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author | Jaromir Wysoglad | 2019-06-20 21:21:24 +0200 |
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committer | Thierry Crozat | 2019-07-28 15:09:14 +0100 |
commit | 33d7391f4a3cd5ee457e29eef0072634cbda8922 (patch) | |
tree | b898def5392079b47b8e2d0519c64730d04790f7 /engines/supernova/supernova1/rooms.cpp | |
parent | 4dd72f4ae05c4e0fca7e4f92115f49697736c4ab (diff) | |
download | scummvm-rg350-33d7391f4a3cd5ee457e29eef0072634cbda8922.tar.gz scummvm-rg350-33d7391f4a3cd5ee457e29eef0072634cbda8922.tar.bz2 scummvm-rg350-33d7391f4a3cd5ee457e29eef0072634cbda8922.zip |
SUPERNOVA: Move part 1 files to it's own directory
Diffstat (limited to 'engines/supernova/supernova1/rooms.cpp')
-rw-r--r-- | engines/supernova/supernova1/rooms.cpp | 4164 |
1 files changed, 4164 insertions, 0 deletions
diff --git a/engines/supernova/supernova1/rooms.cpp b/engines/supernova/supernova1/rooms.cpp new file mode 100644 index 0000000000..4c5290308d --- /dev/null +++ b/engines/supernova/supernova1/rooms.cpp @@ -0,0 +1,4164 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/system.h" +#include "graphics/palette.h" +#include "graphics/cursorman.h" + +#include "supernova/screen.h" +#include "supernova/supernova.h" +#include "supernova/supernova1/state.h" + +namespace Supernova { + +Intro::Intro(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = -1; + _id = INTRO; + _shown[0] = kShownFalse; + + _objectState[0] = + Object(_id, kStringKeycard, kStringKeycardDescription, KEYCARD, + TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0); + _objectState[1] = + Object(_id, kStringKnife, kStringKnifeDescription, KNIFE, + TAKE | CARRIED | COMBINABLE, 255, 255, 0, NULLROOM, 0); + _objectState[2] = + Object(_id, kStringWatch, kStringDefaultDescription, WATCH, + TAKE | COMBINABLE | CARRIED, 255, 255, 8, NULLROOM, 0); + _objectState[3] = + Object(_id, kStringDiscman, kStringDiscmanDescription, DISCMAN, + TAKE | COMBINABLE, 255, 255, 0, NULLROOM, 0); + _objectState[4] = + Object(_id, kStringInventoryMoney, kStringDefaultDescription, MONEY, + TAKE | COMBINABLE, 255, 255, 0); + + _shouldExit = false; + + _introText = + _vm->getGameString(kStringIntro1) + '\0' + + _vm->getGameString(kStringIntro2) + '\0' + + _vm->getGameString(kStringIntro3) + '\0' + + _vm->getGameString(kStringIntro4) + '\0' + + _vm->getGameString(kStringIntro5) + '\0' + + _vm->getGameString(kStringIntro6) + '\0' + + _vm->getGameString(kStringIntro7) + '\0' + + _vm->getGameString(kStringIntro8) + '\0' + + _vm->getGameString(kStringIntro9) + '\0' + + _vm->getGameString(kStringIntro10) + '\0' + + _vm->getGameString(kStringIntro11) + '\0' + + _vm->getGameString(kStringIntro12) + '\0' + + _vm->getGameString(kStringIntro13) + '\0'; +} + +void Intro::onEntrance() { + _gm->_guiEnabled = false; + _vm->_allowSaveGame = false; + _vm->_allowLoadGame = false; + titleScreen(); + cutscene(); + leaveCutscene(); +} + +void Intro::titleScreen() { + // Newspaper + CursorMan.showMouse(false); + _vm->_screen->setViewportBrightness(0); + _vm->_screen->setGuiBrightness(0); + _vm->paletteBrightness(); + _vm->setCurrentImage(1); + _vm->renderImage(0); + _vm->paletteFadeIn(); + _gm->getInput(); + _vm->paletteFadeOut(); + + // Title Screen + _vm->setCurrentImage(31); + _vm->renderImage(0); + _vm->paletteFadeIn(); + _gm->wait(1); + _vm->playSound(kAudioVoiceSupernova); + while (_vm->_sound->isPlaying()) + _gm->wait(1); + titleFadeIn(); + _vm->renderText(kStringTitleVersion, 295, 190, kColorWhite44); + const Common::String& title1 = _vm->getGameString(kStringTitle1); + const Common::String& title2 = _vm->getGameString(kStringTitle2); + const Common::String& title3 = _vm->getGameString(kStringTitle3); + _vm->_screen->renderText(title1, 78 - Screen::textWidth(title1) / 2, 120, kColorLightBlue); + _vm->_screen->renderText(title2, 78 - Screen::textWidth(title2) / 2, 132, kColorWhite99); + _vm->_screen->renderText(title3, 78 - Screen::textWidth(title3) / 2, 142, kColorWhite99); + _gm->wait(1); + CursorMan.showMouse(true); + _vm->playSound(kMusicIntro); + + Marquee marquee(_vm->_screen, Marquee::kMarqueeIntro, _introText.c_str()); + while (!_vm->shouldQuit()) { + _gm->updateEvents(); + marquee.renderCharacter(); + if (_gm->_mouseClicked || _gm->_keyPressed) + break; + g_system->updateScreen(); + g_system->delayMillis(_vm->_delay); + } + _vm->playSound(kAudioVoiceYeah); + while (_vm->_sound->isPlaying()) + _gm->wait(1); + _vm->paletteFadeOut(); +} + +void Intro::titleFadeIn() { + byte titlePaletteColor[] = {0xfe, 0xeb}; + byte titleNewColor[2][3] = {{255, 255, 255}, {199, 21, 21}}; + byte newColors[2][3]; + + for (int brightness = 1; brightness <= 40; ++brightness) { + for (int colorIndex = 0; colorIndex < 2; ++colorIndex) { + for (int i = 0; i < 3; ++i) { + newColors[colorIndex][i] = (titleNewColor[colorIndex][i] * brightness) / 40; + } + } + + _vm->_system->getPaletteManager()->setPalette(newColors[0], titlePaletteColor[0], 1); + _vm->_system->getPaletteManager()->setPalette(newColors[1], titlePaletteColor[1], 1); + _vm->_system->updateScreen(); + _vm->_system->delayMillis(_vm->_delay); + } +} + +bool Intro::animate(int section1, int section2, int duration) { + Common::KeyCode key = Common::KEYCODE_INVALID; + while (duration) { + _vm->renderImage(section1); + if (_gm->waitOnInput(2, key)) + return key != Common::KEYCODE_ESCAPE; + _vm->renderImage(section2); + if (_gm->waitOnInput(2, key)) + return key != Common::KEYCODE_ESCAPE; + --duration; + } + return true; +} + +bool Intro::animate(int section1, int section2, int duration, + MessagePosition position, StringId textId) { + Common::KeyCode key = Common::KEYCODE_INVALID; + const Common::String& text = _vm->getGameString(textId); + _vm->renderMessage(text, position); + int delay = (MIN(text.size(), (uint)512) + 20) * (10 - duration) * _vm->_textSpeed / 400; + while (delay) { + if (section1) + _vm->renderImage(section1); + if (_gm->waitOnInput(2, key)) { + _vm->removeMessage(); + return key != Common::KEYCODE_ESCAPE; + } + if (section2) + _vm->renderImage(section2); + if (_gm->waitOnInput(2, key)) { + _vm->removeMessage(); + return key != Common::KEYCODE_ESCAPE; + } + --delay; + } + _vm->removeMessage(); + return true; +} + +bool Intro::animate(int section1, int section2, int section3, int section4, + int duration, MessagePosition position, StringId textId) { + Common::KeyCode key = Common::KEYCODE_INVALID; + const Common::String& text = _vm->getGameString(textId); + _vm->renderMessage(text, position); + if (duration == 0) + duration = (MIN(text.size(), (uint)512) + 20) * _vm->_textSpeed / 40; + + while(duration) { + _vm->renderImage(section1); + _vm->renderImage(section3); + if (_gm->waitOnInput(2, key)) { + _vm->removeMessage(); + return key != Common::KEYCODE_ESCAPE; + } + _vm->renderImage(section2); + _vm->renderImage(section4); + if (_gm->waitOnInput(2, key)) { + _vm->removeMessage(); + return key != Common::KEYCODE_ESCAPE; + } + duration--; + } + _vm->removeMessage(); + return true; +} + +void Intro::cutscene() { +#define exitOnEscape(X) do { \ + Common::KeyCode key = Common::KEYCODE_INVALID; \ + if ((_gm->waitOnInput(X, key) && key == Common::KEYCODE_ESCAPE) || _vm->shouldQuit()) { \ + CursorMan.showMouse(true); \ + return; \ + } \ +} while (0); + + _vm->_system->fillScreen(kColorBlack); + _vm->setCurrentImage(31); + _vm->_screen->setGuiBrightness(255); + _vm->paletteBrightness(); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene1)) + return; + _vm->_screen->setGuiBrightness(0); + _vm->paletteBrightness(); + exitOnEscape(1); + + _vm->setCurrentImage(9); + _vm->renderImage(0); + _vm->renderImage(1); + _vm->renderImage(9); + _vm->paletteFadeIn(); + if (!animate(11, 10, 6, kMessageRight, kStringIntroCutscene2)) + return; + _vm->renderImage(3); + exitOnEscape(4); + _vm->renderImage(4); + if (!animate(11, 10, 3)) {// test duration + _vm->removeMessage(); + return; + } + _vm->removeMessage(); + if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3)) + return; + _vm->renderImage(3); + exitOnEscape(3); + _vm->renderImage(2); + exitOnEscape(3); + _vm->renderImage(7); + exitOnEscape(6); + _vm->renderImage(6); + exitOnEscape(6); + if (!animate(0, 0, 0, kMessageLeft, kStringIntroCutscene4)) + return; + _vm->renderMessage(kStringIntroCutscene5, kMessageLeft); + exitOnEscape(28); + _vm->removeMessage(); + _vm->renderMessage(kStringIntroCutscene6, kMessageLeft); + exitOnEscape(28); + _vm->removeMessage(); + + StringId textCounting[4] = + {kStringIntroCutscene7, kStringIntroCutscene8, kStringIntroCutscene9, kStringIntroCutscene10}; + _vm->setCurrentImage(31); + _vm->renderImage(0); + _vm->paletteBrightness(); + for (int i = 0; i < 4; ++i){ + _vm->renderMessage(textCounting[i], kMessageLeft); + for (int j = 0; j < 28; ++j) { + _vm->renderImage((j % 3) + 1); + Common::KeyCode key = Common::KEYCODE_INVALID; + if (_gm->waitOnInput(1, key)) { + if (key == Common::KEYCODE_ESCAPE) + return; + break; + } + } + _vm->removeMessage(); + } + _vm->renderMessage(kStringIntroCutscene11, kMessageLeft); + _vm->renderImage(6); + exitOnEscape(3); + _vm->renderImage(3); + exitOnEscape(3); + _vm->renderImage(4); + exitOnEscape(3); + _vm->renderImage(5); + exitOnEscape(3); + _vm->renderImage(_gm->invertSection(5)); + exitOnEscape(18); + _vm->removeMessage(); + + _vm->setCurrentImage(9); + _vm->renderImage(0); + _vm->renderImage(1); + _vm->renderImage(9); + _vm->paletteBrightness(); + _vm->renderBox(0, 138, 320, 62, kColorBlack); + _vm->paletteBrightness(); + if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene12)) + return; + _vm->renderImage(3); + exitOnEscape(3); + _vm->renderImage(4); + if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene13)) + return; + if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene14)) + return; + _vm->renderImage(12); + exitOnEscape(2); + _vm->renderImage(13); + exitOnEscape(2); + _vm->renderImage(14); + if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene15)) + return; + if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene16)) + return; + exitOnEscape(20); + if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene17)) + return; + if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene18)) + return; + if (!animate(0, 0, 0, kMessageCenter, kStringIntroCutscene19)) + return; + _vm->renderImage(16); + exitOnEscape(3); + _vm->renderImage(17); + if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene20)) + return; + if (!animate(19, 20, 18, 17, 0, kMessageRight, kStringIntroCutscene21)) + return; + if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3)) + return; + _vm->renderImage(3); + exitOnEscape(3); + _vm->renderImage(2); + exitOnEscape(3); + _vm->renderImage(8); + exitOnEscape(6); + _vm->renderImage(6); + _vm->playSound(kAudioSiren); + + exitOnEscape(6); + _vm->renderImage(3); + exitOnEscape(3); + _vm->renderImage(4); + _vm->renderImage(16); + exitOnEscape(3); + _vm->renderImage(15); + if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene22)) + return; + if (!animate(19, 20, 0, kMessageRight, kStringIntroCutscene23)) + return; + exitOnEscape(10); + _vm->renderImage(13); + exitOnEscape(2); + _vm->renderImage(12); + exitOnEscape(2); + _vm->renderImage(9); + if (!animate(11, 10, 0, kMessageRight, kStringIntroCutscene24)) + return; + if (!animate(5, 4, 0, kMessageLeft, kStringIntroCutscene3)) + return; + _vm->paletteFadeOut(); + + while (_vm->_sound->isPlaying()) + exitOnEscape(1); + + _vm->_system->fillScreen(kColorBlack); + _vm->_screen->setGuiBrightness(255); + _vm->paletteBrightness(); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene25)) + return; + _vm->_screen->setGuiBrightness(5); + _vm->paletteBrightness(); + + _vm->setCurrentImage(31); + _vm->renderImage(0); + _vm->paletteFadeIn(); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene26)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene27)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene28)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene29)) + return; + exitOnEscape(54); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene30)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene31)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene32)) + return; + + CursorMan.showMouse(false); + _vm->_screen->setViewportBrightness(0); + _vm->paletteBrightness(); + exitOnEscape(10); + _vm->playSound(kAudioSnoring); + while (_vm->_sound->isPlaying()) + _gm->wait(1); + exitOnEscape(10); + _vm->playSound(kAudioSnoring); + while (_vm->_sound->isPlaying()) + _gm->wait(1); + exitOnEscape(10); + _vm->playSound(kAudioSnoring); + while (_vm->_sound->isPlaying()) + _gm->wait(1); + exitOnEscape(30); + CursorMan.showMouse(true); + + _vm->setCurrentImage(22); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene33)) + return; + exitOnEscape(18); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene34)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene35)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene36)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene37)) + return; + exitOnEscape(18); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene38)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene39)) + return; + exitOnEscape(18); + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene40)) + return; + if (!animate(0, 0, 0, kMessageNormal, kStringIntroCutscene41)) + return; + exitOnEscape(36); + animate(0, 0, 0, kMessageNormal, kStringIntroCutscene42); + _vm->removeMessage(); + +#undef exitOnEscape +} + +void Intro::leaveCutscene() { + _vm->_screen->setViewportBrightness(255); + _vm->removeMessage(); + _gm->changeRoom(CABIN_R3); + _gm->_guiEnabled = true; + _vm->_allowSaveGame = true; + _vm->_allowLoadGame = true; +} + +ShipCorridor::ShipCorridor(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 17; + _id = CORRIDOR; + _shown[0] = kShownTrue; + _shown[4] = kShownTrue; + + _objectState[0] = Object(_id, kStringHatch, kStringDefaultDescription, HATCH1, OPENABLE | EXIT, 0, 6, 1, CABIN_L1, 15); + _objectState[1] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 1, 7, 2, CABIN_L2, 10); + _objectState[2] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 2, 8, 3, CABIN_L3, 5); + _objectState[3] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 5, 11, 6, CABIN_R1, 19); + _objectState[4] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT, 4, 10, 5, CABIN_R2, 14); + _objectState[5] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | EXIT | OPENED, 9, 3, 4, CABIN_R3, 9); + _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 12, 12, 0, AIRLOCK, 2); + _objectState[7] = Object(_id, kStringButton, kStringHatchButtonDescription, BUTTON, PRESS, 13, 13, 0, NULLROOM, 0); + _objectState[8] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 14, 14, 0, NULLROOM, 0); + _objectState[9] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 15, 15, 0, HALL, 22); +} + +bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_PRESS) && (obj1._id == BUTTON)) { + if (_objectState[6].hasProperty(OPENED)) { + _vm->playSound(kAudioSlideDoor); + _objectState[6].disableProperty(OPENED); + _vm->renderImage(8); + setSectionVisible(9, false); + _gm->wait(2); + _vm->renderImage(7); + setSectionVisible(8, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(7)); + } else { + _vm->playSound(kAudioSlideDoor); + _objectState[6].setProperty(OPENED); + _vm->renderImage(7); + _gm->wait(2); + _vm->renderImage(8); + setSectionVisible(7, false); + _gm->wait(2); + _vm->renderImage(9); + setSectionVisible(8, false); + } + return true; + } + return false; +} + +ShipHall::ShipHall(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 15; + _id = HALL; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringHatch, kStringCockpitHatchDescription, NULLOBJECT, OPENABLE | EXIT, 4, 5, 1, COCKPIT, 10); + _objectState[1] = Object(_id, kStringHatch, kStringKitchenHatchDescription, KITCHEN_HATCH, OPENABLE | EXIT, 0, 0, 0, NULLROOM, 1); + _objectState[2] = Object(_id, kStringHatch, kStringStasisHatchDescription, NULLOBJECT, OPENABLE | CLOSED | EXIT, 1, 1, 2, SLEEP, 8); + _objectState[3] = Object(_id, kStringSlot, kStringSlotDescription, SLEEP_SLOT, COMBINABLE, 2, 2, 0, NULLROOM, 0); + _objectState[4] = Object(_id, kStringLadder, kStringDefaultDescription, NULLOBJECT, NULLTYPE, 3, SLEEP, 0, NULLROOM, 0); + _objectState[5] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 6, 6, 0, CORRIDOR, 19); +} + +bool ShipHall::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_OPEN) && (obj1._id == KITCHEN_HATCH)) { + _vm->renderMessage(kStringShipHall1); + } else if ((verb == ACTION_USE) && Object::combine(obj1,obj2,KEYCARD2,SLEEP_SLOT)) { + if (_objectState[2].hasProperty(OPENED)) { + _objectState[2].disableProperty(OPENED); + _vm->renderImage(3); + setSectionVisible(4, false); + _gm->wait(2); + _vm->renderImage(2); + setSectionVisible(3, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(2)); + } else { + _objectState[2].setProperty(OPENED); + _vm->renderImage(2); + _gm->wait(2); + _vm->renderImage(3); + setSectionVisible(2, false); + _gm->wait(2); + _vm->renderImage(4); + setSectionVisible(3, false); + _gm->great(1); + } + } else { + return false; + } + + return true; +} + +ShipSleepCabin::ShipSleepCabin(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 33; + _id = SLEEP; + _shown[0] = kShownTrue; + _color = kColorBlack; + + _objectState[0] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABINS, NULLTYPE, 0, 0, 0, NULLROOM, 0); + _objectState[1] = Object(_id, kStringHatch, kStringStasisHatchDescription2, CABIN, NULLTYPE, 1, 1, 0, NULLROOM, 0); + _objectState[2] = Object(_id, kStringComputer, kStringDefaultDescription, COMPUTER, NULLTYPE, 2, 2, 0, NULLROOM, 0); + _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22); +} + +bool ShipSleepCabin::interact(Action verb, Object &obj1, Object &obj2) { + Room *room; + Common::String input; + + if (((verb == ACTION_LOOK) || (verb == ACTION_USE)) && (obj1._id == COMPUTER)) { + _gm->_guiEnabled = false; + setSectionVisible(4, false); + g_system->fillScreen(kColorDarkBlue); + if (_gm->_state._arrivalDaysLeft == 0) { + // Destination reached + _vm->renderText(kStringShipSleepCabin1, 60, 95, kColorWhite99); + _gm->getInput(); + } else if (_gm->_state._powerOff) { + // Energy depleted + _vm->renderText(kStringShipSleepCabin2, 60, 95, kColorWhite99); + // Artificial coma interrupted + _vm->renderText(kStringShipSleepCabin3, 60, 115, kColorWhite99); + _gm->getInput(); + } else if (isSectionVisible(5)) { + // Sleep duration in days + _vm->renderText(kStringShipSleepCabin4, 30, 85, kColorWhite99); + _vm->renderText(Common::String::format("%d",_gm->_state._timeSleep).c_str(), + 150, 85, kColorWhite99); + _vm->renderText(kStringShipSleepCabin5, 30, 105, kColorWhite99); + _gm->getInput(); + } else { + _vm->renderText(kStringShipSleepCabin6, 100, 85, kColorWhite99); + _gm->edit(input, 100, 105, 30); + + input.toUppercase(); + if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) { + if (input == _vm->getGameString(kStringComputerPassword)) { + _gm->great(6); + g_system->fillScreen(kColorDarkBlue); + _vm->renderText(kStringShipSleepCabin7, 30, 85, kColorWhite99); + uint daysSleep = 0; + do { + input.clear(); + _vm->renderBox(150, 85, 150, 8, kColorDarkBlue); + _gm->edit(input, 150, 85, 10); + + if (_gm->_key.keycode == Common::KEYCODE_ESCAPE) { + break; + } else { + daysSleep = input.asUint64(); + for (uint i = 0; i < input.size(); i++) { + if (!Common::isDigit(input[i])) { + daysSleep = 0; + break; + } + } + } + if (daysSleep != 0) { + _gm->_state._timeSleep = daysSleep; + _vm->renderText(kStringShipSleepCabin8, 30, 105, kColorWhite99); + _gm->wait(18); + setSectionVisible(5, true); + } + } while (daysSleep == 0); + } else { + _vm->renderText(kStringShipSleepCabin9, 100, 125, kColorLightRed); + _gm->wait(18); + } + } + } + + _gm->_guiEnabled = true; + input.clear(); + } else if (((verb == ACTION_WALK) || (verb == ACTION_USE)) && + ((obj1._id == CABINS) || (obj1._id == CABIN))) { + room = _gm->_rooms[AIRLOCK]; + if (!(obj1._id == CABIN) || !isSectionVisible(5)) { + _vm->renderMessage(kStringShipSleepCabin10); + } else if (room->getObject(5)->hasProperty(WORN)) { + _vm->renderMessage(kStringShipSleepCabin11); + } else { + _vm->paletteFadeOut(); + _vm->renderImage(_gm->invertSection(5)); + _vm->renderImage(_gm->invertSection(4)); + room = _gm->_rooms[GENERATOR]; + int32 *energyDaysLeft; + if (room->isSectionVisible(9)) { + energyDaysLeft = &_gm->_state._landingModuleEnergyDaysLeft; + } else { + energyDaysLeft = &_gm->_state._shipEnergyDaysLeft; + } + if (_gm->_state._timeSleep > _gm->_state._arrivalDaysLeft) { + _gm->_state._timeSleep = _gm->_state._arrivalDaysLeft; + } + if (_gm->_state._timeSleep >= *energyDaysLeft) { + _gm->_state._timeSleep = *energyDaysLeft; + if (room->isSectionVisible(9)) { + room = _gm->_rooms[LANDINGMODULE]; // Monitors off + room->setSectionVisible(2, false); + room->setSectionVisible(7, false); + room->setSectionVisible(8, false); + room->setSectionVisible(9, false); + room->setSectionVisible(10, false); + } + } + if (_gm->_state._timeSleep == _gm->_state._arrivalDaysLeft) { + _vm->renderImage(3); + room = _gm->_rooms[COCKPIT]; + room->setSectionVisible(23, true); + room = _gm->_rooms[CABIN_R2]; + room->setSectionVisible(5, false); + room->setSectionVisible(6, true); + room->getObject(2)->_click = 10; + room = _gm->_rooms[HOLD]; + room->setSectionVisible(0, false); + room->setSectionVisible(1, true); + room->getObject(1)->_click = 255; + room->getObject(3)->_click = 255; + room = _gm->_rooms[GENERATOR]; + room->setSectionVisible(6, false); + room->setSectionVisible(7, true); + room->getObject(1)->_click = 14; + if (room->isSectionVisible(1)) { + room->setSectionVisible(10, true); + } + if (room->isSectionVisible(12)) { + room->setSectionVisible(12, false); + room->setSectionVisible(11, true); + } + } + _gm->_state._arrivalDaysLeft -= _gm->_state._timeSleep; + *energyDaysLeft -= _gm->_state._timeSleep; + _gm->_time = ticksToMsec(786520); // 12pm + _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time); + if (*energyDaysLeft == 0) { + _gm->turnOff(); + room = _gm->_rooms[GENERATOR]; + room->setSectionVisible(4, room->isSectionVisible(2)); + } + if (_gm->_state._arrivalDaysLeft == 0) { + _gm->saveTime(); + if (!_vm->saveGame(kSleepAutosaveSlot, "Sleep autosave")) + _vm->errorTempSave(true); + _gm->_state._dream = true; + _gm->loadTime(); + } + _gm->wait(18); + _vm->paletteFadeIn(); + if (_gm->_state._arrivalDaysLeft == 0) { + _vm->playSound(kAudioCrash); + _gm->screenShake(); + _gm->wait(18); + _vm->renderMessage(kStringShipSleepCabin12); + } + } + } else { + return false; + } + + return true; +} + +void ShipSleepCabin::animation() { + if (_gm->_state._powerOff && _gm->_state._arrivalDaysLeft) { + if (_gm->_guiEnabled) { + if (isSectionVisible(1)) { + _vm->renderImage(2); + setSectionVisible(1, false); + } else { + _vm->renderImage(1); + setSectionVisible(2, false); + } + } else { + if (_color == kColorLightRed) { + _color = kColorDarkBlue; + } else { + _color = kColorLightRed; + } + + _vm->renderText(kStringShipSleepCabin13, 60, 75, _color); + } + } else if (isSectionVisible(5) && _gm->_guiEnabled) { + if (isSectionVisible(4)) + _vm->renderImage(_gm->invertSection(4)); + else + _vm->renderImage(4); + } + + _gm->setAnimationTimer(6); +} +void ShipSleepCabin::onEntrance() { + if (_gm->_state._dream && (_gm->_rooms[CAVE]->getObject(1)->_exitRoom == MEETUP3)) { + _vm->renderMessage(kStringShipSleepCabin14); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->renderMessage(kStringShipSleepCabin15); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->renderMessage(kStringShipSleepCabin16); + _gm->_state._dream = false; + } +} + +ShipCockpit::ShipCockpit(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 9; + _id = COCKPIT; + _shown[0] = kShownTrue; + _color = kColorBlack; + + _objectState[0] = Object(_id, kStringInstruments, kStringInstrumentsDescription1, INSTRUMENTS, NULLTYPE, 2, 2, 0, NULLROOM, 0); + _objectState[1] = Object(_id, kStringMonitor, kStringDefaultDescription, MONITOR, NULLTYPE, 0, 0, 0, NULLROOM, 0); + _objectState[2] = Object(_id, kStringMonitor, kStringMonitorDescription, NULLOBJECT, TAKE, 1, 0, 0, NULLROOM, 0); + _objectState[3] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, HALL, 22); +} + +bool ShipCockpit::interact(Action verb, Object &obj1, Object &obj2) { + // TODO: distance and remaining time not accurate + + if ((verb == ACTION_LOOK) && (obj1._id == MONITOR)) { + char c[2] = {0, 0}; + _gm->_guiEnabled = false; + _vm->renderBox(0, 0, 320, 200, kColorBlack); + _vm->renderText(kStringShipCockpit1, 50, 50, kColorLightYellow); + if (_gm->_state._arrivalDaysLeft) + _vm->renderText(kStringShipCockpit2); + else + _vm->renderText(kStringShipCockpit3); + _vm->renderText(kStringShipCockpit4, 50, 70, kColorLightYellow); + _vm->renderText(kStringShipCockpit5, 50, 90, kColorLightYellow); + _vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft / 400).c_str()); + _vm->renderText(","); + c[0] = (_gm->_state._arrivalDaysLeft / 40) % 10 + '0'; + _vm->renderText(c); + c[0] = (_gm->_state._arrivalDaysLeft / 4) % 10 + '0'; + _vm->renderText(c); + _vm->renderText(kStringShipCockpit6); + _vm->renderText(kStringShipCockpit7, 50, 110, kColorLightYellow); + _vm->renderText(Common::String::format("%d", _gm->_state._arrivalDaysLeft).c_str(), + 50, 120, kColorLightYellow); + _vm->renderText(kStringShipCockpit8); + + _gm->getInput(); + _gm->_guiEnabled = true; + } else if ((verb == ACTION_USE) && (obj1._id == INSTRUMENTS)) + _vm->renderMessage(kStringShipCockpit9); + else + return false; + + return true; +} +void ShipCockpit::animation() { + if (!