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authorSimei Yin2017-12-19 21:24:31 +0100
committerSimei Yin2017-12-19 22:12:08 +0100
commitd98016b22293c9f692050bef62e81c1cb70ff1fa (patch)
treefba0b94b235671baba7de5e9a75075d011f3ba78 /engines/sludge/talk.cpp
parenta2eb11f464f33b4e2bff1b6c3c0a8d240921f5d2 (diff)
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SLUDGE: Objectify speech manager
Diffstat (limited to 'engines/sludge/talk.cpp')
-rw-r--r--engines/sludge/talk.cpp292
1 files changed, 0 insertions, 292 deletions
diff --git a/engines/sludge/talk.cpp b/engines/sludge/talk.cpp
deleted file mode 100644
index 4bb1d222b6..0000000000
--- a/engines/sludge/talk.cpp
+++ /dev/null
@@ -1,292 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "sludge/allfiles.h"
-#include "sludge/backdrop.h"
-#include "sludge/graphics.h"
-#include "sludge/sprites.h"
-#include "sludge/sludger.h"
-#include "sludge/objtypes.h"
-#include "sludge/region.h"
-#include "sludge/sprbanks.h"
-#include "sludge/people.h"
-#include "sludge/talk.h"
-#include "sludge/sludge.h"
-#include "sludge/sound.h"
-#include "sludge/fonttext.h"
-#include "sludge/newfatal.h"
-#include "sludge/moreio.h"
-
-namespace Sludge {
-
-extern int speechMode;
-SpeechStruct *speech;
-float speechSpeed = 1;
-
-void initSpeech() {
- speech = new SpeechStruct;
- if (checkNew(speech)) {
- speech->currentTalker = NULL;
- speech->allSpeech = NULL;
- speech->speechY = 0;
- speech->lastFile = -1;
- }
-}
-
-void killAllSpeech() {
- if (!speech)
- return;
-
- if (speech->lastFile != -1) {
- g_sludge->_soundMan->huntKillSound(speech->lastFile);
- speech->lastFile = -1;
- }
-
- if (speech->currentTalker) {
- makeSilent(*(speech->currentTalker));
- speech->currentTalker = NULL;
- }
-
- SpeechLine *killMe;
-
- while (speech->allSpeech) {
- killMe = speech->allSpeech;
- speech->allSpeech = speech->allSpeech->next;
- delete killMe;
- }
-}
-
-inline void setObjFontColour(ObjectType *t) {
- setFontColour(speech->talkCol, t->r, t->g, t->b);
-}
-
-void addSpeechLine(const Common::String &theLine, int x, int &offset) {
- float cameraZoom = g_sludge->_gfxMan->getCamZoom();
- int halfWidth = (g_sludge->_txtMan->stringWidth(theLine) >> 1) / cameraZoom;
- int xx1 = x - (halfWidth);
- int xx2 = x + (halfWidth);
- SpeechLine *newLine = new SpeechLine;
- checkNew(newLine);
-
- newLine->next = speech->allSpeech;
- newLine->textLine.clear();
- newLine->textLine = theLine;
- newLine->x = xx1;
- speech->allSpeech = newLine;
- if ((xx1 < 5) && (offset < (5 - xx1))) {
- offset = 5 - xx1;
- } else if ((xx2 >= ((float) g_system->getWidth() / cameraZoom) - 5)
- && (offset > (((float) g_system->getWidth() / cameraZoom) - 5 - xx2))) {
- offset = ((float) g_system->getWidth() / cameraZoom) - 5 - xx2;
- }
-}
-
-int isThereAnySpeechGoingOn() {
- return speech->allSpeech ? speech->lookWhosTalking : -1;
-}
-
-int wrapSpeechXY(const Common::String &theText, int x, int y, int wrap, int sampleFile) {
- float cameraZoom = g_sludge->_gfxMan->getCamZoom();
- int fontHeight = g_sludge->_txtMan->getFontHeight();
- int cameraY = g_sludge->_gfxMan->getCamY();
-
- int a, offset = 0;
-
- killAllSpeech();
-
- int speechTime = (theText.size() + 20) * speechSpeed;
- if (speechTime < 1)
- speechTime = 1;
- if (sampleFile != -1) {
- if (speechMode >= 1) {
- if (g_sludge->_soundMan->startSound(sampleFile, false)) {
- speechTime = -10;
- speech->lastFile = sampleFile;
- if (speechMode == 2) return -10;
- }
-
- }
- }
- speech->speechY = y;
-
- char *tmp, *txt;
- tmp = txt = createCString(theText);
- while ((int)strlen(txt) > wrap) {
- a = wrap;
- while (txt[a] != ' ') {
- a--;
- if (a == 0) {
- a = wrap;
- break;
- }
- }
- txt[a] = 0;
- addSpeechLine(txt, x, offset);
- txt[a] = ' ';
- txt += a + 1;
- y -= fontHeight / cameraZoom;
- }
- addSpeechLine(txt, x, offset);
- y -= fontHeight / cameraZoom;
- delete []tmp;
-
- if (y < 0)
- speech->speechY -= y;
- else if (speech->speechY > cameraY + (float) (g_system->getHeight() - fontHeight / 3) / cameraZoom)
