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author | Joseph-Eugene Winzer | 2017-05-31 18:49:03 +0200 |
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committer | Thierry Crozat | 2018-01-22 19:26:09 +0000 |
commit | 836da5746ecd9ff6caf381aa95a77a8ee3bf08eb (patch) | |
tree | 739dec9b83c96079c2162d25d620df92043c3009 /engines/supernova/console.cpp | |
parent | a06bf756c609e03892e3c5bdec1ef18276250389 (diff) | |
download | scummvm-rg350-836da5746ecd9ff6caf381aa95a77a8ee3bf08eb.tar.gz scummvm-rg350-836da5746ecd9ff6caf381aa95a77a8ee3bf08eb.tar.bz2 scummvm-rg350-836da5746ecd9ff6caf381aa95a77a8ee3bf08eb.zip |
SUPERNOVA: Create engine skeleton and game detection
Diffstat (limited to 'engines/supernova/console.cpp')
-rw-r--r-- | engines/supernova/console.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/engines/supernova/console.cpp b/engines/supernova/console.cpp new file mode 100644 index 0000000000..6a6edfbd04 --- /dev/null +++ b/engines/supernova/console.cpp @@ -0,0 +1,35 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gui/debugger.h" + +#include "supernova/supernova.h" +#include "supernova/console.h" + +namespace Supernova { + +Console::Console(SupernovaEngine *vm) +{ + //registerCmd(); +} + +} |