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author | Matthew Stewart | 2018-02-24 13:59:08 -0500 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | 2dd96e044f46aed90ed1b6dbc682bc01f43e438c (patch) | |
tree | b0baea094d31ed729989c316750834f6a75c355e /engines/startrek/sprite.cpp | |
parent | 8cd5441959108b890d1433e70376c6cc1dd3bdb5 (diff) | |
download | scummvm-rg350-2dd96e044f46aed90ed1b6dbc682bc01f43e438c.tar.gz scummvm-rg350-2dd96e044f46aed90ed1b6dbc682bc01f43e438c.tar.bz2 scummvm-rg350-2dd96e044f46aed90ed1b6dbc682bc01f43e438c.zip |
STARTREK: Begin implementation of showText.
Also started using SharedPtrs.
Diffstat (limited to 'engines/startrek/sprite.cpp')
-rw-r--r-- | engines/startrek/sprite.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/engines/startrek/sprite.cpp b/engines/startrek/sprite.cpp new file mode 100644 index 0000000000..d58cd3077e --- /dev/null +++ b/engines/startrek/sprite.cpp @@ -0,0 +1,35 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-startrek.googlecode.com/svn/trunk/graphics.h $ + * $Id: graphics.h 2 2009-09-12 20:13:40Z clone2727 $ + * + */ + +#include "startrek/sprite.h" + +namespace StarTrek { + +void Sprite::setBitmap(SharedPtr<Bitmap> b) { + bitmap = b; + bitmapChanged = 1; +} + +} |