_gm->_guiEnabled) { + if (_color) { + _color = kColorBlack; + _gm->setAnimationTimer(5); + } else { + _color = kColorLightYellow; + _gm->setAnimationTimer(10); + } + _vm->renderText(kStringShipCockpit10, 50, 145, _color); + } else if (isSectionVisible(21)) { + _vm->renderImage(_gm->invertSection(21)); + _gm->setAnimationTimer(5); + } else { + _vm->renderImage(21); + _gm->setAnimationTimer(10); + } + + if (_gm->_state._powerOff) { + if (!_gm->_guiEnabled) { + _vm->renderText(kStringShipCockpit11, 97, 165, _color); + _vm->renderText(kStringShipCockpit12, 97, 175, _color); + } else if (isSectionVisible(21)) + _vm->renderImage(22); + else + _vm->renderImage(_gm->invertSection(22)); + } +} + +void ShipCockpit::onEntrance() { + if (!hasSeen()) + _vm->renderMessage(kStringShipCockpit13); + setRoomSeen(true); +} + +ShipCabinL1::ShipCabinL1(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 21; + _id = CABIN_L1; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[2] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + + _objectState[0] = Object(_id, kStringImage, kStringGenericDescription1, NULLOBJECT, UNNECESSARY, 5, 5, 0, NULLROOM, 0); + _objectState[1] = Object(_id, kStringImage, kStringGenericDescription2, NULLOBJECT, UNNECESSARY, 6, 6, 0, NULLROOM, 0); + _objectState[2] = Object(_id, kStringImage, kStringGenericDescription3, NULLOBJECT, UNNECESSARY, 7, 7, 0, NULLROOM, 0); + _objectState[3] = Object(_id, kStringMagnete, kStringMagneteDescription, NULLOBJECT, UNNECESSARY, 8, 8, 0, NULLROOM, 0); + _objectState[4] = Object(_id, kStringImage, kStringGenericDescription4, NULLOBJECT, UNNECESSARY, 9, 9, 0); + _objectState[5] = Object(_id, kStringPen, kStringPenDescription, PEN, TAKE | COMBINABLE, 10, 10, 5 | 128); + _objectState[6] = Object(_id, kStringHatch, kStringDefaultDescription, NULLOBJECT, OPENABLE | OPENED | EXIT, 3, 3, 24 | 128, CORRIDOR, 9); + _objectState[7] = Object(_id, kStringSlot, kStringSlotDescription, NULLOBJECT, COMBINABLE, 0, 0, 0); + _objectState[8] = Object(_id, kStringShelf, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 1, 1, 0); + _objectState[9] = Object(_id, kStringCompartment, kStringDefaultDescription, NULLOBJECT, OPENABLE | CLOSED, 2, 2, 0); + _objectState[10] = Object(_id, kStringSocket, kStringDefaultDescription, SOCKET, COMBINABLE, 4, 4, 0); + _objectState[11] = Object(_id, kStringToilet, kStringDefaultDescription, BATHROOM_DOOR, EXIT, 255, 255, 0, BATHROOM, 22); +} + +ShipCabinL2::ShipCabinL2(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 21; + _id = CABIN_L2; + _shown[0] = kShownTrue; + _shown[16] = kShownTrue; + + _objectState[0] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL1,COMBINABLE,31,31,0); + _objectState[1] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL2,COMBINABLE,32,32,0); + _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL3,COMBINABLE,33,33,0); + _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_KL4,COMBINABLE,45,45,0); + _objectState[4] = Object(_id, kStringShelf,kStringDefaultDescription,SHELF_L1,OPENABLE | CLOSED,25,26,17); + _objectState[5] = Object(_id, kStringPistol,kStringPistolDescription,PISTOL,TAKE,39,39,20); + _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L2,OPENABLE | CLOSED,27,28,18); + _objectState[7] = Object(_id, kStringBooks,kStringBooksDescription,NULLOBJECT,UNNECESSARY,40,40,0); + _objectState[8] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L3,OPENABLE | CLOSED,29,30,19); + _objectState[9] = Object(_id, kStringSpool,kStringSpoolDescription, SPOOL,TAKE | COMBINABLE,41,41,21); + _objectState[10] = Object(_id, kStringCompartment,kStringDefaultDescription,SHELF_L4,OPENABLE | CLOSED,43,44,22); + _objectState[11] = Object(_id, kStringBook,kStringDefaultDescription,BOOK2,TAKE,46,46,23); + _objectState[12] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,34,34,0); + _objectState[13] = Object(_id, kStringUnderwear,kStringUnderwearDescription,NULLOBJECT,UNNECESSARY,35,35,0); + _objectState[14] = Object(_id, kStringClothes,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,36,36,0); + _objectState[15] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,37,37,0); + _objectState[16] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,38,38,0); + _objectState[17] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,23,23,0); + _objectState[18] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22); + _objectState[19] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9); + _objectState[20] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0); + _objectState[21] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0); + _objectState[22] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0); + _objectState[23] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0); + _objectState[24] = Object(_id, kStringFolders,kStringFoldersDescription,NULLOBJECT,UNNECESSARY,49,49,0); +} + +bool ShipCabinL2::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL1, KEYCARD2)) { + _gm->openLocker(this, getObject(4), getObject(0), 17); + if (getObject(5)->_click == 255) + _vm->renderImage(20); // Remove Pistol + _gm->great(2); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL2, KEYCARD2)) { + _gm->openLocker(this, getObject(6), getObject(1), 18); + _gm->great(2); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL3, KEYCARD2)) { + _gm->openLocker(this, getObject(8), getObject(2), 19); + if (getObject(9)->_click == 255) + _vm->renderImage(21); // Remove cable spool + _gm->great(2); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_KL4, KEYCARD2)) { + _gm->openLocker(this, getObject(10), getObject(3), 22); + if (getObject(11)->_click == 255) + _vm->renderImage(23); // Remove book + _gm->great(2); + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L1)) { + _gm->closeLocker(this, getObject(4), getObject(0), 17); + setSectionVisible(20, false); + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L2)) + _gm->closeLocker(this, getObject(6), getObject(1), 18); + else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L3)) { + _gm->closeLocker(this, getObject(8), getObject(2), 19); + setSectionVisible(21, false); + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF_L4)) { + _gm->closeLocker(this, getObject(10), getObject(3), 22); + setSectionVisible(23, false); + } else if ((verb == ACTION_TAKE) && (obj1._id == SPOOL) && !obj1.hasProperty(CARRIED)) { + getObject(8)->_click = 42; // empty shelf + return false; + } else if ((verb == ACTION_TAKE) && (obj1._id == BOOK2) && !obj1.hasProperty(CARRIED)) { + getObject(10)->_click = 47; // empty shelf + return false; + } else + return false; + + return true; +} + +ShipCabinL3::ShipCabinL3(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 21; + _id = CABIN_L3; + _shown[0] = kShownTrue; + _shown[6] = kShownTrue; + _shown[7] = kShownTrue; + _shown[8] = kShownTrue; + _shown[9] = kShownTrue; + _shown[12] = kShownTrue; + + _objectState[0] = Object(_id, kStringPoster,kStringPosterDescription1,NULLOBJECT,UNNECESSARY,11,11,0); + _objectState[1] = Object(_id, kStringPoster,kStringPosterDescription2,NULLOBJECT,UNNECESSARY,12,12,0); + _objectState[2] = Object(_id, kStringSpeaker,kStringDefaultDescription,NULLOBJECT,NULLTYPE,13,13,0); + _objectState[3] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,14,14,0); + _objectState[4] = Object(_id, kStringRecord,kStringRecordDescription,RECORD,TAKE | COMBINABLE,15,15,8 | 128); + _objectState[5] = Object(_id, kStringRecordStand,kStringRecordStandDescription,NULLOBJECT,UNNECESSARY,16,16,0); + _objectState[6] = Object(_id, kStringButton,kStringDefaultDescription,TURNTABLE_BUTTON,PRESS,22,22,0); + _objectState[7] = Object(_id, kStringTurntable,kStringTurntableDescription,TURNTABLE,UNNECESSARY | COMBINABLE,17,17,0); + _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,WIRE,COMBINABLE,18,18,0); + _objectState[9] = Object(_id, kStringWire,kStringDefaultDescription,WIRE2,COMBINABLE,19,19,0); + _objectState[10] = Object(_id, kStringPlug,kStringDefaultDescription,PLUG,COMBINABLE,20,20,0); + _objectState[11] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,24 | 128,CORRIDOR,9); + _objectState[12] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0); + _objectState[13] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0); + _objectState[14] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0); + _objectState[15] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0); + _objectState[16] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22); +} + +bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { + Room *r; + + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, RECORD, TURNTABLE)) { + if (!_gm->_guiEnabled || isSectionVisible(15)) + _vm->renderMessage(kStringShipCabinL3_1); + else { + if (!getObject(4)->hasProperty(CARRIED)) + _vm->renderImage(_gm->invertSection(8)); + else + _gm->_inventory.remove(*getObject(4)); + _vm->renderImage(15); + getObject(4)->_click = 48; + } + } else if ((verb == ACTION_PRESS) && (obj1._id == TURNTABLE_BUTTON)) { + if (!isSectionVisible(15)) { + _vm->renderMessage(kStringShipCabinL3_2); + } else if (!isSectionVisible(10) && !isSectionVisible(11) && isSectionVisible(12)) { + _vm->renderImage(14); + setSectionVisible(15, false); + for (int i = 3; i; i--) { + _vm->playSound(kAudioTurntable); + while (_vm->_sound->isPlaying()) { + if (isSectionVisible(13)) { + _vm->renderImage(14); + setSectionVisible(13, false); + } else { + _vm->renderImage(13); + setSectionVisible(14, false); + } + _gm->wait(3); + } + } + + _vm->renderImage(15); + setSectionVisible(14, false); + setSectionVisible(13, false); + _vm->renderMessage(kStringShipCabinL3_3); + } + } else if ((verb == ACTION_TAKE) && (obj1._id == RECORD) && (obj1._click != 15)) { + _vm->renderImage(9); + setSectionVisible(13, false); + setSectionVisible(14, false); + setSectionVisible(15, false); + obj1._section = 0; + _gm->takeObject(obj1); + } else if ((verb == ACTION_PULL) && (obj1._id == PLUG)) { + _vm->renderImage(10); + setSectionVisible(7, false); + obj1._click = 21; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PLUG, SOCKET)) { + _vm->renderImage(7); + setSectionVisible(10, false); + getObject(10)->_click = 20; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE2)) + _vm->renderMessage(kStringShipCabinL3_4); // cutting near plug + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE)) { + r = _gm->_rooms[AIRLOCK]; + if (!isSectionVisible(10) && !r->getObject(5)->hasProperty(WORN)) { + _vm->renderImage(25); + _gm->shock(); + } + _vm->renderImage(11); + _vm->renderImage(26); + setSectionVisible(12, false); + } else if ((verb == ACTION_TAKE) && ((obj1._id == WIRE) || (obj1._id == WIRE2) || (obj1._id == PLUG))) { + if (isSectionVisible(10) && isSectionVisible(11)) { + _vm->renderImage(_gm->invertSection(10)); + _vm->renderImage(_gm->invertSection(11)); + getObject(8)->_name = kStringWireAndPlug; + _gm->takeObject(*getObject(8)); + getObject(9)->_click = 255; + getObject(10)->_click = 255; + } else + _vm->renderMessage(kStringShipCabinL3_5); + } else + return false; + + return true; +} + +ShipCabinR1::ShipCabinR1(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 22; + _id = CABIN_R1; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[2] = kShownTrue; + + _objectState[0] = Object(_id, kStringImage,kStringImageDescription1,NULLOBJECT,UNNECESSARY,5,5,0); + _objectState[1] = Object(_id, kStringDrawingInstruments,kStringDrawingInstrumentsDescription,NULLOBJECT,UNNECESSARY,6,6,0); + _objectState[2] = Object(_id, kStringMagnete,kStringMagneteDescription,NULLOBJECT,UNNECESSARY,7,7,0); + _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5); + _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0); + _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0); + _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0); + _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0); + _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22); +} + +ShipCabinR2::ShipCabinR2(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 22; + _id = CABIN_R2; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + + _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription1,NULLOBJECT,UNNECESSARY,11,11,0); + _objectState[1] = Object(_id, kStringTennisRacket,kStringTennisRacketDescription,NULLOBJECT,UNNECESSARY,8,8,0); + _objectState[2] = Object(_id, kStringTennisBall,kStringGenericDescription2,NULLOBJECT,UNNECESSARY,9,9,0); + _objectState[3] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | OPENED | EXIT,3,3,15 | 