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authorJaromir Wysoglad2019-06-20 21:21:24 +0200
committerThierry Crozat2019-07-28 15:09:14 +0100
commit33d7391f4a3cd5ee457e29eef0072634cbda8922 (patch)
treeb898def5392079b47b8e2d0519c64730d04790f7 /engines/supernova/supernova1/rooms.cpp
parent4dd72f4ae05c4e0fca7e4f92115f49697736c4ab (diff)
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SUPERNOVA: Move part 1 files to it's own directory
Diffstat (limited to 'engines/supernova/supernova1/rooms.cpp')
-rw-r--r--engines/supernova/supernova1/rooms.cpp4164
1 files changed, 4164 insertions, 0 deletions
diff --git a/engines/supernova/supernova1/rooms.cpp b/engines/supernova/supernova1/rooms.cpp
new file mode 100644
index 0000000000..4c5290308d
--- /dev/null
+++ b/engines/supernova/supernova1/rooms.cpp
@@ -0,0 +1,4164 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "common/system.h"
+#include "graphics/palette.h"
+#include "graphics/cursorman.h"
+
+#include "supernova/screen.h"
+#include "supernova/supernova.h"
+#include "supernova/supernova1/state.h"
+
+namespace Supernova {
+
+Intro::Intro(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = -1;
+ _id = INTRO;
+ _shown[0] = kShownFalse;
+
+ _objectState[0] =
+ Object(_id, kStringKeycard, kStringKeycardDescription, KEYCARD,
+ TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0);
+ _objectState[1] =
+ Object(_id, kStringKnife, kStringKnifeDescription, KNIFE,
+ TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0);
+ _objectState[2] =
+ Object(_id, kStringWatch, kStringDefaultDescription, WATCH,
+ TAKE | COMBINABLE | CARRIED, 255, 255, 8, NULLROOM, 0);
+ _objectState[3] =
+ Object(_id, kStringDiscman, kStringDiscmanDescription, DISCMAN,
+ TAKE | COMBINABLE, 255, 255, 0, NULLROOM, 0);
+ _objectState[4] =
+ Object(_id, kStringInventoryMoney, kStringDefaultDescription, MONEY,
+ TAKE | COMBINABLE, 255, 255, 0);
+
+ _shouldExit = false;
+
+ _introText =
+ _vm->getGameString(kStringIntro1) + '\0' +
+ _vm->getGameString(kStringIntro2) + '\0' +
+ _vm->getGameString(kStringIntro3) + '\0' +
+ _vm->getGameString(kStringIntro4) + '\0' +
+ _vm->getGameString(kStringIntro5) + '\0' +
+ _vm->getGameString(kStringIntro6) + '\0' +
+ _vm->getGameString(kStringIntro7) + '\0' +
+ _vm->getGameString(kStringIntro8) + '\0' +
+ _vm->getGameString(kStringIntro9) + '\0' +
+ _vm->getGameString(kStringIntro10) + '\0' +
+ _vm->getGameString(kStringIntro11) + '\0' +
+ _vm->getGameString(kStringIntro12) + '\0' +
+ _vm->getGameString(kStringIntro13) + '\0';
+}
+
+void Intro::onEntrance() {
+ _gm->_guiEnabled = false;
+ _vm->_allowSaveGame = false;
+ _vm->_allowLoadGame = false;
+ titleScreen();
+ cutscene();
+ leaveCutscene();
+}
+
+void Intro::titleScreen() {
+ // Newspaper
+ CursorMan.showMouse(false);
+ _vm->_screen->setViewportBrightness(0);
+ _vm->_screen->setGuiBrightness(0);
+ _vm->paletteBrightness();
+ _vm->setCurrentImage(1);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ _gm->getInput();
+ _vm->paletteFadeOut();
+
+ // Title Screen
+ _vm->setCurrentImage(31);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ _gm->wait(1);
+ _vm->playSound(kAudioVoiceSupernova);
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+ titleFadeIn();
+ _vm->renderText(kStringTitleVersion, 295, 190, kColorWhite44);
+ const Common::String& title1 = _vm->getGameString(kStringTitle1);
+ const Common::String& title2 = _vm->getGameString(kStringTitle2);
+ const Common::String& title3 = _vm->getGameString(kStringTitle3);
+ _vm->_screen->renderText(title1, 78 - Screen::textWidth(title1) / 2, 120, kColorLightBlue);
+ _vm->_screen->renderText(title2, 78 - Screen::textWidth(title2) / 2, 132, kColorWhite99);
+ _vm->_screen->renderText(title3, 78 - Screen::textWidth(title3) / 2, 142, kColorWhite99);
+ _gm->wait(1);
+ CursorMan.showMouse(true);
+ _vm->playSound(kMusicIntro);
+
+ Marquee marquee(_vm->_screen, Marquee::kMarqueeIntro, _introText.c_str());
+ while (!_vm->shouldQuit()) {
+ _gm->updateEvents();
+ marquee.renderCharacter();
+ if (_gm->_mouseClicked || _gm->_keyPressed)
+ break;
+ g_system->updateScreen();
+ g_system->delayMillis(_vm->_delay);
+ }
+ _vm->playSound(kAudioVoiceYeah);
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+ _vm->paletteFadeOut();
+}
+
+void Intro::titleFadeIn() {
+ byte titlePaletteColor[] = {0xfe, 0xeb};
+ byte titleNewColor[2][3] = {{255, 255, 255}, {199, 21, 21}};
+ byte newColors[2][3];
+
+ for (int brightness = 1; brightness <= 40; ++brightness) {
+ for (int colorIndex = 0; colorIndex < 2; ++colorIndex) {
+ for (int i = 0; i < 3; ++i) {
+ newColors[colorIndex][i] = (titleNewColor[colorIndex][i] * brightness) / 40;
+ }
+ }
+
+ _vm->_system->getPaletteManager()->setPalette(newColors[0], titlePaletteColor[0], 1);
+ _vm->_system->getPaletteManager()->setPalette(newColors[1], titlePaletteColor[1], 1);
+ _vm->_system->updateScreen();
+ _vm->_system->delayMillis(_vm->_delay);
+ }
+}
+
+bool Intro::animate(int section1, int section2, int duration) {
+ Common::KeyCode key = Common::KEYCODE_INVALID;
+ while (duration) {
+ _vm->renderImage(section1);
+ if (_gm->waitOnInput(2, key))
+ return key != Common::KEYCODE_ESCAPE;
+ _vm->renderImage(section2);
+ if (_gm->waitOnInput(2, key))
+ return key != Common::KEYCODE_ESCAPE;
+ --duration;
+ }
+ return true;
+}
+
+bool Intro::animate(int section1, int section2, int duration,
+ MessagePosition position, StringId textId) {
+ Common::KeyCode key = Common::KEYCODE_INVALID;
+ const Common::String& text = _vm->getGameString(textId);
+ _vm->renderMessage(text, position);
+ int delay = (MIN(text.size(), (uint)512) + 20) * (10 - duration) * _vm->_textSpeed / 400;
+ while (delay) {
+ if (section1)
+ _vm->renderImage(section1);
+ if (_gm->waitOnInput(2, key)) {
+ _vm->removeMessage();
+ return key != Common::KEYCODE_ESCAPE;
+ }
+ if (section2)
+ _vm->renderImage(section2);
+ if (_gm->waitOnInput(2, key)) {
+ _vm->removeMessage();
+ return key != Common::KEYCODE_ESCAPE;
+ }
+ --delay;
+ }
+ _vm->removeMessage();
+ return true;
+}
+
+bool Intro::animate(int section1, int section2, int section3, int section4,
+ int duration, MessagePosition position, StringId textId) {
+ Common::KeyCode key = Common::KEYCODE_INVALID;
+ const Common::String& text = _vm->getGameString(textId);
+ _vm->renderMessage(text, position);
+ if (duration == 0)
+ duration = (MIN(text.size(), (uint)512) + 20) * _vm->_textSpeed / 40;
+
+ while(duration) {
+ _vm->renderImage(section1);
+ _vm->renderImage(section3);
+ if (_gm->waitOnInput(2, key)) {
+ _vm->removeMessage();
+ return key != Common::KEYCODE_ESCAPE;
+ }
+ _vm->renderImage(section2);
+ _vm->renderImage(section4);
+ if (_gm->waitOnInput(2, key)) {
+ _vm->removeMessage();
+ return key != Common::KEYCODE_ESCAPE;
+ }
+ duration--;
+ }
+ _vm->removeMessage();
+ return true;
+}
+
+void Intro::cutscene() {
+#define exitOnEscape(X) do { \
+ Common::KeyCode key = Common::KEYCODE_INVALID; \
+ if ((_gm->waitOnInput(X, key) && key == Common::KEYCODE_ESCAPE) || _vm->shouldQuit()) { \
+ CursorMan.showMouse(true); \
+ return; \
+ } \
+} while (0);
+
+ _vm->_system->fillScreen(kColorBlack);
+ _vm->setCurrentImage(31);
+ _vm->_screen->setGuiBrightness(255);
+ _vm->paletteBrightness();
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene1))
+ return;
+ _vm->_screen->setGuiBrightness(0);
+ _vm->paletteBrightness();
+ exitOnEscape(1);
+
+ _vm->setCurrentImage(9);
+ _vm->renderImage(0);
+ _vm->renderImage(1);
+ _vm->renderImage(9);
+ _vm->paletteFadeIn();
+ if (!animate(11, 10, 6, kMessageRight, kStringIntroCutscene2))
+ return;
+ _vm->renderImage(3);
+ exitOnEscape(4);
+ _vm->renderImage(4);
+ if (!animate(11, 10, 3)) {// test duration
+ _vm->removeMessage();
+ return;
+ }
+ _vm->removeMessage();
+ if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
+ return;
+ _vm->renderImage(3);
+ exitOnEscape(3);
+ _vm->renderImage(2);
+ exitOnEscape(3);
+ _vm->renderImage(7);
+ exitOnEscape(6);
+ _vm->renderImage(6);
+ exitOnEscape(6);
+ if (!animate(0, 0, 0, kMessageLeft, kStringIntroCutscene4))
+ return;
+ _vm->renderMessage(kStringIntroCutscene5, kMessageLeft);
+ exitOnEscape(28);
+ _vm->removeMessage();
+ _vm->renderMessage(kStringIntroCutscene6, kMessageLeft);
+ exitOnEscape(28);
+ _vm->removeMessage();
+
+ StringId textCounting[4] =
+ {kStringIntroCutscene7, kStringIntroCutscene8, kStringIntroCutscene9, kStringIntroCutscene10};
+ _vm->setCurrentImage(31);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ for (int i = 0; i < 4; ++i){
+ _vm->renderMessage(textCounting[i], kMessageLeft);
+ for (int j = 0; j < 28; ++j) {
+ _vm->renderImage((j % 3) + 1);
+ Common::KeyCode key = Common::KEYCODE_INVALID;
+ if (_gm->waitOnInput(1, key)) {
+ if (key == Common::KEYCODE_ESCAPE)
+ return;
+ break;
+ }
+ }
+ _vm->removeMessage();
+ }
+ _vm->renderMessage(kStringIntroCutscene11, kMessageLeft);
+ _vm->renderImage(6);
+ exitOnEscape(3);
+ _vm->renderImage(3);
+ exitOnEscape(3);
+ _vm->renderImage(4);
+ exitOnEscape(3);
+ _vm->renderImage(5);
+ exitOnEscape(3);
+ _vm->renderImage(_gm->invertSection(5));
+ exitOnEscape(18);
+ _vm->removeMessage();
+
+ _vm->setCurrentImage(9);
+ _vm->renderImage(0);
+ _vm->renderImage(1);
+ _vm->renderImage(9);
+ _vm->paletteBrightness();
+ _vm->renderBox(0, 138, 320, 62, kColorBlack);
+ _vm->paletteBrightness();
+ if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene12))
+ return;
+ _vm->renderImage(3);
+ exitOnEscape(3);
+ _vm->renderImage(4);
+ if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene13))
+ return;
+ if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene14))
+ return;
+ _vm->renderImage(12);
+ exitOnEscape(2);
+ _vm->renderImage(13);
+ exitOnEscape(2);
+ _vm->renderImage(14);
+ if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene15))
+ return;
+ if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene16))
+ return;
+ exitOnEscape(20);
+ if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene17))
+ return;
+ if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene18))
+ return;
+ if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene19))
+ return;
+ _vm->renderImage(16);
+ exitOnEscape(3);
+ _vm->renderImage(17);
+ if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene20))
+ return;
+ if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene21))
+ return;
+ if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
+ return;
+ _vm->renderImage(3);
+ exitOnEscape(3);
+ _vm->renderImage(2);
+ exitOnEscape(3);
+ _vm->renderImage(8);
+ exitOnEscape(6);
+ _vm->renderImage(6);
+ _vm->playSound(kAudioSiren);
+
+ exitOnEscape(6);
+ _vm->renderImage(3);
+ exitOnEscape(3);
+ _vm->renderImage(4);
+ _vm->renderImage(16);
+ exitOnEscape(3);
+ _vm->renderImage(15);
+ if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene22))
+ return;
+ if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene23))
+ return;
+ exitOnEscape(10);
+ _vm->renderImage(13);
+ exitOnEscape(2);
+ _vm->renderImage(12);
+ exitOnEscape(2);
+ _vm->renderImage(9);
+ if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene24))
+ return;
+ if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3))
+ return;
+ _vm->paletteFadeOut();
+
+ while (_vm->_sound->isPlaying())
+ exitOnEscape(1);
+
+ _vm->_system->fillScreen(kColorBlack);
+ _vm->_screen->setGuiBrightness(255);
+ _vm->paletteBrightness();
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene25))
+ return;
+ _vm->_screen->setGuiBrightness(5);
+ _vm->paletteBrightness();
+
+ _vm->setCurrentImage(31);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene26))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene27))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene28))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene29))
+ return;
+ exitOnEscape(54);
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene30))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene31))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene32))
+ return;
+
+ CursorMan.showMouse(false);
+ _vm->_screen->setViewportBrightness(0);
+ _vm->paletteBrightness();
+ exitOnEscape(10);
+ _vm->playSound(kAudioSnoring);
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+ exitOnEscape(10);
+ _vm->playSound(kAudioSnoring);
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+ exitOnEscape(10);
+ _vm->playSound(kAudioSnoring);
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+ exitOnEscape(30);
+ CursorMan.showMouse(true);
+
+ _vm->setCurrentImage(22);
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene33))
+ return;
+ exitOnEscape(18);
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene34))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene35))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene36))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene37))
+ return;
+ exitOnEscape(18);
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene38))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene39))
+ return;
+ exitOnEscape(18);
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene40))
+ return;
+ if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene41))
+ return;
+ exitOnEscape(36);
+ animate(0, 0, 0, kMessageNormal, kStringIntroCutscene42);
+ _vm->removeMessage();
+
+#undef exitOnEscape
+}
+
+void Intro::leaveCutscene() {
+ _vm->_screen->setViewportBrightness(255);
+ _vm->removeMessage();
+ _gm->changeRoom(CABIN_R3);
+ _gm->_guiEnabled = true;
+ _vm->_allowSaveGame = true;
+ _vm->_allowLoadGame = true;
+}
+
+ShipCorridor::ShipCorridor(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 17;
+ _id = CORRIDOR;
+ _shown[0] = kShownTrue;
+ _shown[4] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringDefaultDescription, HATCH1, OPENABLE | EXIT, 0, 6, 1, CABIN_L1, 15);
+ _objectState[1] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 1, 7, 2, CABIN_L2, 10);
+ _objectState[2] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 2, 8, 3, CABIN_L3, 5);
+ _objectState[3] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 5, 11, 6, CABIN_R1, 19);
+ _objectState[4] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 4, 10, 5, CABIN_R2, 14);
+ _objectState[5] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT | OPENED, 9, 3, 4, CABIN_R3, 9);
+ _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 12, 12, 0, AIRLOCK, 2);
+ _objectState[7] = Object(_id, kStringButton, kStringHatchButtonDescription, BUTTON, PRESS, 13, 13, 0, NULLROOM, 0);
+ _objectState[8] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 14, 14, 0, NULLROOM, 0);
+ _objectState[9] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 15, 15, 0, HALL, 22);
+}
+
+bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_PRESS) && (obj1._id == BUTTON)) {
+ if (_objectState[6].hasProperty(OPENED)) {
+ _vm->playSound(kAudioSlideDoor);
+ _objectState[6].disableProperty(OPENED);
+ _vm->renderImage(8);
+ setSectionVisible(9, false);
+ _gm->wait(2);
+ _vm->renderImage(7);
+ setSectionVisible(8, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(7));
+ } else {
+ _vm->playSound(kAudioSlideDoor);
+ _objectState[6].setProperty(OPENED);
+ _vm->renderImage(7);
+ _gm->wait(2);
+ _vm->renderImage(8);
+ setSectionVisible(7, false);
+ _gm->wait(2);
+ _vm->renderImage(9);
+ setSectionVisible(8, false);
+ }
+ return true;
+ }
+ return false;
+}
+
+ShipHall::ShipHall(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 15;
+ _id = HALL;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringCockpitHatchDescription, NULLOBJECT, OPENABLE | EXIT, 4, 5, 1, COCKPIT, 10);
+ _objectState[1] = Object(_id, kStringHatch, kStringKitchenHatchDescription, KITCHEN_HATCH, OPENABLE | EXIT, 0, 0, 0, NULLROOM, 1);
+ _objectState[2] = Object(_id, kStringHatch, kStringStasisHatchDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 1, 1, 2, SLEEP, 8);
+ _objectState[3] = Object(_id, kStringSlot, kStringSlotDescription, SLEEP_SLOT, COMBINABLE, 2, 2, 0, NULLROOM, 0);
+ _objectState[4] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 3, SLEEP, 0, NULLROOM, 0);
+ _objectState[5] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 6, 6, 0, CORRIDOR, 19);
+}
+
+bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_OPEN) && (obj1._id == KITCHEN_HATCH)) {
+ _vm->renderMessage(kStringShipHall1);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1,obj2,KEYCARD2,SLEEP_SLOT)) {
+ if (_objectState[2].hasProperty(OPENED)) {
+ _objectState[2].disableProperty(OPENED);
+ _vm->renderImage(3);
+ setSectionVisible(4, false);
+ _gm->wait(2);
+ _vm->renderImage(2);
+ setSectionVisible(3, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(2));
+ } else {
