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authorFilippos Karapetis2019-08-17 21:54:10 +0300
committerFilippos Karapetis2019-08-17 21:56:14 +0300
commitef71ebda4d06fb872d1eef4ed17e3ecd74526b21 (patch)
treeb131c486743e344818a2f64922142295a97028f5 /engines/startrek
parent62d1dbac659213b17d16764f31bf3a1124027284 (diff)
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STARTREK: Read TUG0 description messages from the respective RDF file
Diffstat (limited to 'engines/startrek')
-rw-r--r--engines/startrek/rooms/tug0.cpp30
-rw-r--r--engines/startrek/text.cpp16
-rw-r--r--engines/startrek/text.h16
3 files changed, 15 insertions, 47 deletions
diff --git a/engines/startrek/rooms/tug0.cpp b/engines/startrek/rooms/tug0.cpp
index 7c31e8d7f3..0ae7f52dcf 100644
--- a/engines/startrek/rooms/tug0.cpp
+++ b/engines/startrek/rooms/tug0.cpp
@@ -48,9 +48,9 @@ void Room::tug0Tick1() {
void Room::tug0LookAtEngineer() {
if (_awayMission->tug.engineerConscious)
- showDescription(TX_TUG0N002);
+ showDescription(2, true);
else
- showDescription(TX_TUG0N014);
+ showDescription(14, true);
}
void Room::tug0GetEngineer() {
@@ -59,9 +59,9 @@ void Room::tug0GetEngineer() {
void Room::tug0LookAtControls() {
if (_awayMission->tug.transporterRepaired)
- showDescription(TX_TUG0N012);
+ showDescription(12, true);
else
- showDescription(TX_TUG0N001);
+ showDescription(1, true);
}
void Room::tug0UseSpockOnControls() {
@@ -208,15 +208,15 @@ void Room::tug0KirkGotTransmogrifier() {
void Room::tug0LookAtToolbox() {
if (_awayMission->tug.gotTransmogrifier)
- showDescription(TX_TUG0N008);
+ showDescription(8, true);
else
- showDescription(TX_TUG0N000);
+ showDescription(0, true);
}
void Room::tug0UsePhaserOnWelder() {
loseItem(OBJECT_IPWE);
giveItem(OBJECT_IPWF);
- showDescription(TX_TUG0N006);
+ showDescription(6, true);
// BUGFIX: this following line didn't exist, despite it existing in TUG1; meaning this
// was supposed to give points, but it only did in a specific room.
@@ -224,7 +224,7 @@ void Room::tug0UsePhaserOnWelder() {
}
void Room::tug0UseWelderOnWireScraps() {
- showDescription(TX_TUG0N010);
+ showDescription(10, true);
loseItem(OBJECT_IWIRSCRP);
}
@@ -387,27 +387,27 @@ void Room::tug0WalkToDoor() {
}
void Room::tug0LookAtKirk() {
- showDescription(TX_TUG0N003);
+ showDescription(3, true);
}
void Room::tug0LookAtSpock() {
- showDescription(TX_TUG0N007);
+ showDescription(7, true);
}
void Room::tug0LookAtMccoy() {
- showDescription(TX_TUG0N005);
+ showDescription(5, true);
}
void Room::tug0LookAtRedshirt() {
- showDescription(TX_TUG0N004);
+ showDescription(4, true);
}
void Room::tug0LookAtTransporter() {
- showDescription(TX_TUG0N013);
+ showDescription(13, true);
}
void Room::tug0LookAtDoor() {
- showDescription(TX_TUG0N011);
+ showDescription(11, true);
}
void Room::tug0TalkToKirk() {
@@ -444,7 +444,7 @@ void Room::tug0UseCommunicator() {
}
void Room::tug0LookAnywhere() {
- showDescription(TX_TUG0N009);
+ showDescription(9, true);
}
void Room::tug0UseSTricorderAnywhere() {
diff --git a/engines/startrek/text.cpp b/engines/startrek/text.cpp
index 92dfe2472b..f1bb2d9d91 100644
--- a/engines/startrek/text.cpp
+++ b/engines/startrek/text.cpp
@@ -159,22 +159,6 @@ extern const char *const g_gameStrings[] = {
"#TUG0\\TUG0L008#If we could get past the forcefield on the door of the bridge, we should be able to surprise them for sure.",
"#TUG0\\TUG0L009#Security analysis, sir: if we transport onto the bridge, we'll have the drop on them -- assuming Mr. Spock has the transporter working porperly.",
"#TUG0\\TUG0L010#Since we have a bomb, Captain, we could rearm it, transport it onto the bridge, and perhaps the Elasi will flee into the hallway. Then we could capture them.",
- "#TUG0\\TUG0N000#A Runcinate Transmogrifier: An engineering tool used in the maintainance of transporters, which can be fitted with bits having a variety of irregularly serrated surfaces.",
- "#TUG0\\TUG0N001#A small bomb appears to have damaged the transporter controls.",
- "#TUG0\\TUG0N002#Crewman Simpson.",
- "#TUG0\\TUG0N003#James T. Kirk cautiously watches the area.",
- "#TUG0\\TUG0N004#Lieutenant Christensen stands ready.",
- "#TUG0\\TUG0N005#McCoy wonders how many patients he'll have on this mission.",
- "#TUG0\\TUG0N006#Phaser Welder is now charged.",
- "#TUG0\\TUG0N007#Spock quietly analyzes the damaged areas of this transporter room.",
- "#TUG0\\TUG0N008#The cabinet is empty.",
- "#TUG0\\TUG0N009#The transporter bay has been damaged in a recent fire fight.",
- "#TUG0\\TUG0N010#The wire scraps are too small, they melt instead of fusing together, and you're left with nothing. ",
- "#TUG0\\TUG0N011#These doors have been scarred by phaser fire. There was a battle here.",
- "#TUG0\\TUG0N012#These transporter controls are now operational. They are set for just inside the bridge door.",
- "#TUG0\\TUG0N013#This is the main transporter pad of the Masada.",
- "#TUG0\\TUG0N014#This man was obviously the transporter engineer. He is unconscious, but alive.",
-
"#TUG1\\TUG1_001#This is a mess now, isn't it?",
"#TUG1\\TUG1_002#A forcefield of unusual configurations has been erected in front of the doorway which leads into the bridge. I don't think it would be healthy to approach too closely, Captain.",
diff --git a/engines/startrek/text.h b/engines/startrek/text.h
index 02709345c4..150ae51703 100644
--- a/engines/startrek/text.h
+++ b/engines/startrek/text.h
@@ -218,22 +218,6 @@ enum GameStringIDs {
TX_TUG0L008,
TX_TUG0L009,
TX_TUG0L010,
- TX_TUG0N000,
- TX_TUG0N001,
- TX_TUG0N002,
- TX_TUG0N003,
- TX_TUG0N004,
- TX_TUG0N005,
- TX_TUG0N006,
- TX_TUG0N007,
- TX_TUG0N008,
- TX_TUG0N009,
- TX_TUG0N010,
- TX_TUG0N011,
- TX_TUG0N012,
- TX_TUG0N013,
- TX_TUG0N014,
-
TX_TUG1_001,
TX_TUG1_002,