aboutsummaryrefslogtreecommitdiff
path: root/engines/sludge/sound.cpp
diff options
context:
space:
mode:
authorSimei Yin2017-07-20 10:39:24 +0200
committerSimei Yin2017-07-20 19:10:01 +0200
commitcaa51ef49af5f6e92169a2f8095c08325823cb44 (patch)
tree9e2b060bf7d325d84a9b212416b36916ceaad277 /engines/sludge/sound.cpp
parent9752d7bb43f41106147e7a39e0381fae51443c94 (diff)
downloadscummvm-rg350-caa51ef49af5f6e92169a2f8095c08325823cb44.tar.gz
scummvm-rg350-caa51ef49af5f6e92169a2f8095c08325823cb44.tar.bz2
scummvm-rg350-caa51ef49af5f6e92169a2f8095c08325823cb44.zip
SLUDGE: Change all structure names to Uppercase
Diffstat (limited to 'engines/sludge/sound.cpp')
-rw-r--r--engines/sludge/sound.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/sludge/sound.cpp b/engines/sludge/sound.cpp
index 702a8c9c5b..5d6b426bc9 100644
--- a/engines/sludge/sound.cpp
+++ b/engines/sludge/sound.cpp
@@ -48,7 +48,7 @@ bool soundOK = false;
bool SilenceIKillYou = false;
bool isHandlingSoundList = false;
// there's possibility that several sound list played at the same time
-typedef Common::List<soundList *> SoundListHandles;
+typedef Common::List<SoundList*> SoundListHandles;
SoundListHandles soundListHandles;
struct soundThing {
@@ -459,8 +459,8 @@ void loadSounds(Common::SeekableReadStream *stream) {
defVol = stream->readUint16BE();
}
-bool getSoundCacheStack(stackHandler *sH) {
- variable newFileHandle;
+bool getSoundCacheStack(StackHandler *sH) {
+ Variable newFileHandle;
newFileHandle.varType = SVT_NULL;
for (int a = 0; a < MAX_SAMPLES; a++) {
@@ -475,12 +475,12 @@ bool getSoundCacheStack(stackHandler *sH) {
return true;
}
-bool deleteSoundFromList(soundList *&s) {
+bool deleteSoundFromList(SoundList*&s) {
// Don't delete a playing sound.
if (s->cacheIndex)
return false;
- soundList *o = NULL;
+ SoundList*o = NULL;
if (!s->next) {
o = s->prev;
if (o)
@@ -505,7 +505,7 @@ void handleSoundLists() {
return;
isHandlingSoundList = true;
for (SoundListHandles::iterator it = soundListHandles.begin(); it != soundListHandles.end(); ++it) {
- soundList *s = (*it);
+ SoundList*s = (*it);
int a = s->cacheIndex;
bool remove = false;
if (!g_sludge->_mixer->isSoundHandleActive(soundCache[a].handle)) { // reach the end of stream
@@ -546,7 +546,7 @@ void handleSoundLists() {
}
// loop a list of sound
-void playSoundList(soundList *s) {
+void playSoundList(SoundList*s) {
if (soundOK) {
// Load sound
Audio::AudioStream *stream;