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author | Matthew Hoops | 2011-02-20 02:12:35 -0500 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | e07fe3f1a438b245b0a4dbf4506fe4c9d03d9258 (patch) | |
tree | a9af5caafecc7ed0ee78975a1c563a071a1e3676 /engines/startrek/font.h | |
parent | b47cae789b5ccfbf3999c870d372081ad9c50629 (diff) | |
download | scummvm-rg350-e07fe3f1a438b245b0a4dbf4506fe4c9d03d9258.tar.gz scummvm-rg350-e07fe3f1a438b245b0a4dbf4506fe4c9d03d9258.tar.bz2 scummvm-rg350-e07fe3f1a438b245b0a4dbf4506fe4c9d03d9258.zip |
STARTREK: Import my startrek engine
Now updated even
Diffstat (limited to 'engines/startrek/font.h')
-rwxr-xr-x | engines/startrek/font.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/startrek/font.h b/engines/startrek/font.h new file mode 100755 index 0000000000..857c98e8e6 --- /dev/null +++ b/engines/startrek/font.h @@ -0,0 +1,51 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-startrek.googlecode.com/svn/trunk/font.h $ + * $Id: font.h 2 2009-09-12 20:13:40Z clone2727 $ + * + */ + +#ifndef STARTREK_FONT_H +#define STARTREK_FONT_H + +#include "startrek/startrek.h" + +namespace StarTrek { + +class StarTrekEngine; + +class Font { +public: + Font(StarTrekEngine *vm); + ~Font(); + +private: + StarTrekEngine *_vm; + + struct Character { + byte data[0x40]; + } *_characters; +}; + + +} + +#endif |