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author | Bastien Bouclet | 2018-06-30 19:12:56 +0200 |
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committer | Bastien Bouclet | 2018-06-30 19:17:41 +0200 |
commit | e26259d758f3bc948fa6b2571d50a5944d94e9f0 (patch) | |
tree | 9adbcc6e7e05bd387b923ee6973cfb5af5a9bd13 /engines/sludge/statusba.h | |
parent | ca79603a1ef1fcf182b56900f75bef5b04db1920 (diff) | |
download | scummvm-rg350-e26259d758f3bc948fa6b2571d50a5944d94e9f0.tar.gz scummvm-rg350-e26259d758f3bc948fa6b2571d50a5944d94e9f0.tar.bz2 scummvm-rg350-e26259d758f3bc948fa6b2571d50a5944d94e9f0.zip |
GUI: Fix null pointer dereference in mass add
When looking for duplicates if the detected game had an unknown platform
or an unknown language, the string for the corresponding code is null,
resulting in a null pointer dereference.
Diffstat (limited to 'engines/sludge/statusba.h')
0 files changed, 0 insertions, 0 deletions