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authorFilippos Karapetis2019-08-14 20:29:56 +0300
committerFilippos Karapetis2019-08-15 11:58:15 +0300
commit384715da8448c303785072820329432461991deb (patch)
treed0078ade12a8fb3096aa9afd87229dd0ad8bd5af /engines/startrek/console.cpp
parent6761ef67cf71edc0e3a70e9279829d510e3a62f0 (diff)
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STARTREK: Add a console
This also fixes an uninitialized pointer crash (_mapFile)
Diffstat (limited to 'engines/startrek/console.cpp')
-rw-r--r--engines/startrek/console.cpp51
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/startrek/console.cpp b/engines/startrek/console.cpp
new file mode 100644
index 0000000000..5e6108efa6
--- /dev/null
+++ b/engines/startrek/console.cpp
@@ -0,0 +1,51 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "startrek/console.h"
+#include "gui/debugger.h"
+#include "startrek/startrek.h"
+
+namespace StarTrek {
+
+Console::Console(StarTrekEngine *vm) : GUI::Debugger(), _vm(vm) {
+ registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
+}
+
+Console::~Console() {
+}
+
+bool Console::Cmd_Room(int argc, const char **argv) {
+ if (argc < 3) {
+ debugPrintf("Current room: %s%d\n", _vm->_missionToLoad.c_str(), _vm->_roomIndexToLoad);
+ debugPrintf("Use room <mission> <room> to teleport\n");
+ debugPrintf("Valid missions are: DEMON, TUG, LOVE, MUDD, FEATHER, TRIAL, SINS, VENG");
+ return true;
+ }
+
+ _vm->_missionToLoad = argv[1];
+ _vm->_roomIndexToLoad = atoi(argv[2]);
+ _vm->runAwayMission();
+
+ return false;
+}
+
+} // End of namespace StarTrek