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authorSimei Yin2017-12-19 21:24:31 +0100
committerSimei Yin2017-12-19 22:12:08 +0100
commitd98016b22293c9f692050bef62e81c1cb70ff1fa (patch)
treefba0b94b235671baba7de5e9a75075d011f3ba78 /engines/sludge/speech.cpp
parenta2eb11f464f33b4e2bff1b6c3c0a8d240921f5d2 (diff)
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SLUDGE: Objectify speech manager
Diffstat (limited to 'engines/sludge/speech.cpp')
-rw-r--r--engines/sludge/speech.cpp311
1 files changed, 311 insertions, 0 deletions
diff --git a/engines/sludge/speech.cpp b/engines/sludge/speech.cpp
new file mode 100644
index 0000000000..1d342a1b65
--- /dev/null
+++ b/engines/sludge/speech.cpp
@@ -0,0 +1,311 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "sludge/allfiles.h"
+#include "sludge/backdrop.h"
+#include "sludge/fonttext.h"
+#include "sludge/freeze.h"
+#include "sludge/graphics.h"
+#include "sludge/moreio.h"
+#include "sludge/newfatal.h"
+#include "sludge/objtypes.h"
+#include "sludge/people.h"
+#include "sludge/region.h"
+#include "sludge/sludge.h"
+#include "sludge/sludger.h"
+#include "sludge/sound.h"
+#include "sludge/speech.h"
+#include "sludge/sprbanks.h"
+#include "sludge/sprites.h"
+
+namespace Sludge {
+
+void SpeechManager::init() {
+ _speechMode = 0;
+ _speechSpeed = 1;
+ _speech = new SpeechStruct;
+ if (checkNew(_speech)) {
+ _speech->currentTalker = NULL;
+ _speech->allSpeech = NULL;
+ _speech->speechY = 0;
+ _speech->lastFile = -1;
+ }
+}
+
+void SpeechManager::kill() {
+ if (!_speech)
+ return;
+
+ if (_speech->lastFile != -1) {
+ _vm->_soundMan->huntKillSound(_speech->lastFile);
+ _speech->lastFile = -1;
+ }
+
+ if (_speech->currentTalker) {
+ makeSilent(*(_speech->currentTalker));
+ _speech->currentTalker = NULL;
+ }
+
+ SpeechLine *killMe;
+ while (_speech->allSpeech) {
+ killMe = _speech->allSpeech;
+ _speech->allSpeech = _speech->allSpeech->next;
+ delete killMe;
+ }
+}
+
+void SpeechManager::setObjFontColour(ObjectType *t) {
+ setFontColour(_speech->talkCol, t->r, t->g, t->b);
+}
+
+void SpeechManager::addSpeechLine(const Common::String &theLine, int x, int &offset) {
+ float cameraZoom = g_sludge->_gfxMan->getCamZoom();
+ int halfWidth = (g_sludge->_txtMan->stringWidth(theLine) >> 1) / cameraZoom;
+ int xx1 = x - (halfWidth);
+ int xx2 = x + (halfWidth);
+ SpeechLine *newLine = new SpeechLine;
+ checkNew(newLine);
+
+ newLine->next = _speech->allSpeech;
+ newLine->textLine.clear();
+ newLine->textLine = theLine;
+ newLine->x = xx1;
+ _speech->allSpeech = newLine;
+ if ((xx1 < 5) && (offset < (5 - xx1))) {
+ offset = 5 - xx1;
+ } else if ((xx2 >= ((float) g_system->getWidth() / cameraZoom) - 5)
+ && (offset > (((float) g_system->getWidth() / cameraZoom) - 5 - xx2))) {
+ offset = ((float) g_system->getWidth() / cameraZoom) - 5 - xx2;
+ }
+}
+
+int SpeechManager::isThereAnySpeechGoingOn() {
+ return _speech->allSpeech ? _speech->lookWhosTalking : -1;
+}
+
+int SpeechManager::getLastSpeechSound() {
+ return _vm->_soundMan->findInSoundCache(_speech->lastFile);
+}
+
+int SpeechManager::wrapSpeechXY(const Common::String &theText, int x, int y, int wrap, int sampleFile) {
+ float cameraZoom = g_sludge->_gfxMan->getCamZoom();
+ int fontHeight = g_sludge->_txtMan->getFontHeight();
+ int cameraY = g_sludge->_gfxMan->getCamY();
+
+ int a, offset = 0;
+
+ kill();
+
+ int speechTime = (theText.size() + 20) * _speechSpeed;
+ if (speechTime < 1)
+ speechTime = 1;
+ if (sampleFile != -1) {
+ if (_speechMode >= 1) {
+ if (g_sludge->_soundMan->startSound(sampleFile, false)) {
+ speechTime = -10;
+ _speech->lastFile = sampleFile;
+ if (_speechMode == 2) return -10;
+ }
+
+ }
+ }
+ _speech->speechY = y;
+
+ char *tmp, *txt;
+ tmp = txt = createCString(theText);
+ while ((int)strlen(txt) > wrap) {
+ a = wrap;
+ while (txt[a] != ' ') {
+ a--;
+ if (a == 0) {
+ a = wrap;
+ break;
+ }
+ }
+ txt[a] = 0;
+ addSpeechLine(txt, x, offset);
+ txt[a] = ' ';
+ txt += a + 1;
+ y -= fontHeight / cameraZoom;
+ }
+ addSpeechLine(txt, x, offset);
+ y -= fontHeight / cameraZoom;
+ delete []tmp;
+
+ if (y < 0)
+ _speech->speechY -= y;
+ else if (_speech->speechY > cameraY + (float) (g_system->getHeight() - fontHeight / 3) / cameraZoom)
+ _speech->speechY = cameraY
+ + (float) (g_system->getHeight() - fontHeight / 3) / cameraZoom;