128,CORRIDOR,5); + _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0); + _objectState[5] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0); + _objectState[6] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0); + _objectState[7] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0); + _objectState[8] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22); +} + +ShipCabinR3::ShipCabinR3(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 22; + _id = CABIN_R3; + _shown[0] = kShownTrue; + _shown[7] = kShownTrue; + _shown[8] = kShownTrue; + _shown[15] = kShownTrue; + + _objectState[0] = Object(_id, kStringChessGame,kStringChessGameDescription2,CHESS,TAKE | COMBINABLE,12,12,7 | 128); + _objectState[1] = Object(_id, kStringBed,kStringBedDescription,NULLOBJECT,NULLTYPE,13,13,0); + _objectState[2] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K1,COMBINABLE,27,27,0); + _objectState[3] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K2,COMBINABLE,28,28,0); + _objectState[4] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K3,COMBINABLE,29,29,0); + _objectState[5] = Object(_id, kStringSlot,kStringSlotDescription,SLOT_K4,COMBINABLE,30,30,0); + _objectState[6] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF1,OPENABLE | CLOSED,14,18,9); + _objectState[7] = Object(_id, kStringAlbums,kStringAlbumsDescription,NULLOBJECT,UNNECESSARY,14,14,0); + _objectState[8] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF2,OPENABLE | CLOSED,15,19,10); + _objectState[9] = Object(_id, kStringRope,kStringRopeDescription,ROPE,TAKE | COMBINABLE,15,15,12); + _objectState[10] = Object(_id, kStringShelf,kStringShelfDescription,SHELF3,OPENABLE | CLOSED,16,17,11); + _objectState[11] = Object(_id, kStringJunk,kStringJunkDescription,NULLOBJECT,UNNECESSARY,20,20,0); + _objectState[12] = Object(_id, kStringClothes,kStringClothesDescription,NULLOBJECT,UNNECESSARY,21,21,0); + _objectState[13] = Object(_id, kStringUnderwear,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,22,22,0); + _objectState[14] = Object(_id, kStringSocks,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,23,23,0); + _objectState[15] = Object(_id, kStringCompartment,kStringCompartmentDescription,SHELF4,OPENABLE | CLOSED,24,25,13); + _objectState[16] = Object(_id, kStringBook,kStringBookHitchhiker,BOOK,TAKE,26,26,14); + _objectState[17] = Object(_id, kStringDiscman,kStringDiscmanDescription,DISCMAN,TAKE | COMBINABLE,33,33,16); + _objectState[18] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | EXIT,3,3,15 | 128,CORRIDOR,5); + _objectState[19] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,0,0,0); + _objectState[20] = Object(_id, kStringShelf,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,1,1,0); + _objectState[21] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,2,2,0); + _objectState[22] = Object(_id, kStringSocket,kStringDefaultDescription,SOCKET,COMBINABLE,4,4,0); + _objectState[23] = Object(_id, kStringToilet,kStringDefaultDescription,BATHROOM_DOOR,EXIT,255,255,0,BATHROOM,22); +} + +bool ShipCabinR3::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K1, KEYCARD)) + _gm->openLocker(this, getObject(6), getObject(2), 9); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K2, KEYCARD)) { + _gm->openLocker(this, getObject(8), getObject(3), 10); + if (getObject(9)->_click == 255) + _vm->renderImage(12); // Remove rope + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K3, KEYCARD)) { + _gm->openLocker(this, getObject(10), getObject(4), 11); + if (getObject(17)->_click == 255) + _vm->renderImage(16); // Remove Discman + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SLOT_K4, KEYCARD)) { + _gm->openLocker(this, getObject(15), getObject(5), 13); + if (getObject(16)->_click == 255) + _vm->renderImage(14); // Remove Book + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF1)) + _gm->closeLocker(this, getObject(6), getObject(2), 9); + else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF2)) { + setSectionVisible(12, false); + _gm->closeLocker(this, getObject(8), getObject(3), 10); + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF3)) { + setSectionVisible(16, false); + _gm->closeLocker(this, getObject(10), getObject(4), 11); + } else if ((verb == ACTION_CLOSE) && (obj1._id == SHELF4)) { + setSectionVisible(14, false); + setSectionVisible(14, false); + _gm->closeLocker(this, getObject(15), getObject(5), 13); + } else if ((verb == ACTION_TAKE) && (obj1._id == DISCMAN) && !_gm->_rooms[0]->getObject(3)->hasProperty(CARRIED)) { + getObject(10)->_click = 34; // Locker empty + obj1._click = 255; + _gm->takeObject(*_gm->_rooms[0]->getObject(3)); + _vm->renderImage(16); + } else if ((verb == ACTION_TAKE) && (obj1._id == ROPE) && obj1.hasProperty(CARRIED)) { + getObject(8)->_click = 31; // Shelf empty + return false; + } else if ((verb == ACTION_TAKE) && (obj1._id == BOOK) && !obj1.hasProperty(CARRIED)) { + getObject(15)->_click = 32; // Shelf empty + return false; + } else + return false; + + return true; +} + +void ShipCabinR3::onEntrance() { + for (int i = 0; i < 3; ++i) + _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(i)); + + setRoomSeen(true); +} + +ShipCabinBathroom::ShipCabinBathroom(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 23; + _id = BATHROOM; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringBathroom,kStringBathroomDescription,TOILET,NULLTYPE,0,0,0); + _objectState[1] = Object(_id, kStringShower,kStringDefaultDescription,SHOWER,NULLTYPE,1,1,0); + _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,BATHROOM_EXIT,EXIT,255,255,0,CABIN_R3,2); +} + +ShipAirlock::ShipAirlock(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 34; + _id = AIRLOCK; + _shown[0] = kShownTrue; + _shown[6] = kShownTrue; + + _objectState[0] = Object(_id, kStringHatch,kStringHatchDescription1,NULLOBJECT,EXIT | OPENABLE | OPENED | CLOSED,0,0,0,CORRIDOR,10); + _objectState[1] = Object(_id, kStringHatch,kStringHatchDescription2,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,HOLD,14); + _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,2,2,0); + _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,3,3,0); + _objectState[4] = Object(_id, kStringHelmet,kStringHelmetDescription,HELMET,TAKE,4,4,7); + _objectState[5] = Object(_id, kStringSuit,kStringSuitDescription,SUIT,TAKE,5,5,8); + _objectState[6] = Object(_id, kStringLifeSupport,kStringLifeSupportDescription,LIFESUPPORT,TAKE,6,6,9); +} + +bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) { + Room *r; + + if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) { + if (!getObject(1)->hasProperty(OPENED)) { + _vm->renderImage(10); + _vm->playSound(kAudioSlideDoor); + if (getObject(0)->hasProperty(OPENED)) { + getObject(0)->disableProperty(OPENED); + _vm->renderImage(1); + _gm->wait(2); + _vm->renderImage(2); + setSectionVisible(1, false); + _gm->wait(2); + _vm->renderImage(3); + setSectionVisible(2, false); + } else { + getObject(0)->setProperty(OPENED); + _vm->renderImage(2); + setSectionVisible(3, false); + _gm->wait(2); + _vm->renderImage(1); + setSectionVisible(2, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(1)); + } + _vm->renderImage(_gm->invertSection(10)); + } + } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) { + if (!getObject(0)->hasProperty(OPENED)) { + _vm->renderImage(11); + if (getObject(1)->hasProperty(OPENED)) { + _vm->playSound(kAudioSlideDoor); + getObject(1)->disableProperty(OPENED); + _vm->renderImage(4); + _gm->wait(2); + _vm->renderImage(5); + setSectionVisible(4, false); + _gm->wait(2); + _vm->renderImage(6); + setSectionVisible(5, false); + _vm->renderImage(16); + setSectionVisible(17, false); + _gm->wait(3); + _vm->renderImage(15); + setSectionVisible(16, false); + _gm->wait(3); + _vm->renderImage(14); + setSectionVisible(15, false); + _gm->wait(3); + _vm->renderImage(13); + setSectionVisible(14, false); + _gm->wait(3); + _vm->renderImage(12); + setSectionVisible(13, false); + _gm->wait(3); + _vm->renderImage(_gm->invertSection(12)); + } else { + getObject(1)->setProperty(OPENED); + _vm->renderImage(12); + _gm->wait(3); + _vm->renderImage(13); + setSectionVisible(12, false); + _gm->wait(3); + _vm->renderImage(14); + setSectionVisible(13, false); + _gm->wait(3); + _vm->renderImage(15); + setSectionVisible(14, false); + _gm->wait(3); + _vm->renderImage(16); + setSectionVisible(15, false); + _gm->wait(3); + _vm->renderImage(17); + setSectionVisible(16, false); + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(5); + setSectionVisible(6, false); + _gm->wait(2); + _vm->renderImage(4); + setSectionVisible(5, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(4)); + r = _gm->_rooms[AIRLOCK]; + if (!r->getObject(4)->hasProperty(WORN) || + !r->getObject(5)->hasProperty(WORN) || + !r->getObject(6)->hasProperty(WORN)) { + _gm->dead(kStringShipAirlock1); + return true; + } + } + _vm->renderImage(_gm->invertSection(11)); + } + } else if ((verb == ACTION_LOOK) && (obj1._id == MANOMETER)) + _vm->renderMessage(getObject(1)->hasProperty(OPENED) ? kStringShipAirlock2 : kStringShipAirlock3); + else + return false; + + return true; +} + +void ShipAirlock::onEntrance() { + if (!hasSeen()) + _vm->renderMessage(kStringShipAirlock4); + + setRoomSeen(true); +} + +ShipHold::ShipHold(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 24; + _id = HOLD; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kNoString,kStringDefaultDescription,HOLD_WIRE,COMBINABLE,255,255,0); + _objectState[1] = Object(_id, kStringScrap,kStringScrapDescription1,SCRAP_LK,NULLTYPE,4,4,0); + _objectState[2] = Object(_id, kStringTerminalStrip,kStringDefaultDescription,TERMINALSTRIP,COMBINABLE,255,255,0); + _objectState[3] = Object(_id, kStringScrap,kStringScrapDescription2,NULLOBJECT,NULLTYPE,5,5,0); + _objectState[4] = Object(_id, kStringReactor,kStringReactorDescription,NULLOBJECT,NULLTYPE,6,6,0); + _objectState[5] = Object(_id, kStringNozzle,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0); + _objectState[6] = Object(_id, kStringPumpkin,kStringPumpkinDescription,NULLOBJECT,NULLTYPE,8,8,0); + _objectState[7] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_OUTERHATCH,EXIT | OPENABLE,1,2,2,LANDINGMODULE,6); + _objectState[8] = Object(_id, kStringLandingModule,kStringLandingModuleDescription,NULLOBJECT,NULLTYPE,0,0,0); + _objectState[9] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,AIRLOCK,22); + _objectState[10] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH_TOP,EXIT | OPENABLE | OPENED,3,3,0,GENERATOR,8); + _objectState[11] = Object(_id, kStringGenerator,kStringGeneratorDescription,GENERATOR_TOP,EXIT,12,12,0,GENERATOR,8); +} + +bool ShipHold::interact(Action verb, Object &obj1, Object &obj2) { + Room *room; + + if ((verb == ACTION_LOOK) && (obj1._id == SCRAP_LK) && (obj1._description != kStringScrapDescription3)) { + _vm->renderMessage(obj1._description); + obj1._description = kStringScrapDescription3; + _gm->takeObject(*getObject(2)); + } else if (((verb == ACTION_OPEN) || (verb == ACTION_CLOSE)) && (obj1._id == OUTERHATCH_TOP)) + _vm->renderMessage(kStringShipHold1); + else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && (isSectionVisible(4) || isSectionVisible(6))) + _vm->renderMessage(kStringCable1); + else if (((verb == ACTION_TAKE) && (obj1._id == HOLD_WIRE)) || + ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, LANDINGMOD_HATCH))) + _vm->renderMessage(kStringCable2); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, TERMINALSTRIP, HOLD_WIRE)) { + getObject(0)->_name = kStringWireAndClip; + _gm->_inventory.remove(*getObject(2)); + _gm->_state._terminalStripConnected = true; + _gm->_state._terminalStripWire = true; + _vm->renderMessage(kStringOk); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, SPOOL)) { + if (!