aboutsummaryrefslogtreecommitdiff
path: root/engines/startrek/rooms/mudd0.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2019-06-11 01:28:12 +0300
committerFilippos Karapetis2019-06-11 01:28:12 +0300
commite8f0e9e998a8d16ff037ed48ae7676592179d5c6 (patch)
tree7d48402b71ac00e526e52b62e276eed92da0ed98 /engines/startrek/rooms/mudd0.cpp
parent05301c240b3ccc195c533cf7a2eddde683ee7d06 (diff)
downloadscummvm-rg350-e8f0e9e998a8d16ff037ed48ae7676592179d5c6.tar.gz
scummvm-rg350-e8f0e9e998a8d16ff037ed48ae7676592179d5c6.tar.bz2
scummvm-rg350-e8f0e9e998a8d16ff037ed48ae7676592179d5c6.zip
STARTREK: Rename the different showText() functions for disambiguation
Hopefully, this will fix the AmigaOS and DS builds
Diffstat (limited to 'engines/startrek/rooms/mudd0.cpp')
-rw-r--r--engines/startrek/rooms/mudd0.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/engines/startrek/rooms/mudd0.cpp b/engines/startrek/rooms/mudd0.cpp
index ae9d682164..9e540d60c9 100644
--- a/engines/startrek/rooms/mudd0.cpp
+++ b/engines/startrek/rooms/mudd0.cpp
@@ -92,42 +92,42 @@ void Room::mudd0UseCommunicator() {
void Room::mudd0LookAtFoodBox() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD0N012);
+ showDescription(TX_MUD0N012);
}
void Room::mudd0LookAtComponentBox() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD0N013);
+ showDescription(TX_MUD0N013);
}
void Room::mudd0LookAnywhere() {
- showText(TX_MUD0N019);
+ showDescription(TX_MUD0N019);
}
void Room::mudd0LookAtMemoryDiskBox() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD0N010);
+ showDescription(TX_MUD0N010);
}
void Room::mudd0LookAtDegrimerBox() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_W;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD0N008);
+ showDescription(TX_MUD0N008);
}
void Room::mudd0LookAtLense() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_E;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD0N014);
+ showDescription(TX_MUD0N014);
}
void Room::mudd0UseSTricorderAnywhere() {
// Narrator says something, not Spock (so we don't use "spockScan" function)
loadActorAnim2(OBJECT_SPOCK, "sscans", -1, -1, 0);
playSoundEffectIndex(SND_TRICORDER);
- showText(TX_MUD0N015);
+ showDescription(TX_MUD0N015);
}
void Room::mudd0UseMTricorderAnywhere() {
@@ -136,7 +136,7 @@ void Room::mudd0UseMTricorderAnywhere() {
// above.
loadActorAnim2(OBJECT_MCCOY, "mscans", -1, -1, 0);
playSoundEffectIndex(SND_TRICORDER);
- showText(TX_MUD0N015);
+ showDescription(TX_MUD0N015);
}
void Room::mudd0UseSTricorderOnMemoryDiskBox() {
@@ -148,7 +148,7 @@ void Room::mudd0UseSTricorderOnDegrimerBox() {
_awayMission->crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_W;
loadActorAnim2(OBJECT_SPOCK, "sscanw", -1, -1, 0);
playSoundEffectIndex(SND_TRICORDER);
- showText(TX_MUD0N000);
+ showDescription(TX_MUD0N000);
}
void Room::mudd0UseMTricorderOnLense() {
@@ -160,7 +160,7 @@ void Room::mudd0UseMTricorderOnLense() {
void Room::mudd0GetLense() {
if (_awayMission->mudd.gotLense)
- showText(TX_MUD0N016);
+ showDescription(TX_MUD0N016);
else {
_awayMission->mudd.gotLense = true;
_awayMission->mudd.missionScore++;
@@ -173,7 +173,7 @@ void Room::mudd0GetLense() {
void Room::mudd0GetMemoryDisk() {
if (_awayMission->mudd.gotMemoryDisk)
- showText(TX_MUD0N016);
+ showDescription(TX_MUD0N016);
else {
_awayMission->mudd.gotMemoryDisk = true;
_awayMission->mudd.missionScore++;
@@ -185,7 +185,7 @@ void Room::mudd0GetMemoryDisk() {
void Room::mudd0GetDegrimer() {
if (_awayMission->mudd.gotDegrimer)
- showText(TX_MUD0N016);
+ showDescription(TX_MUD0N016);
else {
_awayMission->mudd.gotDegrimer = true;
_awayMission->mudd.missionScore++;
@@ -203,7 +203,7 @@ void Room::mudd0PickedUpLense() {
void Room::mudd0PickedUpItem() {
_awayMission->disableInput = false; // NOTE: this was never set to true
- showText(TX_LOV1N007);
+ showDescription(TX_LOV1N007);
}
@@ -236,23 +236,23 @@ void Room::mudd0UseMedkit() {
}
void Room::mudd0LookAtKirk() {
- showText(TX_MUD0N004);
+ showDescription(TX_MUD0N004);
}
void Room::mudd0LookAtSpock() {
- showText(TX_MUD0N007);
+ showDescription(TX_MUD0N007);
}
void Room::mudd0LookAtMccoy() {
- showText(TX_MUD0N001);
+ showDescription(TX_MUD0N001);
}
void Room::mudd0LookAtRedshirt() {
- showText(TX_MUD0N005);
+ showDescription(TX_MUD0N005);
}
void Room::mudd0LookAtMudd() {
- showText(TX_MUD0N003);
+ showDescription(TX_MUD0N003);
}
void Room::mudd0TalkToKirk() {