+ _objectState[2].setProperty(OPENED);
+ _vm->renderImage(2);
+ _gm->wait(2);
+ _vm->renderImage(3);
+ setSectionVisible(2, false);
+ _gm->wait(2);
+ _vm->renderImage(4);
+ setSectionVisible(3, false);
+ _gm->great(1);
+ }
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+ShipSleepCabin::ShipSleepCabin(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 33;
+ _id = SLEEP;
+ _shown[0] = kShownTrue;
+ _color = kColorBlack;
+
+ _objectState[0] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABINS, NULLTYPE, 0, 0, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABIN, NULLTYPE, 1, 1, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringComputer, kStringDefaultDescription, COMPUTER, NULLTYPE, 2, 2, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
+}
+
+bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) {
+ Room *room;
+ Common::String input;
+
+ if (((verb == ACTION_LOOK) || (verb == ACTION_USE)) && (obj1._id == COMPUTER)) {
+ _gm->_guiEnabled = false;
+ setSectionVisible(4, false);
+ g_system->fillScreen(kColorDarkBlue);
+ if (_gm->_state._arrivalDaysLeft == 0) {
+ // Destination reached
+ _vm->renderText(kStringShipSleepCabin1, 60, 95, kColorWhite99);
+ _gm->getInput();
+ } else if (_gm->_state._powerOff) {
+ // Energy depleted
+ _vm->renderText(kStringShipSleepCabin2, 60, 95, kColorWhite99);
+ // Artificial coma interrupted
+ _vm->renderText(kStringShipSleepCabin3, 60, 115, kColorWhite99);
+ _gm->getInput();
+ } else if (isSectionVisible(5)) {
+ // Sleep duration in days
+ _vm->renderText(kStringShipSleepCabin4, 30, 85, kColorWhite99);
+ _vm->renderText(Common::String::format("%d",_gm->_state._timeSleep).c_str(),
+ 150, 85, kColorWhite99);
+ _vm->renderText(kStringShipSleepCabin5, 30, 105, kColorWhite99);
+ _gm->getInput();
+ } else {
+ _vm->renderText(kStringShipSleepCabin6, 100, 85, kColorWhite99);
+ _gm->edit(input, 100, 105, 30);
+
+ input.toUppercase();
+ if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) {
+ if (input == _vm->getGameString(kStringComputerPassword)) {
+ _gm->great(6);
+ g_system->fillScreen(kColorDarkBlue);
+ _vm->renderText(kStringShipSleepCabin7, 30, 85, kColorWhite99);
+ uint daysSleep = 0;
+ do {
+ input.clear();
+ _vm->renderBox(150, 85, 150, 8, kColorDarkBlue);
+ _gm->edit(input, 150, 85, 10);
+
+ if (_gm->_key.keycode == Common::KEYCODE_ESCAPE) {
+ break;
+ } else {
+ daysSleep = input.asUint64();
+ for (uint i = 0; i < input.size(); i++) {
+ if (!Common::isDigit(input[i])) {
+ daysSleep = 0;
+ break;
+ }
+ }
+ }
+ if (daysSleep != 0) {
+ _gm->_state._timeSleep = daysSleep;
+ _vm->renderText(kStringShipSleepCabin8, 30, 105, kColorWhite99);
+ _gm->wait(18);
+ setSectionVisible(5, true);
+ }
+ } while (daysSleep == 0);
+ } else {
+ _vm->renderText(kStringShipSleepCabin9, 100, 125, kColorLightRed);
+ _gm->wait(18);
+ }
+ }
+ }
+
+ _gm->_guiEnabled = true;
+ input.clear();
+ } else if (((verb == ACTION_WALK) || (verb == ACTION_USE)) &&
+ ((obj1._id == CABINS) || (obj1._id == CABIN))) {
+ room = _gm->_rooms[AIRLOCK];
+ if (!(obj1._id == CABIN) || !isSectionVisible(5)) {
+ _vm->renderMessage(kStringShipSleepCabin10);
+ } else if (room->getObject(5)->hasProperty(WORN)) {
+ _vm->renderMessage(kStringShipSleepCabin11);
+ } else {
+ _vm->paletteFadeOut();
+ _vm->renderImage(_gm->invertSection(5));
+ _vm->renderImage(_gm->invertSection(4));
+ room = _gm->_rooms[GENERATOR];
+ int32 *energyDaysLeft;
+ if (room->isSectionVisible(9)) {
+ energyDaysLeft = &_gm->_state._landingModuleEnergyDaysLeft;
+ } else {
+ energyDaysLeft = &_gm->_state._shipEnergyDaysLeft;
+ }
+ if (_gm->_state._timeSleep > _gm->_state._arrivalDaysLeft) {
+ _gm->_state._timeSleep = _gm->_state._arrivalDaysLeft;
+ }
+ if (_gm->_state._timeSleep >= *energyDaysLeft) {
+ _gm->_state._timeSleep = *energyDaysLeft;
+ if (room->isSectionVisible(9)) {
+ room = _gm->_rooms[LANDINGMODULE]; // Monitors off
+ room->setSectionVisible(2, false);
+ room->setSectionVisible(7, false);
+ room->setSectionVisible(8, false);
+ room->setSectionVisible(9, false);
+ room->setSectionVisible(10, false);
+ }
+ }
+ if (_gm->_state._timeSleep == _gm->_state._arrivalDaysLeft) {
+ _vm->renderImage(3);
+ room = _gm->_rooms[COCKPIT];
+ room->setSectionVisible(23, true);
+ room = _gm->_rooms[CABIN_R2];
+ room->setSectionVisible(5, false);
+ room->setSectionVisible(6, true);
+ room->getObject(2)->_click = 10;
+ room = _gm->_rooms[HOLD];
+ room->setSectionVisible(0, false);
+ room->setSectionVisible(1, true);
+ room->getObject(1)->_click = 255;
+ room->getObject(3)->_click = 255;
+ room = _gm->_rooms[GENERATOR];
+ room->setSectionVisible(6, false);
+ room->setSectionVisible(7, true);
+ room->getObject(1)->_click = 14;
+ if (room->isSectionVisible(1)) {
+ room->setSectionVisible(10, true);
+ }
+ if (room->isSectionVisible(12)) {
+ room->setSectionVisible(12, false);
+ room->setSectionVisible(11, true);
+ }
+ }
+ _gm->_state._arrivalDaysLeft -= _gm->_state._timeSleep;
+ *energyDaysLeft -= _gm->_state._timeSleep;
+ _gm->_time = ticksToMsec(786520); // 12pm
+ _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time);
+ if (*energyDaysLeft == 0) {
+ _gm->turnOff();
+ room = _gm->_rooms[GENERATOR];
+ room->setSectionVisible(4, room->isSectionVisible(2));
+ }
+ if (_gm->_state._arrivalDaysLeft == 0) {
+ _gm->saveTime();
+ if (!_vm->saveGame(kSleepAutosaveSlot, "Sleep autosave"))
+ _vm->errorTempSave(true);
+ _gm->_state._dream = true;
+ _gm->loadTime();
+ }
+ _gm->wait(18);
+ _vm->paletteFadeIn();
+ if (_gm->_state._arrivalDaysLeft == 0) {
+ _vm->playSound(kAudioCrash);
+ _gm->screenShake();
+ _gm->wait(18);
+ _vm->renderMessage(kStringShipSleepCabin12);
+ }
+ }
+ } else {
+ return false;
+ }
+
+ return true;
+}
+
+void ShipSleepCabin::animation() {
+ if (_gm->_state._powerOff && _gm->_state._arrivalDaysLeft) {
+ if (_gm->_guiEnabled) {
+ if (isSectionVisible(1)) {
+ _vm->renderImage(2);
+ setSectionVisible(1, false);
+ } else {
+ _vm->renderImage(1);
+ setSectionVisible(2, false);
+ }
+ } else {
+ if (_color == kColorLightRed) {
+ _color = kColorDarkBlue;
+ } else {
+ _color = kColorLightRed;
+ }
+
+ _vm->renderText(kStringShipSleepCabin13, 60, 75, _color);
+ }
+ } else if (isSectionVisible(5) && _gm->_guiEnabled) {
+ if (isSectionVisible(4))
+ _vm->renderImage(_gm->invertSection(4));
+ else
+ _vm->renderImage(4);
+ }
+
+ _gm->setAnimationTimer(6);
+}
+void ShipSleepCabin::onEntrance() {
+ if (_gm->_state._dream && (_gm->_rooms[CAVE]->getObject(1)->_exitRoom == MEETUP3)) {
+ _vm->renderMessage(kStringShipSleepCabin14);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->renderMessage(kStringShipSleepCabin15);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->renderMessage(kStringShipSleepCabin16);
+ _gm->_state._dream = false;
+ }
+}
+
+ShipCockpit::ShipCockpit(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 9;
+ _id = COCKPIT;
+ _shown[0] = kShownTrue;
+ _color = kColorBlack;
+
+ _objectState[0] = Object(_id, kStringInstruments, kStringInstrumentsDescription1, INSTRUMENTS, NULLTYPE, 2, 2, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringMonitor, kStringDefaultDescription, MONITOR, NULLTYPE, 0, 0, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringMonitor, kStringMonitorDescription, NULLOBJECT, TAKE, 1, 0, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22);
+}
+
+bool ShipCockpit::interact(Action verb, Object &obj1, Object &obj2) {
+ // TODO: distance and remaining time not accurate
+
+ if ((verb == ACTION_LOOK) && (obj1._id == MONITOR)) {
+ char c[2] = {0, 0};
+ _gm->_guiEnabled = false;
+ _vm->renderBox(0, 0, 320, 200, kColorBlack);
+ _vm->renderText(kStringShipCockpit1, 50, 50, kColorLightYellow);
+ if (_gm->_state._arrivalDaysLeft)
+ _vm->renderText(kStringShipCockpit2);
+ else
+ _vm->renderText(kStringShipCockpit3);
+ _vm->renderText(kStringShipCockpit4, 50, 70, kColorLightYellow);
+ _vm->renderText(kStringShipCockpit5, 50, 90, kColorLightYellow);
+ _vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft / 400).c_str());
+ _vm->renderText(",");
+ c[0] = (_gm->_state._arrivalDaysLeft / 40) % 10 + '0';
+ _vm->renderText(c);
+ c[0] = (_gm->_state._arrivalDaysLeft / 4) % 10 + '0';
+ _vm->renderText(c);
+ _vm->renderText(kStringShipCockpit6);
+ _vm->renderText(kStringShipCockpit7, 50, 110, kColorLightYellow);
+ _vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft).c_str(),
+ 50, 120, kColorLightYellow);
+ _vm->renderText(kStringShipCockpit8);
+
+ _gm->getInput();
+ _gm->_guiEnabled = true;
+ } else if ((verb == ACTION_USE) && (obj1._id == INSTRUMENTS))
+ _vm->renderMessage(kStringShipCockpit9);
+ else
+ return false;
+
+ return true;
+}
+void ShipCockpit::animation() {
+ if (!_gm->_guiEnabled) {
+ if (_color) {
+ _color = kColorBlack;
+ _gm->setAnimationTimer(5);
+ } else {
+ _color = kColorLightYellow;
+ _gm->setAnimationTimer(10);
+ }
+ _vm->renderText(kStringShipCockpit10, 50, 145, _color);
+ } else if (isSectionVisible(21)) {
+ _vm->renderImage(_gm->invertSection(21));
+ _gm->setAnimationTimer(5);
+ } else {
+ _vm->renderImage(21);
+ _gm->setAnimationTimer(10);
+ }
+
+ if (_gm->_state._powerOff) {
+ if (!_gm->_guiEnabled) {
+ _vm->renderText(kStringShipCockpit11, 97, 165, _color);
+ _vm->renderText(kStringShipCockpit12, 97, 175, _color);
+ } else if (isSectionVisible(21))
+ _vm->renderImage(22);
+ else
+ _vm->renderImage(_gm->invertSection(22));
+ }
+}
+
+void ShipCockpit::onEntrance() {
+ if (!hasSeen())
+ _vm->renderMessage(kStringShipCockpit13);
+ setRoomSeen(true);
+}
+
+ShipCabinL1::ShipCabinL1(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringImage, kStringGenericDescription1, NULLOBJECT, UNNECESSARY, 5, 5, 0, NULLROOM, 0);
+ _objectState[1] = Object(_id, kStringImage, kStringGenericDescription2, NULLOBJECT, UNNECESSARY, 6, 6, 0, NULLROOM, 0);
+ _objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0);
+ _objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0);
+ _objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0);
+ _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128);
+ _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR, 9);
+ _objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0);
+ _objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0);
+ _objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0);
+ _objectState[10] = Object(_id, kStringSocket, kStringDefaultDescription, SOCKET, COMBINABLE, 4, 4, 0);
+ _objectState[11] = Object(_id, kStringToilet, kStringDefaultDescription, BATHROOM_DOOR, EXIT, 255, 255, 0, BATHROOM, 22);
+}
+
+ShipCabinL2::ShipCabinL2(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L2;
+ _shown[0] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL1,COMBINABLE,31,31,0);
+ _objectState[1] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL2,COMBINABLE,32,32,0);
+ _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL3,COMBINABLE,33,33,0);
+ _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL4,COMBINABLE,45,45,0);
+ _objectState[4] = Object(_id, kStringShelf,kStringDefaultDescription,SHELF_L1,OPENABLE | CLOSED,25,26,17);
+ _objectState[5] = Object(_id, kStringPistol,kStringPistolDescription,PISTOL,TAKE,39,39,20);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L2,OPENABLE | CLOSED,27,28,18);
+ _objectState[7] = Object(_id, kStringBooks,kStringBooksDescription,NULLOBJECT,UNNECESSARY,40,40,0);
+ _objectState[8] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L3,OPENABLE | CLOSED,29,30,19);
+ _objectState[9] = Object(_id, kStringSpool,kStringSpoolDescription, SPOOL,TAKE | COMBINABLE,41,41,21);
+ _objectState[10] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L4,OPENABLE | CLOSED,43,44,22);
+ _objectState[11] = Object(_id, kStringBook,kStringDefaultDescription,BOOK2,TAKE,46,46,23);
+ _objectState[12] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,34,34,0);
+ _objectState[13] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,35,35,0);
+ _objectState[14] = Object(_id, kStringClothes,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,36,36,0);
+ _objectState[15] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,37,37,0);
+ _objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0);
+ _objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0);
+ _objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+ _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
+ _objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[23] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[24] = Object(_id, kStringFolders,kStringFoldersDescription,NULLOBJECT,UNNECESSARY,49,49,0);
+}
+
+bool ShipCabinL2::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL1, KEYCARD2)) {
+ _gm->openLocker(this, getObject(4), getObject(0), 17);
+ if (getObject(5)->_click == 255)
+ _vm->renderImage(20); // Remove Pistol
+ _gm->great(2);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL2, KEYCARD2)) {
+ _gm->openLocker(this, getObject(6), getObject(1), 18);
+ _gm->great(2);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL3, KEYCARD2)) {
+ _gm->openLocker(this, getObject(8), getObject(2), 19);
+ if (getObject(9)->_click == 255)
+ _vm->renderImage(21); // Remove cable spool
+ _gm->great(2);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL4, KEYCARD2)) {
+ _gm->openLocker(this, getObject(10), getObject(3), 22);
+ if (getObject(11)->_click == 255)
+ _vm->renderImage(23); // Remove book
+ _gm->great(2);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L1)) {
+ _gm->closeLocker(this, getObject(4), getObject(0), 17);
+ setSectionVisible(20, false);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L2))
+ _gm->closeLocker(this, getObject(6), getObject(1), 18);
+ else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L3)) {
+ _gm->closeLocker(this, getObject(8), getObject(2), 19);
+ setSectionVisible(21, false);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L4)) {
+ _gm->closeLocker(this, getObject(10), getObject(3), 22);
+ setSectionVisible(23, false);
+ } else if ((verb == ACTION_TAKE) && (obj1._id == SPOOL) && !obj1.hasProperty(CARRIED)) {
+ getObject(8)->_click = 42; // empty shelf
+ return false;
+ } else if ((verb == ACTION_TAKE) && (obj1._id == BOOK2) && !obj1.hasProperty(CARRIED)) {
+ getObject(10)->_click = 47; // empty shelf
+ return false;
+ } else
+ return false;
+
+ return true;
+}
+
+ShipCabinL3::ShipCabinL3(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 21;
+ _id = CABIN_L3;
+ _shown[0] = kShownTrue;
+ _shown[6] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[12] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPoster,kStringPosterDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
+ _objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0);
+ _objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0);
+ _objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0);
+ _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128);
+ _objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0);
+ _objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0);
+ _objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0);
+ _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0);
+ _objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0);
+ _objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0);
+ _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9);
+ _objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[15] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[16] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) {
+ Room *r;
+
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, RECORD, TURNTABLE)) {
+ if (!_gm->_guiEnabled || isSectionVisible(15))
+ _vm->renderMessage(kStringShipCabinL3_1);
+ else {
+ if (!getObject(4)->hasProperty(CARRIED))
+ _vm->renderImage(_gm->invertSection(8));
+ else
+ _gm->_inventory.remove(*getObject(4));
+ _vm->renderImage(15);
+ getObject(4)->_click = 48;
+ }
+ } else if ((verb == ACTION_PRESS) && (obj1._id == TURNTABLE_BUTTON)) {
+ if (!isSectionVisible(15)) {
+ _vm->renderMessage(kStringShipCabinL3_2);
+ } else if (!isSectionVisible(10) && !isSectionVisible(11) && isSectionVisible(12)) {
+ _vm->renderImage(14);
+ setSectionVisible(15, false);
+ for (int i = 3; i; i--) {
+ _vm->playSound(kAudioTurntable);
+ while (_vm->_sound->isPlaying()) {
+ if (isSectionVisible(13)) {
+ _vm->renderImage(14);
+ setSectionVisible(13, false);
+ } else {
+ _vm->renderImage(13);
+ setSectionVisible(14, false);
+ }
+ _gm->wait(3);
+ }
+ }
+
+ _vm->renderImage(15);
+ setSectionVisible(14, false);
+ setSectionVisible(13, false);
+ _vm->renderMessage(kStringShipCabinL3_3);
+ }
