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authorThierry Crozat2017-11-04 14:54:26 +0000
committerThierry Crozat2018-01-23 02:15:37 +0000
commit7bf803f6e677b9b8bf29caf55f9c211cfe175c1b (patch)
treecbb22fbbb3be74863f097e000d0be51915d0fe5d /engines/supernova/supernova.h
parent21899d8716475c08aa591c087b58c63bb00927ed (diff)
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SUPERNOVA: Cleanup dialog code
The main change consists in using a separate byte array for the sentence removal flags, move some functions from the GameManager to the Room class, and add a few additional functions to manipulate this new array. This allows to clarify some code related to dialogs. This change also allows to switch the _shown array back to a bool array.
Diffstat (limited to 'engines/supernova/supernova.h')
-rw-r--r--engines/supernova/supernova.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h
index 70df62f282..8ba298c751 100644
--- a/engines/supernova/supernova.h
+++ b/engines/supernova/supernova.h
@@ -43,7 +43,7 @@
namespace Supernova {
#define SAVEGAME_HEADER MKTAG('M','S','N','1')
-#define SAVEGAME_VERSION 2
+#define SAVEGAME_VERSION 3
#define SUPERNOVA_DAT "supernova.dat"
#define SUPERNOVA_DAT_VERSION 1