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authorThierry Crozat2017-11-17 21:04:22 +0000
committerThierry Crozat2018-01-23 02:15:40 +0000
commit1759d1ffdda4427e9e958fef0fc7ee99d610b2e9 (patch)
tree13aa893b7a81e13081564d3d852372c8f4f74998 /engines/supernova/supernova.cpp
parentca1acaf5ea76ef3c59f60e2307681b666dfd6264 (diff)
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SUPERNOVA: Implement autosave used for dream sequence
Diffstat (limited to 'engines/supernova/supernova.cpp')
-rw-r--r--engines/supernova/supernova.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp
index 64a06c2ce2..6a2327acf7 100644
--- a/engines/supernova/supernova.cpp
+++ b/engines/supernova/supernova.cpp
@@ -1060,6 +1060,14 @@ bool SupernovaEngine::saveGame(int slot, const Common::String &description) {
return true;
}
+void SupernovaEngine::errorTempSave(bool saving) {
+ // TODO: At this point the engine should terminate with the error
+ // "Failed to save temporary game state. Make sure your save game directory "
+ // "is set in scummvm and that you can write to it."
+ // or
+ // "Failed to load temporary game state."
+ warning("STUB: errorTempSave");
+}
ScreenBufferStack::ScreenBufferStack()
: _last(_buffer) {