+ } else if ((verb == ACTION_TAKE) && (obj1._id == RECORD) && (obj1._click != 15)) {
+ _vm->renderImage(9);
+ setSectionVisible(13, false);
+ setSectionVisible(14, false);
+ setSectionVisible(15, false);
+ obj1._section = 0;
+ _gm->takeObject(obj1);
+ } else if ((verb == ACTION_PULL) && (obj1._id == PLUG)) {
+ _vm->renderImage(10);
+ setSectionVisible(7, false);
+ obj1._click = 21;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PLUG, SOCKET)) {
+ _vm->renderImage(7);
+ setSectionVisible(10, false);
+ getObject(10)->_click = 20;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE2))
+ _vm->renderMessage(kStringShipCabinL3_4); // cutting near plug
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE)) {
+ r = _gm->_rooms[AIRLOCK];
+ if (!isSectionVisible(10) && !r->getObject(5)->hasProperty(WORN)) {
+ _vm->renderImage(25);
+ _gm->shock();
+ }
+ _vm->renderImage(11);
+ _vm->renderImage(26);
+ setSectionVisible(12, false);
+ } else if ((verb == ACTION_TAKE) && ((obj1._id == WIRE) || (obj1._id == WIRE2) || (obj1._id == PLUG))) {
+ if (isSectionVisible(10) && isSectionVisible(11)) {
+ _vm->renderImage(_gm->invertSection(10));
+ _vm->renderImage(_gm->invertSection(11));
+ getObject(8)->_name = kStringWireAndPlug;
+ _gm->takeObject(*getObject(8));
+ getObject(9)->_click = 255;
+ getObject(10)->_click = 255;
+ } else
+ _vm->renderMessage(kStringShipCabinL3_5);
+ } else
+ return false;
+
+ return true;
+}
+
+ShipCabinR1::ShipCabinR1(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0);
+ _objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0);
+ _objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+ShipCabinR2::ShipCabinR2(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R2;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0);
+ _objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0);
+ _objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0);
+ _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 22;
+ _id = CABIN_R3;
+ _shown[0] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[15] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128);
+ _objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0);
+ _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0);
+ _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0);
+ _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K3,COMBINABLE,29,29,0);
+ _objectState[5] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K4,COMBINABLE,30,30,0);
+ _objectState[6] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF1,OPENABLE | CLOSED,14,18,9);
+ _objectState[7] = Object(_id, kStringAlbums,kStringAlbumsDescription,NULLOBJECT,UNNECESSARY,14,14,0);
+ _objectState[8] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF2,OPENABLE | CLOSED,15,19,10);
+ _objectState[9] = Object(_id, kStringRope,kStringRopeDescription,ROPE,TAKE | COMBINABLE,15,15,12);
+ _objectState[10] = Object(_id, kStringShelf,kStringShelfDescription,SHELF3,OPENABLE | CLOSED,16,17,11);
+ _objectState[11] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,20,20,0);
+ _objectState[12] = Object(_id, kStringClothes,kStringClothesDescription,NULLOBJECT,UNNECESSARY,21,21,0);
+ _objectState[13] = Object(_id, kStringUnderwear,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,22,22,0);
+ _objectState[14] = Object(_id, kStringSocks,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,23,23,0);
+ _objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13);
+ _objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14);
+ _objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16);
+ _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR,5);
+ _objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0);
+ _objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0);
+ _objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0);
+ _objectState[22] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0);
+ _objectState[23] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22);
+}
+
+bool ShipCabinR3::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K1, KEYCARD))
+ _gm->openLocker(this, getObject(6), getObject(2), 9);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K2, KEYCARD)) {
+ _gm->openLocker(this, getObject(8), getObject(3), 10);
+ if (getObject(9)->_click == 255)
+ _vm->renderImage(12); // Remove rope
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K3, KEYCARD)) {
+ _gm->openLocker(this, getObject(10), getObject(4), 11);
+ if (getObject(17)->_click == 255)
+ _vm->renderImage(16); // Remove Discman
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K4, KEYCARD)) {
+ _gm->openLocker(this, getObject(15), getObject(5), 13);
+ if (getObject(16)->_click == 255)
+ _vm->renderImage(14); // Remove Book
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF1))
+ _gm->closeLocker(this, getObject(6), getObject(2), 9);
+ else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF2)) {
+ setSectionVisible(12, false);
+ _gm->closeLocker(this, getObject(8), getObject(3), 10);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF3)) {
+ setSectionVisible(16, false);
+ _gm->closeLocker(this, getObject(10), getObject(4), 11);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF4)) {
+ setSectionVisible(14, false);
+ setSectionVisible(14, false);
+ _gm->closeLocker(this, getObject(15), getObject(5), 13);
+ } else if ((verb == ACTION_TAKE) && (obj1._id == DISCMAN) && !_gm->_rooms[0]->getObject(3)->hasProperty(CARRIED)) {
+ getObject(10)->_click = 34; // Locker empty
+ obj1._click = 255;
+ _gm->takeObject(*_gm->_rooms[0]->getObject(3));
+ _vm->renderImage(16);
+ } else if ((verb == ACTION_TAKE) && (obj1._id == ROPE) && obj1.hasProperty(CARRIED)) {
+ getObject(8)->_click = 31; // Shelf empty
+ return false;
+ } else if ((verb == ACTION_TAKE) && (obj1._id == BOOK) && !obj1.hasProperty(CARRIED)) {
+ getObject(15)->_click = 32; // Shelf empty
+ return false;
+ } else
+ return false;
+
+ return true;
+}
+
+void ShipCabinR3::onEntrance() {
+ for (int i = 0; i < 3; ++i)
+ _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(i));
+
+ setRoomSeen(true);
+}
+
+ShipCabinBathroom::ShipCabinBathroom(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 23;
+ _id = BATHROOM;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringBathroom,kStringBathroomDescription,TOILET,NULLTYPE,0,0,0);
+ _objectState[1] = Object(_id, kStringShower,kStringDefaultDescription,SHOWER,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,BATHROOM_EXIT,EXIT,255,255,0,CABIN_R3,2);
+}
+
+ShipAirlock::ShipAirlock(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 34;
+ _id = AIRLOCK;
+ _shown[0] = kShownTrue;
+ _shown[6] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch,kStringHatchDescription1,NULLOBJECT,EXIT | OPENABLE | OPENED | CLOSED,0,0,0,CORRIDOR,10);
+ _objectState[1] = Object(_id, kStringHatch,kStringHatchDescription2,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,HOLD,14);
+ _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,2,2,0);
+ _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,3,3,0);
+ _objectState[4] = Object(_id, kStringHelmet,kStringHelmetDescription,HELMET,TAKE,4,4,7);
+ _objectState[5] = Object(_id, kStringSuit,kStringSuitDescription,SUIT,TAKE,5,5,8);
+ _objectState[6] = Object(_id, kStringLifeSupport,kStringLifeSupportDescription,LIFESUPPORT,TAKE,6,6,9);
+}
+
+bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) {
+ Room *r;
+
+ if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) {
+ if (!getObject(1)->hasProperty(OPENED)) {
+ _vm->renderImage(10);
+ _vm->playSound(kAudioSlideDoor);
+ if (getObject(0)->hasProperty(OPENED)) {
+ getObject(0)->disableProperty(OPENED);
+ _vm->renderImage(1);
+ _gm->wait(2);
+ _vm->renderImage(2);
+ setSectionVisible(1, false);
+ _gm->wait(2);
+ _vm->renderImage(3);
+ setSectionVisible(2, false);
+ } else {
+ getObject(0)->setProperty(OPENED);
+ _vm->renderImage(2);
+ setSectionVisible(3, false);
+ _gm->wait(2);
+ _vm->renderImage(1);
+ setSectionVisible(2, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(1));
+ }
+ _vm->renderImage(_gm->invertSection(10));
+ }
+ } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) {
+ if (!getObject(0)->hasProperty(OPENED)) {
+ _vm->renderImage(11);
+ if (getObject(1)->hasProperty(OPENED)) {
+ _vm->playSound(kAudioSlideDoor);
+ getObject(1)->disableProperty(OPENED);
+ _vm->renderImage(4);
+ _gm->wait(2);
+ _vm->renderImage(5);
+ setSectionVisible(4, false);
+ _gm->wait(2);
+ _vm->renderImage(6);
+ setSectionVisible(5, false);
+ _vm->renderImage(16);
+ setSectionVisible(17, false);
+ _gm->wait(3);
+ _vm->renderImage(15);
+ setSectionVisible(16, false);
+ _gm->wait(3);
+ _vm->renderImage(14);
+ setSectionVisible(15, false);
+ _gm->wait(3);
+ _vm->renderImage(13);
+ setSectionVisible(14, false);
+ _gm->wait(3);
+ _vm->renderImage(12);
+ setSectionVisible(13, false);
+ _gm->wait(3);
+ _vm->renderImage(_gm->invertSection(12));
+ } else {
+ getObject(1)->setProperty(OPENED);
+ _vm->renderImage(12);
+ _gm->wait(3);
+ _vm->renderImage(13);
+ setSectionVisible(12, false);
+ _gm->wait(3);
+ _vm->renderImage(14);
+ setSectionVisible(13, false);
+ _gm->wait(3);
+ _vm->renderImage(15);
+ setSectionVisible(14, false);
+ _gm->wait(3);
+ _vm->renderImage(16);
+ setSectionVisible(15, false);
+ _gm->wait(3);
+ _vm->renderImage(17);
+ setSectionVisible(16, false);
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(5);
+ setSectionVisible(6, false);
+ _gm->wait(2);
+ _vm->renderImage(4);
+ setSectionVisible(5, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(4));
+ r = _gm->_rooms[AIRLOCK];
+ if (!r->getObject(4)->hasProperty(WORN) ||
+ !r->getObject(5)->hasProperty(WORN) ||
+ !r->getObject(6)->hasProperty(WORN)) {
+ _gm->dead(kStringShipAirlock1);
+ return true;
+ }
+ }
+ _vm->renderImage(_gm->invertSection(11));
+ }
+ } else if ((verb == ACTION_LOOK) && (obj1._id == MANOMETER))
+ _vm->renderMessage(getObject(1)->hasProperty(OPENED) ? kStringShipAirlock2 : kStringShipAirlock3);
+ else
+ return false;
+
+ return true;
+}
+
+void ShipAirlock::onEntrance() {
+ if (!hasSeen())
+ _vm->renderMessage(kStringShipAirlock4);
+
+ setRoomSeen(true);
+}
+
+ShipHold::ShipHold(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 24;
+ _id = HOLD;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kNoString,kStringDefaultDescription,HOLD_WIRE,COMBINABLE,255,255,0);
+ _objectState[1] = Object(_id, kStringScrap,kStringScrapDescription1,SCRAP_LK,NULLTYPE,4,4,0);
+ _objectState[2] = Object(_id, kStringTerminalStrip,kStringDefaultDescription,TERMINALSTRIP,COMBINABLE,255,255,0);
+ _objectState[3] = Object(_id, kStringScrap,kStringScrapDescription2,NULLOBJECT,NULLTYPE,5,5,0);
+ _objectState[4] = Object(_id, kStringReactor,kStringReactorDescription,NULLOBJECT,NULLTYPE,6,6,0);
+ _objectState[5] = Object(_id, kStringNozzle,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[6] = Object(_id, kStringPumpkin,kStringPumpkinDescription,NULLOBJECT,NULLTYPE,8,8,0);
+ _objectState[7] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_OUTERHATCH,EXIT | OPENABLE,1,2,2,LANDINGMODULE,6);
+ _objectState[8] = Object(_id, kStringLandingModule,kStringLandingModuleDescription,NULLOBJECT,NULLTYPE,0,0,0);
+ _objectState[9] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,AIRLOCK,22);
+ _objectState[10] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH_TOP,EXIT | OPENABLE | OPENED,3,3,0,GENERATOR,8);
+ _objectState[11] = Object(_id, kStringGenerator,kStringGeneratorDescription,GENERATOR_TOP,EXIT,12,12,0,GENERATOR,8);
+}
+
+bool ShipHold::interact(Action verb, Object &obj1, Object &obj2) {
+ Room *room;
+
+ if ((verb == ACTION_LOOK) && (obj1._id == SCRAP_LK) && (obj1._description != kStringScrapDescription3)) {
+ _vm->renderMessage(obj1._description);
+ obj1._description = kStringScrapDescription3;
+ _gm->takeObject(*getObject(2));
+ } else if (((verb == ACTION_OPEN) || (verb == ACTION_CLOSE)) && (obj1._id == OUTERHATCH_TOP))
+ _vm->renderMessage(kStringShipHold1);
+ else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && (isSectionVisible(4) || isSectionVisible(6)))
+ _vm->renderMessage(kStringCable1);
+ else if (((verb == ACTION_TAKE) && (obj1._id == HOLD_WIRE)) ||
+ ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, LANDINGMOD_HATCH)))
+ _vm->renderMessage(kStringCable2);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, TERMINALSTRIP, HOLD_WIRE)) {
+ getObject(0)->_name = kStringWireAndClip;
+ _gm->_inventory.remove(*getObject(2));
+ _gm->_state._terminalStripConnected = true;
+ _gm->_state._terminalStripWire = true;
+ _vm->renderMessage(kStringOk);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, SPOOL)) {
+ if (!_gm->_state._terminalStripConnected)
+ _vm->renderMessage(kStringCable3);
+ else {
+ _vm->renderImage(5);
+ getObject(0)->_name = kStringWireAndPlug2;
+ getObject(0)->_click = 10;
+ room = _gm->_rooms[CABIN_L2];
+ _gm->_inventory.remove(*getObject(9));
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, GENERATOR_TOP)) {
+ if (isSectionVisible(5)) {
+ room = _gm->_rooms[GENERATOR];
+ room->getObject(0)->_click = 15;
+ room->getObject(1)->_click = 13;
+ room->setSectionVisible(6, true);
+ room->setSectionVisible(8, true);
+ _vm->renderImage(_gm->invertSection(5));
+ _vm->renderImage(6);
+ setSectionVisible(4, false);
+ getObject(0)->_click = 11;
+ } else
+ _vm->renderMessage(kStringCable4);
+ } else
+ return false;
+
+ return true;
+}
+
+void ShipHold::onEntrance() {
+ if (!hasSeen())
+ _vm->renderMessage(kStringShipHold2);
+ setRoomSeen(true);
+ _gm->_rooms[COCKPIT]->setRoomSeen(true);
+}
+
+ShipLandingModule::ShipLandingModule(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 25;
+ _id = LANDINGMODULE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringSocket,kStringDefaultDescription,LANDINGMOD_SOCKET,COMBINABLE,1,1,0);
+ _objectState[1] = Object(_id, kStringButton,kSafetyButtonDescription,LANDINGMOD_BUTTON,PRESS | COMBINABLE,2,2,0);
+ _objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0);
+ _objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0);
+ _objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0);
+ _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10);
+}
+
+bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_PRESS) && (obj1._id == LANDINGMOD_BUTTON))
+ _vm->renderMessage(obj1._description);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PEN, LANDINGMOD_BUTTON)) {
+ if (_gm->_state._landingModuleEnergyDaysLeft) {
+ Room *r = _gm->_rooms[GENERATOR];
+ if (isSectionVisible(7)) {
+ _vm->renderImage(_gm->invertSection(9));
+ _vm->renderImage(_gm->invertSection(2));
+ _vm->renderImage(_gm->invertSection(8));
+ _vm->renderImage(_gm->invertSection(7));
+ _vm->renderImage(_gm->invertSection(10));
+ if (r->isSectionVisible(9))
+ _gm->_state._powerOff = true;
+ _gm->roomBrightness();
+ } else {
+ _vm->renderImage(7);
+ if (r->isSectionVisible(9))
+ _gm->_state._powerOff = false;
+ _gm->roomBrightness();
+ r = _gm->_rooms[SLEEP];
+ r->setSectionVisible(1, false);
+ r->setSectionVisible(2, false);
+ _gm->wait(2);
+ _vm->renderImage(2);
+ _gm->wait(3);
+ _vm->renderImage(8);
+ _gm->wait(2);
+ _vm->renderImage(9);
+ _gm->wait(1);
+ _vm->renderImage(10);
+ }
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, LANDINGMOD_BUTTON))
+ _vm->renderMessage(kStringShipHold3);
+ else if ((verb == ACTION_LOOK) && (obj1._id == LANDINGMOD_MONITOR) && isSectionVisible(7))
+ _vm->renderMessage(kStringShipHold4);
+ else if ((verb == ACTION_USE) && (obj1._id == KEYBOARD))
+ _vm->renderMessage(kStringShipHold5);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, WIRE, LANDINGMOD_SOCKET)) {
+ Room *r = _gm->_rooms[CABIN_L3];
+ _gm->_inventory.remove(*r->getObject(8));
+ getObject(4)->_name = r->getObject(8)->_name;
+ _vm->renderImage(4);
+ if (_gm->_state._cableConnected) {
+ _vm->renderImage(5);
+ getObject(4)->_click = 6;
+ } else {
+ getObject(4)->_click = 5;
+ if (_gm->_state._terminalStripWire)
+ _vm->renderImage(11);
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SPOOL, LANDINGMOD_SOCKET))
+ _vm->renderMessage(kStringShipHold8);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, TERMINALSTRIP)) {
+ _vm->renderImage(11);
+ getObject(4)->_name = kStringWireAndClip;
+ Room *r = _gm->_rooms[HOLD];
+ _gm->_inventory.remove(*r->getObject(2));
+ _gm->_state._terminalStripConnected = true;
+ _gm->_state._terminalStripWire = true;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, SPOOL)) {
+ if (!_gm->_state._terminalStripConnected)
+ _vm->renderMessage(kStringCable3);
+ else {
+ _vm->renderImage(5);
+ getObject(4)->_name = kStringWireAndPlug2;
+ getObject(4)->_click = 6;
