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author | yinsimei | 2017-06-22 12:03:13 +0200 |
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committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 03f43f789c38fc3596f31d1e39759265f60e4bb0 (patch) | |
tree | 8567a46214d73e6e358fcbf92e3e3bb812918a0b /engines/sludge | |
parent | 52b627bae6f13586f2767d444a3946807b627973 (diff) | |
download | scummvm-rg350-03f43f789c38fc3596f31d1e39759265f60e4bb0.tar.gz scummvm-rg350-03f43f789c38fc3596f31d1e39759265f60e4bb0.tar.bz2 scummvm-rg350-03f43f789c38fc3596f31d1e39759265f60e4bb0.zip |
SLUDGE: add fall back detection
Diffstat (limited to 'engines/sludge')
-rw-r--r-- | engines/sludge/detection.cpp | 70 |
1 files changed, 68 insertions, 2 deletions
diff --git a/engines/sludge/detection.cpp b/engines/sludge/detection.cpp index 2ce5f8f893..67606106c1 100644 --- a/engines/sludge/detection.cpp +++ b/engines/sludge/detection.cpp @@ -20,6 +20,7 @@ * */ #include "common/debug.h" +#include "common/stream.h" #include "engines/advancedDetector.h" @@ -50,7 +51,18 @@ static const PlainGameDescriptor sludgeGames[] = { { "verbcoin", "Verb Coin" }, { 0, 0 } }; - + +static ADGameDescription s_fallbackDesc = { + "", + "", + AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor + Common::UNK_LANG, + Common::kPlatformWindows, + ADGF_NO_FLAGS, + GUIO0() +}; +static char s_fallbackFileNameBuffer[51]; + #include "sludge/detection_tables.h" class SludgeMetaEngine : public AdvancedMetaEngine { @@ -68,7 +80,6 @@ public: return "Copyright (C) 2000-2014 Hungry Software and contributors"; } - virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Sludge::SludgeGameDescription *gd = (const Sludge::SludgeGameDescription *)desc; if (gd) { @@ -76,8 +87,63 @@ public: } return gd != 0; } + + // for fall back detection + virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const; }; +const ADGameDescription *SludgeMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { + // reset fallback description + s_fallbackDesc.gameId = "sludge"; + s_fallbackDesc.extra = ""; + s_fallbackDesc.language = Common::EN_ANY; + s_fallbackDesc.flags = ADGF_UNSTABLE; + s_fallbackDesc.platform = Common::kPlatformUnknown; + s_fallbackDesc.guiOptions = GUIO0(); + + for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) { + if (file->isDirectory()) + continue; + + Common::String fileName = file->getName(); + fileName.toLowercase(); + if (!(fileName.hasSuffix(".slg") || fileName == "gamedata")) + continue; + + SearchMan.clear(); + SearchMan.addDirectory(file->getParent().getName(), file->getParent()); + + Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember(file->getName()); + + if (!stream) + continue; + + bool headerBad = false; + if (stream->readByte() != 'S') + headerBad = true; + if (stream->readByte() != 'L') + headerBad = true; + if (stream->readByte() != 'U') + headerBad = true; + if (stream->readByte() != 'D') + headerBad = true; + if (stream->readByte() != 'G') + headerBad = true; + if (stream->readByte() != 'E') + headerBad = true; + if (headerBad) { + continue; + } + + strncpy(s_fallbackFileNameBuffer, fileName.c_str(), 50); + s_fallbackFileNameBuffer[50] = '\0'; + s_fallbackDesc.filesDescriptions[0].fileName = s_fallbackFileNameBuffer; + + return &s_fallbackDesc;; + } + return 0; +} + #if PLUGIN_ENABLED_DYNAMIC(SLUDGE) REGISTER_PLUGIN_DYNAMIC(SLUDGE, PLUGIN_TYPE_ENGINE, SludgeMetaEngine); #else |