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authorSimei Yin2017-08-21 09:07:19 +0200
committerSimei Yin2017-08-21 10:19:19 +0200
commitd9a6791500eef13d64d7b3d11136b9c901af7f2f (patch)
tree55c562230f8f82b81d2faf0a9c68a1b0d452db30 /engines/sludge/sludger.h
parent2edd59d0b8e48d354e085beacbe4f2c4a1e16489 (diff)
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SLUDGE: Add support for some windows-only games
Diffstat (limited to 'engines/sludge/sludger.h')
-rw-r--r--engines/sludge/sludger.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sludge/sludger.h b/engines/sludge/sludger.h
index 91efb24ce9..0ab3eb7887 100644
--- a/engines/sludge/sludger.h
+++ b/engines/sludge/sludger.h
@@ -66,6 +66,7 @@ int startNewFunctionNum(uint, uint, LoadedFunction *, VariableStack*&, bool = tr
bool handleInput();
void restartFunction(LoadedFunction *fun);
bool loadFunctionCode(LoadedFunction *newFunc);
+void killAllFunctions();
void finishFunction(LoadedFunction *fun);
void abortFunction(LoadedFunction *fun);