_gm->_state._terminalStripConnected) + _vm->renderMessage(kStringCable3); + else { + _vm->renderImage(5); + getObject(0)->_name = kStringWireAndPlug2; + getObject(0)->_click = 10; + room = _gm->_rooms[CABIN_L2]; + _gm->_inventory.remove(*getObject(9)); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, HOLD_WIRE, GENERATOR_TOP)) { + if (isSectionVisible(5)) { + room = _gm->_rooms[GENERATOR]; + room->getObject(0)->_click = 15; + room->getObject(1)->_click = 13; + room->setSectionVisible(6, true); + room->setSectionVisible(8, true); + _vm->renderImage(_gm->invertSection(5)); + _vm->renderImage(6); + setSectionVisible(4, false); + getObject(0)->_click = 11; + } else + _vm->renderMessage(kStringCable4); + } else + return false; + + return true; +} + +void ShipHold::onEntrance() { + if (!hasSeen()) + _vm->renderMessage(kStringShipHold2); + setRoomSeen(true); + _gm->_rooms[COCKPIT]->setRoomSeen(true); +} + +ShipLandingModule::ShipLandingModule(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 25; + _id = LANDINGMODULE; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringSocket,kStringDefaultDescription,LANDINGMOD_SOCKET,COMBINABLE,1,1,0); + _objectState[1] = Object(_id, kStringButton,kSafetyButtonDescription,LANDINGMOD_BUTTON,PRESS | COMBINABLE,2,2,0); + _objectState[2] = Object(_id, kStringMonitor,kStringDefaultDescription,LANDINGMOD_MONITOR,NULLTYPE,3,3,0); + _objectState[3] = Object(_id, kStringKeyboard,kStringDefaultDescription,KEYBOARD,NULLTYPE,4,4,0); + _objectState[4] = Object(_id, kNoString,kStringDefaultDescription,LANDINGMOD_WIRE,COMBINABLE,255,255,0); + _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,LANDINGMOD_HATCH,EXIT | OPENABLE | OPENED | COMBINABLE, 0,0,1 | 128,HOLD,10); +} + +bool ShipLandingModule::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_PRESS) && (obj1._id == LANDINGMOD_BUTTON)) + _vm->renderMessage(obj1._description); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, PEN, LANDINGMOD_BUTTON)) { + if (_gm->_state._landingModuleEnergyDaysLeft) { + Room *r = _gm->_rooms[GENERATOR]; + if (isSectionVisible(7)) { + _vm->renderImage(_gm->invertSection(9)); + _vm->renderImage(_gm->invertSection(2)); + _vm->renderImage(_gm->invertSection(8)); + _vm->renderImage(_gm->invertSection(7)); + _vm->renderImage(_gm->invertSection(10)); + if (r->isSectionVisible(9)) + _gm->_state._powerOff = true; + _gm->roomBrightness(); + } else { + _vm->renderImage(7); + if (r->isSectionVisible(9)) + _gm->_state._powerOff = false; + _gm->roomBrightness(); + r = _gm->_rooms[SLEEP]; + r->setSectionVisible(1, false); + r->setSectionVisible(2, false); + _gm->wait(2); + _vm->renderImage(2); + _gm->wait(3); + _vm->renderImage(8); + _gm->wait(2); + _vm->renderImage(9); + _gm->wait(1); + _vm->renderImage(10); + } + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, LANDINGMOD_BUTTON)) + _vm->renderMessage(kStringShipHold3); + else if ((verb == ACTION_LOOK) && (obj1._id == LANDINGMOD_MONITOR) && isSectionVisible(7)) + _vm->renderMessage(kStringShipHold4); + else if ((verb == ACTION_USE) && (obj1._id == KEYBOARD)) + _vm->renderMessage(kStringShipHold5); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, WIRE, LANDINGMOD_SOCKET)) { + Room *r = _gm->_rooms[CABIN_L3]; + _gm->_inventory.remove(*r->getObject(8)); + getObject(4)->_name = r->getObject(8)->_name; + _vm->renderImage(4); + if (_gm->_state._cableConnected) { + _vm->renderImage(5); + getObject(4)->_click = 6; + } else { + getObject(4)->_click = 5; + if (_gm->_state._terminalStripWire) + _vm->renderImage(11); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SPOOL, LANDINGMOD_SOCKET)) + _vm->renderMessage(kStringShipHold8); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, TERMINALSTRIP)) { + _vm->renderImage(11); + getObject(4)->_name = kStringWireAndClip; + Room *r = _gm->_rooms[HOLD]; + _gm->_inventory.remove(*r->getObject(2)); + _gm->_state._terminalStripConnected = true; + _gm->_state._terminalStripWire = true; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, SPOOL)) { + if (!_gm->_state._terminalStripConnected) + _vm->renderMessage(kStringCable3); + else { + _vm->renderImage(5); + getObject(4)->_name = kStringWireAndPlug2; + getObject(4)->_click = 6; + _gm->_inventory.remove(*_gm->_rooms[CABIN_L2]->getObject(9)); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LANDINGMOD_WIRE, LANDINGMOD_HATCH)) { + if (getObject(5)->hasProperty(OPENED)) { + Room *r = _gm->_rooms[HOLD]; + if (isSectionVisible(5)) { + r->setSectionVisible(5, true); + r->getObject(0)->_click = 10; + } else + r->getObject(0)->_click = 9; + + r->setSectionVisible(4, true); + r->getObject(0)->_name = getObject(4)->_name; + _vm->renderImage(_gm->invertSection(5)); + _vm->renderImage(_gm->invertSection(4)); + setSectionVisible(11, false); + _vm->renderImage(6); + getObject(4)->_click = 7; + } else + _vm->renderMessage(kStringShipHold6); + } else if ((verb == ACTION_CLOSE) && (obj1._id == LANDINGMOD_HATCH) && isSectionVisible(6)) + _vm->renderMessage(kStringCable1); + else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) && (obj1._id == LANDINGMOD_WIRE)) + _vm->renderMessage(kStringCable2); + else + return false; + + return true; +} + +ShipGenerator::ShipGenerator(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 18; + _id = GENERATOR; + _shown[0] = kShownTrue; + _shown[5] = kShownTrue; + + _objectState[0] = Object(_id, kStringGeneratorWire,kStringDefaultDescription,GENERATOR_WIRE,COMBINABLE,255,255,0); + _objectState[1] = Object(_id, kStringEmptySpool,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0); + _objectState[2] = Object(_id, kStringKeycard2,kStringKeycard2Description,KEYCARD2,COMBINABLE | TAKE,12,12,5 | 128); + _objectState[3] = Object(_id, kStringRope,kStringDefaultDescription,GENERATOR_ROPE,COMBINABLE,255,255,0); + _objectState[4] = Object(_id, kStringHatch,kStringHatchDescription3,OUTERHATCH,EXIT | OPENABLE,1,2,1,OUTSIDE,22); + _objectState[5] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,OPENABLE | CLOSED,3,3,0); + _objectState[6] = Object(_id, kStringSlot,kStringSlotDescription,NULLOBJECT,COMBINABLE,4,4,0); + _objectState[7] = Object(_id, kStringTrap,kStringDefaultDescription,TRAP,OPENABLE,5,6,2); + _objectState[8] = Object(_id, kStringWire,kStringDefaultDescription,NULLOBJECT,NULLTYPE,7,7,0); + _objectState[9] = Object(_id, kStringVoltmeter,kStringDefaultDescription,VOLTMETER,NULLTYPE,9,9,0,NULLROOM,0); + _objectState[10] = Object(_id, kStringClip,kStringDefaultDescription,CLIP,COMBINABLE,8,8,0); + _objectState[11] = Object(_id, kStringWire,kStringWireDescription,SHORT_WIRE,COMBINABLE,10,10,0); + _objectState[12] = Object(_id, kStringLadder,kStringDefaultDescription,LADDER,EXIT,0,0,0,HOLD,1); +} + +bool ShipGenerator::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_OPEN) && (obj1._id == OUTERHATCH)) { + if (obj1.hasProperty(OPENED)) + return false; + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(1); + if (isSectionVisible(7)) + _vm->renderImage(10); + if (isSectionVisible(13)) + _vm->renderImage(13); + _gm->_rooms[HOLD]->setSectionVisible(3, true); + obj1.setProperty(OPENED); + obj1._click = 2; + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_CLOSE) && (obj1._id == OUTERHATCH)) { + if (!obj1.hasProperty(OPENED)) + return false; + if (isSectionVisible(11) || isSectionVisible(12)) + _vm->renderMessage(kStringShipHold7); + else { + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(_gm->invertSection(1)); + setSectionVisible(10, false); + if (isSectionVisible(13)) + _vm->renderImage(13); + _gm->_rooms[HOLD]->setSectionVisible(3, false); + obj1.disableProperty(OPENED); + obj1._click = 1; + _vm->playSound(kAudioDoorClose); + } + } else if ((verb == ACTION_WALK) && (obj1._id == OUTERHATCH) && + isSectionVisible(7)) { + if (!obj1.hasProperty(OPENED)) + _vm->renderMessage(kStringShipHold9); + else if (!isSectionVisible(11)) + _vm->renderMessage(kStringShipHold10); + else { + obj1._exitRoom = ROCKS; + return false; + } + } else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_WIRE)) + _vm->renderMessage(kStringCable2); + else if ((verb == ACTION_PULL) && (obj1._id == SHORT_WIRE) && + (obj1._click != 11)) { + _vm->renderImage(3); + _vm->renderImage(4); + obj1._click = 11; + _gm->turnOff(); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, SHORT_WIRE, CLIP) && + (getObject(11)->_click == 11) && !isSectionVisible(9)) { + _vm->renderImage(2); + setSectionVisible(3, false); + setSectionVisible(4, false); + getObject(11)->_click = 10; + if (_gm->_state._shipEnergyDaysLeft) + _gm->turnOn(); + else + _vm->renderImage(4); + } else if ((verb == ACTION_OPEN) && (obj1._id == TRAP)) { + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(2); + if (getObject(11)->_click == 11) + _vm->renderImage(3); + if (_gm->_state._powerOff) + _vm->renderImage(4); + obj1.setProperty(OPENED); + obj1._click = 6; + + obj1._click2 = 5; + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_CLOSE) && (obj1._id == TRAP)) { + if (isSectionVisible(9)) + _vm->renderMessage(kStringCable1); + else { + setSectionVisible(3, false); + return false; + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, GENERATOR_WIRE, CLIP) && + isSectionVisible(3) && (getObject(0)->_click != 16)) { + _vm->renderImage(_gm->invertSection(8)); + _vm->renderImage(2); + setSectionVisible(4, false); + _vm->renderImage(3); + _vm->renderImage(9); + getObject(0)->_click = 16; + Room *r = _gm->_rooms[LANDINGMODULE]; + if (_gm->_state._landingModuleEnergyDaysLeft && r->isSectionVisible(7)) + _gm->turnOn(); + else + _vm->renderImage(4); + _gm->_rooms[HOLD]->setSectionVisible(7, true); + _gm->great(3); + } else if ((verb == ACTION_PULL) && (obj1._id == GENERATOR_WIRE) && (obj1._click == 16)) { + _vm->renderImage(_gm->invertSection(9)); + _vm->renderImage(2); + _vm->renderImage(3); + _vm->renderImage(4); + _vm->renderImage(8); + obj1._click = 15; + _gm->turnOff(); + _gm->_rooms[HOLD]->setSectionVisible(7, false); + } else if ((verb == ACTION_USE) && + (Object::combine(obj1, obj2, WIRE, CLIP) || + Object::combine(obj1, obj2, SPOOL, CLIP)) && + isSectionVisible(3)) { + _vm->renderMessage(kStringShipHold11); + } else if ((verb == ACTION_LOOK) && (obj1._id == VOLTMETER)) { + if (_gm->_state._powerOff) + _vm->renderMessage(kStringShipHold12); + else + _vm->renderMessage(kStringShipHold13); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LADDER, ROPE)) { + _vm->renderImage(13); + Room *r = _gm->_rooms[CABIN_R3]; + _gm->_inventory.remove(*r->getObject(9)); + getObject(3)->_click = 18; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_ROPE)) { + if (!isSectionVisible(1)) + _vm->renderMessage(kStringShipHold14); + else { + _vm->renderImage(_gm->invertSection(13)); + _vm->renderImage(1); + if (isSectionVisible(7)) { + _vm->renderImage(10); + _vm->renderImage(11); + } else + _vm->renderImage(12); + + Room *r = _gm->_rooms[OUTSIDE]; + r->setSectionVisible(1, true); + r->getObject(1)->_click = 1; + getObject(3)->_click = 17; + } + } else if ((verb == ACTION_TAKE) && (obj1._id == GENERATOR_ROPE)) + _vm->renderMessage(kStringShipHold15); + else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, OUTERHATCH, GENERATOR_WIRE) && isSectionVisible(1)) + _vm->renderMessage(kStringShipHold16); + else + return false; + + return true; +} + +ShipOuterSpace::ShipOuterSpace(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 4; + _id = OUTSIDE; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringHatch,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,GENERATOR,3); + _objectState[1] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0); +} + + +// Arsano +ArsanoRocks::ArsanoRocks(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 12; + _id = OUTSIDE; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringRope,kStringDefaultDescription,NULLOBJECT,UNNECESSARY | EXIT,0,0,0,GENERATOR,12); + _objectState[1] = Object(_id, kStringStone,kStringDefaultDescription,STONE,NULLTYPE,1,1,0); + _objectState[2] = Object(_id, kStringStone,kStringDefaultDescription,NULLOBJECT,NULLTYPE,2,2,0); + _objectState[3] = Object(_id, kStringCaveOpening,kStringCaveOpeningDescription,NULLOBJECT,NULLTYPE,255,255,0,CAVE,1); +} + +void ArsanoRocks::onEntrance() { + _gm->great(8); +} + +bool ArsanoRocks::interact(Action verb, Object &obj1, Object &obj2) { + if (((verb == ACTION_PULL) || (verb == ACTION_PRESS)) && + (obj1._id == STONE) && !isSectionVisible(3)) { + _vm->renderImage(1); + _gm->wait(2); + _vm->renderImage(2); + _gm->wait(2); + _vm->renderImage(3); + _vm->playSound(kAudioRocks); + obj1._click = 3; + getObject(3)->_click = 4; + getObject(3)->setProperty(EXIT); + return true; + } + return false; +} + +ArsanoCave::ArsanoCave(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 12; + _id = CAVE; + + _objectState[0] = Object(_id, kStringExit,kStringExitDescription,NULLOBJECT,EXIT,255,255,0,ROCKS,22); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,2); +} + +ArsanoMeetup::ArsanoMeetup(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 37; + _id = MEETUP; + _shown[0] = kShownTrue; + _sign = 0; + _beacon = 0; + + _objectState[0] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22); + _objectState[1] = Object(_id, kStringSign,kStringSignDescription,MEETUP_SIGN,NULLTYPE,0,0,0); + _objectState[2] = Object(_id, kStringEntrance,kStringDefaultDescription,DOOR,EXIT,1,1,0,ENTRANCE,7); + _objectState[3] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,2,2,0); + _objectState[4] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIPS,COMBINABLE,3,3,0); + _objectState[5] = Object(_id, kStringSpaceshift,kStringDefaultDescription,SPACESHIP,COMBINABLE,4,4,0); +} + +void ArsanoMeetup::onEntrance() { + if (isSectionVisible(7)) { + _gm->wait(3); + _vm->renderImage(6); + setSectionVisible(7, false); + _gm->wait(3); + _vm->renderImage(_gm->invertSection(6)); + } + if (!