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authorFilippos Karapetis2019-06-11 01:28:12 +0300
committerFilippos Karapetis2019-06-11 01:28:12 +0300
commite8f0e9e998a8d16ff037ed48ae7676592179d5c6 (patch)
tree7d48402b71ac00e526e52b62e276eed92da0ed98 /engines/startrek/rooms/mudd3.cpp
parent05301c240b3ccc195c533cf7a2eddde683ee7d06 (diff)
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STARTREK: Rename the different showText() functions for disambiguation
Hopefully, this will fix the AmigaOS and DS builds
Diffstat (limited to 'engines/startrek/rooms/mudd3.cpp')
-rw-r--r--engines/startrek/rooms/mudd3.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/engines/startrek/rooms/mudd3.cpp b/engines/startrek/rooms/mudd3.cpp
index d11d9d8e36..24c8ecb824 100644
--- a/engines/startrek/rooms/mudd3.cpp
+++ b/engines/startrek/rooms/mudd3.cpp
@@ -74,7 +74,7 @@ void Room::mudd3LookAtScreen() {
if (_awayMission->mudd.translatedAlienLanguage)
showText(TX_SPEAKER_SPOCK, TX_MUD3_038);
else
- showText(TX_MUD3N017);
+ showDescription(TX_MUD3N017);
}
void Room::mudd3UseSTricorderOnScreen() {
@@ -87,7 +87,7 @@ void Room::mudd3UseSTricorderOnScreen() {
// BUGFIX: Event was actually "use screen on kirk", which makes no sense.
void Room::mudd3UseKirkOnScreen() {
if (!_awayMission->mudd.translatedAlienLanguage) {
- showText(TX_MUD3N011);
+ showDescription(TX_MUD3N011);
showText(TX_SPEAKER_SPOCK, TX_MUD3_037);
}
}
@@ -98,7 +98,7 @@ void Room::mudd3UseSpockOnSphere() {
if (_awayMission->mudd.computerDataErasedOrDestroyed) {
if (!_awayMission->mudd.databaseDestroyed) {
- showText(TX_MUD3N000);
+ showDescription(TX_MUD3N000);
showText(TX_SPEAKER_SPOCK, TX_MUD3_052);
showText(TX_SPEAKER_KIRK, TX_MUD3_012);
showText(TX_SPEAKER_MCCOY, TX_MUD3_024);
@@ -259,7 +259,7 @@ void Room::mudd3Timer2Expired() {
_awayMission->mudd.computerDataErasedOrDestroyed = true;
showText(TX_SPEAKER_MUDD, TX_MUD3_065);
- int choice = showText(choices);
+ int choice = showMultipleTexts(choices);
if (choice == 0) { // Allow him to access the database (he ends up erasing it)
showText(TX_SPEAKER_MUDD, TX_MUD3_066);
@@ -269,7 +269,7 @@ void Room::mudd3Timer2Expired() {
// Otherwise, the end of the mission when you confront Mudd doesn't make sense
// unless the player happened to try accessing the database again. Also, if you
// talk to the crew, they berate him for no apparent reason if this isn't clear.
- showText(TX_MUD3N000);
+ showDescription(TX_MUD3N000);
showText(TX_SPEAKER_MCCOY, TX_MUD3_031);
} else { // Don't allow it (he destroys it by accident)
@@ -296,21 +296,21 @@ void Room::mudd3UseMemoryDiskOnSphere() {
loadActorStandAnim(OBJECT_KIRK);
if (_awayMission->mudd.databaseDestroyed)
- showText(TX_MUD3N014);
+ showDescription(TX_MUD3N014);
else if (_awayMission->mudd.translatedAlienLanguage && !_awayMission->mudd.muddErasedDatabase) {
- showText(TX_MUD3N020);
+ showDescription(TX_MUD3N020);
if (!_awayMission->mudd.gotPointsForDownloadingData) {
_awayMission->mudd.missionScore += 3;
_awayMission->mudd.gotPointsForDownloadingData = true;
}
} else
- showText(TX_MUD3N019);
+ showDescription(TX_MUD3N019);
}
void Room::mudd3GetRepairTool() {
if (_awayMission->mudd.tookRepairTool)
- showText(TX_MUD3N018); // NOTE: unused, since the object disappears, can't be selected again
+ showDescription(TX_MUD3N018); // NOTE: unused, since the object disappears, can't be selected again
else {
_awayMission->disableInput = true;
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_N;
@@ -336,7 +336,7 @@ void Room::mudd3LookAtSphere() {
_awayMission->crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S;
loadActorStandAnim(OBJECT_KIRK);
- showText(TX_MUD3N015);
+ showDescription(TX_MUD3N015);
}
void Room::mudd3WalkToNorthDoor() {
@@ -366,34 +366,34 @@ void Room::mudd3TouchedHotspot1() {
void Room::mudd3LookAtKirk() {
if (!_awayMission->mudd.muddInDatabaseRoom)
- showText(TX_MUD3N005);
+ showDescription(TX_MUD3N005);
else
- showText(TX_MUD3N004);
+ showDescription(TX_MUD3N004);
}
void Room::mudd3LookAtSpock() {
if (!_awayMission->mudd.muddInDatabaseRoom)
- showText(TX_MUD3N012);
+ showDescription(TX_MUD3N012);
else
- showText(TX_MUD3N002);
+ showDescription(TX_MUD3N002);
}
void Room::mudd3LookAtMccoy() {
if (!_awayMission->mudd.muddInDatabaseRoom)
- showText(TX_MUD3N010);
+ showDescription(TX_MUD3N010);
else
- showText(TX_MUD3N009);
+ showDescription(TX_MUD3N009);
}
void Room::mudd3LookAtRedshirt() {
if (!_awayMission->mudd.muddInDatabaseRoom)
- showText(TX_MUD3N007);
+ showDescription(TX_MUD3N007);
else
- showText(TX_MUD3N006);
+ showDescription(TX_MUD3N006);
}
void Room::mudd3LookAtMudd() {
- showText(TX_MUD3N003);
+ showDescription(TX_MUD3N003);
}
void Room::mudd3TalkToKirk() {