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authoryinsimei2017-06-05 19:35:03 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit7430ebe8830f58ae8fd1c123bfd7b08031a0f8b1 (patch)
tree3241743506e6fe836c667e449a74fbfc79ef3f01 /engines/sludge/variable.cpp
parenta8ccd053157f18c5d125bb114cdb1e17ac17460a (diff)
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SLUDGE: use scummvm int type instead of uint16/32_t
Diffstat (limited to 'engines/sludge/variable.cpp')
-rw-r--r--engines/sludge/variable.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/sludge/variable.cpp b/engines/sludge/variable.cpp
index 00df66c6d8..949060c786 100644
--- a/engines/sludge/variable.cpp
+++ b/engines/sludge/variable.cpp
@@ -20,8 +20,6 @@
*
*/
-#include <dirent.h>
-
#include "common/debug.h"
#include "sludge/debug.h"
@@ -164,7 +162,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
variable newName;
newName.varType = SVT_NULL;
-
+#if 0
#ifdef _WIN32
WCHAR *w_pattern = ConvertToUTF16(pattern);
@@ -215,7 +213,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
closedir(dir);
#endif
-
+#endif
delete[] pattern;
pattern = NULL;
return true;