(_gm->_state._greatFlag & 0x8000)) { + _vm->playSound(kAudioFoundLocation); + _gm->_state._greatFlag |= 0x8000; + } +} + +void ArsanoMeetup::animation() { + _vm->renderImage(_gm->invertSection(1) + _beacon); + _beacon = (_beacon + 1) % 5; + _vm->renderImage(_beacon + 1); + _vm->renderImage(_beacon + 8); + if (isSectionVisible(_sign + 13)) + _vm->renderImage(_gm->invertSection(13) + _sign); + else + _vm->renderImage(13 + _sign); + + _sign = (_sign + 1) % 14; + _gm->setAnimationTimer(3); +} + +bool ArsanoMeetup::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_WALK) && + ((obj1._id == SPACESHIPS) || + ((obj1._id == SPACESHIP) && !obj1.hasProperty(OPENED)))) { + _vm->renderMessage(kStringArsanoMeetup1); + } else if ((verb == ACTION_WALK) && (obj1._id == SPACESHIP)) + _gm->changeRoom(GLIDER); + else if ((verb == ACTION_WALK) && (obj1._id == STAR)) + _vm->renderMessage(kStringArsanoMeetup2); + else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) { + _vm->setCurrentImage(26); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->animationOff(); + _gm->getInput(); + _gm->animationOn(); + g_system->fillScreen(kColorBlack); + _vm->renderRoom(*this); + _vm->paletteBrightness(); + } else if ((verb == ACTION_WALK) && (obj1._id == DOOR)) { + _vm->renderImage(6); + _gm->wait(3); + _vm->renderImage(7); + setSectionVisible(6, false); + _gm->wait(3); + + return false; + } else if ((verb == ACTION_LOOK) && (obj1._id == MEETUP_SIGN) && _gm->_state._language) { + if (_gm->_state._language == 2) + _vm->renderMessage(kStringArsanoMeetup3); + + obj1._description = kStringSignDescription2; + if (_gm->_state._language == 1) + return false; + + _gm->_state._language = 1; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP)) { + getObject(5)->setProperty(OPENED); + _gm->changeRoom(GLIDER); + } else + return false; + + return true; +} + +ArsanoEntrance::ArsanoEntrance(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 10; + _id = ENTRANCE; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringPorter,kStringPorterDescription,PORTER,TALK,0,0,0); + _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT | OPENABLE | CLOSED,1,1,0,NULLROOM,5); + _objectState[2] = Object(_id, kStringSign,kStringSignDescription,KITCHEN_SIGN,NULLTYPE,2,2,0); + _objectState[3] = Object(_id, kStringChewingGum,kStringDefaultDescription,SCHNUCK,TAKE,255,255,10+128); + _objectState[4] = Object(_id, kStringGummyBears,kStringDefaultDescription,SCHNUCK,TAKE,255,255,11+128); + _objectState[5] = Object(_id, kStringChocolateBall,kStringDefaultDescription,SCHNUCK,TAKE,255,255,12+128); + _objectState[6] = Object(_id, kStringEgg,kStringDefaultDescription,EGG,TAKE,255,255,13+128); + _objectState[7] = Object(_id, kStringLiquorice,kStringDefaultDescription,SCHNUCK,TAKE,255,255,14+128); + _objectState[8] = Object(_id, kStringPill,kStringPillDescription,PILL,TAKE,255,255,0); + _objectState[9] = Object(_id, kStringSlot,kStringDefaultDescription,CAR_SLOT,COMBINABLE,6,6,0); + _objectState[10] = Object(_id, kStringVendingMachine,kStringVendingMachineDescription,NULLOBJECT,NULLTYPE,5,5,0); + _objectState[11] = Object(_id, kStringToilet,kStringToiletDescription,ARSANO_BATHROOM,NULLTYPE,255,255,0); + _objectState[12] = Object(_id, kStringButton,kStringDefaultDescription,BATHROOM_BUTTON,PRESS,3,3,0); + _objectState[13] = Object(_id, kStringSign,kStringSignDescription,BATHROOM_SIGN,NULLTYPE,4,4,0); + _objectState[14] = Object(_id, kStringStaircase,kStringDefaultDescription,STAIRCASE,EXIT,8,8,0,REST,3); + _objectState[15] = Object(_id, kStringExit,kStringDefaultDescription,MEETUP_EXIT,EXIT,255,255,0,MEETUP,22); + _objectState[16] = Object(_id, kStringCoins,kStringCoinsDescription,COINS,TAKE|COMBINABLE,255,255,0); + _objectState[17] = Object(_id, kStringTabletPackage,kStringTabletPackageDescription,PILL_HULL,TAKE,255,255,0); + + _dialog1[0] = kStringArsanoDialog7; + _dialog1[1] = kStringArsanoDialog1; + _dialog1[2] = kStringArsanoDialog8; + _dialog1[3] = kStringArsanoDialog9; + _dialog1[4] = kStringDialogSeparator; + + _dialog2[0] = kStringArsanoDialog1; + _dialog2[1] = kStringArsanoDialog2; + _dialog2[2] = kStringArsanoDialog3; + _dialog2[3] = kStringArsanoDialog4; + _dialog2[4] = kStringDialogSeparator; + + _dialog3[0] = kStringArsanoDialog5; + _dialog3[1] = kStringArsanoDialog6; + + _eyewitness = 5; +} + +void ArsanoEntrance::animation() { + if (!_vm->_screen->isMessageShown() && isSectionVisible(kMaxSection - 5)) { + _gm->animationOff(); // to avoid recursive call + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(8); + setSectionVisible(9, false); + _gm->wait(2); + _vm->renderImage(7); + setSectionVisible(8, false); + _gm->wait(2); + _vm->renderImage(6); + setSectionVisible(7, false); + _gm->wait(2); + _vm->renderImage(5); + setSectionVisible(6, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(5)); + getObject(11)->_click = 255; + setSectionVisible(kMaxSection - 5, false); + _gm->animationOn(); + } + if (isSectionVisible(2)) + _vm->renderImage(_gm->invertSection(2)); + else if (_eyewitness) + --_eyewitness; + else { + _eyewitness = 20; + _vm->renderImage(2); + } + + _gm->setAnimationTimer(4); +} + +bool ArsanoEntrance::interact(Action verb, Object &obj1, Object &obj2) { + static byte row1[6] = {1, 1, 1, 1, 1, 0}; + static byte row2[6] = {1, 1, 1, 1, 1, 0}; + static byte row3[6] = {1, 1, 0, 0, 0, 0}; + + if ((verb == ACTION_TALK) && (obj1._id == PORTER)) { + if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) + _vm->renderMessage(kStringArsanoEntrance1); + else { + if (_gm->_state._language) { + int e; + do { + if (_gm->_state._shoes == 1) { + _dialog2[2] = kStringArsanoEntrance2; + addSentence(2, 2); + } else if (_gm->_state._shoes > 1) + removeSentence(2, 2); + + switch (e = _gm->dialog(5, row2, _dialog2, 2)) { + case 0: + _gm->reply(kStringArsanoEntrance3, 1, _gm->invertSection(1)); + _gm->reply(kStringArsanoEntrance4, 1, _gm->invertSection(1)); + _gm->reply(kStringArsanoEntrance5, 1, _gm->invertSection(1)); + removeSentence(1, 1); + break; + case 1: + _gm->reply(kStringArsanoEntrance6, 1, _gm->invertSection(1)); + addSentence(1, 2); + break; + case 2: + if (_gm->_state._shoes == 1) { + _gm->reply(kStringArsanoEntrance7, 1, _gm->invertSection(1)); + _gm->_state._shoes = 2; + } else { + _gm->reply(kStringArsanoEntrance8, 1, _gm->invertSection(1)); + _gm->_state._shoes = 1; + } + break; + case 3: + _gm->reply(kStringArsanoEntrance9, 1, _gm->invertSection(1)); + } + } while (e != 4); + } else if (_gm->dialog(5, row2, _dialog2, 0) != 4) + _gm->reply(kStringArsanoEntrance10, 1, _gm->invertSection(1)); + } + } else if ((verb == ACTION_WALK) && (obj1._id == STAIRCASE) && (_gm->_state._shoes != 3)) { + _vm->renderImage(3); + _gm->wait(2); + _vm->renderImage(4); + setSectionVisible(3, false); + if (_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) + _gm->reply(kStringDialogSeparator, 1, _gm->invertSection(1)); + else if (_gm->_state._language) + _gm->reply(kStringArsanoEntrance11, 1, _gm->invertSection(1)); + else + _gm->reply(kStringArsanoEntrance12, 1, _gm->invertSection(1)); + _vm->renderImage(3); + setSectionVisible(4, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(3)); + if (!_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) { + if (_gm->_state._language) { + if (_gm->_state._shoes) + _gm->reply(kStringArsanoEntrance13, 1, _gm->invertSection(1)); + else + _gm->reply(kStringArsanoEntrance14, 1, _gm->invertSection(1)); + int e = 0; + while ((e < 3) && (!allSentencesRemoved(4, 1))) { + switch (e = _gm->dialog(5, row1, _dialog1, 1)) { + case 0: + _gm->reply(kStringArsanoEntrance15, 1, 1 + 128); + break; + case 1: + _gm->reply(kStringArsanoEntrance3, 1, 1 + 128); + _gm->reply(kStringArsanoEntrance4, 1, 1 + 128); + _gm->reply(kStringArsanoEntrance5, 1, 1 + 128); + removeSentence(0, 2); + break; + case 2: + _gm->reply(kStringArsanoEntrance7, 1, 1 + 128); + _gm->_state._shoes = 2; + break; + case 3: + _vm->renderImage(3); + _gm->wait(2); + _vm->renderImage(4); + setSectionVisible(3, false); + _gm->reply(kStringArsanoEntrance16, 1, 1 + 128); + _vm->renderImage(3); + setSectionVisible(4, false); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(3)); + break; + } + removeSentence(0, 1); + } + } else { + _gm->dialog(2, row3, _dialog3, 0); + _gm->reply(kStringArsanoEntrance10, 1, 1 + 128); + } + } + } else if ((verb == ACTION_PRESS) && (obj1._id == BATHROOM_BUTTON)) { + _vm->playSound(kAudioSlideDoor); + _vm->renderImage(5); + _gm->wait(2); + _vm->renderImage(6); + setSectionVisible(5, false); + _gm->wait(2); + _vm->renderImage(7); + setSectionVisible(6, false); + _gm->wait(2); + _vm->renderImage(8); + setSectionVisible(7, false); + _gm->wait(2); + _vm->renderImage(9); + setSectionVisible(8, false); + getObject(11)->_click = 9; + } else if ((verb == ACTION_WALK) && (obj1._id == ARSANO_BATHROOM)) { + if (_gm->_state._coins) { + if (_gm->_state._shoes == 2) { + _vm->renderMessage(kStringArsanoEntrance17); + _gm->_state._shoes = 3; + removeSentence(2, 2); + removeSentence(3, 2); + } else if (_gm->_state._shoes == 3) { + _vm->renderMessage(kStringArsanoEntrance18); + _gm->_state._shoes = 2; + } else + _vm->renderMessage(kStringArsanoEntrance19); + } else { + if (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) + _vm->renderMessage(kStringArsanoEntrance20); + else { + _vm->renderMessage(kStringArsanoEntrance21); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->renderMessage(kStringArsanoEntrance22); + _gm->takeObject(*getObject(16)); + _gm->_state._coins = 5; + } + } + // This shown object is an abuse in the original engine as it's not a real shown variable + // It's an internal (boolean) status + _shown[kMaxSection - 5] = kShownTrue; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COINS, CAR_SLOT)) { + if ((_gm->_state._coins < 5) && (getObject(7 - _gm->_state._coins)->_click == 7)) + _vm->renderMessage(kStringArsanoEntrance23); + else { + _vm->renderImage(15 - _gm->_state._coins); + getObject(8 - _gm->_state._coins)->_click = 7; + --_gm->_state._coins; + if (_gm->_state._coins == 1) + getObject(16)->_name = kStringCoin; + + if (_gm->_state._coins == 0) { + _gm->_inventory.remove(*getObject(16)); + _gm->_state._coins = 255; + } + } + } else if ((verb == ACTION_LOOK) && (obj1._id == KITCHEN_SIGN) && _gm->_state._language) { + if (_gm->_state._language == 2) + _vm->renderMessage(kStringArsanoEntrance24); + obj1._description = kStringDoorDescription5; + if (_gm->_state._language == 1) + return false; + _gm->_state._language = 1; + } else if ((verb == ACTION_LOOK) && (obj1._id == BATHROOM_SIGN) && _gm->_state._language) { + if (_gm->_state._language == 2) + _vm->renderMessage(kStringArsanoEntrance25); + obj1._description = kStringDoorDescription6; + if (_gm->_state._language == 1) + return false; + _gm->_state._language = 1; + } else if ((verb == ACTION_WALK) && (obj1._id == MEETUP_EXIT)) { + if (!((_gm->_rooms[AIRLOCK]->getObject(4)->hasProperty(WORN)) && + (_gm->_rooms[AIRLOCK]->getObject(5)->hasProperty(WORN)) && + (_gm->_rooms[AIRLOCK]->getObject(6)->hasProperty(WORN)))) { + _vm->renderMessage(kStringArsanoEntrance26); + _gm->_rooms[AIRLOCK]->getObject(4)->setProperty(WORN); + _gm->_rooms[AIRLOCK]->getObject(5)->setProperty(WORN); + _gm->_rooms[AIRLOCK]->getObject(6)->setProperty(WORN); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + } + return false; + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, PORTER)) + _vm->renderMessage(kStringArsanoEntrance27); + else + return false; + + return true; +} + +ArsanoRemaining::ArsanoRemaining(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 28; + _id = REST; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringStaircase,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,ENTRANCE,17); + _objectState[1] = Object(_id, kStringChair,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,ROGER,2); + _objectState[2] = Object(_id, kStringShoes,kStringShoesDescription,NULLOBJECT,NULLTYPE,2,2,0); + + _chewing = kShownTrue; + _i = 0; +} + +void ArsanoRemaining::animation() { + switch (_i) { + case 0: + _vm->renderImage(1); + _vm->renderImage(_gm->invertSection(4)); + break; + case 1: + _vm->renderImage(_gm->invertSection(1)); + _vm->renderImage(4); + break; + case 2: + _vm->renderImage(2); + _vm->renderImage(_gm->invertSection(4)); + break; + + case 3: + _vm->renderImage(7); // Dragon + _vm->renderImage(_gm->invertSection(2)); + _vm->renderImage(4); + break; + case 4: + _vm->renderImage(8); + setSectionVisible(7, false); + _vm->renderImage(2); + _vm->renderImage(_gm->invertSection(4)); + break; + case 5: + _vm->renderImage(_gm->invertSection(8)); + _vm->renderImage(_gm->invertSection(2)); + break; + case 6: + _vm->renderImage(3); + _vm->renderImage(2); + break; + case 7: + _vm->renderImage(_gm->invertSection(3)); + _vm->renderImage(_gm->invertSection(2)); + break; + case 8: + _vm->renderImage(3); + break; + case 9: + _vm->renderImage(14); // Card Player 1 + _vm->renderImage(4); + _vm->renderImage(_gm->invertSection(3)); + break; + case 