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author | Joseph-Eugene Winzer | 2017-08-24 22:47:38 +0200 |
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committer | Thierry Crozat | 2018-01-23 01:47:01 +0000 |
commit | c95efb1e3e3244dae53008699c3376021f2db578 (patch) | |
tree | edc09a78f25592c051be0a39b7e44c58f2bc353b /engines/supernova/state.h | |
parent | 2545ffd07495deccf72109d80744089e403f04d2 (diff) | |
download | scummvm-rg350-c95efb1e3e3244dae53008699c3376021f2db578.tar.gz scummvm-rg350-c95efb1e3e3244dae53008699c3376021f2db578.tar.bz2 scummvm-rg350-c95efb1e3e3244dae53008699c3376021f2db578.zip |
SUPERNOVA: Refactoring
Renaming variables of GameState to avoid ambiguity.
Diffstat (limited to 'engines/supernova/state.h')
-rw-r--r-- | engines/supernova/state.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/supernova/state.h b/engines/supernova/state.h index 9e91ff3a78..affd9b69f5 100644 --- a/engines/supernova/state.h +++ b/engines/supernova/state.h @@ -35,8 +35,9 @@ struct GameState { int32 _timeAlarm; int32 _timeAlarmSystem; int32 _eventTime; - int32 _shipEnergy; - int32 _landingModuleEnergy; + int32 _arrivalDaysLeft; + int32 _shipEnergyDaysLeft; + int32 _landingModuleEnergyDaysLeft; uint16 _greatFlag; int16 _timeRobot; int16 _money; |