+ _gm->_inventory.remove(*_gm->_rooms[CABIN_L2]->getObject(9));
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, LANDINGMOD_HATCH)) {
+ if (getObject(5)->hasProperty(OPENED)) {
+ Room *r = _gm->_rooms[HOLD];
+ if (isSectionVisible(5)) {
+ r->setSectionVisible(5, true);
+ r->getObject(0)->_click = 10;
+ } else
+ r->getObject(0)->_click = 9;
+
+ r->setSectionVisible(4, true);
+ r->getObject(0)->_name = getObject(4)->_name;
+ _vm->renderImage(_gm->invertSection(5));
+ _vm->renderImage(_gm->invertSection(4));
+ setSectionVisible(11, false);
+ _vm->renderImage(6);
+ getObject(4)->_click = 7;
+ } else
+ _vm->renderMessage(kStringShipHold6);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && isSectionVisible(6))
+ _vm->renderMessage(kStringCable1);
+ else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) && (obj1._id == LANDINGMOD_WIRE))
+ _vm->renderMessage(kStringCable2);
+ else
+ return false;
+
+ return true;
+}
+
+ShipGenerator::ShipGenerator(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 18;
+ _id = GENERATOR;
+ _shown[0] = kShownTrue;
+ _shown[5] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0);
+ _objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+ _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128);
+ _objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0);
+ _objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22);
+ _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0);
+ _objectState[6] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,4,4,0);
+ _objectState[7] = Object(_id, kStringTrap,kStringDefaultDescription,TRAP,OPENABLE,5,6,2);
+ _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[9] = Object(_id, kStringVoltmeter,kStringDefaultDescription,VOLTMETER,NULLTYPE,9,9,0,NULLROOM,0);
+ _objectState[10] = Object(_id, kStringClip,kStringDefaultDescription,CLIP,COMBINABLE,8,8,0);
+ _objectState[11] = Object(_id, kStringWire,kStringWireDescription,SHORT_WIRE,COMBINABLE,10,10,0);
+ _objectState[12] = Object(_id, kStringLadder,kStringDefaultDescription,LADDER,EXIT,0,0,0,HOLD,1);
+}
+
+bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_OPEN) && (obj1._id == OUTERHATCH)) {
+ if (obj1.hasProperty(OPENED))
+ return false;
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(1);
+ if (isSectionVisible(7))
+ _vm->renderImage(10);
+ if (isSectionVisible(13))
+ _vm->renderImage(13);
+ _gm->_rooms[HOLD]->setSectionVisible(3, true);
+ obj1.setProperty(OPENED);
+ obj1._click = 2;
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == OUTERHATCH)) {
+ if (!obj1.hasProperty(OPENED))
+ return false;
+ if (isSectionVisible(11) || isSectionVisible(12))
+ _vm->renderMessage(kStringShipHold7);
+ else {
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(_gm->invertSection(1));
+ setSectionVisible(10, false);
+ if (isSectionVisible(13))
+ _vm->renderImage(13);
+ _gm->_rooms[HOLD]->setSectionVisible(3, false);
+ obj1.disableProperty(OPENED);
+ obj1._click = 1;
+ _vm->playSound(kAudioDoorClose);
+ }
+ } else if ((verb == ACTION_WALK) && (obj1._id == OUTERHATCH) &&
+ isSectionVisible(7)) {
+ if (!obj1.hasProperty(OPENED))
+ _vm->renderMessage(kStringShipHold9);
+ else if (!isSectionVisible(11))
+ _vm->renderMessage(kStringShipHold10);
+ else {
+ obj1._exitRoom = ROCKS;
+ return false;
+ }
+ } else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_WIRE))
+ _vm->renderMessage(kStringCable2);
+ else if ((verb == ACTION_PULL) && (obj1._id == SHORT_WIRE) &&
+ (obj1._click != 11)) {
+ _vm->renderImage(3);
+ _vm->renderImage(4);
+ obj1._click = 11;
+ _gm->turnOff();
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SHORT_WIRE, CLIP) &&
+ (getObject(11)->_click == 11) && !isSectionVisible(9)) {
+ _vm->renderImage(2);
+ setSectionVisible(3, false);
+ setSectionVisible(4, false);
+ getObject(11)->_click = 10;
+ if (_gm->_state._shipEnergyDaysLeft)
+ _gm->turnOn();
+ else
+ _vm->renderImage(4);
+ } else if ((verb == ACTION_OPEN) && (obj1._id == TRAP)) {
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(2);
+ if (getObject(11)->_click == 11)
+ _vm->renderImage(3);
+ if (_gm->_state._powerOff)
+ _vm->renderImage(4);
+ obj1.setProperty(OPENED);
+ obj1._click = 6;
+
+ obj1._click2 = 5;
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == TRAP)) {
+ if (isSectionVisible(9))
+ _vm->renderMessage(kStringCable1);
+ else {
+ setSectionVisible(3, false);
+ return false;
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, GENERATOR_WIRE, CLIP) &&
+ isSectionVisible(3) && (getObject(0)->_click != 16)) {
+ _vm->renderImage(_gm->invertSection(8));
+ _vm->renderImage(2);
+ setSectionVisible(4, false);
+ _vm->renderImage(3);
+ _vm->renderImage(9);
+ getObject(0)->_click = 16;
+ Room *r = _gm->_rooms[LANDINGMODULE];
+ if (_gm->_state._landingModuleEnergyDaysLeft && r->isSectionVisible(7))
+ _gm->turnOn();
+ else
+ _vm->renderImage(4);
+ _gm->_rooms[HOLD]->setSectionVisible(7, true);
+ _gm->great(3);
+ } else if ((verb == ACTION_PULL) && (obj1._id == GENERATOR_WIRE) && (obj1._click == 16)) {
+ _vm->renderImage(_gm->invertSection(9));
+ _vm->renderImage(2);
+ _vm->renderImage(3);
+ _vm->renderImage(4);
+ _vm->renderImage(8);
+ obj1._click = 15;
+ _gm->turnOff();
+ _gm->_rooms[HOLD]->setSectionVisible(7, false);
+ } else if ((verb == ACTION_USE) &&
+ (Object::combine(obj1, obj2, WIRE, CLIP) ||
+ Object::combine(obj1, obj2, SPOOL, CLIP)) &&
+ isSectionVisible(3)) {
+ _vm->renderMessage(kStringShipHold11);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == VOLTMETER)) {
+ if (_gm->_state._powerOff)
+ _vm->renderMessage(kStringShipHold12);
+ else
+ _vm->renderMessage(kStringShipHold13);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LADDER, ROPE)) {
+ _vm->renderImage(13);
+ Room *r = _gm->_rooms[CABIN_R3];
+ _gm->_inventory.remove(*r->getObject(9));
+ getObject(3)->_click = 18;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_ROPE)) {
+ if (!isSectionVisible(1))
+ _vm->renderMessage(kStringShipHold14);
+ else {
+ _vm->renderImage(_gm->invertSection(13));
+ _vm->renderImage(1);
+ if (isSectionVisible(7)) {
+ _vm->renderImage(10);
+ _vm->renderImage(11);
+ } else
+ _vm->renderImage(12);
+
+ Room *r = _gm->_rooms[OUTSIDE];
+ r->setSectionVisible(1, true);
+ r->getObject(1)->_click = 1;
+ getObject(3)->_click = 17;
+ }
+ } else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_ROPE))
+ _vm->renderMessage(kStringShipHold15);
+ else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_WIRE) && isSectionVisible(1))
+ _vm->renderMessage(kStringShipHold16);
+ else
+ return false;
+
+ return true;
+}
+
+ShipOuterSpace::ShipOuterSpace(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 4;
+ _id = OUTSIDE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,GENERATOR,3);
+ _objectState[1] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+}
+
+
+// Arsano
+ArsanoRocks::ArsanoRocks(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 12;
+ _id = OUTSIDE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY | EXIT,0,0,0,GENERATOR,12);
+ _objectState[1] = Object(_id, kStringStone,kStringDefaultDescription,STONE,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringStone,kStringDefaultDescription,NULLOBJECT,NULLTYPE,2,2,0);
+ _objectState[3] = Object(_id, kStringCaveOpening,kStringCaveOpeningDescription,NULLOBJECT,NULLTYPE,255,255,0,CAVE,1);
+}
+
+void ArsanoRocks::onEntrance() {
+ _gm->great(8);
+}
+
+bool ArsanoRocks::interact(Action verb, Object &obj1, Object &obj2) {
+ if (((verb == ACTION_PULL) || (verb == ACTION_PRESS)) &&
+ (obj1._id == STONE) && !isSectionVisible(3)) {
+ _vm->renderImage(1);
+ _gm->wait(2);
+ _vm->renderImage(2);
+ _gm->wait(2);
+ _vm->renderImage(3);
+ _vm->playSound(kAudioRocks);
+ obj1._click = 3;
+ getObject(3)->_click = 4;
+ getObject(3)->setProperty(EXIT);
+ return true;
+ }
+ return false;
+}
+
+ArsanoCave::ArsanoCave(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 12;
+ _id = CAVE;
+
+ _objectState[0] = Object(_id, kStringExit,kStringExitDescription,NULLOBJECT,EXIT,255,255,0,ROCKS,22);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,2);
+}
+
+ArsanoMeetup::ArsanoMeetup(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 37;
+ _id = MEETUP;
+ _shown[0] = kShownTrue;
+ _sign = 0;
+ _beacon = 0;
+
+ _objectState[0] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
+ _objectState[1] = Object(_id, kStringSign,kStringSignDescription,MEETUP_SIGN,NULLTYPE,0,0,0);
+ _objectState[2] = Object(_id, kStringEntrance,kStringDefaultDescription,DOOR,EXIT,1,1,0,ENTRANCE,7);
+ _objectState[3] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,2,2,0);
+ _objectState[4] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIPS,COMBINABLE,3,3,0);
+ _objectState[5] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIP,COMBINABLE,4,4,0);
+}
+
+void ArsanoMeetup::onEntrance() {
+ if (isSectionVisible(7)) {
+ _gm->wait(3);
+ _vm->renderImage(6);
+ setSectionVisible(7, false);
+ _gm->wait(3);
+ _vm->renderImage(_gm->invertSection(6));
+ }
+ if (!(_gm->_state._greatFlag & 0x8000)) {
+ _vm->playSound(kAudioFoundLocation);
+ _gm->_state._greatFlag |= 0x8000;
+ }
+}
+
+void ArsanoMeetup::animation() {
+ _vm->renderImage(_gm->invertSection(1) + _beacon);
+ _beacon = (_beacon + 1) % 5;
+ _vm->renderImage(_beacon + 1);
+ _vm->renderImage(_beacon + 8);
+ if (isSectionVisible(_sign + 13))
+ _vm->renderImage(_gm->invertSection(13) + _sign);
+ else
+ _vm->renderImage(13 + _sign);
+
+ _sign = (_sign + 1) % 14;
+ _gm->setAnimationTimer(3);
+}
+
+bool ArsanoMeetup::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_WALK) &&
+ ((obj1._id == SPACESHIPS) ||
+ ((obj1._id == SPACESHIP) && !obj1.hasProperty(OPENED)))) {
+ _vm->renderMessage(kStringArsanoMeetup1);
+ } else if ((verb == ACTION_WALK) && (obj1._id == SPACESHIP))
+ _gm->changeRoom(GLIDER);
+ else if ((verb == ACTION_WALK) && (obj1._id == STAR))
+ _vm->renderMessage(kStringArsanoMeetup2);
+ else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) {
+ _vm->setCurrentImage(26);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->animationOff();
+ _gm->getInput();
+ _gm->animationOn();
+ g_system->fillScreen(kColorBlack);
+ _vm->renderRoom(*this);
+ _vm->paletteBrightness();
+ } else if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
+ _vm->renderImage(6);
+ _gm->wait(3);
+ _vm->renderImage(7);
+ setSectionVisible(6, false);
+ _gm->wait(3);
+
+ return false;
+ } else if ((verb == ACTION_LOOK) && (obj1._id == MEETUP_SIGN) && _gm->_state._language) {
+ if (_gm->_state._language == 2)
+ _vm->renderMessage(kStringArsanoMeetup3);
+
+ obj1._description = kStringSignDescription2;
+ if (_gm->_state._language == 1)
+ return false;
+
+ _gm->_state._language = 1;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP)) {
+ getObject(5)->setProperty(OPENED);
+ _gm->changeRoom(GLIDER);
+ } else
+ return false;
+
+ return true;
+}
+
+ArsanoEntrance::ArsanoEntrance(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 10;
+ _id = ENTRANCE;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5);
+ _objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0);
+ _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128);
+ _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128);
+ _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128);
+ _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128);
+ _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128);
+ _objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0);
+ _objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0);
+ _objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0);
+ _objectState[11] = Object(_id, kStringToilet,kStringToiletDescription,ARSANO_BATHROOM,NULLTYPE,255,255,0);
+ _objectState[12] = Object(_id, kStringButton,kStringDefaultDescription,BATHROOM_BUTTON,PRESS,3,3,0);
+ _objectState[13] = Object(_id, kStringSign,kStringSignDescription,BATHROOM_SIGN,NULLTYPE,4,4,0);
+ _objectState[14] = Object(_id, kStringStaircase,kStringDefaultDescription,STAIRCASE,EXIT,8,8,0,REST,3);
+ _objectState[15] = Object(_id, kStringExit,kStringDefaultDescription,MEETUP_EXIT,EXIT,255,255,0,MEETUP,22);
+ _objectState[16] = Object(_id, kStringCoins,kStringCoinsDescription,COINS,TAKE|COMBINABLE,255,255,0);
+ _objectState[17] = Object(_id, kStringTabletPackage,kStringTabletPackageDescription,PILL_HULL,TAKE,255,255,0);
+
+ _dialog1[0] = kStringArsanoDialog7;
+ _dialog1[1] = kStringArsanoDialog1;
+ _dialog1[2] = kStringArsanoDialog8;
+ _dialog1[3] = kStringArsanoDialog9;
+ _dialog1[4] = kStringDialogSeparator;
+
+ _dialog2[0] = kStringArsanoDialog1;
+ _dialog2[1] = kStringArsanoDialog2;
+ _dialog2[2] = kStringArsanoDialog3;
+ _dialog2[3] = kStringArsanoDialog4;
+ _dialog2[4] = kStringDialogSeparator;
+
+ _dialog3[0] = kStringArsanoDialog5;
+ _dialog3[1] = kStringArsanoDialog6;
+
+ _eyewitness = 5;
+}
+
+void ArsanoEntrance::animation() {
+ if (!_vm->_screen->isMessageShown() && isSectionVisible(kMaxSection - 5)) {
+ _gm->animationOff(); // to avoid recursive call
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(8);
+ setSectionVisible(9, false);
+ _gm->wait(2);
+ _vm->renderImage(7);
+ setSectionVisible(8, false);
+ _gm->wait(2);
+ _vm->renderImage(6);
+ setSectionVisible(7, false);
+ _gm->wait(2);
+ _vm->renderImage(5);
+ setSectionVisible(6, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(5));
+ getObject(11)->_click = 255;
+ setSectionVisible(kMaxSection - 5, false);
+ _gm->animationOn();
+ }
+ if (isSectionVisible(2))
+ _vm->renderImage(_gm->invertSection(2));
+ else if (_eyewitness)
+ --_eyewitness;
+ else {
+ _eyewitness = 20;
+ _vm->renderImage(2);
+ }
+
+ _gm->setAnimationTimer(4);
+}
+
+bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) {
+ static byte row1[6] = {1, 1, 1, 1, 1, 0};
+ static byte row2[6] = {1, 1, 1, 1, 1, 0};
+ static byte row3[6] = {1, 1, 0, 0, 0, 0};
+
+ if ((verb == ACTION_TALK) && (obj1._id == PORTER)) {
+ if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN))
+ _vm->renderMessage(kStringArsanoEntrance1);
+ else {
+ if (_gm->_state._language) {
+ int e;
+ do {
+ if (_gm->_state._shoes == 1) {
+ _dialog2[2] = kStringArsanoEntrance2;
+ addSentence(2, 2);
+ } else if (_gm->_state._shoes > 1)
+ removeSentence(2, 2);
+
+ switch (e = _gm->dialog(5, row2, _dialog2, 2)) {
+ case 0:
+ _gm->reply(kStringArsanoEntrance3, 1, _gm->invertSection(1));
+ _gm->reply(kStringArsanoEntrance4, 1, _gm->invertSection(1));
+ _gm->reply(kStringArsanoEntrance5, 1, _gm->invertSection(1));
+ removeSentence(1, 1);
+ break;
+ case 1:
+ _gm->reply(kStringArsanoEntrance6, 1, _gm->invertSection(1));
+ addSentence(1, 2);
+ break;
+ case 2:
+ if (_gm->_state._shoes == 1) {
+ _gm->reply(kStringArsanoEntrance7, 1, _gm->invertSection(1));
+ _gm->_state._shoes = 2;
+ } else {
+ _gm->reply(kStringArsanoEntrance8, 1, _gm->invertSection(1));
+ _gm->_state._shoes = 1;
+ }
+ break;
+ case 3:
+ _gm->reply(kStringArsanoEntrance9, 1, _gm->invertSection(1));
+ }
+ } while (e != 4);
+ } else if (_gm->dialog(5, row2, _dialog2, 0) != 4)
+ _gm->reply(kStringArsanoEntrance10, 1, _gm->invertSection(1));
+ }
+ } else if ((verb == ACTION_WALK) && (obj1._id == STAIRCASE) && (_gm->_state._shoes != 3)) {
+ _vm->renderImage(3);
+ _gm->wait(2);
+ _vm->renderImage(4);
+ setSectionVisible(3, false);
+ if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN))
+ _gm->reply(kStringDialogSeparator, 1, _gm->invertSection(1));
+ else if (_gm->_state._language)
+ _gm->reply(kStringArsanoEntrance11, 1, _gm->invertSection(1));
+ else
+ _gm->reply(kStringArsanoEntrance12, 1, _gm->invertSection(1));
+ _vm->renderImage(3);
+ setSectionVisible(4, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(3));
+ if (!_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) {
+ if (_gm->_state._language) {
+ if (_gm->_state._shoes)
+ _gm->reply(kStringArsanoEntrance13, 1, _gm->invertSection(1));
+ else
+ _gm->reply(kStringArsanoEntrance14, 1, _gm->invertSection(1));
+ int e = 0;
+ while ((e < 3) && (!allSentencesRemoved(4, 1))) {
+ switch (e = _gm->dialog(5, row1, _dialog1, 1)) {
+ case 0:
+ _gm->reply(kStringArsanoEntrance15, 1, 1 + 128);
+ break;
+ case 1:
+ _gm->reply(kStringArsanoEntrance3, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance4, 1, 1 + 128);
+ _gm->reply(kStringArsanoEntrance5, 1, 1 + 128);
+ removeSentence(0, 2);
+ break;
+ case 2:
+ _gm->reply(kStringArsanoEntrance7, 1, 1 + 128);
+ _gm->_state._shoes = 2;
+ break;
+ case 3:
+ _vm->renderImage(3);
+ _gm->wait(2);
+ _vm->renderImage(4);
+ setSectionVisible(3, false);
+ _gm->reply(kStringArsanoEntrance16, 1, 1 + 128);
+ _vm->renderImage(3);
