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author | Joseph-Eugene Winzer | 2018-03-23 01:42:58 +0100 |
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committer | Thierry Crozat | 2018-04-15 18:22:57 +0100 |
commit | b2dc8d54240ba96a3329b94b3d28ea0cba2dd73c (patch) | |
tree | 5a29aaefe98d8a4c14566e30ed20990bd898de97 /engines/supernova/supernova.cpp | |
parent | 07f5f34d42346fbe5bbe147d12a526e172433b08 (diff) | |
download | scummvm-rg350-b2dc8d54240ba96a3329b94b3d28ea0cba2dd73c.tar.gz scummvm-rg350-b2dc8d54240ba96a3329b94b3d28ea0cba2dd73c.tar.bz2 scummvm-rg350-b2dc8d54240ba96a3329b94b3d28ea0cba2dd73c.zip |
SUPERNOVA: Adds resource abstraction
The resource abstraction includes loading of sound files and cursor
graphics.
Diffstat (limited to 'engines/supernova/supernova.cpp')
-rw-r--r-- | engines/supernova/supernova.cpp | 275 |
1 files changed, 4 insertions, 271 deletions
diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp index 68650babba..9410ce1f4d 100644 --- a/engines/supernova/supernova.cpp +++ b/engines/supernova/supernova.cpp @@ -20,7 +20,6 @@ * */ -#include "audio/mods/protracker.h" #include "common/config-manager.h" #include "common/debug.h" #include "common/debug-channels.h" @@ -42,34 +41,13 @@ #include "graphics/thumbnail.h" #include "gui/saveload.h" +#include "supernova/resman.h" #include "supernova/sound.h" #include "supernova/supernova.h" #include "supernova/state.h" namespace Supernova { -const AudioInfo audioInfo[kAudioNumSamples] = { - {44, 0, -1}, - {45, 0, -1}, - {46, 0, 2510}, - {46, 2510, 4020}, - {46, 4020, -1}, - {47, 0, 24010}, - {47, 24010, -1}, - {48, 0, 2510}, - {48, 2510, 10520}, - {48, 10520, 13530}, - {48, 13530, -1}, - {50, 0, 12786}, - {50, 12786, -1}, - {51, 0, -1}, - {53, 0, -1}, - {54, 0, 8010}, - {54, 8010, 24020}, - {54, 24020, 30030}, - {54, 30030, 31040}, - {54, 31040, -1} -}; const Object Object::nullObject; @@ -102,8 +80,6 @@ SupernovaEngine::SupernovaEngine(OSystem *syst) , _console(NULL) , _gm(NULL) , _currentImage(NULL) - , _soundMusicIntro(NULL) - , _soundMusicOutro(NULL) , _rnd("supernova") , _brightness(255) , _menuBrightness(255) @@ -132,8 +108,7 @@ SupernovaEngine::~SupernovaEngine() { delete _console; delete _gm; delete _sound; - delete _soundMusicIntro; - delete _soundMusicOutro; + delete _resMan; } Common::Error SupernovaEngine::run() { @@ -166,17 +141,11 @@ void SupernovaEngine::init() { if (status.getCode() != Common::kNoError) error("Failed reading game strings"); - initData(); - initPalette(); - - _sound = new Sound(this, _mixer); + _resMan = new ResourceManager(this); + _sound = new Sound(_mixer, _resMan); _gm = new GameManager(this, _sound); _console = new Console(this, _gm); - CursorMan.replaceCursor(_mouseNormal, 16, 16, 0, 0, kColorCursorTransparent); - CursorMan.replaceCursorPalette(initVGAPalette, 0, 16); - CursorMan.showMouse(true); - setTotalPlayTime(0); int saveSlot = ConfMan.getInt("save_slot"); @@ -263,57 +232,6 @@ Common::Error SupernovaEngine::loadGameStrings() { return Common::kReadingFailed; } -void SupernovaEngine::initData() { - // Sound - // Note: - // - samples start with a header of 6 bytes: 01 SS SS 00 AD 00 - // where SS SS (LE uint16) is the size of the sound sample + 2 - // - samples end with a footer of 4 bytes: 00 00 - // Skip those in the buffer - Common::File file; - - for (int i = 0; i < kAudioNumSamples; ++i) { - if (!file.open(Common::String::format("msn_data.