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authorJoseph-Eugene Winzer2018-03-11 22:07:13 +0100
committerJoseph-Eugene Winzer2018-04-14 11:45:52 +0200
commitff5426c609a4affc0cd96cff38211f949c614989 (patch)
tree15fb6b5ce74926c5127b26ce083e56f8afaf08d4 /engines/supernova/graphics.cpp
parentbb46e53667c017442bd456b3da384bbf82ca1347 (diff)
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SUPERNOVA: Moves updateEvents() to GameManager
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over.
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