+ setSectionVisible(4, false);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(3));
+ break;
+ }
+ removeSentence(0, 1);
+ }
+ } else {
+ _gm->dialog(2, row3, _dialog3, 0);
+ _gm->reply(kStringArsanoEntrance10, 1, 1 + 128);
+ }
+ }
+ } else if ((verb == ACTION_PRESS) && (obj1._id == BATHROOM_BUTTON)) {
+ _vm->playSound(kAudioSlideDoor);
+ _vm->renderImage(5);
+ _gm->wait(2);
+ _vm->renderImage(6);
+ setSectionVisible(5, false);
+ _gm->wait(2);
+ _vm->renderImage(7);
+ setSectionVisible(6, false);
+ _gm->wait(2);
+ _vm->renderImage(8);
+ setSectionVisible(7, false);
+ _gm->wait(2);
+ _vm->renderImage(9);
+ setSectionVisible(8, false);
+ getObject(11)->_click = 9;
+ } else if ((verb == ACTION_WALK) && (obj1._id == ARSANO_BATHROOM)) {
+ if (_gm->_state._coins) {
+ if (_gm->_state._shoes == 2) {
+ _vm->renderMessage(kStringArsanoEntrance17);
+ _gm->_state._shoes = 3;
+ removeSentence(2, 2);
+ removeSentence(3, 2);
+ } else if (_gm->_state._shoes == 3) {
+ _vm->renderMessage(kStringArsanoEntrance18);
+ _gm->_state._shoes = 2;
+ } else
+ _vm->renderMessage(kStringArsanoEntrance19);
+ } else {
+ if (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN))
+ _vm->renderMessage(kStringArsanoEntrance20);
+ else {
+ _vm->renderMessage(kStringArsanoEntrance21);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->renderMessage(kStringArsanoEntrance22);
+ _gm->takeObject(*getObject(16));
+ _gm->_state._coins = 5;
+ }
+ }
+ // This shown object is an abuse in the original engine as it's not a real shown variable
+ // It's an internal (boolean) status
+ _shown[kMaxSection - 5] = kShownTrue;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COINS, CAR_SLOT)) {
+ if ((_gm->_state._coins < 5) && (getObject(7 - _gm->_state._coins)->_click == 7))
+ _vm->renderMessage(kStringArsanoEntrance23);
+ else {
+ _vm->renderImage(15 - _gm->_state._coins);
+ getObject(8 - _gm->_state._coins)->_click = 7;
+ --_gm->_state._coins;
+ if (_gm->_state._coins == 1)
+ getObject(16)->_name = kStringCoin;
+
+ if (_gm->_state._coins == 0) {
+ _gm->_inventory.remove(*getObject(16));
+ _gm->_state._coins = 255;
+ }
+ }
+ } else if ((verb == ACTION_LOOK) && (obj1._id == KITCHEN_SIGN) && _gm->_state._language) {
+ if (_gm->_state._language == 2)
+ _vm->renderMessage(kStringArsanoEntrance24);
+ obj1._description = kStringDoorDescription5;
+ if (_gm->_state._language == 1)
+ return false;
+ _gm->_state._language = 1;
+ } else if ((verb == ACTION_LOOK) && (obj1._id == BATHROOM_SIGN) && _gm->_state._language) {
+ if (_gm->_state._language == 2)
+ _vm->renderMessage(kStringArsanoEntrance25);
+ obj1._description = kStringDoorDescription6;
+ if (_gm->_state._language == 1)
+ return false;
+ _gm->_state._language = 1;
+ } else if ((verb == ACTION_WALK) && (obj1._id == MEETUP_EXIT)) {
+ if (!((_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) &&
+ (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) &&
+ (_gm->_rooms[AIRLOCK]->getObject(6)->hasProperty(WORN)))) {
+ _vm->renderMessage(kStringArsanoEntrance26);
+ _gm->_rooms[AIRLOCK]->getObject(4)->setProperty(WORN);
+ _gm->_rooms[AIRLOCK]->getObject(5)->setProperty(WORN);
+ _gm->_rooms[AIRLOCK]->getObject(6)->setProperty(WORN);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ }
+ return false;
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, PORTER))
+ _vm->renderMessage(kStringArsanoEntrance27);
+ else
+ return false;
+
+ return true;
+}
+
+ArsanoRemaining::ArsanoRemaining(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 28;
+ _id = REST;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringStaircase,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,ENTRANCE,17);
+ _objectState[1] = Object(_id, kStringChair,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,ROGER,2);
+ _objectState[2] = Object(_id, kStringShoes,kStringShoesDescription,NULLOBJECT,NULLTYPE,2,2,0);
+
+ _chewing = kShownTrue;
+ _i = 0;
+}
+
+void ArsanoRemaining::animation() {
+ switch (_i) {
+ case 0:
+ _vm->renderImage(1);
+ _vm->renderImage(_gm->invertSection(4));
+ break;
+ case 1:
+ _vm->renderImage(_gm->invertSection(1));
+ _vm->renderImage(4);
+ break;
+ case 2:
+ _vm->renderImage(2);
+ _vm->renderImage(_gm->invertSection(4));
+ break;
+
+ case 3:
+ _vm->renderImage(7); // Dragon
+ _vm->renderImage(_gm->invertSection(2));
+ _vm->renderImage(4);
+ break;
+ case 4:
+ _vm->renderImage(8);
+ setSectionVisible(7, false);
+ _vm->renderImage(2);
+ _vm->renderImage(_gm->invertSection(4));
+ break;
+ case 5:
+ _vm->renderImage(_gm->invertSection(8));
+ _vm->renderImage(_gm->invertSection(2));
+ break;
+ case 6:
+ _vm->renderImage(3);
+ _vm->renderImage(2);
+ break;
+ case 7:
+ _vm->renderImage(_gm->invertSection(3));
+ _vm->renderImage(_gm->invertSection(2));
+ break;
+ case 8:
+ _vm->renderImage(3);
+ break;
+ case 9:
+ _vm->renderImage(14); // Card Player 1
+ _vm->renderImage(4);
+ _vm->renderImage(_gm->invertSection(3));
+ break;
+ case 10:
+ _vm->renderImage(15);
+ _vm->renderImage(14);
+ _vm->renderImage(_gm->invertSection(4));
+ _vm->renderImage(3);
+ break;
+ case 11:
+ _vm->renderImage(16);
+ setSectionVisible(15, false);
+ _vm->renderImage(4);
+ _vm->renderImage(_gm->invertSection(3));
+ break;
+ case 12:
+ _vm->renderImage(17);
+ setSectionVisible(16, false);
+ _vm->renderImage(_gm->invertSection(4));
+ _vm->renderImage(3);
+ break;
+ case 13:
+ _vm->renderImage(_gm->invertSection(17));
+ _vm->renderImage(4);
+ _vm->renderImage(_gm->invertSection(3));
+ break;
+ case 14:
+ _vm->renderImage(_gm->invertSection(4));
+ break;
+ case 15:
+ _vm->renderImage(6);
+ break;
+ case 16:
+ _vm->renderImage(18); // Card Player 2
+ _vm->renderImage(5);
+ break;
+ case 17:
+ _vm->renderImage(19);
+ setSectionVisible(18, false);
+ _vm->renderImage(_gm->invertSection(5));
+ break;
+ case 18:
+ _vm->renderImage(20);
+ setSectionVisible(19, false);
+ _vm->renderImage(5);
+ break;
+ case 19:
+ _vm->renderImage(21);
+ setSectionVisible(20, false);
+ _vm->renderImage(_gm->invertSection(5));
+ break;
+ case 20:
+ _vm->renderImage(_gm->invertSection(21));
+ _vm->renderImage(5);
+ break;
+ case 21:
+ _vm->renderImage(_gm->invertSection(5));
+ break;
+ case 22:
+ _vm->renderImage(5);
+ break;
+ case 23:
+ _vm->renderImage(10);
+ _chewing = false;
+ _vm->renderImage(_gm->invertSection(5));
+ break;
+ case 24:
+ _vm->renderImage(11);
+ setSectionVisible(10, false);
+ break;
+ case 25:
+ _vm->renderImage(12);
+ setSectionVisible(11, false);
+ break;
+ case 26:
+ _vm->renderImage(13);
+ setSectionVisible(12, false);
+ break;
+ case 27:
+ _vm->renderImage(12);
+ setSectionVisible(13, false);
+ break;
+ case 28:
+ _vm->renderImage(11);
+ setSectionVisible(12, false);
+ break;
+ case 29:
+ _vm->renderImage(10);
+ setSectionVisible(11, false);
+ break;
+ case 30:
+ _vm->renderImage(_gm->invertSection(10));
+ _chewing = true;
+ break;
+ case 31:
+ _vm->renderImage(22); // Card Player 3
+ break;
+ case 32:
+ _vm->renderImage(_gm->invertSection(22));
+ break;
+ case 33:
+ _vm->renderImage(_gm->invertSection(6));
+ break;
+ case 34:
+ _vm->renderImage(4);
+ }
+
+ _i = (_i + 1) % 35;
+ if (_chewing) {
+ if (isSectionVisible(9))
+ _vm->renderImage(_gm->invertSection(9));
+ else
+ _vm->renderImage(9);
+ }
+ _gm->setAnimationTimer(3);
+}
+
+ArsanoRoger::ArsanoRoger(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 29;
+ _id = ROGER;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,REST,19);
+ _objectState[1] = Object(_id, kStringFrogFace,kStringDefaultDescription,ROGER_W,TALK,0,0,0);
+ _objectState[2] = Object(_id, kStringScrible,kStringScribleDescription,NULLOBJECT,NULLTYPE,3,3,0);
+ _objectState[3] = Object(_id, kStringWallet,kStringDefaultDescription,WALLET,TAKE,1,1,4);
+ _objectState[4] = Object(_id, kStringMenu,kStringMenuDescription,NULLOBJECT,UNNECESSARY,2,2,0);
+ _objectState[5] = Object(_id, kStringCup,kStringCupDescription,CUP,UNNECESSARY,4,4,0);
+ _objectState[6] = Object(_id, kStringChessGame,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0);
+ _objectState[7] = Object(_id, kStringBill,kStringBillDescription,NULLOBJECT,TAKE|COMBINABLE,255,255,0);
+ _objectState[8] = Object(_id, kStringKeycard3,kStringDefaultDescription,KEYCARD_R,TAKE|COMBINABLE,255,255,0);
+
+ _dialog1[0] = kStringDialogArsanoRoger1;
+ _dialog1[1] = kStringDialogArsanoRoger2;
+ _dialog1[2] = kStringDialogArsanoRoger3;
+ _dialog1[3] = kStringDialogSeparator;
+
+ _eyewitness = 5;
+ _hands = 0;
+}
+
+void ArsanoRoger::onEntrance() {
+ if (!sentenceRemoved(0, 2)) {
+ _gm->say(kStringArsanoRoger1);
+ _gm->reply(kStringArsanoRoger2, 2, 2 + 128);
+ removeSentence(0, 2);
+ }
+}
+
+void ArsanoRoger::animation() {
+ if (isSectionVisible(1))
+ _vm->renderImage(_gm->invertSection(1));
+ else if (isSectionVisible(10)) {
+ _vm->renderImage(12);
+ setSectionVisible(10, false);
+ setSectionVisible(12, false);
+ } else if (_eyewitness) {
+ --_eyewitness;
+ } else {
+ _eyewitness = 20;
+ if (isSectionVisible(3))
+ _vm->renderImage(10);
+ else
+ _vm->renderImage(1);
+ }
+
+ if (isSectionVisible(3)) {
+ setSectionVisible(5 + _hands, false);
+ _hands = (_hands + 1) % 5;
+ _vm->renderImage(5 + _hands);
+ }
+ _gm->setAnimationTimer(4);
+}
+
+bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) {
+ static byte row1[6] = {1, 1, 1, 1, 0, 0};
+
+ if ((verb == ACTION_TAKE) && (obj1._id == WALLET)) {
+ if (isSectionVisible(3)) {
+ _gm->great(0);
+ return false;
+ }
+ _gm->reply(kStringArsanoRoger3, 2, 2 + 128);
+ } else if ((verb == ACTION_USE) && (obj1._id == CUP))
+ _vm->renderMessage(kStringArsanoRoger4);
+ else if ((verb == ACTION_TALK) && (obj1._id == ROGER_W)) {
+ if (isSectionVisible(3))
+ _vm->renderMessage(kStringArsanoRoger5);
+ else {
+ switch (_gm->dialog(4, row1, _dialog1, 1)) {
+ case 0:
+ _gm->reply(kStringArsanoRoger6, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger7, 2, 2 + 128);
+ break;
+ case 1:
+ _gm->reply(kStringArsanoRoger8, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger9, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger10);
+ break;
+ case 2:
+ _gm->reply(kStringArsanoRoger11, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger12);
+ _gm->reply(kStringArsanoRoger13, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger14);
+ _gm->reply(kStringArsanoRoger15, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger16, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger17);
+ _gm->say(kStringArsanoRoger18);
+ _gm->reply(kStringArsanoRoger19, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger20);
+ _gm->say(kStringArsanoRoger21);
+ _gm->reply(kStringArsanoRoger22, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger23);
+ _gm->reply(kStringArsanoRoger24, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger25, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger26);
+ _gm->reply(kStringArsanoRoger27, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger28, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger29);
+ _gm->reply(kStringArsanoRoger30, 2, 2 + 128);
+ _gm->reply(kStringArsanoRoger31, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger32);
+ _gm->reply(kStringArsanoRoger33, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger34);
+ _gm->reply(kStringArsanoRoger35, 2, 2 + 128);
+ }
+ }
+ } else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, CHESS, ROGER_W)) ||
+ ((verb == ACTION_GIVE) && (obj1._id == CHESS) && (obj2._id == ROGER_W))) {
+ _vm->renderImage(11);
+ _gm->great(0);
+ _gm->say(kStringArsanoRoger36);
+ _gm->reply(kStringArsanoRoger37, 2, 2 + 128);
+ _gm->say(kStringArsanoRoger38);
+ _vm->paletteFadeOut();
+ _gm->_inventory.remove(*_gm->_rooms[CABIN_R3]->getObject(0)); // Chess board
+ g_system->fillScreen(kColorBlack);
+ _vm->_screen->setGuiBrightness(255);
+ _vm->paletteBrightness();
+ _vm->renderMessage(kStringArsanoRoger39);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->_screen->setGuiBrightness(0);
+ _vm->paletteBrightness();
+ _gm->_time += ticksToMsec(125000); // 2 hours
+ _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time);
+ _gm->_state._eventTime = _gm->_time + ticksToMsec(4000);
+ _gm->_state._eventCallback = kSupernovaFn;
+ setSectionVisible(11, false);
+ setSectionVisible(1, false);
+ _vm->renderRoom(*this);
+ _vm->renderImage(3);
+ getObject(3)->_click = 5;
+ getObject(5)->_click = 6;
+ getObject(6)->_click = 7;
+ _vm->paletteFadeIn();
+ _vm->renderMessage(kStringArsanoRoger40);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ } else
+ return false;
+
+ return true;
+}
+
+ArsanoGlider::ArsanoGlider(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 19;
+ _id = GLIDER;
+ _shown[0] = kShownTrue;
+ _sinus = 0;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,15);
+ _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON1,PRESS,0,0,0);
+ _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON2,PRESS,1,1,0);
+ _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON3,PRESS,2,2,0);
+ _objectState[4] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON4,PRESS,3,3,0);
+ _objectState[5] = Object(_id, kStringKeycard,kStringDefaultDescription,GLIDER_KEYCARD,TAKE|COMBINABLE,255,255,0);
+ _objectState[6] = Object(_id, kStringSlot,kStringDefaultDescription,GLIDER_SLOT,COMBINABLE,4,4,0);
+ _objectState[7] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE,5,6,6);
+ _objectState[8] = Object(_id, kStringKeyboard,kStringDefaultDescription,GLIDER_BUTTONS,NULLTYPE,7,7,0);
+ _objectState[9] = Object(_id, kStringAnnouncement,kStringAnnouncementDescription,GLIDER_DISPLAY,NULLTYPE,8,8,0);
+ _objectState[10] = Object(_id, kStringInstruments,kStringAnnouncementDescription,GLIDER_INSTRUMENTS,NULLTYPE,9,9,0);
+}
+
+void ArsanoGlider::animation() {
+ if (isSectionVisible(8)) {
+ setSectionVisible(24 + _sinus, false);
+ _sinus = (_sinus + 1) % 14;
+ _vm->renderImage(24 + _sinus);
+ } else if (isSectionVisible(24 + _sinus))
+ _vm->renderImage(_gm->invertSection(24 + _sinus));
+
+ _gm->setAnimationTimer(2);
+}
+
+bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) {
+ static char l, r;
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, GLIDER_SLOT)) {
+ _vm->renderImage(5);
+ _gm->wait(7);
+ _vm->renderImage(8);
+ getObject(5)->_click = 10;
+ _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
+ } else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) &&
+ (obj1._id == GLIDER_KEYCARD)) {
+ _vm->renderImage(_gm->invertSection(5));
+ _vm->renderImage(_gm->invertSection(8));
+ getObject(5)->_click = 255;
+ _gm->takeObject(*_gm->_rooms[ROGER]->getObject(8));
+ for (int i = 9; i <= 22; i++)
+ _vm->renderImage(_gm->invertSection(i));
+ l = r = 0;
+ } else if ((verb == ACTION_PRESS) &&
+ (obj1._id >= GLIDER_BUTTON1) && (obj1._id <= GLIDER_BUTTON4)) {
+ int i = obj1._id - GLIDER_BUTTON1 + 1;
+ _vm->renderImage(i);
+ if (isSectionVisible(8)) {
+ l = 0;
+ r = 0;
+ for (int j = 1; j < 8; j++) {
+ if (isSectionVisible(j + 8))
+ l = j;
+ if (isSectionVisible(j + 15))
+ r = j;
+ }
+ switch (i) {
+ case 1:
+ if (l < 7) {
+ l++;
+ _vm->renderImage(l + 8);
+ }
+ break;
+ case 3:
+ if (r < 7) {
+ r++;
+ _vm->renderImage(r + 15);
+ }
+ break;
+ case 2:
+ if (l) {
+ _vm->renderImage(_gm->invertSection(l + 8));
+ l--;
+ }
+ break;
+ case 4:
+ if (r) {
+ _vm->renderImage(_gm->invertSection(r + 15));
+ r--;
+ }
+ }
+ }
+ _gm->wait(4);
+ _vm->renderImage(_gm->invertSection(i));
+ } else if ((verb == ACTION_USE) && (obj1._id == GLIDER_BUTTONS))
+ _vm->renderMessage(kStringArsanoGlider1);
+ else
+ return false;
+
+ return true;
+}
+
+ArsanoMeetup2::ArsanoMeetup2(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 38;
+ _id = MEETUP2;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringRoger, kStringDefaultDescription, ROGER_W, TALK, 255, 255, 0);
+ _objectState[1] = Object(_id, kStringSpaceshift, kStringDefaultDescription, SPACESHIP, COMBINABLE, 255, 255, 0);
+ _objectState[2] = Object(_id, kStringCave, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CAVE, 22);
+
+ _dialog1[0] = kStringDialogArsanoMeetup2_1;
+ _dialog1[1] = kStringDialogArsanoMeetup2_2;
+ _dialog2[0] = kStringDialogArsanoMeetup2_3;
+ _dialog2[1] = kStringDialogArsanoMeetup2_4;
+ _dialog3[0] = kStringDialogArsanoMeetup2_5;
+ _dialog3[1] = kStringDialogArsanoMeetup2_6;
+ _dialog3[2] = kStringDialogArsanoMeetup2_7;
+ _dialog3[3] = kStringDialogArsanoMeetup2_8;
+ _dialog4[0] = kStringDialogArsanoMeetup2_9;
+ _dialog4[1] = kStringDialogArsanoMeetup2_10;
+ _dialog4[2] = kStringDialogArsanoMeetup2_11;
+}
+
+void ArsanoMeetup2::onEntrance() {
+ if (sentenceRemoved(0, 1)) {
+ if (sentenceRemoved(1, 1))
+ _vm->renderMessage(kStringArsanoMeetup2_2); // All spaceships have left the planet, except one ...