10: + _vm->renderImage(15); + _vm->renderImage(14); + _vm->renderImage(_gm->invertSection(4)); + _vm->renderImage(3); + break; + case 11: + _vm->renderImage(16); + setSectionVisible(15, false); + _vm->renderImage(4); + _vm->renderImage(_gm->invertSection(3)); + break; + case 12: + _vm->renderImage(17); + setSectionVisible(16, false); + _vm->renderImage(_gm->invertSection(4)); + _vm->renderImage(3); + break; + case 13: + _vm->renderImage(_gm->invertSection(17)); + _vm->renderImage(4); + _vm->renderImage(_gm->invertSection(3)); + break; + case 14: + _vm->renderImage(_gm->invertSection(4)); + break; + case 15: + _vm->renderImage(6); + break; + case 16: + _vm->renderImage(18); // Card Player 2 + _vm->renderImage(5); + break; + case 17: + _vm->renderImage(19); + setSectionVisible(18, false); + _vm->renderImage(_gm->invertSection(5)); + break; + case 18: + _vm->renderImage(20); + setSectionVisible(19, false); + _vm->renderImage(5); + break; + case 19: + _vm->renderImage(21); + setSectionVisible(20, false); + _vm->renderImage(_gm->invertSection(5)); + break; + case 20: + _vm->renderImage(_gm->invertSection(21)); + _vm->renderImage(5); + break; + case 21: + _vm->renderImage(_gm->invertSection(5)); + break; + case 22: + _vm->renderImage(5); + break; + case 23: + _vm->renderImage(10); + _chewing = false; + _vm->renderImage(_gm->invertSection(5)); + break; + case 24: + _vm->renderImage(11); + setSectionVisible(10, false); + break; + case 25: + _vm->renderImage(12); + setSectionVisible(11, false); + break; + case 26: + _vm->renderImage(13); + setSectionVisible(12, false); + break; + case 27: + _vm->renderImage(12); + setSectionVisible(13, false); + break; + case 28: + _vm->renderImage(11); + setSectionVisible(12, false); + break; + case 29: + _vm->renderImage(10); + setSectionVisible(11, false); + break; + case 30: + _vm->renderImage(_gm->invertSection(10)); + _chewing = true; + break; + case 31: + _vm->renderImage(22); // Card Player 3 + break; + case 32: + _vm->renderImage(_gm->invertSection(22)); + break; + case 33: + _vm->renderImage(_gm->invertSection(6)); + break; + case 34: + _vm->renderImage(4); + } + + _i = (_i + 1) % 35; + if (_chewing) { + if (isSectionVisible(9)) + _vm->renderImage(_gm->invertSection(9)); + else + _vm->renderImage(9); + } + _gm->setAnimationTimer(3); +} + +ArsanoRoger::ArsanoRoger(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 29; + _id = ROGER; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,REST,19); + _objectState[1] = Object(_id, kStringFrogFace,kStringDefaultDescription,ROGER_W,TALK,0,0,0); + _objectState[2] = Object(_id, kStringScrible,kStringScribleDescription,NULLOBJECT,NULLTYPE,3,3,0); + _objectState[3] = Object(_id, kStringWallet,kStringDefaultDescription,WALLET,TAKE,1,1,4); + _objectState[4] = Object(_id, kStringMenu,kStringMenuDescription,NULLOBJECT,UNNECESSARY,2,2,0); + _objectState[5] = Object(_id, kStringCup,kStringCupDescription,CUP,UNNECESSARY,4,4,0); + _objectState[6] = Object(_id, kStringChessGame,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,255,255,0); + _objectState[7] = Object(_id, kStringBill,kStringBillDescription,NULLOBJECT,TAKE|COMBINABLE,255,255,0); + _objectState[8] = Object(_id, kStringKeycard3,kStringDefaultDescription,KEYCARD_R,TAKE|COMBINABLE,255,255,0); + + _dialog1[0] = kStringDialogArsanoRoger1; + _dialog1[1] = kStringDialogArsanoRoger2; + _dialog1[2] = kStringDialogArsanoRoger3; + _dialog1[3] = kStringDialogSeparator; + + _eyewitness = 5; + _hands = 0; +} + +void ArsanoRoger::onEntrance() { + if (!sentenceRemoved(0, 2)) { + _gm->say(kStringArsanoRoger1); + _gm->reply(kStringArsanoRoger2, 2, 2 + 128); + removeSentence(0, 2); + } +} + +void ArsanoRoger::animation() { + if (isSectionVisible(1)) + _vm->renderImage(_gm->invertSection(1)); + else if (isSectionVisible(10)) { + _vm->renderImage(12); + setSectionVisible(10, false); + setSectionVisible(12, false); + } else if (_eyewitness) { + --_eyewitness; + } else { + _eyewitness = 20; + if (isSectionVisible(3)) + _vm->renderImage(10); + else + _vm->renderImage(1); + } + + if (isSectionVisible(3)) { + setSectionVisible(5 + _hands, false); + _hands = (_hands + 1) % 5; + _vm->renderImage(5 + _hands); + } + _gm->setAnimationTimer(4); +} + +bool ArsanoRoger::interact(Action verb, Object &obj1, Object &obj2) { + static byte row1[6] = {1, 1, 1, 1, 0, 0}; + + if ((verb == ACTION_TAKE) && (obj1._id == WALLET)) { + if (isSectionVisible(3)) { + _gm->great(0); + return false; + } + _gm->reply(kStringArsanoRoger3, 2, 2 + 128); + } else if ((verb == ACTION_USE) && (obj1._id == CUP)) + _vm->renderMessage(kStringArsanoRoger4); + else if ((verb == ACTION_TALK) && (obj1._id == ROGER_W)) { + if (isSectionVisible(3)) + _vm->renderMessage(kStringArsanoRoger5); + else { + switch (_gm->dialog(4, row1, _dialog1, 1)) { + case 0: + _gm->reply(kStringArsanoRoger6, 2, 2 + 128); + _gm->reply(kStringArsanoRoger7, 2, 2 + 128); + break; + case 1: + _gm->reply(kStringArsanoRoger8, 2, 2 + 128); + _gm->reply(kStringArsanoRoger9, 2, 2 + 128); + _gm->say(kStringArsanoRoger10); + break; + case 2: + _gm->reply(kStringArsanoRoger11, 2, 2 + 128); + _gm->say(kStringArsanoRoger12); + _gm->reply(kStringArsanoRoger13, 2, 2 + 128); + _gm->say(kStringArsanoRoger14); + _gm->reply(kStringArsanoRoger15, 2, 2 + 128); + _gm->reply(kStringArsanoRoger16, 2, 2 + 128); + _gm->say(kStringArsanoRoger17); + _gm->say(kStringArsanoRoger18); + _gm->reply(kStringArsanoRoger19, 2, 2 + 128); + _gm->say(kStringArsanoRoger20); + _gm->say(kStringArsanoRoger21); + _gm->reply(kStringArsanoRoger22, 2, 2 + 128); + _gm->say(kStringArsanoRoger23); + _gm->reply(kStringArsanoRoger24, 2, 2 + 128); + _gm->reply(kStringArsanoRoger25, 2, 2 + 128); + _gm->say(kStringArsanoRoger26); + _gm->reply(kStringArsanoRoger27, 2, 2 + 128); + _gm->reply(kStringArsanoRoger28, 2, 2 + 128); + _gm->say(kStringArsanoRoger29); + _gm->reply(kStringArsanoRoger30, 2, 2 + 128); + _gm->reply(kStringArsanoRoger31, 2, 2 + 128); + _gm->say(kStringArsanoRoger32); + _gm->reply(kStringArsanoRoger33, 2, 2 + 128); + _gm->say(kStringArsanoRoger34); + _gm->reply(kStringArsanoRoger35, 2, 2 + 128); + } + } + } else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, CHESS, ROGER_W)) || + ((verb == ACTION_GIVE) && (obj1._id == CHESS) && (obj2._id == ROGER_W))) { + _vm->renderImage(11); + _gm->great(0); + _gm->say(kStringArsanoRoger36); + _gm->reply(kStringArsanoRoger37, 2, 2 + 128); + _gm->say(kStringArsanoRoger38); + _vm->paletteFadeOut(); + _gm->_inventory.remove(*_gm->_rooms[CABIN_R3]->getObject(0)); // Chess board + g_system->fillScreen(kColorBlack); + _vm->_screen->setGuiBrightness(255); + _vm->paletteBrightness(); + _vm->renderMessage(kStringArsanoRoger39); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->_screen->setGuiBrightness(0); + _vm->paletteBrightness(); + _gm->_time += ticksToMsec(125000); // 2 hours + _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time); + _gm->_state._eventTime = _gm->_time + ticksToMsec(4000); + _gm->_state._eventCallback = kSupernovaFn; + setSectionVisible(11, false); + setSectionVisible(1, false); + _vm->renderRoom(*this); + _vm->renderImage(3); + getObject(3)->_click = 5; + getObject(5)->_click = 6; + getObject(6)->_click = 7; + _vm->paletteFadeIn(); + _vm->renderMessage(kStringArsanoRoger40); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + } else + return false; + + return true; +} + +ArsanoGlider::ArsanoGlider(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 19; + _id = GLIDER; + _shown[0] = kShownTrue; + _sinus = 0; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,MEETUP,15); + _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON1,PRESS,0,0,0); + _objectState[2] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON2,PRESS,1,1,0); + _objectState[3] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON3,PRESS,2,2,0); + _objectState[4] = Object(_id, kStringButton,kStringDefaultDescription,GLIDER_BUTTON4,PRESS,3,3,0); + _objectState[5] = Object(_id, kStringKeycard,kStringDefaultDescription,GLIDER_KEYCARD,TAKE|COMBINABLE,255,255,0); + _objectState[6] = Object(_id, kStringSlot,kStringDefaultDescription,GLIDER_SLOT,COMBINABLE,4,4,0); + _objectState[7] = Object(_id, kStringCompartment,kStringDefaultDescription,NULLOBJECT,OPENABLE,5,6,6); + _objectState[8] = Object(_id, kStringKeyboard,kStringDefaultDescription,GLIDER_BUTTONS,NULLTYPE,7,7,0); + _objectState[9] = Object(_id, kStringAnnouncement,kStringAnnouncementDescription,GLIDER_DISPLAY,NULLTYPE,8,8,0); + _objectState[10] = Object(_id, kStringInstruments,kStringAnnouncementDescription,GLIDER_INSTRUMENTS,NULLTYPE,9,9,0); +} + +void ArsanoGlider::animation() { + if (isSectionVisible(8)) { + setSectionVisible(24 + _sinus, false); + _sinus = (_sinus + 1) % 14; + _vm->renderImage(24 + _sinus); + } else if (isSectionVisible(24 + _sinus)) + _vm->renderImage(_gm->invertSection(24 + _sinus)); + + _gm->setAnimationTimer(2); +} + +bool ArsanoGlider::interact(Action verb, Object &obj1, Object &obj2) { + static char l, r; + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, GLIDER_SLOT)) { + _vm->renderImage(5); + _gm->wait(7); + _vm->renderImage(8); + getObject(5)->_click = 10; + _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8)); + } else if (((verb == ACTION_TAKE) || (verb == ACTION_PULL)) && + (obj1._id == GLIDER_KEYCARD)) { + _vm->renderImage(_gm->invertSection(5)); + _vm->renderImage(_gm->invertSection(8)); + getObject(5)->_click = 255; + _gm->takeObject(*_gm->_rooms[ROGER]->getObject(8)); + for (int i = 9; i <= 22; i++) + _vm->renderImage(_gm->invertSection(i)); + l = r = 0; + } else if ((verb == ACTION_PRESS) && + (obj1._id >= GLIDER_BUTTON1) && (obj1._id <= GLIDER_BUTTON4)) { + int i = obj1._id - GLIDER_BUTTON1 + 1; + _vm->renderImage(i); + if (isSectionVisible(8)) { + l = 0; + r = 0; + for (int j = 1; j < 8; j++) { + if (isSectionVisible(j + 8)) + l = j; + if (isSectionVisible(j + 15)) + r = j; + } + switch (i) { + case 1: + if (l < 7) { + l++; + _vm->renderImage(l + 8); + } + break; + case 3: + if (r < 7) { + r++; + _vm->renderImage(r + 15); + } + break; + case 2: + if (l) { + _vm->renderImage(_gm->invertSection(l + 8)); + l--; + } + break; + case 4: + if (r) { + _vm->renderImage(_gm->invertSection(r + 15)); + r--; + } + } + } + _gm->wait(4); + _vm->renderImage(_gm->invertSection(i)); + } else if ((verb == ACTION_USE) && (obj1._id == GLIDER_BUTTONS)) + _vm->renderMessage(kStringArsanoGlider1); + else + return false; + + return true; +} + +ArsanoMeetup2::ArsanoMeetup2(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 38; + _id = MEETUP2; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringRoger, kStringDefaultDescription, ROGER_W, TALK, 255, 255, 0); + _objectState[1] = Object(_id, kStringSpaceshift, kStringDefaultDescription, SPACESHIP, COMBINABLE, 255, 255, 0); + _objectState[2] = Object(_id, kStringCave, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CAVE, 22); + + _dialog1[0] = kStringDialogArsanoMeetup2_1; + _dialog1[1] = kStringDialogArsanoMeetup2_2; + _dialog2[0] = kStringDialogArsanoMeetup2_3; + _dialog2[1] = kStringDialogArsanoMeetup2_4; + _dialog3[0] = kStringDialogArsanoMeetup2_5; + _dialog3[1] = kStringDialogArsanoMeetup2_6; + _dialog3[2] = kStringDialogArsanoMeetup2_7; + _dialog3[3] = kStringDialogArsanoMeetup2_8; + _dialog4[0] = kStringDialogArsanoMeetup2_9; + _dialog4[1] = kStringDialogArsanoMeetup2_10; + _dialog4[2] = kStringDialogArsanoMeetup2_11; +} + +void ArsanoMeetup2::onEntrance() { + if (sentenceRemoved(0, 1)) { + if (sentenceRemoved(1, 1)) + _vm->renderMessage(kStringArsanoMeetup2_2); // All spaceships have left the planet, except one ... + else + shipStart(); + } else if (sentenceRemoved(1, 1)) + _vm->renderMessage(kStringArsanoMeetup2_1); // All spaceships have left the planet + + addAllSentences(1); +} + +bool ArsanoMeetup2::interact(Action verb, Object &obj1, Object &obj2) { + static byte row1[6] = {1, 1, 0, 0, 0, 0}; + static byte row2[6] = {1, 1, 0, 0, 0, 0}; + static byte row3[6] = {1, 1, 1, 1, 0, 0}; + static byte row4[6] = {2, 1, 0, 0, 0, 0}; + + if (((verb == ACTION_WALK) && + ((obj1._id == SPACESHIP) || (obj1._id == ROGER_W))) || + ((verb == ACTION_TALK) && (obj1._id == ROGER_W))) { + _gm->changeRoom(INTRO); + _vm->setCurrentImage(30); + _vm->renderImage(0); + _vm->paletteBrightness(); + bool found; + if (sentenceRemoved(0, 2) || sentenceRemoved(1, 2)) { + _gm->reply(kStringArsanoMeetup2_3, 1, 1 + 128); + found = !_gm->dialog(2, row4, _dialog4, 0); + if (!(found)) + _gm->reply(kStringArsanoMeetup2_4, 1, 1 + 128); + } else { + _gm->reply(kStringArsanoMeetup2_5, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup2_6, 1, 1 + 128); + found = !