%03d", audioInfo[i]._filenumber))) { - error("File %s could not be read!", file.getName()); - } - - if (audioInfo[i]._offsetEnd == -1) { - file.seek(0, SEEK_END); - _soundSamples[i]._length = file.pos() - audioInfo[i]._offsetStart - 10; - } else { - _soundSamples[i]._length = audioInfo[i]._offsetEnd - audioInfo[i]._offsetStart - 10; - } - _soundSamples[i]._buffer = new byte[_soundSamples[i]._length]; - file.seek(audioInfo[i]._offsetStart + 6); - file.read(_soundSamples[i]._buffer, _soundSamples[i]._length); - file.close(); - } - - _soundMusicIntro = convertToMod("msn_data.052"); - _soundMusicOutro = convertToMod("msn_data.049"); - - // Cursor - const uint16 *bufferNormal = reinterpret_cast<const uint16 *>(mouseNormal); - const uint16 *bufferWait = reinterpret_cast<const uint16 *>(mouseWait); - for (uint i = 0; i < sizeof(mouseNormal) / 4; ++i) { - for (uint bit = 0; bit < 16; ++bit) { - uint mask = 0x8000 >> bit; - uint bitIndex = i * 16 + bit; - - _mouseNormal[bitIndex] = (READ_LE_UINT16(bufferNormal + i) & mask) ? kColorCursorTransparent : kColorBlack; - if (READ_LE_UINT16(bufferNormal + i + 16) & mask) - _mouseNormal[bitIndex] = kColorLightRed; - _mouseWait[bitIndex] = (READ_LE_UINT16(bufferWait + i) & mask) ? kColorCursorTransparent : kColorBlack; - if (READ_LE_UINT16(bufferWait + i + 16) & mask) - _mouseWait[bitIndex] = kColorLightRed; - } - } -} - -void SupernovaEngine::initPalette() { - _system->getPaletteManager()->setPalette(initVGAPalette, 0, 256); -} - void SupernovaEngine::playSound(AudioIndex sample) { _sound->play(sample); } @@ -781,191 +699,6 @@ bool SupernovaEngine::quitGameDialog() { return quit; } -Common::MemoryReadStream *SupernovaEngine::convertToMod(const char *filename, int version) { - // MSN format - struct { - uint16 seg; - uint16 start; - uint16 end; - uint16 loopStart; - uint16 loopEnd; - char volume; - char dummy[5]; - } instr2[22]; - int nbInstr2; // 22 for version1, 15 for version 2 - int16 songLength; - char arrangement[128]; - int16 patternNumber; - int32 note2[28][64][4]; - - nbInstr2 = ((version == 1) ? 22 : 15); - - Common::File msnFile; - msnFile.open(filename); - if (!msnFile.isOpen()) { - warning("Data file '%s' not found", msnFile.getName()); - return NULL; - } - - for (int i = 0 ; i < nbInstr2 ; ++i) { - instr2[i].seg = msnFile.readUint16LE(); - instr2[i].start = msnFile.readUint16LE(); - instr2[i].end = msnFile.readUint16LE(); - instr2[i].loopStart = msnFile.readUint16LE(); - instr2[i].loopEnd = msnFile.readUint16LE(); - instr2[i].volume = msnFile.readByte(); - msnFile.read(instr2[i].dummy, 5); - } - songLength = msnFile.readSint16LE(); - msnFile.read(arrangement, 128); - patternNumber = msnFile.readSint16LE(); - for (int p = 0 ; p < patternNumber ; ++p) { - for (int n = 0 ; n < 64 ; ++n) { - for (int k = 0 ; k < 4 ; ++k) { - note2[p][n][k] = msnFile.readSint32LE(); - } - } - } - - /* MOD format */ - struct { - char iname[22]; - uint16 length; - char finetune; - char volume; - uint16 loopStart; - uint16 loopLength; - } instr[31]; - int32 note[28][64][4]; - - // We can't recover some MOD effects since several of them are mapped to 0. - // Assume the MSN effect of value 0 is Arpeggio (MOD effect of value 0). - const char invConvEff[8] = {0, 1, 2, 3, 10, 12, 13 ,15}; - - // Reminder from convertToMsn - // 31 30 29 28 27 26 25 24 - 23 22 21 20 19 18 17 16 - 15 14 13 12 11 10 09 08 - 07 06 05 04 03 02 01 00 - // h h h h g g g g f f f f e e e e d d d d c c c c b b b b a a a a - // - // MSN: - // hhhh (4 bits) Cleared to 0 - // dddd c (5 bits) Sample index | after mapping through convInstr - // ccc (3 bits) Effect type | after mapping through convEff - // bbbb aaaa (8 bits) Effect value | unmodified - // gggg ffff eeee (12 bits) Sample period | unmodified - // - // MS2: - // hhhh (4 bits) Cleared to 0 - // dddd (4 bits) Sample index | after mapping through convInstr - // cccc (4 bits) Effect type | unmodified - // bbbb aaaa (8 bits) Effect value | unmodified - // gggg ffff eeee (12 bits) Sample period | transformed (0xE000 / p) - 256 - // - // MOD: - // hhhh dddd (8 bits) Sample index - // cccc (4 bits) Effect type for this channel/division - // bbbb aaaa (8 bits) Effect value - // gggg ffff eeee (12 bits) Sample period - - // Can we recover the instruments mapping? I don't think so as part of the original instrument index is cleared. - // And it doesn't really matter as long as we are consistent. - // However we need to make sure 31 (or 15 in MS2) is mapped to 0 in MOD. - // We just add 1 to all other values, and this means a 1 <-> 1 mapping for the instruments - for (int p = 0; p < patternNumber; ++p) { - for (int n = 0; n < 64; ++n) { - for (int k = 0; k < 4; ++k) { - int32* l = &(note[p][n][k]); - *l = note2[p][n][k]; - int32 i = 0; - if (nbInstr2 == 22) { // version 1 - i = ((*l & 0xF800) >> 11); - int32 e = ((*l & 0x0700) >> 8); - int32 e1 = invConvEff[e]; - *l &= 0x0FFF00FF; - *l |= (e1 << 8); - } else { // version 2 - int32 h = (*l >> 16); - i = ((*l & 0xF000) >> 12); - *l &= 0x00000FFF; - if (h) - h = 0xE000 / (h + 256); - *l |= (h << 16); - if (i == 15) - i = 31; - } - - // Add back index in note - if (i != 31) { - ++i; - *l |= ((i & 0x0F) << 12); - *l |= ((i & 0xF0) << 24); - } - } - } - } - - for (int i = 0; i < 31; ++i) { - // iname is not stored in the mod file. Just set it to 'instrument#' - // finetune is not stored either. Assume 0. - memset(instr[i].iname, 0, 22); - sprintf(instr[i].iname, "instrument%d", i+1); - instr[i].length = 0; - instr[i].finetune = 0; - instr[i].volume = 0; - instr[i].loopStart = 0; - instr[i].loopLength = 0; - - if (i < nbInstr2) { - instr[i].length = ((instr2[i].end - instr2[i].start) >> 1); - instr[i].loopStart = ((instr2[i].loopStart - instr2[i].start) >> 1); - instr[i].loopLength = (( instr2[i].loopEnd - instr2[i].loopStart) >> 1); - instr[i].volume = instr2[i].volume; - } - } - - // The ciaaSpeed is kind of useless and not present in the MSN file. - // Traditionally 0x78 in SoundTracker. Was used in NoiseTracker as a restart point. - // ProTracker uses 0x7F. FastTracker uses it as a restart point, whereas ScreamTracker 3 uses 0x7F like ProTracker. - // You can use this to roughly detect which tracker made a MOD, and detection gets more accurate for more obscure MOD types. - char ciaaSpeed = 0x7F; - - // The mark cannot be recovered either. Since we have 4 channels and 31 instrument it can be either ID='M.K.' or ID='4CHN'. - // Assume 'M.K.' - const char mark[4] = { 'M', '.', 'K', '.' }; - - Common::MemoryWriteStreamDynamic buffer(DisposeAfterUse::NO); - - buffer.write(msnFile.getName(), 19); - buffer.writeByte(0); - - for (int i = 0 ; i < 31 ; ++i) { - buffer.write(instr[i].iname, 22); - buffer.writeUint16BE(instr[i].length); - buffer.writeByte(instr[i].finetune); - buffer.writeByte(instr[i].volume); - buffer.writeUint16BE(instr[i].loopStart); - buffer.writeUint16BE(instr[i].loopLength); - } - buffer.writeByte((char)songLength); - buffer.writeByte(ciaaSpeed); - buffer.write(arrangement, 128); - buffer.write(mark, 4); - - for (int p = 0 ; p < patternNumber ; ++p) { - for (int n = 0 ; n < 64 ; ++n) { - for (int k = 0 ; k < 4 ; ++k) { -// buffer.writeUint32BE(*((uint32*)(note[p][n]+k))); - buffer.writeSint32BE(note[p][n][k]); - } - } - } - - uint nb; - char buf[4096]; - while ((nb = msnFile.read(buf, 4096)) > 0) - buffer.write(buf, nb); - - return new Common::MemoryReadStream(buffer.getData(), buffer.size(), DisposeAfterUse::YES); -} bool SupernovaEngine::canLoadGameStateCurrently() { return _allowLoadGame; |