+ else
+ shipStart();
+ } else if (sentenceRemoved(1, 1))
+ _vm->renderMessage(kStringArsanoMeetup2_1); // All spaceships have left the planet
+
+ addAllSentences(1);
+}
+
+bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) {
+ static byte row1[6] = {1, 1, 0, 0, 0, 0};
+ static byte row2[6] = {1, 1, 0, 0, 0, 0};
+ static byte row3[6] = {1, 1, 1, 1, 0, 0};
+ static byte row4[6] = {2, 1, 0, 0, 0, 0};
+
+ if (((verb == ACTION_WALK) &&
+ ((obj1._id == SPACESHIP) || (obj1._id == ROGER_W))) ||
+ ((verb == ACTION_TALK) && (obj1._id == ROGER_W))) {
+ _gm->changeRoom(INTRO);
+ _vm->setCurrentImage(30);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ bool found;
+ if (sentenceRemoved(0, 2) || sentenceRemoved(1, 2)) {
+ _gm->reply(kStringArsanoMeetup2_3, 1, 1 + 128);
+ found = !_gm->dialog(2, row4, _dialog4, 0);
+ if (!(found))
+ _gm->reply(kStringArsanoMeetup2_4, 1, 1 + 128);
+ } else {
+ _gm->reply(kStringArsanoMeetup2_5, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_6, 1, 1 + 128);
+ found = !_gm->dialog(2, row1, _dialog1, 0);
+ removeSentence(0, 2);
+ }
+ if (found) {
+ _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(3));
+ _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(7));
+ _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8));
+ _gm->reply(kStringArsanoMeetup2_7, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup2_8, 1, 1 + 128);
+ bool flight = _gm->dialog(2, row2, _dialog2, 0);
+ if (flight) {
+ _gm->reply(kStringArsanoMeetup2_9, 1, 1 + 128);
+ _gm->dialog(4, row3, _dialog3, 0);
+ _gm->reply(kStringArsanoMeetup2_10, 1, 1 + 128);
+ } else
+ _gm->reply(kStringArsanoMeetup2_11, 1, 1 + 128);
+
+ _gm->changeRoom(MEETUP2);
+ _gm->_rooms[MEETUP2]->setSectionVisible(12, false);
+ _gm->_rooms[MEETUP2]->getObject(0)->_click = 255;
+ _gm->_rooms[MEETUP2]->getObject(1)->_click = 255;
+ _vm->renderRoom(*this);
+ _vm->paletteBrightness();
+ shipStart();
+ if (flight) {
+ _vm->setCurrentImage(13);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->wait(36);
+ for (int i = 1; i <= 13; i++) {
+ if (i > 1)
+ _vm->renderImage(_gm->invertSection(i - 1));
+ _vm->renderImage(i);
+ _gm->wait(2);
+ }
+ _vm->renderImage(_gm->invertSection(13));
+ _gm->wait(20);
+ _vm->setCurrentImage(14);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->wait(36);
+ for (int i = 1; i <= 13; i++) {
+ if (i > 1)
+ _vm->renderImage(_gm->invertSection(i - 1));
+ _vm->renderImage(i);
+ _gm->wait(2);
+ }
+ _vm->renderImage(_gm->invertSection(13));
+ _gm->wait(9);
+ _vm->playSound(kAudioCrash);
+ for (int i = 14; i <= 19; i++) {
+ _vm->renderImage(i);
+ _gm->wait(3);
+ }
+ _vm->paletteFadeOut();
+ _vm->setCurrentImage(11);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ _gm->wait(18);
+ _vm->renderMessage(kStringArsanoMeetup2_12);
+ _gm->great(0);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->paletteFadeOut();
+ g_system->fillScreen(kColorBlack);
+ _gm->_state._dream = false;
+ if (!_vm->loadGame(kSleepAutosaveSlot))
+ _vm->errorTempSave(false);
+ _gm->loadTime();
+ _gm->_rooms[CAVE]->getObject(1)->_exitRoom = MEETUP3;
+ _gm->_state._dream = true;
+ }
+ } else {
+ _gm->changeRoom(MEETUP2);
+ _vm->renderRoom(*this);
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP))
+ _vm->renderMessage(kStringArsanoMeetup2_13);
+ else
+ return false;
+
+ return true;
+}
+
+void ArsanoMeetup2::shipStart() {
+ _gm->wait(12);
+ for (int i = 2; i <= 11; ++i) {
+ if (i >= 9)
+ _vm->renderImage(i - 1 + 128);
+ else
+ setSectionVisible(i - 1, false);
+ _vm->renderImage(i);
+ _gm->wait(2);
+ }
+ _vm->renderImage(11 + 128);
+}
+
+ArsanoMeetup3::ArsanoMeetup3(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 39;
+ _id = MEETUP3;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringUfo,kStringUfoDescription,UFO,EXIT,0,0,0,NULLROOM,3);
+ _objectState[1] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,1,1,0);
+ _objectState[2] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22);
+
+ _dialog2[0] = kStringArsanoDialog1;
+ _dialog2[1] = kStringDialogArsanoMeetup3_1;
+ _dialog2[2] = kStringDialogArsanoMeetup3_2;
+ _dialog2[3] = kStringDialogArsanoMeetup3_3;
+ _dialog3[0] = kStringDialogArsanoMeetup3_4;
+ _dialog3[1] = kStringDialogArsanoMeetup3_5;
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
+bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) {
+ byte row2[6] = {1, 1, 1, 1, 0, 0};
+ byte row3[6] = {1, 1, 0, 0, 0, 0};
+ byte rowsX[6] = {1, 1, 1, 0, 0, 0};
+
+ if ((verb == ACTION_WALK) && (obj1._id == STAR))
+ _vm->renderMessage(kStringArsanoMeetup2);
+ else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) {
+ _vm->setCurrentImage(26);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->getInput();
+ g_system->fillScreen(kColorBlack);
+ _vm->renderRoom(*this);
+ } else if ((verb == ACTION_WALK) && (obj1._id == UFO)) {
+ g_system->fillScreen(kColorBlack);
+ _vm->setCurrentImage(36);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->dialog(3, rowsX, _dialogsX, 0);
+ _vm->renderImage(1);
+ _gm->wait(3);
+ _vm->renderImage(2);
+ _gm->wait(3);
+ _vm->renderImage(3);
+ _gm->wait(6);
+ _vm->renderImage(4);
+ _vm->playSound(kAudioGunShot);
+
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+
+ _vm->renderImage(5);
+ _gm->wait(3);
+ _vm->renderImage(4);
+ _vm->playSound(kAudioGunShot);
+
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+
+ _vm->renderImage(5);
+ _vm->paletteFadeOut();
+ _gm->wait(12);
+ _vm->setCurrentImage(0);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ _gm->wait(18);
+ _gm->reply(kStringArsanoMeetup3_1, 2, 2 + 128);
+ _gm->wait(10);
+ _gm->reply(kStringArsanoMeetup3_2, 1, 1 + 128);
+
+ do {
+ int i = _gm->dialog(4, row2, _dialog2, 2);
+ switch (i) {
+ case 0:
+ _gm->reply(kStringArsanoMeetup3_3, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_4, 1, 1 + 128);
+ break;
+ case 1:
+ _gm->reply(kStringArsanoMeetup3_5, 2, 2 + 128);
+ _gm->say(kStringArsanoMeetup3_6);
+ _gm->reply(kStringArsanoMeetup3_7, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_8, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_9, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_10, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_11, 2, 2 + 128);
+ if (_gm->dialog(2, row3, _dialog3, 0)) {
+ _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
+ _gm->say(kStringArsanoMeetup3_13);
+ }
+ _gm->reply(kStringArsanoMeetup3_14, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_15, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_16, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_17, 2, 2 + 128);
+ if (_gm->dialog(2, row3, _dialog3, 0)) {
+ _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128);
+ _gm->say(kStringArsanoMeetup3_13);
+ }
+ _gm->reply(kStringArsanoMeetup3_18, 2, 2 + 128);
+ break;
+ case 2:
+ _gm->reply(kStringArsanoMeetup3_19, 2, 2 + 128);
+ _gm->reply(kStringArsanoMeetup3_20, 2, 2 + 128);
+ break;
+ case 3:
+ _gm->reply(kStringArsanoMeetup3_21, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_22, 1, 1 + 128);
+ _gm->say(kStringArsanoMeetup3_23);
+ _gm->reply(kStringArsanoMeetup3_24, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_25, 1, 1 + 128);
+ }
+ removeSentence(2, 2);
+ } while (!allSentencesRemoved(4, 2));
+ _gm->say(kStringArsanoMeetup3_26);
+ _gm->reply(kStringArsanoMeetup3_27, 1, 1 + 128);
+ _gm->reply(kStringArsanoMeetup3_28, 1, 1 + 128);
+ _vm->paletteFadeOut();
+ // Remove all objects from the inventory except the Knife, Watch and Discman
+ bool has_knife = _gm->_rooms[INTRO]->getObject(1)->hasProperty(CARRIED);
+ bool has_watch = _gm->_rooms[INTRO]->getObject(2)->hasProperty(CARRIED);
+ bool has_discman = _gm->_rooms[INTRO]->getObject(3)->hasProperty(CARRIED);
+ _gm->_inventory.clear();
+ _gm->_inventoryScroll = 0;
+ if (has_knife)
+ _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(1));
+ if (has_watch)
+ _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(2));
+ if (has_discman)
+ _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(3));
+ _gm->changeRoom(CELL);
+ _gm->_state._dream = true;
+ } else
+ return false;
+
+ return true;
+}
+
+// Axacuss
+AxacussCell::AxacussCell(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 43;
+ _id = CELL;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[31] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1);
+ _objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0);
+ _objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0);
+ _objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0);
+ _objectState[5] = Object(_id, kStringWire,kStringDefaultDescription,CELL_WIRE,COMBINABLE|TAKE,6,6,0);
+ _objectState[6] = Object(_id, kStringSocket,kStringSocketDescription,SOCKET,COMBINABLE,5,5,0);
+ _objectState[7] = Object(_id, kStringMetalBlock,kStringMetalBlockDescription,MAGNET,TAKE|COMBINABLE,255,255,30);
+ _objectState[8] = Object(_id, kStringRobot,kStringRobotDescription,NULLOBJECT,NULLTYPE,255,255,0);
+ _objectState[9] = Object(_id, kStringTable,kStringTableDescription,CELL_TABLE,COMBINABLE,2,2,0);
+}
+
+void AxacussCell::onEntrance() {
+ if (_gm->_state._dream) {
+ _vm->renderMessage(kStringAxacussCell_1);
+ _gm->_time = ticksToMsec(500000);
+ _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time);
+ _gm->_state._powerOff = false;
+ _gm->_state._dream = false;
+ }
+}
+
+void AxacussCell::animation() {
+ ++_gm->_state._timeRobot;
+
+ if (_gm->_state._timeRobot == 299) {
+ _vm->renderImage(_gm->invertSection(31));
+ _vm->renderImage(28);
+ getObject(0)->_click = 255;
+ getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED);
+ } else if ((_gm->_state._timeRobot >= 301) && (_gm->_state._timeRobot <= 320)) {
+ _vm->renderImage(_gm->invertSection(329 - _gm->_state._timeRobot));
+ _vm->renderImage(328 - _gm->_state._timeRobot);
+ } else if (_gm->_state._timeRobot == 321) {
+ _vm->renderImage(31);
+ setSectionVisible(8, false);
+ getObject(0)->_click = 1;
+ getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED);
+ }
+
+ if (_gm->_state._timeRobot == 599) {
+ _vm->renderImage(_gm->invertSection(31));
+ _vm->renderImage(8);
+ getObject(0)->_click = 255;
+ getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED);
+ } else if ((_gm->_state._timeRobot >= 601) && (_gm->_state._timeRobot <= 620)) {
+ _vm->renderImage(_gm->_state._timeRobot - 593 + 128);
+ _vm->renderImage(_gm->_state._timeRobot - 592);
+ } else if (_gm->_state._timeRobot == 621) {
+ _vm->renderImage(31);
+ setSectionVisible(28, false);
+ getObject(0)->_click = 1;
+ getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED);
+ } else if (_gm->_state._timeRobot == 700)
+ _gm->_state._timeRobot = 0;
+ else if (_gm->_state._timeRobot == 10002) {
+ _vm->renderImage(18 + 128);
+ _vm->renderImage(29);
+ _vm->renderImage(7);
+ getObject(2)->_click = 13;
+ } else if (_gm->_state._timeRobot == 10003) {
+ setSectionVisible(29, false);
+ _vm->renderImage(30);
+ getObject(8)->_click = 12;
+ getObject(7)->_click = 14;
+ _vm->playSound(kAudioRobotBreaks);
+ } else if (_gm->_state._timeRobot == 10010)
+ --_gm->_state._timeRobot;
+
+ if (_gm->_state._timeRobot == 312) {
+ _vm->renderImage(7);
+ getObject(2)->_click = 13;
+ } else if (_gm->_state._timeRobot == 610) {
+ setSectionVisible(7, false);
+ getObject(2)->_click = 255;
+ }
+
+ if ((isSectionVisible(6)) &&
+ ((_gm->_state._timeRobot == 310) || (_gm->_state._timeRobot == 610))) {
+ _vm->playSound(kAudioRobotShock);
+ _gm->_state._timeRobot = 10000;
+ }
+
+ _gm->setAnimationTimer(3);
+}
+
+bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_PRESS) && (obj1._id == CELL_BUTTON))
+ _vm->renderMessage(kStringAxacussCell_2);
+ else if ((verb == ACTION_PULL) && (obj1._id == CELL_WIRE) &&
+ !isSectionVisible(2) &&
+ !isSectionVisible(3) &&
+ !isSectionVisible(5)) {
+ if (isSectionVisible(1)) {
+ _vm->renderImage(_gm->invertSection(1));
+ _vm->renderImage(2);
+ getObject(5)->_click = 7;
+ } else if (isSectionVisible(4)) {
+ _vm->renderImage(_gm->invertSection(4));
+ _vm->renderImage(3);
+ getObject(5)->_click = 8;
+ } else if (isSectionVisible(6)) {
+ _vm->renderImage(_gm->invertSection(6));
+ _vm->renderImage(5);
+ getObject(5)->_click = 10;
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, SOCKET) &&
+ !isSectionVisible(1) && !isSectionVisible(4) && !isSectionVisible(6)) {
+ if (isSectionVisible(2)) {
+ _vm->renderImage(_gm->invertSection(2));
+ _vm->renderImage(1);
+ getObject(5)->_click = 6;
+ } else if (isSectionVisible(3)) {
+ _vm->renderImage(_gm->invertSection(3));
+ _vm->renderImage(4);
+ getObject(5)->_click = 9;
+ } else if (isSectionVisible(5)) {
+ _vm->renderImage(_gm->invertSection(5));
+ _vm->renderImage(6);
+ getObject(5)->_click = 11;
+ } else {
+ _gm->_inventory.remove(*getObject(5));
+ _vm->renderImage(4);
+ getObject(5)->_click = 9;
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, KNIFE) &&
+ ((isSectionVisible(1)) || (isSectionVisible(2)))) {
+ if (isSectionVisible(1))
+ _gm->shock();
+ else {
+ _vm->renderImage(_gm->invertSection(2));
+ _vm->renderImage(3);
+ getObject(5)->_click = 8;
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, CELL_TABLE) &&
+ !isSectionVisible(1) &&
+ !isSectionVisible(2) &&
+ !isSectionVisible(5) &&
+ !isSectionVisible(6)) {
+ if (isSectionVisible(3)) {
+ _vm->renderImage(_gm->invertSection(3));
+ _vm->renderImage(5);
+ getObject(5)->_click = 10;
+ } else if (isSectionVisible(4)) {
+ _vm->renderImage(_gm->invertSection(4));
+ _vm->renderImage(6);
+ _gm->shock();
+ } else {
+ _gm->_inventory.remove(*getObject(5));
+ _vm->renderImage(5);
+ getObject(5)->_click = 10;
+ }
+ } else if ((verb == ACTION_TAKE) && (obj1._id == CELL_WIRE) && !(obj1.hasProperty(CARRIED))) {
+ if (isSectionVisible(3)) {
+ _vm->renderImage(_gm->invertSection(3));
+ _gm->takeObject(obj1);
+ } else if (isSectionVisible(5)) {
+ _vm->renderImage(_gm->invertSection(5));
+ _gm->takeObject(obj1);
+ } else
+ _vm->renderMessage(kStringAxacussCell_3);
+ } else if ((verb == ACTION_WALK) && (obj1._id == CELL_DOOR) && (obj1.hasProperty(OPENED))) {
+ if (isSectionVisible(30) || isSectionVisible(29))
+ return false;
+ _vm->playSound(kAudioGunShot);
+
+ while (_vm->_sound->isPlaying())
+ _gm->wait(1);
+
+ _vm->playSound(kAudioGunShot);
+ _vm->playSound(kAudioGunShot);
+ _gm->dead(kStringAxacussCell_4);
+ } else if ((verb == ACTION_USE) && (obj1._id == TRAY))
+ _vm->renderMessage(kStringAxacussCell_5);
+ else if ((verb == ACTION_TAKE) && (obj1._id == MAGNET)) {
+ if (isSectionVisible(6))
+ _gm->shock();
+ _gm->takeObject(obj1);
+ _vm->renderMessage(kStringOk);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussCorridor1::AxacussCorridor1(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR1;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[13] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,GUARD3,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR2,22);
+}
+
+void AxacussCorridor1::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+
+AxacussCorridor2::AxacussCorridor2(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR2;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[17] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[24] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR1,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR3,22);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,CORRIDOR4,14);
+}
+
+void AxacussCorridor2::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+AxacussCorridor3::AxacussCorridor3(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR3;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[19] = kShownTrue;
+ _shown[23] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR2,2);
+}
+
