aboutsummaryrefslogtreecommitdiff
path: root/engines/supernova/rooms.cpp
diff options
context:
space:
mode:
authorJoseph-Eugene Winzer2018-03-11 22:07:13 +0100
committerJoseph-Eugene Winzer2018-04-14 11:45:52 +0200
commitff5426c609a4affc0cd96cff38211f949c614989 (patch)
tree15fb6b5ce74926c5127b26ce083e56f8afaf08d4 /engines/supernova/rooms.cpp
parentbb46e53667c017442bd456b3da384bbf82ca1347 (diff)
downloadscummvm-rg350-ff5426c609a4affc0cd96cff38211f949c614989.tar.gz
scummvm-rg350-ff5426c609a4affc0cd96cff38211f949c614989.tar.bz2
scummvm-rg350-ff5426c609a4affc0cd96cff38211f949c614989.zip
SUPERNOVA: Moves updateEvents() to GameManager
updatEvents() depends on an initalized GameManager instance and mostly manipulates its state. So it seemed fitting to move it over.
Diffstat (limited to 'engines/supernova/rooms.cpp')
-rw-r--r--engines/supernova/rooms.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp
index e6847d2a02..1899fcfd36 100644
--- a/engines/supernova/rooms.cpp
+++ b/engines/supernova/rooms.cpp
@@ -272,7 +272,7 @@ void Intro::titleScreen() {
Marquee marquee(_vm, Marquee::kMarqueeIntro, _introText.c_str());
while (!_vm->shouldQuit()) {
- _vm->updateEvents();
+ _gm->updateEvents();
marquee.renderCharacter();
if (_gm->_mouseClicked || _gm->_keyPressed)
break;
@@ -3298,7 +3298,7 @@ void Outro::onEntrance() {
_vm->playSoundMod(kMusicOutro);
Marquee marquee(_vm, Marquee::kMarqueeOutro, _outroText.c_str());
while (!_vm->shouldQuit()) {
- _vm->updateEvents();
+ _gm->updateEvents();
marquee.renderCharacter();
if (_gm->_mouseClicked || _gm->_keyPressed)
break;