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author | yinsimei | 2017-06-09 23:58:54 +0200 |
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committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 15c7958d57a6b92f3e5fc20ec4c5043c249b81fa (patch) | |
tree | 33b9d21242527b04e2332f97bce053da8524fc3b /engines/sludge/sound.h | |
parent | 36d078cfe42572d298ccd5840ca7a5bd13f4c23d (diff) | |
download | scummvm-rg350-15c7958d57a6b92f3e5fc20ec4c5043c249b81fa.tar.gz scummvm-rg350-15c7958d57a6b92f3e5fc20ec4c5043c249b81fa.tar.bz2 scummvm-rg350-15c7958d57a6b92f3e5fc20ec4c5043c249b81fa.zip |
SLUDGE: add sound loop for wav and ogg
Diffstat (limited to 'engines/sludge/sound.h')
-rw-r--r-- | engines/sludge/sound.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sludge/sound.h b/engines/sludge/sound.h index 2e31943df6..05db6a4a29 100644 --- a/engines/sludge/sound.h +++ b/engines/sludge/sound.h @@ -39,8 +39,9 @@ struct soundList { int cacheIndex; int vol; }; -soundList *deleteSoundFromList(soundList *s); +bool deleteSoundFromList(soundList *&s); void playSoundList(soundList *s); +void handleSoundLists(); // to produce the same effects as end of stream call back functions // GENERAL... bool initSoundStuff(HWND); |