- speech->speechY = cameraY
- + (float) (g_system->getHeight() - fontHeight / 3) / cameraZoom;
-
- if (offset) {
- SpeechLine *viewLine = speech->allSpeech;
- while (viewLine) {
- viewLine->x += offset;
- viewLine = viewLine->next;
- }
- }
- return speechTime;
-}
-
-int wrapSpeechPerson(const Common::String &theText, OnScreenPerson &thePerson, int sampleFile, bool animPerson) {
- int cameraX = g_sludge->_gfxMan->getCamX();
- int cameraY = g_sludge->_gfxMan->getCamY();
- int i = wrapSpeechXY(theText, thePerson.x - cameraX,
- thePerson.y - cameraY
- - (thePerson.scale * (thePerson.height - thePerson.floaty))
- - thePerson.thisType->speechGap,
- thePerson.thisType->wrapSpeech, sampleFile);
- if (animPerson) {
- makeTalker(thePerson);
- speech->currentTalker = &thePerson;
- }
- return i;
-}
-
-int wrapSpeech(const Common::String &theText, int objT, int sampleFile, bool animPerson) {
- int i;
- int cameraX = g_sludge->_gfxMan->getCamX();
- int cameraY = g_sludge->_gfxMan->getCamY();
-
- speech->lookWhosTalking = objT;
- OnScreenPerson *thisPerson = findPerson(objT);
- if (thisPerson) {
- setObjFontColour(thisPerson->thisType);
- i = wrapSpeechPerson(theText, *thisPerson, sampleFile, animPerson);
- } else {
- ScreenRegion *thisRegion = getRegionForObject(objT);
- if (thisRegion) {
- setObjFontColour(thisRegion->thisType);
- i = wrapSpeechXY(theText,
- ((thisRegion->x1 + thisRegion->x2) >> 1) - cameraX,
- thisRegion->y1 - thisRegion->thisType->speechGap - cameraY,
- thisRegion->thisType->wrapSpeech, sampleFile);
- } else {
- ObjectType *temp = g_sludge->_objMan->findObjectType(objT);
- setObjFontColour(temp);
- i = wrapSpeechXY(theText, g_system->getWidth() >> 1, 10, temp->wrapSpeech,
- sampleFile);
- }
- }
- return i;
-}
-
-void viewSpeech() {
- float cameraZoom = g_sludge->_gfxMan->getCamZoom();
- int fontHeight = g_sludge->_txtMan->getFontHeight();
- int viewY = speech->speechY;
- SpeechLine *viewLine = speech->allSpeech;
- while (viewLine) {
- g_sludge->_txtMan->pasteString(viewLine->textLine, viewLine->x, viewY, speech->talkCol);
- viewY -= fontHeight / cameraZoom;
- viewLine = viewLine->next;
- }
-}
-
-void saveSpeech(SpeechStruct *sS, Common::WriteStream *stream) {
- SpeechLine *viewLine = sS->allSpeech;
-
- stream->writeByte(sS->talkCol.originalRed);
- stream->writeByte(sS->talkCol.originalGreen);
- stream->writeByte(sS->talkCol.originalBlue);
-
- stream->writeFloatLE(speechSpeed);
-
- // Write y co-ordinate
- stream->writeUint16BE(sS->speechY);
-
- // Write which character's talking
- stream->writeUint16BE(sS->lookWhosTalking);
- if (sS->currentTalker) {
- stream->writeByte(1);
- stream->writeUint16BE(sS->currentTalker->thisType->objectNum);
- } else {
- stream->writeByte(0);
- }
-
- // Write what's being said
- while (viewLine) {
- stream->writeByte(1);
- writeString(viewLine->textLine, stream);
- stream->writeUint16BE(viewLine->x);
- viewLine = viewLine->next;
- }
- stream->writeByte(0);
-}
-
-bool loadSpeech(SpeechStruct *sS, Common::SeekableReadStream *stream) {
- speech->currentTalker = NULL;
- killAllSpeech();
- byte r = stream->readByte();
- byte g = stream->readByte();
- byte b = stream->readByte();
- setFontColour(sS->talkCol, r, g, b);
-
- speechSpeed = stream->readFloatLE();
-
- // Read y co-ordinate
- sS->speechY = stream->readUint16BE();
-
- // Read which character's talking
- sS->lookWhosTalking = stream->readUint16BE();
-
- if (stream->readByte()) {
- sS->currentTalker = findPerson(stream->readUint16BE());
- } else {
- sS->currentTalker = NULL;
- }
-
- // Read what's being said
- SpeechLine **viewLine = &sS->allSpeech;
- SpeechLine *newOne;
- speech->lastFile = -1;
- while (stream->readByte()) {
- newOne = new SpeechLine;
- if (! checkNew(newOne)) return false;
- newOne->textLine = readString(stream);
- newOne->x = stream->readUint16BE();
- newOne->next = NULL;
- (* viewLine) = newOne;
- viewLine = &(newOne->next);
- }
- return true;
-}
-
-} // End of namespace Sludge