+void AxacussCorridor3::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+void AxacussCorridor4::onEntrance() {
+ _gm->great(4);
+ _gm->corridorOnEntrance();
+ if (_gm->_rooms[GUARD]->isSectionVisible(1))
+ _gm->busted(0);
+}
+
+AxacussCorridor4::AxacussCorridor4(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR4;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[8] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[11] = kShownTrue;
+ _shown[15] = kShownTrue;
+ _shown[18] = kShownTrue;
+ _shown[20] = kShownTrue;
+ _shown[26] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,CORRIDOR2,10);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,GUARD,14);
+ _objectState[2] = Object(_id, kStringCellDoor,kStringCellDoorDescription,DOOR,EXIT|OPENABLE|OPENED|CLOSED,7,7,0,CELL,16);
+ _objectState[3] = Object(_id, kStringLaptop,kStringDefaultDescription,NEWSPAPER,TAKE,6,6,8);
+ _objectState[4] = Object(_id, kStringWristwatch,kStringDefaultDescription,WATCH,TAKE|COMBINABLE,255,255,8);
+ _objectState[5] = Object(_id, kStringTable,kStringDefaultDescription,TABLE,COMBINABLE,5,5,0);
+}
+
+void AxacussCorridor4::animation() {
+}
+
+bool AxacussCorridor4::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_TAKE) && (obj1._id == NEWSPAPER)) {
+ setSectionVisible(9, false);
+ _gm->takeObject(obj1);
+ if (isSectionVisible(29))
+ _vm->renderImage(29);
+ } else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, TABLE, WATCH)) ||
+ ((verb == ACTION_GIVE) && (obj1._id == WATCH) && (obj2._id == TABLE))) {
+ if (obj1._id == WATCH)
+ _gm->_inventory.remove(obj1);
+ else
+ _gm->_inventory.remove(obj2);
+
+ _vm->renderImage(29);
+ getObject(4)->_click = 8;
+ } else if ((verb == ACTION_TAKE) && (obj1._id == WATCH) && !obj1.hasProperty(CARRIED)) {
+ setSectionVisible(29, false);
+ getObject(4)->_click = 255;
+ _gm->takeObject(*_gm->_rooms[INTRO]->getObject(2));
+ if (isSectionVisible(9))
+ _vm->renderImage(9);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussCorridor5::AxacussCorridor5(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR5;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[12] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[24] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,2,2,0,NULLROOM,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR6,22);
+
+ _dialog1[0] = kStringDialogAxacussCorridor5_1;
+ _dialog1[1] = kStringDialogAxacussCorridor5_2;
+ _dialog2[0] = kStringDialogAxacussCorridor5_3;
+ _dialog2[1] = kStringDialogAxacussCorridor5_4;
+ _dialog3[0] = kStringDialogAxacussCorridor5_5;
+ _dialog3[1] = kStringDialogAxacussCorridor5_6;
+ _dialog3[2] = kStringDialogAxacussCorridor5_7;
+ _dialog3[3] = kStringDialogAxacussCorridor5_7;
+
+ _rows[0] = 1;
+ _rows[1] = 1;
+ _rows[2] = 1;
+ _rows[3] = 1;
+ _rows[4] = 0;
+ _rows[5] = 0;
+}
+
+void AxacussCorridor5::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+bool AxacussCorridor5::handleMoneyDialog() {
+ if (_gm->dialog(2, _rows, _dialog2, 0) == 0) {
+ _gm->reply(kStringAxacussCorridor5_5, 1, 1 + 128);
+ addAllSentences(2);
+ if (_gm->_state._money == 0) {
+ removeSentence(2, 2);
+ removeSentence(3, 2);
+ } else {
+ Common::String string = _vm->getGameString(kStringDialogAxacussCorridor5_7);
+ _vm->setGameString(kStringPlaceholder1, Common::String::format(string.c_str(), _gm->_state._money - 200));
+ _vm->setGameString(kStringPlaceholder2, Common::String::format(string.c_str(), _gm->_state._money));
+ _dialog3[2] = kStringPlaceholder1;
+ _dialog3[3] = kStringPlaceholder2;
+ }
+ switch (_gm->dialog(4, _rows, _dialog3, 2)) {
+ case 1:
+ _gm->wait(3);
+ _vm->renderImage(1);
+ _vm->playSound(kAudioVoiceHalt);
+ _vm->renderImage(_gm->invertSection(1));
+ _gm->wait(5);
+ _vm->renderImage(2);
+ _gm->wait(2);
+ _gm->shot(3, _gm->invertSection(3));
+ break;
+ case 2:
+ if (_gm->_state._money > 1100) {
+ stopInteract(_gm->_state._money - 200);
+ return true;
+ }
+ _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
+ break;
+ case 3:
+ if (_gm->_state._money >= 900) {
+ stopInteract(_gm->_state._money);
+ return true;
+ }
+ _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128);
+ break;
+ }
+ }
+ return false;
+}
+
+void AxacussCorridor5::stopInteract(int sum) {
+ _gm->reply(kStringAxacussCorridor5_7, 1, 1 + 128);
+ _gm->great(0);
+ _gm->changeRoom(ELEVATOR);
+ _gm->takeMoney(-sum);
+}
+
+bool AxacussCorridor5::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
+ g_system->fillScreen(kColorBlack);
+ _vm->setCurrentImage(41);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ if (_gm->_guiEnabled) {
+ _gm->reply(kStringAxacussCorridor5_1, 1, 1 + 128);
+ if (handleMoneyDialog())
+ return true;
+ } else {
+ _gm->_guiEnabled = true;
+ _gm->reply(kStringAxacussCorridor5_2, 1, 1 + 128);
+ if (_gm->dialog(2, _rows, _dialog1, 0))
+ _gm->reply(kStringAxacussCorridor5_3, 1, 1 + 128);
+ else {
+ _gm->reply(kStringAxacussCorridor5_4, 1, 1 + 128);
+ if (handleMoneyDialog())
+ return true;
+ }
+ }
+ g_system->fillScreen(kColorBlack);
+ return true;
+ }
+ return false;
+}
+
+AxacussCorridor6::AxacussCorridor6(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR6;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[6] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[24] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR5,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR7,22);
+ _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,OPENABLE|CLOSED,255,255,0,CORRIDOR8,13);
+}
+
+void AxacussCorridor6::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+bool AxacussCorridor6::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
+ (obj1.hasProperty(OPENED))) {
+ _vm->renderImage(6);
+ setSectionVisible(7, false);
+ obj1.resetProperty(EXIT | OPENABLE | CLOSED);
+ _gm->_rooms[CORRIDOR8]->setSectionVisible(27, false);
+ _gm->_rooms[CORRIDOR8]->setSectionVisible(28, true);
+ _gm->_rooms[CORRIDOR8]->getObject(0)->disableProperty(OPENED);
+ _vm->playSound(kAudioDoorClose);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussCorridor7::AxacussCorridor7(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR7;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[10] = kShownTrue;
+ _shown[21] = kShownTrue;
+ _shown[24] = kShownTrue;
+ _shown[25] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR6,2);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,GUARD,22);
+}
+
+void AxacussCorridor7::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+AxacussCorridor8::AxacussCorridor8(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR8;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[4] = kShownTrue;
+ _shown[15] = kShownTrue;
+ _shown[20] = kShownTrue;
+ _shown[22] = kShownTrue;
+ _shown[28] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,CORRIDOR6,10);
+ _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,BCORRIDOR,22);
+}
+
+void AxacussCorridor8::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+bool AxacussCorridor8::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
+ _vm->renderImage(27);
+ setSectionVisible(28, false);
+ obj1.setProperty(OPENED);
+ _gm->_rooms[CORRIDOR6]->setSectionVisible(6, false);
+ _gm->_rooms[CORRIDOR6]->setSectionVisible(7, true);
+ _gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | OPENED | OPENABLE);
+ _gm->_rooms[CORRIDOR6]->getObject(2)->_click = 4;
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1._type & OPENED)) {
+ _vm->renderImage(28);
+ setSectionVisible(27, false);
+ obj1.disableProperty(OPENED);
+ _gm->_rooms[CORRIDOR6]->setSectionVisible(6, true);
+ _gm->_rooms[CORRIDOR6]->setSectionVisible(7, false);
+ _gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | CLOSED | OPENABLE);
+ _vm->playSound(kAudioDoorClose);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussCorridor9::AxacussCorridor9(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 16;
+ _id = CORRIDOR9;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[14] = kShownTrue;
+ _shown[19] = kShownTrue;
+ _shown[23] = kShownTrue;
+ _shown[28] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,BCORRIDOR,2);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,GUARD,10);
+}
+
+void AxacussCorridor9::onEntrance() {
+ _gm->corridorOnEntrance();
+}
+
+bool AxacussCorridor9::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1.hasProperty(OPENED))) {
+ _vm->renderImage(28);
+ setSectionVisible(27, false);
+ obj1.disableProperty(OPENED);
+ _gm->_rooms[GUARD]->setSectionVisible(6, false);
+ _gm->_rooms[GUARD]->getObject(2)->disableProperty(OPENED);
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
+ _vm->renderImage(27);
+ setSectionVisible(28, false);
+ obj1.setProperty(OPENED);
+ _gm->_rooms[GUARD]->setSectionVisible(6, true);
+ _gm->_rooms[GUARD]->getObject(2)->setProperty(OPENED);
+ _vm->playSound(kAudioDoorOpen);
+ if (!_gm->_rooms[GUARD]->isSectionVisible(1))
+ _gm->busted(0);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussBcorridor::AxacussBcorridor(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 6;
+ _id = BCORRIDOR;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR1,NULLTYPE,4,4,0);
+ _objectState[1] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR2,NULLTYPE,5,5,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,6,6,0,CORRIDOR8,2);
+ _objectState[3] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,7,7,0,CORRIDOR9,22);
+ _objectState[4] = Object(_id, kStringDoor,kStringDoorDescription1,DOOR1,EXIT|OPENABLE|CLOSED|OCCUPIED,0,0,1,OFFICE_L1,6);
+ _objectState[5] = Object(_id, kStringDoor,kStringDoorDescription2,DOOR2,EXIT|OPENABLE|CLOSED|OCCUPIED,1,1,2,OFFICE_L2,16);
+ _objectState[6] = Object(_id, kStringDoor,kStringDoorDescription3,DOOR3,EXIT|OPENABLE|OPENED,2,2,3,OFFICE_R1,8);
+ _objectState[7] = Object(_id, kStringDoor,kStringDoorDescription4,DOOR4,EXIT|OPENABLE|CLOSED|OCCUPIED,3,3,4,OFFICE_R2,18);
+}
+
+void AxacussBcorridor::onEntrance() {
+ _gm->corridorOnEntrance();
+ if (isSectionVisible(7))
+ _gm->busted(-1);
+}
+
+bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) {
+ if (obj1.hasProperty(EXIT) ||
+ ((verb == ACTION_USE) && obj1.hasProperty(COMBINABLE) && obj2.hasProperty(EXIT))) {
+ _gm->_state._playerHidden = false;
+ }
+
+ if ((verb == ACTION_CLOSE) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4) && obj1.hasProperty(OPENED)) {
+ _vm->renderImage(_gm->invertSection(obj1._id - DOOR1 + 1));
+ _vm->playSound(kAudioDoorClose);
+ obj1.disableProperty(OPENED);
+ obj1.setProperty(CLOSED);
+ if (obj1.hasProperty(OCCUPIED)) {
+ _gm->_state._destination = 255;
+ obj1.disableProperty(OCCUPIED);
+ obj1.setProperty(CAUGHT);
+ if (!_gm->_rooms[OFFICE_L1 + obj1._id - DOOR1]->isSectionVisible(4))
+ _gm->search(180);
+ else
+ _gm->_state._eventTime = kMaxTimerValue;
+ }
+ } else if (((verb == ACTION_WALK) || ((verb == ACTION_OPEN) && !obj1.hasProperty(OPENED))) &&
+ (obj1._id >= DOOR1) && (obj1._id <= DOOR4) &&
+ obj1.hasProperty(OCCUPIED)) {
+ _vm->renderMessage(kStringDontEnter);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR1) &&
+ !getObject(4)->hasProperty(OPENED)) {
+ if (getObject(4)->hasProperty(OCCUPIED))
+ _vm->renderMessage(kStringDontEnter);
+ else {
+ _vm->renderImage(1);
+ _vm->playSound(kAudioDoorOpen);
+ if (getObject(4)->hasProperty(CAUGHT))
+ _gm->busted(11);
+ getObject(4)->resetProperty(EXIT | OPENABLE | OPENED);
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR2) && !getObject(5)->hasProperty(OPENED)) {
+ if (getObject(5)->hasProperty(OCCUPIED))
+ _vm->renderMessage(kStringDontEnter);
+ else {
+ _vm->renderImage(2);
+ _vm->playSound(kAudioDoorOpen);
+ if (getObject(5)->hasProperty(CAUGHT))
+ _gm->busted(16);
+ getObject(5)->resetProperty(EXIT | OPENABLE | OPENED);
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR3) && !getObject(6)->hasProperty(OPENED)) {
+ if (getObject(6)->hasProperty(OCCUPIED))
+ _vm->renderMessage(kStringDontEnter);
+ else {
+ _vm->renderImage(3);
+ _vm->playSound(kAudioDoorOpen);
+ if (getObject(6)->hasProperty(CAUGHT))
+ _gm->busted(15);
+ getObject(6)->resetProperty(EXIT | OPENABLE | OPENED);
+ }
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR4) && !getObject(7)->hasProperty(OPENED)) {
+ if (getObject(7)->hasProperty(OCCUPIED)) {
+ _vm->renderMessage(kStringDontEnter);
+ } else {
+ _vm->renderImage(4);
+ _vm->playSound(kAudioDoorOpen);
+ if (getObject(7)->hasProperty(CAUGHT))
+ _gm->busted(20);
+ getObject(7)->resetProperty(EXIT | OPENABLE | OPENED);
+ }
+ } else if ((verb == ACTION_LOOK) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4)) {
+ _gm->_state._nameSeen[obj1._id - DOOR1] = true;
+ return false;
+ } else if ((verb == ACTION_WALK) && ((obj1._id == PILLAR1) || (obj1._id == PILLAR2))) {
+ _vm->renderMessage(kStringAxacussBcorridor_1);
+ _gm->_state._playerHidden = true;
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussIntersection::AxacussIntersection(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 40;
+ _id = GUARD;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CORRIDOR4, 21);
+ _objectState[1] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 3, 3, 0, CORRIDOR7, 5);
+ _objectState[2] = Object(_id, kStringDoor, kStringDefaultDescription, DOOR, EXIT | OPENABLE, 1, 1, 6, CORRIDOR9, 3);
+ _objectState[3] = Object(_id, kStringAxacussan, kStringAxacussanDescription, GUARDIAN, TALK, 0, 0, 0);
+ _objectState[4] = Object(_id, kStringImage, kStringImageDescription2, NULLOBJECT, NULLTYPE, 2, 2, 0);
+ _objectState[5] = Object(_id, kStringMastercard, kStringMastercardDescription, MASTERKEYCARD, TAKE | COMBINABLE, 255, 255, 1);
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
+bool AxacussIntersection::interact(Action verb, Object &obj1, Object &obj2) {
+ byte rowsX[6] = {1, 1, 1, 0, 0, 0};
+
+ if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !isSectionVisible(1))
+ _gm->guardShot();
+ else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) {
+ _gm->_rooms[CORRIDOR9]->setSectionVisible(27, true);
+ _gm->_rooms[CORRIDOR9]->setSectionVisible(28, false);
+ _gm->_rooms[CORRIDOR9]->getObject(1)->setProperty(OPENED);
+ return false;
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
+ _gm->_rooms[CORRIDOR9]->setSectionVisible(27, false);
+ _gm->_rooms[CORRIDOR9]->setSectionVisible(28, true);
+ _gm->_rooms[CORRIDOR9]->getObject(1)->disableProperty(OPENED);
+ return false;
+ } else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) {
+ _gm->dialog(3, rowsX, _dialogsX, 0);
+ _gm->guardShot();
+ } else if ((verb == ACTION_TAKE) && (obj1._id == MASTERKEYCARD)) {
+ _gm->great(0);
+ setSectionVisible(7, false);
+ return false;
+ } else if ((verb == ACTION_USE) && (Object::combine(obj1, obj2, MAGNET, GUARDIAN) || Object::combine(obj1, obj2, KNIFE, GUARDIAN)))
+ _vm->renderMessage(kStringArsanoEntrance27);
+ else
+ return false;
+
+ return true;
+}
+
+AxacussExit::AxacussExit(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 42;
+ _id = GUARD3;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CORRIDOR1,22);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,0,0,0,NULLROOM,20);
+ _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,15);
+ _objectState[3] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,2,2,11,OFFICE_L,0);
+ _objectState[4] = Object(_id, kStringLamp2,kStringDefaultDescription,LAMP,COMBINABLE,3,3,0);
+ _objectState[5] = Object(_id, kStringAxacussan,kStringDefaultDescription,GUARDIAN,TALK,5,5,0);
+ _objectState[6] = Object(_id, kStringImage,kStringGenericDescription5,NULLOBJECT,NULLTYPE,4,4,0);
+
+ _dialogsX[0] = kStringDialogX1;
+ _dialogsX[1] = kStringDialogX2;
+ _dialogsX[2] = kStringDialogX3;
+}
+
+bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) {
+ byte rowsX[6] = {1, 1, 1, 0, 0, 0};
+