+
+ if (offset) {
+ SpeechLine *viewLine = _speech->allSpeech;
+ while (viewLine) {
+ viewLine->x += offset;
+ viewLine = viewLine->next;
+ }
+ }
+ return speechTime;
+}
+
+int SpeechManager::wrapSpeechPerson(const Common::String &theText, OnScreenPerson &thePerson, int sampleFile, bool animPerson) {
+ int cameraX = g_sludge->_gfxMan->getCamX();
+ int cameraY = g_sludge->_gfxMan->getCamY();
+ int i = wrapSpeechXY(theText, thePerson.x - cameraX,
+ thePerson.y - cameraY
+ - (thePerson.scale * (thePerson.height - thePerson.floaty))
+ - thePerson.thisType->speechGap,
+ thePerson.thisType->wrapSpeech, sampleFile);
+ if (animPerson) {
+ makeTalker(thePerson);
+ _speech->currentTalker = &thePerson;
+ }
+ return i;
+}
+
+int SpeechManager::wrapSpeech(const Common::String &theText, int objT, int sampleFile, bool animPerson) {
+ int i;
+ int cameraX = g_sludge->_gfxMan->getCamX();
+ int cameraY = g_sludge->_gfxMan->getCamY();
+
+ _speech->lookWhosTalking = objT;
+ OnScreenPerson *thisPerson = findPerson(objT);
+ if (thisPerson) {
+ setObjFontColour(thisPerson->thisType);
+ i = wrapSpeechPerson(theText, *thisPerson, sampleFile, animPerson);
+ } else {
+ ScreenRegion *thisRegion = getRegionForObject(objT);
+ if (thisRegion) {
+ setObjFontColour(thisRegion->thisType);
+ i = wrapSpeechXY(theText,
+ ((thisRegion->x1 + thisRegion->x2) >> 1) - cameraX,
+ thisRegion->y1 - thisRegion->thisType->speechGap - cameraY,
+ thisRegion->thisType->wrapSpeech, sampleFile);
+ } else {
+ ObjectType *temp = g_sludge->_objMan->findObjectType(objT);
+ setObjFontColour(temp);
+ i = wrapSpeechXY(theText, g_system->getWidth() >> 1, 10, temp->wrapSpeech,
+ sampleFile);
+ }
+ }
+ return i;
+}
+
+void SpeechManager::display() {
+ float cameraZoom = g_sludge->_gfxMan->getCamZoom();
+ int fontHeight = g_sludge->_txtMan->getFontHeight();
+ int viewY = _speech->speechY;
+ SpeechLine *viewLine = _speech->allSpeech;
+ while (viewLine) {
+ g_sludge->_txtMan->pasteString(viewLine->textLine, viewLine->x, viewY, _speech->talkCol);
+ viewY -= fontHeight / cameraZoom;
+ viewLine = viewLine->next;
+ }
+}
+
+void SpeechManager::save(Common::WriteStream *stream) {
+ stream->writeByte(_speechMode);
+
+ SpeechLine *viewLine = _speech->allSpeech;
+
+ stream->writeByte(_speech->talkCol.originalRed);
+ stream->writeByte(_speech->talkCol.originalGreen);
+ stream->writeByte(_speech->talkCol.originalBlue);
+
+ stream->writeFloatLE(_speechSpeed);
+
+ // Write y co-ordinate
+ stream->writeUint16BE(_speech->speechY);
+
+ // Write which character's talking
+ stream->writeUint16BE(_speech->lookWhosTalking);
+ if (_speech->currentTalker) {
+ stream->writeByte(1);
+ stream->writeUint16BE(_speech->currentTalker->thisType->objectNum);
+ } else {
+ stream->writeByte(0);
+ }
+
+ // Write what's being said
+ while (viewLine) {
+ stream->writeByte(1);
+ writeString(viewLine->textLine, stream);
+ stream->writeUint16BE(viewLine->x);
+ viewLine = viewLine->next;
+ }
+ stream->writeByte(0);
+}
+
+bool SpeechManager::load(Common::SeekableReadStream *stream) {
+ // read speech mode
+ _speechMode = stream->readByte();
+
+ _speech->currentTalker = nullptr;
+ kill();
+ byte r = stream->readByte();
+ byte g = stream->readByte();
+ byte b = stream->readByte();
+ setFontColour(_speech->talkCol, r, g, b);
+
+ _speechSpeed = stream->readFloatLE();
+
+ // Read y co-ordinate
+ _speech->speechY = stream->readUint16BE();
+
+ // Read which character's talking
+ _speech->lookWhosTalking = stream->readUint16BE();
+
+ if (stream->readByte()) {
+ _speech->currentTalker = findPerson(stream->readUint16BE());
+ } else {
+ _speech->currentTalker = NULL;
+ }
+
+ // Read what's being said
+ SpeechLine **viewLine = &_speech->allSpeech;
+ SpeechLine *newOne;
+ _speech->lastFile = -1;
+ while (stream->readByte()) {
+ newOne = new SpeechLine;
+ if (!checkNew(newOne))
+ return false;
+ newOne->textLine = readString(stream);
+ newOne->x = stream->readUint16BE();
+ newOne->next = NULL;
+ (*viewLine) = newOne;
+ viewLine = &(newOne->next);
+ }
+ return true;
+}
+
+void SpeechManager::freeze(FrozenStuffStruct *frozenStuff) {
+ frozenStuff->speech = _speech;
+ init();
+}
+
+void SpeechManager::restore(FrozenStuffStruct *frozenStuff) {
+ kill();
+ delete _speech;
+ _speech = frozenStuff->speech;
+}
+
+} // End of namespace Sludge