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author | Matthew Stewart | 2018-05-08 22:48:40 -0400 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | d37e2aba0e932c3d9c082823caf526fcb415fd50 (patch) | |
tree | c29ea741cf473c8da2f7c41c01185b3df14b7a68 /engines/startrek/sprite.h | |
parent | e206d8e19875f2545b59e68c753d45b864228f21 (diff) | |
download | scummvm-rg350-d37e2aba0e932c3d9c082823caf526fcb415fd50.tar.gz scummvm-rg350-d37e2aba0e932c3d9c082823caf526fcb415fd50.tar.bz2 scummvm-rg350-d37e2aba0e932c3d9c082823caf526fcb415fd50.zip |
STARTREK: Options menu
Diffstat (limited to 'engines/startrek/sprite.h')
-rw-r--r-- | engines/startrek/sprite.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/startrek/sprite.h b/engines/startrek/sprite.h index 5fdc0f511f..c7a26dee4a 100644 --- a/engines/startrek/sprite.h +++ b/engines/startrek/sprite.h @@ -54,7 +54,7 @@ struct Sprite { bool bitmapChanged; bool rect2Valid; bool isOnScreen; - uint16 field16; // When set, sprite isn't drawn next refresh? (Gets reset to 0 after) + bool field16; // When set, sprite isn't drawn next refresh? (Gets reset to 0 after) Common::Rect lastDrawRect; // Rect encompassing the sprite last time it was drawn Common::Rect drawRect; // Rect encompassing the sprite currently Common::Rect rectangle2; |