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author | Filippos Karapetis | 2019-10-30 01:42:03 +0200 |
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committer | Filippos Karapetis | 2019-10-30 01:42:47 +0200 |
commit | 78958a01f80bc6dbe43c45bfd0f63092f4b49b2c (patch) | |
tree | 165804bf5236feed6c8bd2807f79cbe69317cddf /engines/startrek/text.cpp | |
parent | 8dca2bf30a3c2002490c33fc0a812e719a4998d3 (diff) | |
download | scummvm-rg350-78958a01f80bc6dbe43c45bfd0f63092f4b49b2c.tar.gz scummvm-rg350-78958a01f80bc6dbe43c45bfd0f63092f4b49b2c.tar.bz2 scummvm-rg350-78958a01f80bc6dbe43c45bfd0f63092f4b49b2c.zip |
STARTREK: Load more messages from RDF files
Diffstat (limited to 'engines/startrek/text.cpp')
-rw-r--r-- | engines/startrek/text.cpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/engines/startrek/text.cpp b/engines/startrek/text.cpp index 84689542fd..ff61206e79 100644 --- a/engines/startrek/text.cpp +++ b/engines/startrek/text.cpp @@ -99,20 +99,11 @@ extern const char *const g_gameStrings[] = { "#DEM0\\DEM0N009#Spock raises an eyebrow.", // kept because it's used as an enhancement in mudd1 "All mining equipment use this road.", - "#DEM1\\DEM1_F23#Federation Scum!", "#DEM3\\DEM3_019#He's dead, Jim...", "#DEM3\\DEM3_A32#Aieeee!", - "#DEM3\\DEM3_F21#Oh, thank you, kind souls, for saving my life. Let me rest here for a little before returning to report this miracle to Prelate Angiven.", - "#TUG0\\TUG0_F30#I suppose I should be grateful to see anyone after that. I thought I was dead.", - "#TUG0\\TUG0_F31#Thank you, Doctor. Be careful, Captain, the Elasi like to set boobytraps. if you need any equipment I've got my tools in this workspace.", - "#TUG0\\TUG0_S06#Aye Captain.", - "#TUG0\\TUG0_S11#Captain, you're alive!", "#TUG2\\TUG2J003#I recommend extreme caution, Captain. We must be ready to expect anything.", "Snip...snip...snip.", - "#TUG3\\TUG3_F27#Foolhardy words, Kirk. You have underestimated me at every turn.", - "#TUG3\\TUG3_S07#Aye, Captain.", - "#TUG3\\TUG3_S08#Aye, Captain.", "#LOV3\\LOV3NA08#With a hiss, the Romulan Laughing Gas billows down the vent. Things are strangely quiet below.", "#LOV3\\LOV3NA09#With a hiss, the Romulan Laughing Gas billows down the vent. You hear the muffled sounds through the vent of hearty Romulan laughter, followed by the dull thud of bodies hitting the deck.", @@ -122,15 +113,6 @@ extern const char *const g_gameStrings[] = { "#LOV3\\LOV3NA23#This is the engineering center for the ARK7 space station.", "#LOV3\\LOV3NJ32#You attach the antigrav unit to the gas tank. It can be moved freely.", "(Raises an eyebrow)", // NOTE: no corresponding audio - "#LOVA\\LOVA_F01#He's been cured of the Oroborus virus.", - "#LOVA\\LOVA_F02#I'm picking up some kind of virus. I can't identify it without more information.", - "#LOVA\\LOVA_F03#He's infected with the virus, Jim.", - "#LOVA\\LOVA_F04#The virus affects the Romulan-Vulcan genotype, Jim.", - "#LOVA\\LOVA_F07#All lifesigns are normal.", - "#LOVA\\LOVA_F08#It's what I was afraid of, Jim. I think Spock is getting worse.", // TYPO - "#LOVA\\LOVA_F10#He has weak vital signs.", - "#LOVA\\LOVA_F54#The virus has spread to me, Captain. I suggest you concentrate your efforts on the problem.", - "#LOVA\\LOVA_F55#Jim, we need to synthesize more to make the serum before we can use it.", // TYPO "#MUD0\\MUD0_018#Life support down to 25%, Captain.", "#MUD0\\MUD0_019#Life support down to 50%, Captain.", @@ -141,14 +123,9 @@ extern const char *const g_gameStrings[] = { "#MUD4\\MUD4_019#Later, Mr. Scott.", "#MUD4\\MUD4_023#No, I need to have a word with Harry Mudd before we go.", "#MUD4\\MUD4_A29#Very well, bring us home, Mr. Scott.", - "#MUD4\\MUD4_S02#The Elasi pirates have been driven off, Captain. We have damage, and injuries among the crew. We just arrived back here a few minutes ago, and we've been trying to raise you on the communicators.", - "#MUD4\\MUD4_S03#The neutron star is causing more and more problems, Captain. I would recommend beaming over at your earliest possible convenience.", - "#MUD4\\MUD4_S04#We can do it, Captain, no problem. At least right now, but the situation is only going to get worse. Are you ready to beam over now?", "#FEA1\\FEA1_A46#There is not enough support, Captain.", - "#FEA1\\FEA1_F25#What on Earth are you doing with that slithering thing!", - "#TRI0\\TRI0_F24#How amusing. Federation weaklings.", "#TRI1\\TRI1_J00#Why do I have the feeling that I'm about to have a bad day?", "#TRI1\\TRI1U080#Affirmative, sir.", "Zzzt! Sptttz! Zzzt! Tttt!", @@ -156,8 +133,6 @@ extern const char *const g_gameStrings[] = { "#SFX\\QUIET#Zzzzzzzzzzzmmmm.", "#TRI4\\TRI4_076#You humans have an excellent imagination, but a poor grasp of reality.", - "#SIN2\\SIN2_F12#This says: \"Dominant People only to dominate things beyond >,<these Submissive Walls\". My guess is that only authorized personnel were allowed beyond this door.", - "#SIN2\\SIN2_F26#Computer science sounds more like medicine every day.", "#SIN3\\SIN3_008#All readings are normal. The structure seems to be protecting us from the cosmic rays.", "#SIN3\\SIN3_012#Can't say I like the decor.", "Laser Setting: 001", @@ -170,13 +145,9 @@ extern const char *const g_gameStrings[] = { "#VEN0\\VEN0_016#They're dead, Jim. All of them.", // TYPO (for only some rooms this text appears in) "#VEN0\\VEN0N016#This man is dead.", "#VEN1\\VEN1_004#I'd like to meet the people responsible for this and give them a piece of my mind.", - "#VEN1\\VEN1_F33#The panel is open.", "#VEN2\\VEN2_028#Yes, Uhura, Just wanted a status report. Kirk out.", "#VEN2\\VEN2_066#They are jamming all frequencies, Captain. We will not be able to contact the Enterprise.", "#VEN2\\VEN2_098#What are you stalling for? Lower your shields.", - "#VEN2\\VEN2_F28#Captain, the Enterprise is coming on high speed approach!", - "#VEN2\\VEN2_F29#We can't, Captain. All weapons systems off-line!", - "#VEN2\\VEN2_F35#This is the photon torpedo launching control.", "#VEN2\\VEN2_SHI#Shields", "#VEN2\\VEN2_TRA#Transporter Circuits", "#VEN2\\VEN2_WEA#Weapons", @@ -194,10 +165,6 @@ extern const char *const g_gameStrings[] = { "#VEN5\\VEN5N002#A resolute Mr. Spock.", "#VEN5\\VEN5N004#Dr. McCoy avoids the glances of his crewmates.", "#VEN5\\VEN5N007#This door leads to main engineering.", - "#VENA\\VENA_F32#The landing party has been taken captive by the Elasi, and you know Starfleet does not negotiate with terrorists. As you look forward to a long captivity you wonder who will take command of the Enterprise. Better luck next time.", - "#VENA\\VENA_F34#Captain, it would be unwise to use your phaser considering the already extensive damage sustained by the Republic.", - "#VENA\\VENA_F40#The Elasi fire photon torpedoes. The Republic has been destroyed.", - "#VENA\\VENA_F41#Kirk out.", "#sfx\\spokcoff#cough... cough...", "#SFX\\STATICU1#Ent... neu ... trans...", |