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authorJoseph-Eugene Winzer2017-08-11 22:00:42 +0200
committerThierry Crozat2018-01-23 01:33:01 +0000
commit1797b174c7d349380d65744c143af3392b1b918f (patch)
tree03b643186280277caebc5706c960568d860721b9 /engines/supernova/state.h
parent8a766b5b48dd82f426dd443d6ec5f8589bd13ec4 (diff)
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SUPERNOVA: Implements the remaining room definitions
While it compiles, it is still WIP. Also there has been some confusion about the numbering of the AxacussCorridor classes among other things that need to be done.
Diffstat (limited to 'engines/supernova/state.h')
-rw-r--r--engines/supernova/state.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/supernova/state.h b/engines/supernova/state.h
index ad43ff57b2..69f7d51b63 100644
--- a/engines/supernova/state.h
+++ b/engines/supernova/state.h
@@ -188,7 +188,6 @@ public:
void say(const char *text);
void reply(const char *text, int aus1, int aus2);
void shipStart();
- void inventorySeize();
void shot(int a, int b);
void takeMoney(int amount);
void search(int time);