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authorSimei Yin2017-08-21 09:07:19 +0200
committerSimei Yin2017-08-21 10:19:19 +0200
commitd9a6791500eef13d64d7b3d11136b9c901af7f2f (patch)
tree55c562230f8f82b81d2faf0a9c68a1b0d452db30 /engines/sludge/sludge.cpp
parent2edd59d0b8e48d354e085beacbe4f2c4a1e16489 (diff)
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SLUDGE: Add support for some windows-only games
Diffstat (limited to 'engines/sludge/sludge.cpp')
-rw-r--r--engines/sludge/sludge.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sludge/sludge.cpp b/engines/sludge/sludge.cpp
index 9976652c48..97904e191f 100644
--- a/engines/sludge/sludge.cpp
+++ b/engines/sludge/sludge.cpp
@@ -55,7 +55,8 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
DebugMan.addDebugChannel(kSludgeDebugZBuffer, "ZBuffer", "ZBuffer debug level");
DebugMan.addDebugChannel(kSludgeDebugSound, "Sound", "Sound debug level");
- DebugMan.enableDebugChannel("Sound");
+ DebugMan.enableDebugChannel("Data Load");
+ DebugMan.enableDebugChannel("Built-in");
// init graphics
_origFormat = new Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0);
@@ -63,10 +64,10 @@ SludgeEngine::SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc)
// Init Strings
launchMe = "";
+ launchNext = "";
loadNow = "";
gamePath = "";
bundleFolder = "";
-
fatalMessage = "";
fatalInfo = "Initialisation error! Something went wrong before we even got started!";