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authorThierry Crozat2017-11-07 23:54:41 +0000
committerThierry Crozat2018-01-23 02:15:39 +0000
commit7eb5924f65debd86f4f336db5ea7bd56f2fc72f4 (patch)
tree4dd9eea2e820ef440ad123c1f97c90c6adb138de /engines/supernova/supernova.h
parent1566b6cadc2dab70b14724494448b030a0f4f6e0 (diff)
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SUPERNOVA: Implement text speed dialog
The text speed is also saved in the scummvm.ini file so that it persists between runs.
Diffstat (limited to 'engines/supernova/supernova.h')
-rw-r--r--engines/supernova/supernova.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h
index 45705a679b..8606600019 100644
--- a/engines/supernova/supernova.h
+++ b/engines/supernova/supernova.h
@@ -143,6 +143,7 @@ public:
void command_print();
bool loadGame(int slot);
bool saveGame(int slot, const Common::String &description);
+ void setTextSpeed();
const Common::String &getGameString(int idx) const {
if (idx < 0 || idx >= (int)_gameStrings.size())