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authorFilippos Karapetis2019-05-27 21:14:08 +0300
committerFilippos Karapetis2019-05-27 21:14:08 +0300
commit4ade45cb11f5929bc951d02d8077c499880c76a6 (patch)
tree91305dff9811a8410098c653a0a8f086d0375209 /engines/startrek/events.cpp
parent430b87d5ff3d4b0824ba013b3c74cf682fc611d1 (diff)
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STARTREK: Improve game responsiveness
- Add a delay after screen updates - Do not update the screen when drawing the background - this is unnecessary - Fix memory leak when drawing the background
Diffstat (limited to 'engines/startrek/events.cpp')
-rw-r--r--engines/startrek/events.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/startrek/events.cpp b/engines/startrek/events.cpp
index 8e7d2c1884..d8935bd432 100644
--- a/engines/startrek/events.cpp
+++ b/engines/startrek/events.cpp
@@ -43,6 +43,7 @@ void StarTrekEngine::pollEvents(bool queueEvents) {
// WORKAROUND: this improves the responsiveness of the mouse.
_system->updateScreen();
+ _system->delayMillis(10);
break;
case Common::EVENT_LBUTTONDOWN: