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author | Matthew Stewart | 2018-07-26 20:06:18 -0400 |
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committer | Eugene Sandulenko | 2018-08-09 08:37:30 +0200 |
commit | b2213cac9b2766b62e29368394837fbe261233d3 (patch) | |
tree | 9d3ebe8c95dae3af22a9866d6987bf9b41cc8afd /engines/startrek/text.h | |
parent | ae6c86bc7a9c1d493208227dfa744b866cda10da (diff) | |
download | scummvm-rg350-b2213cac9b2766b62e29368394837fbe261233d3.tar.gz scummvm-rg350-b2213cac9b2766b62e29368394837fbe261233d3.tar.bz2 scummvm-rg350-b2213cac9b2766b62e29368394837fbe261233d3.zip |
STARTREK: SINS1
Diffstat (limited to 'engines/startrek/text.h')
-rw-r--r-- | engines/startrek/text.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/engines/startrek/text.h b/engines/startrek/text.h index a7e398fee7..03073efdaf 100644 --- a/engines/startrek/text.h +++ b/engines/startrek/text.h @@ -2480,6 +2480,58 @@ enum GameStringIDs { TX_SIN0U082, + TX_SIN1_001, + TX_SIN1_002, + TX_SIN1_003, + TX_SIN1_004, + TX_SIN1_005, + TX_SIN1_006, + TX_SIN1_007, + TX_SIN1_008, + TX_SIN1_009, + TX_SIN1_010, + TX_SIN1_011, + TX_SIN1_012, + TX_SIN1_013, + TX_SIN1_014, + TX_SIN1_015, + TX_SIN1_016, + TX_SIN1_017, + TX_SIN1_018, + TX_SIN1_019, + TX_SIN1_020, + TX_SIN1_021, + TX_SIN1_022, + TX_SIN1_023, + TX_SIN1_024, + TX_SIN1_025, + TX_SIN1_026, + TX_SIN1_027, + TX_SIN1_028, + TX_SIN1_029, + TX_SIN1_030, + // UNUSED: 031 + TX_SIN1_S10, + TX_SIN1_S17, + TX_SIN1_S18, + TX_SIN1_S20, + TX_SIN1_S51, + TX_SIN1_S85, + TX_SIN1N000, + TX_SIN1N001, + TX_SIN1N002, + TX_SIN1N003, + TX_SIN1N004, + TX_SIN1N005, + TX_SIN1N006, + TX_SIN1N007, + TX_SIN1N008, + TX_SIN1N009, + TX_SIN1N010, + TX_SIN1N011, + TX_SIN1U070, + + TX_SIN3_012, @@ -4871,6 +4923,57 @@ const char *const g_gameStrings[] = { "#SIN0\\SIN0U082#Captain, Mr. Scott wishes to speak with you.", + "#SIN1\\SIN1_001#Spock, see what you can do with that lock.", + "#SIN1\\SIN1_002#Check her record, Mr. Scott. She was in the top ten percent of her class in computer systems analysis.", + "#SIN1\\SIN1_003#Isolate that virus. That's your number one priority.", + "#SIN1\\SIN1_004#Just do your best, Scotty. Kirk out.", + "#SIN1\\SIN1_005#There goes our back-up plan. Do what you can, Mr. Scott.", + "#SIN1\\SIN1_006#Well, we won't be able to phaser any outbound missiles.", + "#SIN1\\SIN1_007#What is it, Scotty?", + "#SIN1\\SIN1_008#Your situation, Mr. Scott?", + "#SIN1\\SIN1_009#A security lock, Captain.", + "#SIN1\\SIN1_010#A working display panel, Captain.", + "#SIN1\\SIN1_011#Ah, that worked. I see you deduced that 10200, in the Lucrs base three was equal to their sacred number 99.", + "#SIN1\\SIN1_012#Damn it, Jim. I'm a doctor, not a locksmith!", + "#SIN1\\SIN1_013#No appreciable cosmic radiation damage. Yet.", + "#SIN1\\SIN1_014#There's not much I can do for cosmic radiation. It's best if we find some cover indoors.", + "#SIN1\\SIN1_015#We should stay inside as much as possible. We must try to protect ourselves from the cosmic radiation.", + "#SIN1\\SIN1_016#It would be useless Captain. The door could easily withstand our phaser fire.", + "#SIN1\\SIN1_017#That did not seem to work, Captain. Perhaps we should try a number that had some significance to them. Remember they were very superstitious.", + "#SIN1\\SIN1_018#That prompted a response, Captain. 01210 is 100 in base four, a number the Sofs regarded as sacred.", + "#SIN1\\SIN1_019#The door still appears to be in operating condition.", + "#SIN1\\SIN1_020#The origin point for the broadcast Uhura monitored was approximately fifty meters beyond this door.", + "#SIN1\\SIN1_021#There is power running to the keypad.", + "#SIN1\\SIN1_022#This appears to be a dust-covered lens of some sort.", + "#SIN1\\SIN1_023#This is the focal lense for an anti-intruder laser.", + "#SIN1\\SIN1_024#Unremarkable.", + "#SIN1\\SIN1_025#We should carefully consider everything we know about this culture before taking action.", + "#SIN1\\SIN1_026#From what we know about the Lucrs, they had an affinity for size. Their machines weren't just equipment; they were also monuments.", + "#SIN1\\SIN1_027#It appears that our mission has increased in importance.", + "#SIN1\\SIN1_028#I'm just a security officer, Sir.", + "#SIN1\\SIN1_029#I can believe that.", + "#SIN1\\SIN1_030#This door is huge. If they were humanoid, they could have been giants...", + "#SIN1\\SIN1_S10#Captain, I'm afraid we've got a wee problem here.", + "#SIN1\\SIN1_S17#That it is, Captain. We'll keep you informed. Scott out.", + "#SIN1\\SIN1_S18#There is some sort of virus in the main computer. Our phasers and tractor beams have been disabled, and there's no way we're getting them back in three hours.", + "#SIN1\\SIN1_S20#We'll find that virus soon Captain, or I'm an Englishman.", + "#SIN1\\SIN1_S51#We're still looking for the virus, Captain. I even have Lieutenant Uhura looking through the computer system. I never realized the lass was so good with them.", + "#SIN1\\SIN1_S85#Aye, I will Captain. I may yet have a trick or two that I can pull, but don't count on any miracles.", + "#SIN1\\SIN1N000#A lens sits above the doorway, but is it mere decoration?", + "#SIN1\\SIN1N001#Built into the rock is a very large door.", + "#SIN1\\SIN1N002#Ensign Mosher is glad to be a member of this landing party, at least for now.", + "#SIN1\\SIN1N003#It looks like some sort of display panel.", + "#SIN1\\SIN1N004#It never ceases to amaze you how passive Spock can be, even in the presence of extraordinary wonders.", + "#SIN1\\SIN1N005#James T. Kirk, A man with a problem. A big problem that is getting bigger.", + "#SIN1\\SIN1N006#McCoy is examining himself for cosmic radiation sickness symptoms.", + "#SIN1\\SIN1N007#Meteorites have hit this door and left it undamaged. What are you going to do with a rock?", + "#SIN1\\SIN1N008#The doorway into the complex is huge.", + "#SIN1\\SIN1N009#This appears to be some sort of security lock.", + "#SIN1\\SIN1N010#This heavy-duty door has taken numerous micrometeorite strikes but still appears solid.", + "#SIN1\\SIN1N011#This is a keypad that looks functional.", + "#SIN1\\SIN1U070#Nothing new to report Captain.", + + "#SIN3\\SIN3_012#Can't say I like the decor.", |