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author | Filippos Karapetis | 2019-08-16 14:14:51 +0300 |
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committer | Filippos Karapetis | 2019-08-16 14:16:43 +0300 |
commit | 878675cbd0487b2064abdd452006fdcfb8d6896d (patch) | |
tree | d40e7acbdb63a720afba267d50806d735f525f11 /engines/startrek | |
parent | 2b6d58cbb202a01c99bc0d6c2318802591ac7492 (diff) | |
download | scummvm-rg350-878675cbd0487b2064abdd452006fdcfb8d6896d.tar.gz scummvm-rg350-878675cbd0487b2064abdd452006fdcfb8d6896d.tar.bz2 scummvm-rg350-878675cbd0487b2064abdd452006fdcfb8d6896d.zip |
STARTREK: Simplify screen name code and add the "actions" debug command
- The screen name and map name code have been merged and simplified
- Some usage of SharedPtr has been adapted
- Duplicate code for loading the room map has been merged
- The "actions" command has been imported from the tools code
- Cleanup
Diffstat (limited to 'engines/startrek')
-rw-r--r-- | engines/startrek/awaymission.cpp | 20 | ||||
-rw-r--r-- | engines/startrek/console.cpp | 186 | ||||
-rw-r--r-- | engines/startrek/console.h | 4 | ||||
-rw-r--r-- | engines/startrek/menu.cpp | 4 | ||||
-rw-r--r-- | engines/startrek/room.cpp | 9 | ||||
-rw-r--r-- | engines/startrek/room.h | 4 | ||||
-rw-r--r-- | engines/startrek/rooms/demon4.cpp | 4 | ||||
-rw-r--r-- | engines/startrek/rooms/demon6.cpp | 4 | ||||
-rw-r--r-- | engines/startrek/saveload.cpp | 3 | ||||
-rw-r--r-- | engines/startrek/startrek.cpp | 1 | ||||
-rw-r--r-- | engines/startrek/startrek.h | 13 | ||||
-rw-r--r-- | engines/startrek/textbox.cpp | 2 |
12 files changed, 223 insertions, 31 deletions
diff --git a/engines/startrek/awaymission.cpp b/engines/startrek/awaymission.cpp index ca1b3f0c79..84985c3925 100644 --- a/engines/startrek/awaymission.cpp +++ b/engines/startrek/awaymission.cpp @@ -85,22 +85,18 @@ void StarTrekEngine::loadRoom(const Common::String &missionName, int roomIndex) _gfx->fadeoutScreen(); _sound->stopAllVocSounds(); - _screenName = _missionName + (char)(_roomIndex + '0'); - - _gfx->setBackgroundImage(_gfx->loadBitmap(_screenName)); - _gfx->loadPri(_screenName); + _gfx->setBackgroundImage(_gfx->loadBitmap(getScreenName())); + _gfx->loadPri(getScreenName()); _gfx->loadPalette("palette"); _gfx->copyBackgroundScreen(); - _room = SharedPtr<Room>(new Room(this, _screenName)); + _room = new Room(this, getScreenName()); // Original sets up bytes 0-3 of rdf file as "remote function caller" - // Load map file + _room->loadMapFile(getScreenName()); + _awayMission.activeAction = ACTION_WALK; - _mapFilename = _screenName; - _mapFile = loadFile(_mapFilename + ".map"); - _iwFile = SharedPtr<IWFile>(new IWFile(this, _mapFilename + ".iw")); actorFunc1(); initActors(); @@ -467,8 +463,10 @@ void StarTrekEngine::unloadRoom() { _gfx->fadeoutScreen(); // sub_2394b(); // TODO actorFunc1(); - _room.reset(); + delete _room; + _room = nullptr; delete _mapFile; + _mapFile = nullptr; } int StarTrekEngine::loadActorAnimWithRoomScaling(int actorIndex, const Common::String &animName, int16 x, int16 y) { @@ -489,7 +487,7 @@ Fixed8 StarTrekEngine::getActorScaleAtPosition(int16 y) { return Fixed8(_playerActorScale * (y - minY)) + minScale; } -SharedPtr<Room> StarTrekEngine::getRoom() { +Room *StarTrekEngine::getRoom() { return _room; } diff --git a/engines/startrek/console.cpp b/engines/startrek/console.cpp index 5e6108efa6..816b5ce742 100644 --- a/engines/startrek/console.cpp +++ b/engines/startrek/console.cpp @@ -22,12 +22,14 @@ #include "startrek/console.h" #include "gui/debugger.h" +#include "startrek/room.h" #include "startrek/startrek.h" namespace StarTrek { Console::Console(StarTrekEngine *vm) : GUI::Debugger(), _vm(vm) { registerCmd("room", WRAP_METHOD(Console, Cmd_Room)); + registerCmd("actions", WRAP_METHOD(Console, Cmd_Actions)); } Console::~Console() { @@ -35,9 +37,9 @@ Console::~Console() { bool Console::Cmd_Room(int argc, const char **argv) { if (argc < 3) { - debugPrintf("Current room: %s%d\n", _vm->_missionToLoad.c_str(), _vm->_roomIndexToLoad); + debugPrintf("Current room: %s\n", _vm->getScreenName().c_str()); debugPrintf("Use room <mission> <room> to teleport\n"); - debugPrintf("Valid missions are: DEMON, TUG, LOVE, MUDD, FEATHER, TRIAL, SINS, VENG"); + debugPrintf("Valid missions are: DEMON, TUG, LOVE, MUDD, FEATHER, TRIAL, SINS, VENG\n"); return true; } @@ -48,4 +50,184 @@ bool Console::Cmd_Room(int argc, const char **argv) { return false; } +bool Console::Cmd_Actions(int argc, const char **argv) { + Common::String screenName = _vm->getScreenName(); + + if (argc == 3) { + Common::String missionName = argv[1]; + int roomIndex = atoi(argv[2]); + + screenName = missionName + (char)(roomIndex + '0'); + } + + Common::MemoryReadStreamEndian *rdfFile = _vm->loadFile(screenName + ".RDF"); + rdfFile->seek(14); + + uint16 startOffset = rdfFile->readUint16LE(); + uint16 endOffset = rdfFile->readUint16LE(); + uint16 offset = startOffset; + + while (offset < endOffset) { + rdfFile->seek(offset); + + uint32 action = rdfFile->readUint32LE(); + uint16 nextOffset = rdfFile->readUint16LE(); + + debugPrintf("Offset %d: %s\n", offset, EventToString(action).c_str()); + offset = nextOffset; + } + + delete rdfFile; + + return true; +} + +Common::String Console::EventToString(uint32 action) { + const char *actions[] = { + "Tick", + "Walk", + "Use", + "Get", + "Look", + "Talk" + }; + + byte verb = action & 0xff; + byte subject = (action >> 8) & 0xff; + byte b2 = (action >> 16) & 0xff; + byte b3 = (action >> 24) & 0xff; + + String retString; + switch (verb) { + case 0: // Tick + retString = Common::String::format("Tick %d", (subject | (b2 << 8))); + break; + case 2: // Use + retString = Common::String(actions[verb]) + " " + ItemToString(subject) + ", " + ItemToString(b2); + break; + case 1: // Walk + case 3: // Get + case 4: // Look + case 5: // Talk + retString = Common::String(actions[verb]) + " " + ItemToString(subject); + break; + case 6: // Warp touched + retString = Common::String::format("Touched warp %d", subject); + break; + case 7: // Hotspot touched + retString = Common::String::format("Touched hotspot %d", subject); + break; + case 8: // Timer expired + retString = Common::String::format("Timer %d expired", subject); + break; + case 10: // Animation finished + retString = Common::String::format("Finished animation (%d)", subject); + break; + case 12: // Walking finished + retString = Common::String::format("Finished walking (%d)", subject); + break; + default: + retString = Common::String::format("%x%x%x%x", verb, subject, b2, b3); + break; + } + + // Check for actions using bytes they're not expected to use + if (b3 != 0) + debugPrintf("WARNING: b3 nonzero in action: %s\n", retString.c_str()); + if (b2 != 0 && verb != 0 && verb != 2) + debugPrintf("WARNING: b2 nonzero in action: %s\n", retString.c_str()); + + return retString; +} + +const char *itemNames[] = { + "IPHASERS", + "IPHASERK", + "IHAND", + "IROCK", + "ISTRICOR", + "IMTRICOR", + "IDEADGUY", + "ICOMM", + "IPBC", + "IRLG", + "IWRENCH", + "IINSULAT", + "ISAMPLE", + "ICURE", + "IDISHES", + "IRT", + "IRTWB", + "ICOMBBIT", + "IJNKMETL", + "IWIRING", + "IWIRSCRP", + "IPWF", + "IPWE", + "IDEADPH", + "IBOMB", + "IMETAL", + "ISKULL", + "IMINERAL", + "IMETEOR", + "ISHELLS", + "IDEGRIME", + "ILENSES", + "IDISKS", + "IANTIGRA", + "IN2GAS", + "IO2GAS", + "IH2GAS", + "IN2O", + "INH3", + "IH2O", + "IWROD", + "IIROD", + "IREDGEM_A", + "IREDGEM_B", + "IREDGEM_C", + "IGRNGEM_A", + "IGRNGEM_B", + "IGRNGEM_C", + "IBLUGEM_A", + "IBLUGEM_B", + "IBLUGEM_C", + "ICONECT", + "IS8ROCKS", + "IIDCARD", + "ISNAKE", + "IFERN", + "ICRYSTAL", + "IKNIFE", + "IDETOXIN", + "IBERRY", + "IDOOVER", + "IALIENDV", + "ICAPSULE", + "IMEDKIT", + "IBEAM", + "IDRILL", + "IHYPO", + "IFUSION", + "ICABLE1", + "ICABLE2", + "ILMD", + "IDECK", + "ITECH" +}; + +Common::String Console::ItemToString(byte index) { + if (index == 0) + return "KIRK"; + else if (index == 1) + return "SPOCK"; + else if (index == 2) + return "MCCOY"; + else if (index == 3) + return "REDSHIRT"; + else if (index >= 0x40 && (index - 0x40) < ARRAYSIZE(itemNames)) + return itemNames[index - 0x40]; + return Common::String(Common::String::format("0x%02x:", index)); // TODO +} + } // End of namespace StarTrek diff --git a/engines/startrek/console.h b/engines/startrek/console.h index 1d1b6e72fc..8a920ef4db 100644 --- a/engines/startrek/console.h +++ b/engines/startrek/console.h @@ -38,6 +38,10 @@ private: StarTrekEngine *_vm; bool Cmd_Room(int argc, const char **argv); + bool Cmd_Actions(int argc, const char **argv); + + Common::String EventToString(uint32 action); + Common::String ItemToString(byte index); }; } // End of namespace StarTrek diff --git a/engines/startrek/menu.cpp b/engines/startrek/menu.cpp index 85503e3534..039bddfab9 100644 --- a/engines/startrek/menu.cpp +++ b/engines/startrek/menu.cpp @@ -1167,8 +1167,8 @@ lclick: someSprite.bitmap.reset(); _gfx->popSprites(); - _gfx->loadPri(_screenName); - _gfx->setBackgroundImage(_gfx->loadBitmap(_screenName)); + _gfx->loadPri(getScreenName()); + _gfx->setBackgroundImage(_gfx->loadBitmap(getScreenName())); _gfx->copyBackgroundScreen(); _system->updateScreen(); _system->delayMillis(10); diff --git a/engines/startrek/room.cpp b/engines/startrek/room.cpp index 976d9f4b0a..567cbe558f 100644 --- a/engines/startrek/room.cpp +++ b/engines/startrek/room.cpp @@ -136,7 +136,8 @@ void Room::loadRoomMessages() { while (*text != '#') text++; - loadRoomMessage(text); + if (text[5] == '\\') + loadRoomMessage(text); while (*text != '\0') text++; @@ -509,11 +510,11 @@ void Room::walkCrewmanC(int actorIndex, int16 destX, int16 destY, void (Room::*f } void Room::loadMapFile(const Common::String &name) { - _vm->_mapFilename = name; - _vm->_iwFile.reset(); delete _vm->_mapFile; - _vm->_iwFile = SharedPtr<IWFile>(new IWFile(_vm, name + ".iw")); _vm->_mapFile = _vm->loadFile(name + ".map"); + + _vm->_iwFile.reset(); + _vm->_iwFile = SharedPtr<IWFile>(new IWFile(_vm, name + ".iw")); } void Room::showBitmapFor5Ticks(const Common::String &bmpName, int priority) { diff --git a/engines/startrek/room.h b/engines/startrek/room.h index 16e994d56e..54db694951 100644 --- a/engines/startrek/room.h +++ b/engines/startrek/room.h @@ -212,10 +212,14 @@ private: */ void walkCrewman(int actorIndex, int16 destX, int16 destY, uint16 finishedAnimActionParam = 0); void walkCrewmanC(int actorIndex, int16 destX, int16 destY, void (Room::*funcPtr)()); // Cmd 0x08 + +public: /** * Cmd 0x09: Loads a pair of .map and .iw files to change the room's collisions and pathfinding. */ void loadMapFile(const Common::String &name); + +private: /** * Cmd 0x0a */ diff --git a/engines/startrek/rooms/demon4.cpp b/engines/startrek/rooms/demon4.cpp index 515946bc0d..848500d06c 100644 --- a/engines/startrek/rooms/demon4.cpp +++ b/engines/startrek/rooms/demon4.cpp @@ -527,8 +527,8 @@ done: _vm->_gfx->fadeoutScreen(); _vm->_gfx->popSprites(); - _vm->_gfx->loadPri(_vm->_screenName); - _vm->_gfx->setBackgroundImage(_vm->_gfx->loadBitmap(_vm->_screenName)); + _vm->_gfx->loadPri(_vm->getScreenName()); + _vm->_gfx->setBackgroundImage(_vm->_gfx->loadBitmap(_vm->getScreenName())); _vm->_gfx->copyBackgroundScreen(); _vm->_gfx->forceDrawAllSprites(); diff --git a/engines/startrek/rooms/demon6.cpp b/engines/startrek/rooms/demon6.cpp index 1f6cfd6b5b..379c26fbe5 100644 --- a/engines/startrek/rooms/demon6.cpp +++ b/engines/startrek/rooms/demon6.cpp @@ -488,8 +488,8 @@ int Room::demon6ShowCase(int visible) { _vm->_gfx->fadeoutScreen(); _vm->_gfx->popSprites(); - _vm->_gfx->loadPri(_vm->_screenName); - _vm->_gfx->setBackgroundImage(_vm->_gfx->loadBitmap(_vm->_screenName)); + _vm->_gfx->loadPri(_vm->getScreenName()); + _vm->_gfx->setBackgroundImage(_vm->_gfx->loadBitmap(_vm->getScreenName())); _vm->_gfx->copyBackgroundScreen(); _vm->_gfx->forceDrawAllSprites(); diff --git a/engines/startrek/saveload.cpp b/engines/startrek/saveload.cpp index 7c4516ec0b..126551b111 100644 --- a/engines/startrek/saveload.cpp +++ b/engines/startrek/saveload.cpp @@ -305,7 +305,8 @@ bool StarTrekEngine::saveOrLoadGameData(Common::SeekableReadStream *in, Common:: ser.syncAsUint16LE(a->fielda6); } - ser.syncString(_mapFilename); + Common::String unused = getScreenName(); + ser.syncString(unused); // Away mission struct for (int i = 0; i < 8; i++) diff --git a/engines/startrek/startrek.cpp b/engines/startrek/startrek.cpp index 123fc74cf5..2e4a5a0a88 100644 --- a/engines/startrek/startrek.cpp +++ b/engines/startrek/startrek.cpp @@ -70,6 +70,7 @@ StarTrekEngine::StarTrekEngine(OSystem *syst, const StarTrekGameDescription *gam _activeMenu = nullptr; _sound = nullptr; _macResFork = nullptr; + _room = nullptr; memset(_actionOnWalkCompletionInUse, 0, sizeof(_actionOnWalkCompletionInUse)); diff --git a/engines/startrek/startrek.h b/engines/startrek/startrek.h index 5f4dc61801..3e27e002af 100644 --- a/engines/startrek/startrek.h +++ b/engines/startrek/startrek.h @@ -322,7 +322,7 @@ public: bool isPositionSolid(int16 x, int16 y); void loadRoomIndex(int roomIndex, int spawnIndex); - SharedPtr<Room> getRoom(); + Room *getRoom(); // intro.cpp private: @@ -673,7 +673,11 @@ public: Common::Platform getPlatform() const; uint8 getGameType() const; Common::Language getLanguage() const; - + + // _screenName = _missionName + _roomIndex + Common::String getScreenName() const { + return _missionName + (char)(_roomIndex + '0'); + } // Variables public: @@ -690,8 +694,6 @@ public: Common::String _missionName; int _roomIndex; - Common::String _screenName; // _screenName = _missionName + _roomIndex - Common::String _mapFilename; // Similar to _screenName, but used for .map files? Common::MemoryReadStreamEndian *_mapFile; Fixed16 _playerActorScale; @@ -782,9 +784,8 @@ public: private: Common::RandomSource _randomSource; Common::SineTable _sineTable; - + Room *_room; Common::MacResManager *_macResFork; - SharedPtr<Room> _room; }; // Static function diff --git a/engines/startrek/textbox.cpp b/engines/startrek/textbox.cpp index a503c42a81..33f2f235cf 100644 --- a/engines/startrek/textbox.cpp +++ b/engines/startrek/textbox.cpp @@ -159,7 +159,7 @@ void StarTrekEngine::getTextboxHeader(String *headerTextOutput, String speakerTe } String StarTrekEngine::readTextFromRdf(int choiceIndex, uintptr data, String *headerTextOutput) { - SharedPtr<Room> room = getRoom(); + Room *room = getRoom(); int rdfVar = (size_t)data; |