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authorFilippos Karapetis2019-05-28 21:44:07 +0300
committerFilippos Karapetis2019-05-28 21:44:07 +0300
commit33fb9809c3a1353d927a3c7dfa41e673d79a089e (patch)
tree71f1c0783423086bfeb4b23e4ff0b339c8b383a7 /engines/startrek/graphics.cpp
parente1416534e11cdac164949de228c17d27566845e3 (diff)
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STARTREK: Start adding a console
We need to properly inject it to all inner screen update loops
Diffstat (limited to 'engines/startrek/graphics.cpp')
-rw-r--r--engines/startrek/graphics.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/startrek/graphics.cpp b/engines/startrek/graphics.cpp
index 5c6a1441b6..c99d8866f1 100644
--- a/engines/startrek/graphics.cpp
+++ b/engines/startrek/graphics.cpp
@@ -20,6 +20,7 @@
*/
#include "startrek/common.h"
+#include "startrek/console.h"
#include "startrek/graphics.h"
#include "common/algorithm.h"
@@ -637,6 +638,7 @@ void Graphics::updateScreen() {
_mouseWarpY = -1;
}
+ //_vm->_console->onFrame();
_vm->_system->updateScreen();
_vm->_system->delayMillis(10);
}