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authorJoseph-Eugene Winzer2017-05-31 18:49:03 +0200
committerThierry Crozat2018-01-22 19:26:09 +0000
commit836da5746ecd9ff6caf381aa95a77a8ee3bf08eb (patch)
tree739dec9b83c96079c2162d25d620df92043c3009 /engines/supernova/console.cpp
parenta06bf756c609e03892e3c5bdec1ef18276250389 (diff)
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SUPERNOVA: Create engine skeleton and game detection
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gui/debugger.h"
+
+#include "supernova/supernova.h"
+#include "supernova/console.h"
+
+namespace Supernova {
+
+Console::Console(SupernovaEngine *vm)
+{
+ //registerCmd();
+}
+
+}