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author | Simei Yin | 2017-08-18 05:08:56 +0200 |
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committer | Simei Yin | 2017-08-18 05:17:03 +0200 |
commit | 9ee81ad12718a355b210df838436dbd4f4384253 (patch) | |
tree | 35b55512e722414122e3a684a85184ef7b175191 /engines/sludge | |
parent | cc84534871ef8d609ffd87a8b7ad1219f8ff5935 (diff) | |
download | scummvm-rg350-9ee81ad12718a355b210df838436dbd4f4384253.tar.gz scummvm-rg350-9ee81ad12718a355b210df838436dbd4f4384253.tar.bz2 scummvm-rg350-9ee81ad12718a355b210df838436dbd4f4384253.zip |
SLUDGE: Fix zBuffer problem when credit scrolling
Diffstat (limited to 'engines/sludge')
-rw-r--r-- | engines/sludge/sprites.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp index 98d88a8337..c37c4a1905 100644 --- a/engines/sludge/sprites.cpp +++ b/engines/sludge/sprites.cpp @@ -271,6 +271,13 @@ bool GraphicsManager::loadSpriteBank(int fileNum, SpriteBank &loadhere, bool isF // pasteSpriteToBackDrop uses the colour specified by the setPasteColour (or setPasteColor) void GraphicsManager::pasteSpriteToBackDrop(int x1, int y1, Sprite &single, const SpritePalette &fontPal) { + // kill zBuffer + if (_zBuffer->originalNum >= 0 && _zBuffer->sprites) { + int num = _zBuffer->originalNum; + killZBuffer(); + _zBuffer->originalNum = num; + } + //TODO: shader: useLightTexture x1 -= single.xhot; y1 -= single.yhot; @@ -282,6 +289,13 @@ void GraphicsManager::pasteSpriteToBackDrop(int x1, int y1, Sprite &single, cons // burnSpriteToBackDrop adds text in the colour specified by setBurnColour // using the differing brightness levels of the font to achieve an anti-aliasing effect. void GraphicsManager::burnSpriteToBackDrop(int x1, int y1, Sprite &single, const SpritePalette &fontPal) { + // kill zBuffer + if (_zBuffer->originalNum >= 0 && _zBuffer->sprites) { + int num = _zBuffer->originalNum; + killZBuffer(); + _zBuffer->originalNum = num; + } + //TODO: shader: useLightTexture x1 -= single.xhot; y1 -= single.yhot - 1; |