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authoryinsimei2017-06-18 08:49:56 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commitf13854780869f3958098de85cce1052469c4d6d9 (patch)
tree904df002da2c1650dfd1e7a6d73069601b0b3367 /engines/sludge
parent387a558ec40aa2258a23e6c9c8cb5b3096f9ff9e (diff)
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SLUDGE: paste image to background
Diffstat (limited to 'engines/sludge')
-rw-r--r--engines/sludge/sprites.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/sludge/sprites.cpp b/engines/sludge/sprites.cpp
index 3662660cab..96dec30867 100644
--- a/engines/sludge/sprites.cpp
+++ b/engines/sludge/sprites.cpp
@@ -50,6 +50,7 @@ extern inputType input;
extern int cameraX, cameraY;
extern float cameraZoom;
extern Graphics::Surface renderSurface;
+extern Graphics::Surface backdropSurface;
unsigned char currentBurnR = 0, currentBurnG = 0, currentBurnB = 0;
@@ -286,8 +287,11 @@ bool loadSpriteBank(int fileNum, spriteBank &loadhere, bool isFont) {
return true;
}
-void pasteSpriteToBackDrop(int x1, int y1, sprite &single,
- const spritePalette &fontPal) {
+void pasteSpriteToBackDrop(int x1, int y1, sprite &single, const spritePalette &fontPal) {
+ x1 -= single.xhot;
+ y1 -= single.yhot;
+ Graphics::TransparentSurface tmp(single.surface, false);
+ tmp.blit(backdropSurface, x1, y1);
#if 0
float tx1 = (float)(single.tex_x) / fontPal.tex_w[single.texNum];
float ty1 = 0.0;
@@ -382,8 +386,8 @@ void pasteSpriteToBackDrop(int x1, int y1, sprite &single,
}
xoffset += viewportWidth;
}
-#endif
setPixelCoords(false);
+#endif
}
void burnSpriteToBackDrop(int x1, int y1, sprite &single,