+ if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !_gm->_state._powerOff)
+ _gm->guard3Shot();
+ else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) {
+ _gm->dialog(3, rowsX, _dialogsX,0);
+ _gm->guard3Shot();
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LAMP, MAGNET)) {
+ _gm->_inventory.remove(*_gm->_rooms[CELL]->getObject(7));
+ for (int i = 4; i <= 11; i++) {
+ _vm->renderImage(i);
+ if (i == 11)
+ _vm->playSound(kAudioSmash); // 046/4020
+ _gm->wait(1);
+ _vm->renderImage(i + 128);
+ }
+ _gm->_state._powerOff = true;
+ _objectState[5]._click = 255;
+
+ _gm->search(450);
+ _gm->roomBrightness();
+ } else if ((verb == ACTION_USE) && (Object::combine(obj1,obj2,MAGNET,GUARDIAN) || Object::combine(obj1,obj2,KNIFE,GUARDIAN)))
+ _vm->renderMessage(kStringArsanoEntrance27);
+ else
+ return false;
+
+ return true;
+}
+
+AxacussOffice1::AxacussOffice1(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L1;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[7] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringMoney,kStringMoneyDescription1,MONEY,TAKE,255,255,0);
+ _objectState[3] = Object(_id, kStringLocker,kStringLockerDescription,LOCKER,OPENABLE|CLOSED,5,5,0);
+ _objectState[4] = Object(_id, kStringLetter,kStringDefaultDescription,LETTER,UNNECESSARY,3,3,0);
+}
+
+bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) {
+ Common::String input;
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
+ obj1.hasProperty(OPENED)) {
+ _vm->renderImage(_gm->invertSection(9));
+ obj1.disableProperty(OPENED);
+ obj1.setProperty(CLOSED);
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
+ !getObject(0)->hasProperty(OPENED)) {
+ _vm->renderImage(9);
+ getObject(0)->disableProperty(CLOSED);
+ getObject(0)->setProperty(OPENED);
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
+ _vm->renderImage(4);
+ setSectionVisible(16, false);
+ _vm->playSound(kAudioSmash);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
+ if (isSectionVisible(4))
+ _vm->renderMessage(kStringBroken);
+ else
+ _gm->telomat(0);
+ } else if (((verb == ACTION_OPEN) || (verb == ACTION_USE)) &&
+ (obj1._id == LOCKER) &&
+ !obj1.hasProperty(OPENED)) {
+ _vm->renderMessage(kStringAxacussOffice1_1);
+ _vm->renderBox(160, 70, 70, 10, kColorDarkBlue);
+ _gm->edit(input, 161, 71, 10);
+
+ _vm->removeMessage();
+ if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) {
+ if (!input.equals("89814")) {
+ if (input.equals("41898"))
+ _vm->renderMessage(kStringAxacussOffice1_2);
+ else
+ _vm->renderMessage(kStringAxacussOffice1_3);
+ } else {
+ _vm->renderImage(6);
+ setSectionVisible(7, false);
+ obj1.resetProperty(OPENABLE | OPENED);
+ if (getObject(2)->hasProperty(TAKE)) {
+ _vm->renderImage(8);
+ getObject(2)->_click = 9;
+ }
+ _vm->playSound(kAudioDoorOpen);
+ _gm->great(7);
+ }
+ }
+ } else if ((verb == ACTION_CLOSE) && (obj1._id == LOCKER) && obj1.hasProperty(OPENED)) {
+ _vm->renderImage(7);
+ setSectionVisible(6, false);
+ obj1.resetProperty(OPENABLE | CLOSED);
+ setSectionVisible(8, false);
+ getObject(2)->_click = 255;
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) {
+ _vm->renderImage(6);
+ setSectionVisible(8, false);
+ getObject(2)->_click = 255;
+ getObject(2)->resetProperty();
+ _gm->takeMoney(500);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == LETTER)) {
+ g_system->fillScreen(kColorBlack);
+ _vm->renderText(kStringAxacussOffice1_4, 10, 10, 4);
+ _vm->renderText(kStringAxacussOffice1_5, 270, 10, 4);
+ _vm->renderText(kStringAxacussOffice1_6, 10, 60, 4);
+ _vm->renderText(kStringAxacussOffice1_7, 10, 75, 4);
+ _vm->renderText(kStringAxacussOffice1_8, 10, 86, 4);
+ _vm->renderText(kStringAxacussOffice1_9, 10, 97, 4);
+ _vm->renderText(kStringAxacussOffice1_10, 10, 108, 4);
+ _vm->renderText(kStringAxacussOffice1_11, 10, 119, 4);
+ _vm->renderText(kStringAxacussOffice1_12, 10, 130, 4);
+ _vm->renderText(kStringAxacussOffice1_13, 10, 147, 4);
+ _vm->renderText(kStringAxacussOffice1_14, 200, 170, 4);
+ _vm->renderText(kStringAxacussOffice1_15, 200, 181, 4);
+ _gm->getInput();
+ g_system->fillScreen(kColorBlack);
+ _vm->renderMessage(kStringAxacussOffice1_16);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L2;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[9] = kShownTrue;
+ _shown[16] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringCube,kStringGenericDescription6,NULLOBJECT,NULLTYPE,0,0,0);
+ _objectState[3] = Object(_id, kStringImage,kStringGenericDescription7,NULLOBJECT,NULLTYPE,1,1,0);
+ _objectState[4] = Object(_id, kStringStrangeThing,kStringGenericDescription8,NULLOBJECT,UNNECESSARY,2,2,0);
+}
+
+bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
+ obj1.hasProperty(OPENED)) {
+ _vm->renderImage(_gm->invertSection(9));
+ obj1.disableProperty(OPENED);
+ obj1.setProperty(CLOSED);
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && !getObject(0)->hasProperty(OPENED)) {
+ _vm->renderImage(9);
+ getObject(0)->disableProperty(CLOSED);
+ getObject(0)->setProperty(OPENED);
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
+ _vm->renderImage(4);
+ setSectionVisible(16, false);
+ _vm->playSound(kAudioSmash);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
+ if (isSectionVisible(4))
+ _vm->renderMessage(kStringBroken);
+ else
+ _gm->telomat(1);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussOffice3::AxacussOffice3(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 8;
+ _id = OFFICE_R1;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringImage,kStringImageDescription2,NULLOBJECT,UNNECESSARY,1,1,0);
+ _objectState[3] = Object(_id, kStringImage,kStringImageDescription2,PAINTING,UNNECESSARY,2,2,0);
+ _objectState[4] = Object(_id, kStringPlant,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,3,3,0);
+ _objectState[5] = Object(_id, kNoString,kStringDefaultDescription,MONEY,TAKE|COMBINABLE,255,255,0);
+}
+
+bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) &&
+ obj1.hasProperty(OPENED)) {
+ _vm->renderImage(_gm->invertSection(3));
+ obj1.disableProperty(OPENED);
+ obj1.setProperty(CLOSED);
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
+ !getObject(0)->hasProperty(OPENED)) {
+ _vm->renderImage(3);
+ getObject(0)->disableProperty(CLOSED);
+ getObject(0)->setProperty(OPENED);
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
+ _vm->renderImage(4);
+ _vm->playSound(kAudioSmash);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
+ if (isSectionVisible(4))
+ _vm->renderMessage(kStringBroken);
+ else
+ _gm->telomat(2);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == PAINTING)) {
+ _vm->renderMessage(kStringAxacussOffice3_1);
+ _gm->takeMoney(300);
+ obj1._id = NULLOBJECT;
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussOffice4::AxacussOffice4(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 8;
+ _id = OFFICE_R2;
+ _shown[0] = kShownTrue;
+ _shown[2] = kShownTrue;
+ _shown[3] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5);
+ _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringStatue,kStringStatueDescription,NULLOBJECT,UNNECESSARY,6,6,0);
+ _objectState[3] = Object(_id, kStringPlant,kStringPlantDescription,NULLOBJECT,UNNECESSARY,5,5,0);
+}
+
+bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
+ _vm->renderImage(_gm->invertSection(3));
+ obj1.disableProperty(OPENED);
+ obj1.setProperty(CLOSED);
+ _vm->playSound(kAudioDoorClose);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) &&
+ !getObject(0)->hasProperty(OPENED)) {
+ _vm->renderImage(3);
+ getObject(0)->disableProperty(CLOSED);
+ getObject(0)->setProperty(OPENED);
+ _vm->playSound(kAudioDoorOpen);
+ } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
+ _vm->renderImage(4);
+ _vm->playSound(kAudioSmash);
+ } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) {
+ if (isSectionVisible(4))
+ _vm->renderMessage(kStringBroken);
+ else
+ _gm->telomat(3);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussOffice5::AxacussOffice5(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 7;
+ _id = OFFICE_L;
+ _shown[0] = kShownTrue;
+ _shown[3] = kShownTrue;
+ _shown[5] = kShownTrue;
+ _shown[17] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,17,GUARD3,9);
+ _objectState[1] = Object(_id, kStringComputer,kStringComputerDescription,COMPUTER,COMBINABLE,4,4,0);
+ _objectState[2] = Object(_id, kStringGraffiti,kStringGraffitiDescription,NULLOBJECT,NULLTYPE,7,7,0);
+ _objectState[3] = Object(_id, kStringMoney,kStringMoneyDescription2,MONEY,TAKE,8,8,0);
+}
+
+void AxacussOffice5::onEntrance() {
+ _gm->great(5);
+}
+
+bool AxacussOffice5::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) {
+ _vm->renderImage(4);
+ _vm->playSound(kAudioSmash);
+ } else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) {
+ _vm->renderImage(_gm->invertSection(5));
+ obj1._click = 255;
+ _gm->takeMoney(350);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussElevator::AxacussElevator(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 3;
+ _id = ELEVATOR;
+ _shown[0] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,0,0,0);
+ _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,1,1,0);
+ _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,255,255,0,NULLROOM,22);
+ _objectState[3] = Object(_id, kStringJungle,kStringJungleDescription,JUNGLE,NULLTYPE,255,255,0,STATION,2);
+}
+
+bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_WALK) && (obj1._id == DOOR)) {
+ g_system->fillScreen(kColorBlack);
+ _vm->setCurrentImage(41);
+ _vm->renderImage(0);
+ _vm->paletteBrightness();
+ _gm->reply(kStringAxacussElevator_1, 1, 1 + 128);
+ _gm->say(kStringAxacussElevator_2);
+ g_system->fillScreen(kColorBlack);
+ } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) {
+ if (!isSectionVisible(3)) {
+ _vm->renderImage(1);
+ getObject(2)->resetProperty();
+ _vm->playSound(kAudioSlideDoor);
+ _gm->wait(25);
+ for (int i = 3; i <= 7; i++) {
+ _gm->wait(2);
+ _vm->renderImage(i);
+ }
+ getObject(3)->resetProperty(EXIT);
+ getObject(3)->_click = 2;
+ _vm->renderImage(_gm->invertSection(1));
+ if (!(_gm->_state._greatFlag & 0x4000)) {
+ _vm->playSound(kAudioFoundLocation);
+ _gm->_state._greatFlag |= 0x4000;
+ }
+ }
+ } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) {
+ if (isSectionVisible(3)) {
+ _vm->renderImage(2);
+ getObject(3)->resetProperty();
+ getObject(3)->_click = 255;
+ _vm->playSound(kAudioSlideDoor);
+ for (int i = 7; i >= 3; i--) {
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(i));
+ }
+ _gm->wait(25);
+ _vm->playSound(kAudioSlideDoor);
+ getObject(2)->resetProperty(EXIT);
+ _vm->renderImage(_gm->invertSection(2));
+ }
+ } else if ((verb == ACTION_WALK) && (obj1._id == JUNGLE)) {
+ _vm->paletteFadeOut();
+ g_system->fillScreen(kColorBlack);
+ _vm->_screen->setGuiBrightness(255);
+ _vm->paletteBrightness();
+ _vm->renderMessage(kStringAxacussElevator_3);
+ _gm->waitOnInput(_gm->_messageDuration);
+ _vm->removeMessage();
+ _vm->_screen->setGuiBrightness(0);
+ _vm->paletteBrightness();
+ _gm->_time += ticksToMsec(125000); // 2 hours
+ _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time);
+ return false;
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussStation::AxacussStation(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 5;
+ _id = STATION;
+ _shown[0] = kShownTrue;
+ _objectState[0] = Object(_id, kStringSign,kStringDefaultDescription,STATION_SIGN,NULLTYPE,0,0,0);
+ _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,7);
+}
+
+bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_LOOK) && (obj1._id == STATION_SIGN)) {
+ _gm->changeRoom(SIGN);
+ } else if ((verb == ACTION_WALK) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) {
+ _gm->great(0);
+ _gm->_guiEnabled = false;
+ _vm->paletteFadeOut();
+ _vm->_system->fillScreen(kColorBlack);
+ _gm->changeRoom(OUTRO);
+ } else
+ return false;
+
+ return true;
+}
+
+AxacussSign::AxacussSign(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = 32;
+ _id = SIGN;
+ _shown[0] = kShownTrue;
+ _shown[1] = kShownTrue;
+
+ _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,STATION,22);
+ _objectState[1] = Object(_id, kStringSlot,kStringDefaultDescription,STATION_SLOT,COMBINABLE,0,0,0);
+}
+
+bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) {
+ if ((verb == ACTION_USE) && Object::combine(obj1, obj2, STATION_SLOT, MONEY) &&
+ isSectionVisible(1)) {
+ _gm->takeMoney(-180);
+ _vm->renderImage(2);
+ setSectionVisible(1, false);
+ _gm->_state._eventTime = _gm->_time + ticksToMsec(600);
+ _gm->_state._eventCallback = kTaxiFn;
+ return true;
+ }
+ return false;
+}
+
+
+Outro::Outro(SupernovaEngine *vm, GameManager1 *gm) {
+ _vm = vm;
+ _gm = gm;
+
+ _fileNumber = -1;
+ _id = OUTRO;
+ _shown[0] = kShownFalse;
+
+ _outroText =
+ _vm->getGameString(kStringOutro1) + '\0' +
+ _vm->getGameString(kStringOutro2) + '\0' +
+ _vm->getGameString(kStringOutro3) + '\0' +
+ _vm->getGameString(kStringOutro4) + '\0' +
+ _vm->getGameString(kStringOutro5) + '\0' +
+ _vm->getGameString(kStringOutro6) + '\0' +
+ _vm->getGameString(kStringOutro7) + '\0' +
+ _vm->getGameString(kStringOutro8) + '\0' +
+ _vm->getGameString(kStringOutro9) + '\0' +
+ _vm->getGameString(kStringOutro10) + '\0' +
+ _vm->getGameString(kStringOutro11) + '\0' +
+ _vm->getGameString(kStringOutro12) + '\0' +
+ _vm->getGameString(kStringOutro13) + '\0' +
+ _vm->getGameString(kStringOutro14) + '\0';
+}
+
+void Outro::onEntrance() {
+ _vm->setCurrentImage(35);
+ _vm->renderImage(0);
+ _vm->renderImage(1);
+ _vm->paletteFadeIn();
+ _gm->wait(10);
+ for (int i = 8; i <= 21; i++) {
+ _vm->renderImage(i);
+ _gm->wait(2);
+ _vm->renderImage(_gm->invertSection(i));
+ }
+ _gm->wait(18);
+ _vm->renderImage(_gm->invertSection(1));
+ for (int i = 2; i <= 7; i++) {
+ _vm->renderImage(i);
+ _gm->wait(3);
+ _vm->renderImage(_gm->invertSection(i));
+ }
+
+ _vm->playSound(kMusicOutro);
+ Marquee marquee(_vm->_screen, Marquee::kMarqueeOutro, _outroText.c_str());
+ while (!_vm->shouldQuit()) {
+ _gm->updateEvents();
+ marquee.renderCharacter();
+ if (_gm->_mouseClicked || _gm->_keyPressed)
+ break;
+ g_system->updateScreen();
+ g_system->delayMillis(_vm->_delay);
+ }
+ _vm->paletteFadeOut();
+ _vm->setCurrentImage(55);
+ _vm->renderImage(0);
+ _vm->paletteFadeIn();
+ _gm->getInput();
+ _vm->paletteFadeOut();
+ _vm->_screen->setViewportBrightness(1);
+
+ Common::Event event;
+ event.type = Common::EVENT_RTL;
+ _vm->getEventManager()->pushEvent(event);
+}
+
+void Outro::animation() {
+}
+
+void Outro::animate(int filenumber, int section1, int section2, int duration) {
+ _vm->setCurrentImage(filenumber);
+ while (duration) {
+ _vm->renderImage(section1);
+ _gm->wait(2);
+ _vm->renderImage(section2);
+ _gm->wait(2);
+ --duration;
+ }
+}
+
+void Outro::animate(int filenumber, int section1, int section2, int duration,
+ MessagePosition position, const char *text) {
+ _vm->renderMessage(text, position);
+ int delay = (Common::strnlen(text, 512) + 20) * (10 - duration) * _vm->_textSpeed / 400;
+ _vm->setCurrentImage(filenumber);
+ while (delay) {
+ if (section1)
+ _vm->renderImage(section1);
+ _gm->wait(2);
+ if (section2)
+ _vm->renderImage(section2);
+ _gm->wait(2);
+ --delay;
+ }
+ _vm->removeMessage();
+}
+
+void Outro::animate(int filenumber, int section1, int section2, int section3, int section4,
+ int duration, MessagePosition position, const char *text) {
+ _vm->renderMessage(text, position);
+ if (duration == 0)
+ duration = (Common::strnlen(text, 512) + 20) * _vm->_textSpeed / 40;
+
+ _vm->setCurrentImage(filenumber);
+ while(duration) {
+ _vm->renderImage(section1);
+ _vm->renderImage(section3);
+ _gm->wait(2);
+ _vm->renderImage(section2);
+ _vm->renderImage(section4);
+ _gm->wait(2);
+ duration--;
+ }
+ _vm->removeMessage();
+}
+
+}