_gm->dialog(2, row1, _dialog1, 0); + removeSentence(0, 2); + } + if (found) { + _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(3)); + _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(7)); + _gm->_inventory.remove(*_gm->_rooms[ROGER]->getObject(8)); + _gm->reply(kStringArsanoMeetup2_7, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup2_8, 1, 1 + 128); + bool flight = _gm->dialog(2, row2, _dialog2, 0); + if (flight) { + _gm->reply(kStringArsanoMeetup2_9, 1, 1 + 128); + _gm->dialog(4, row3, _dialog3, 0); + _gm->reply(kStringArsanoMeetup2_10, 1, 1 + 128); + } else + _gm->reply(kStringArsanoMeetup2_11, 1, 1 + 128); + + _gm->changeRoom(MEETUP2); + _gm->_rooms[MEETUP2]->setSectionVisible(12, false); + _gm->_rooms[MEETUP2]->getObject(0)->_click = 255; + _gm->_rooms[MEETUP2]->getObject(1)->_click = 255; + _vm->renderRoom(*this); + _vm->paletteBrightness(); + shipStart(); + if (flight) { + _vm->setCurrentImage(13); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->wait(36); + for (int i = 1; i <= 13; i++) { + if (i > 1) + _vm->renderImage(_gm->invertSection(i - 1)); + _vm->renderImage(i); + _gm->wait(2); + } + _vm->renderImage(_gm->invertSection(13)); + _gm->wait(20); + _vm->setCurrentImage(14); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->wait(36); + for (int i = 1; i <= 13; i++) { + if (i > 1) + _vm->renderImage(_gm->invertSection(i - 1)); + _vm->renderImage(i); + _gm->wait(2); + } + _vm->renderImage(_gm->invertSection(13)); + _gm->wait(9); + _vm->playSound(kAudioCrash); + for (int i = 14; i <= 19; i++) { + _vm->renderImage(i); + _gm->wait(3); + } + _vm->paletteFadeOut(); + _vm->setCurrentImage(11); + _vm->renderImage(0); + _vm->paletteFadeIn(); + _gm->wait(18); + _vm->renderMessage(kStringArsanoMeetup2_12); + _gm->great(0); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->paletteFadeOut(); + g_system->fillScreen(kColorBlack); + _gm->_state._dream = false; + if (!_vm->loadGame(kSleepAutosaveSlot)) + _vm->errorTempSave(false); + _gm->loadTime(); + _gm->_rooms[CAVE]->getObject(1)->_exitRoom = MEETUP3; + _gm->_state._dream = true; + } + } else { + _gm->changeRoom(MEETUP2); + _vm->renderRoom(*this); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KEYCARD_R, SPACESHIP)) + _vm->renderMessage(kStringArsanoMeetup2_13); + else + return false; + + return true; +} + +void ArsanoMeetup2::shipStart() { + _gm->wait(12); + for (int i = 2; i <= 11; ++i) { + if (i >= 9) + _vm->renderImage(i - 1 + 128); + else + setSectionVisible(i - 1, false); + _vm->renderImage(i); + _gm->wait(2); + } + _vm->renderImage(11 + 128); +} + +ArsanoMeetup3::ArsanoMeetup3(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 39; + _id = MEETUP3; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringUfo,kStringUfoDescription,UFO,EXIT,0,0,0,NULLROOM,3); + _objectState[1] = Object(_id, kStringStar,kStringDefaultDescription,STAR,NULLTYPE,1,1,0); + _objectState[2] = Object(_id, kStringCave,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CAVE,22); + + _dialog2[0] = kStringArsanoDialog1; + _dialog2[1] = kStringDialogArsanoMeetup3_1; + _dialog2[2] = kStringDialogArsanoMeetup3_2; + _dialog2[3] = kStringDialogArsanoMeetup3_3; + _dialog3[0] = kStringDialogArsanoMeetup3_4; + _dialog3[1] = kStringDialogArsanoMeetup3_5; + + _dialogsX[0] = kStringDialogX1; + _dialogsX[1] = kStringDialogX2; + _dialogsX[2] = kStringDialogX3; +} + +bool ArsanoMeetup3::interact(Action verb, Object &obj1, Object &obj2) { + byte row2[6] = {1, 1, 1, 1, 0, 0}; + byte row3[6] = {1, 1, 0, 0, 0, 0}; + byte rowsX[6] = {1, 1, 1, 0, 0, 0}; + + if ((verb == ACTION_WALK) && (obj1._id == STAR)) + _vm->renderMessage(kStringArsanoMeetup2); + else if ((verb == ACTION_LOOK) && (obj1._id == STAR)) { + _vm->setCurrentImage(26); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->getInput(); + g_system->fillScreen(kColorBlack); + _vm->renderRoom(*this); + } else if ((verb == ACTION_WALK) && (obj1._id == UFO)) { + g_system->fillScreen(kColorBlack); + _vm->setCurrentImage(36); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->dialog(3, rowsX, _dialogsX, 0); + _vm->renderImage(1); + _gm->wait(3); + _vm->renderImage(2); + _gm->wait(3); + _vm->renderImage(3); + _gm->wait(6); + _vm->renderImage(4); + _vm->playSound(kAudioGunShot); + + while (_vm->_sound->isPlaying()) + _gm->wait(1); + + _vm->renderImage(5); + _gm->wait(3); + _vm->renderImage(4); + _vm->playSound(kAudioGunShot); + + while (_vm->_sound->isPlaying()) + _gm->wait(1); + + _vm->renderImage(5); + _vm->paletteFadeOut(); + _gm->wait(12); + _vm->setCurrentImage(0); + _vm->renderImage(0); + _vm->paletteFadeIn(); + _gm->wait(18); + _gm->reply(kStringArsanoMeetup3_1, 2, 2 + 128); + _gm->wait(10); + _gm->reply(kStringArsanoMeetup3_2, 1, 1 + 128); + + do { + int i = _gm->dialog(4, row2, _dialog2, 2); + switch (i) { + case 0: + _gm->reply(kStringArsanoMeetup3_3, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup3_4, 1, 1 + 128); + break; + case 1: + _gm->reply(kStringArsanoMeetup3_5, 2, 2 + 128); + _gm->say(kStringArsanoMeetup3_6); + _gm->reply(kStringArsanoMeetup3_7, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_8, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_9, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_10, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_11, 2, 2 + 128); + if (_gm->dialog(2, row3, _dialog3, 0)) { + _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128); + _gm->say(kStringArsanoMeetup3_13); + } + _gm->reply(kStringArsanoMeetup3_14, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_15, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_16, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_17, 2, 2 + 128); + if (_gm->dialog(2, row3, _dialog3, 0)) { + _gm->reply(kStringArsanoMeetup3_12, 2, 2 + 128); + _gm->say(kStringArsanoMeetup3_13); + } + _gm->reply(kStringArsanoMeetup3_18, 2, 2 + 128); + break; + case 2: + _gm->reply(kStringArsanoMeetup3_19, 2, 2 + 128); + _gm->reply(kStringArsanoMeetup3_20, 2, 2 + 128); + break; + case 3: + _gm->reply(kStringArsanoMeetup3_21, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup3_22, 1, 1 + 128); + _gm->say(kStringArsanoMeetup3_23); + _gm->reply(kStringArsanoMeetup3_24, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup3_25, 1, 1 + 128); + } + removeSentence(2, 2); + } while (!allSentencesRemoved(4, 2)); + _gm->say(kStringArsanoMeetup3_26); + _gm->reply(kStringArsanoMeetup3_27, 1, 1 + 128); + _gm->reply(kStringArsanoMeetup3_28, 1, 1 + 128); + _vm->paletteFadeOut(); + // Remove all objects from the inventory except the Knife, Watch and Discman + bool has_knife = _gm->_rooms[INTRO]->getObject(1)->hasProperty(CARRIED); + bool has_watch = _gm->_rooms[INTRO]->getObject(2)->hasProperty(CARRIED); + bool has_discman = _gm->_rooms[INTRO]->getObject(3)->hasProperty(CARRIED); + _gm->_inventory.clear(); + _gm->_inventoryScroll = 0; + if (has_knife) + _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(1)); + if (has_watch) + _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(2)); + if (has_discman) + _gm->_inventory.add(*_gm->_rooms[INTRO]->getObject(3)); + _gm->changeRoom(CELL); + _gm->_state._dream = true; + } else + return false; + + return true; +} + +// Axacuss +AxacussCell::AxacussCell(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 43; + _id = CELL; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[31] = kShownTrue; + + _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,CELL_BUTTON,PRESS,1,1,0); + _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,CELL_DOOR,EXIT|OPENABLE|CLOSED,0,0,31+128,CORRIDOR4,1); + _objectState[2] = Object(_id, kStringTray,kStringTrayDescription,TRAY,UNNECESSARY,255,255,0); + _objectState[3] = Object(_id, kStringLamp,kStringLampDescription,NULLOBJECT,COMBINABLE,3,3,0); + _objectState[4] = Object(_id, kStringEyes,kStringEyesDescription,NULLOBJECT,NULLTYPE,4,4,0); + _objectState[5] = Object(_id, kStringWire,kStringDefaultDescription,CELL_WIRE,COMBINABLE|TAKE,6,6,0); + _objectState[6] = Object(_id, kStringSocket,kStringSocketDescription,SOCKET,COMBINABLE,5,5,0); + _objectState[7] = Object(_id, kStringMetalBlock,kStringMetalBlockDescription,MAGNET,TAKE|COMBINABLE,255,255,30); + _objectState[8] = Object(_id, kStringRobot,kStringRobotDescription,NULLOBJECT,NULLTYPE,255,255,0); + _objectState[9] = Object(_id, kStringTable,kStringTableDescription,CELL_TABLE,COMBINABLE,2,2,0); +} + +void AxacussCell::onEntrance() { + if (_gm->_state._dream) { + _vm->renderMessage(kStringAxacussCell_1); + _gm->_time = ticksToMsec(500000); + _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time); + _gm->_state._powerOff = false; + _gm->_state._dream = false; + } +} + +void AxacussCell::animation() { + ++_gm->_state._timeRobot; + + if (_gm->_state._timeRobot == 299) { + _vm->renderImage(_gm->invertSection(31)); + _vm->renderImage(28); + getObject(0)->_click = 255; + getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED); + } else if ((_gm->_state._timeRobot >= 301) && (_gm->_state._timeRobot <= 320)) { + _vm->renderImage(_gm->invertSection(329 - _gm->_state._timeRobot)); + _vm->renderImage(328 - _gm->_state._timeRobot); + } else if (_gm->_state._timeRobot == 321) { + _vm->renderImage(31); + setSectionVisible(8, false); + getObject(0)->_click = 1; + getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED); + } + + if (_gm->_state._timeRobot == 599) { + _vm->renderImage(_gm->invertSection(31)); + _vm->renderImage(8); + getObject(0)->_click = 255; + getObject(1)->resetProperty(EXIT | OPENABLE | OPENED | CLOSED); + } else if ((_gm->_state._timeRobot >= 601) && (_gm->_state._timeRobot <= 620)) { + _vm->renderImage(_gm->_state._timeRobot - 593 + 128); + _vm->renderImage(_gm->_state._timeRobot - 592); + } else if (_gm->_state._timeRobot == 621) { + _vm->renderImage(31); + setSectionVisible(28, false); + getObject(0)->_click = 1; + getObject(1)->resetProperty(EXIT | OPENABLE | CLOSED); + } else if (_gm->_state._timeRobot == 700) + _gm->_state._timeRobot = 0; + else if (_gm->_state._timeRobot == 10002) { + _vm->renderImage(18 + 128); + _vm->renderImage(29); + _vm->renderImage(7); + getObject(2)->_click = 13; + } else if (_gm->_state._timeRobot == 10003) { + setSectionVisible(29, false); + _vm->renderImage(30); + getObject(8)->_click = 12; + getObject(7)->_click = 14; + _vm->playSound(kAudioRobotBreaks); + } else if (_gm->_state._timeRobot == 10010) + --_gm->_state._timeRobot; + + if (_gm->_state._timeRobot == 312) { + _vm->renderImage(7); + getObject(2)->_click = 13; + } else if (_gm->_state._timeRobot == 610) { + setSectionVisible(7, false); + getObject(2)->_click = 255; + } + + if ((isSectionVisible(6)) && + ((_gm->_state._timeRobot == 310) || (_gm->_state._timeRobot == 610))) { + _vm->playSound(kAudioRobotShock); + _gm->_state._timeRobot = 10000; + } + + _gm->setAnimationTimer(3); +} + +bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_PRESS) && (obj1._id == CELL_BUTTON)) + _vm->renderMessage(kStringAxacussCell_2); + else if ((verb == ACTION_PULL) && (obj1._id == CELL_WIRE) && + !isSectionVisible(2) && + !isSectionVisible(3) && + !isSectionVisible(5)) { + if (isSectionVisible(1)) { + _vm->renderImage(_gm->invertSection(1)); + _vm->renderImage(2); + getObject(5)->_click = 7; + } else if (isSectionVisible(4)) { + _vm->renderImage(_gm->invertSection(4)); + _vm->renderImage(3); + getObject(5)->_click = 8; + } else if (isSectionVisible(6)) { + _vm->renderImage(_gm->invertSection(6)); + _vm->renderImage(5); + getObject(5)->_click = 10; + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, SOCKET) && + !isSectionVisible(1) && !isSectionVisible(4) && !isSectionVisible(6)) { + if (isSectionVisible(2)) { + _vm->renderImage(_gm->invertSection(2)); + _vm->renderImage(1); + getObject(5)->_click = 6; + } else if (isSectionVisible(3)) { + _vm->renderImage(_gm->invertSection(3)); + _vm->renderImage(4); + getObject(5)->_click = 9; + } else if (isSectionVisible(5)) { + _vm->renderImage(_gm->invertSection(5)); + _vm->renderImage(6); + getObject(5)->_click = 11; + } else { + _gm->_inventory.remove(*getObject(5)); + _vm->renderImage(4); + getObject(5)->_click = 9; + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, KNIFE) && + ((isSectionVisible(1)) || (isSectionVisible(2)))) { + if (isSectionVisible(1)) + _gm->shock(); + else { + _vm->renderImage(_gm->invertSection(2)); + _vm->renderImage(3); + getObject(5)->_click = 8; + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, CELL_WIRE, CELL_TABLE) && + !isSectionVisible(1) && + !isSectionVisible(2) && + !isSectionVisible(5) && + !isSectionVisible(6)) { + if (isSectionVisible(3)) { + _vm->renderImage(_gm->invertSection(3)); + _vm->renderImage(5); + getObject(5)->_click = 10; + } else if (isSectionVisible(4)) { + _vm->renderImage(_gm->invertSection(4)); + _vm->renderImage(6); + _gm->shock(); + } else { + _gm->_inventory.remove(*getObject(5)); + _vm->renderImage(5); + getObject(5)->_click = 10; + } + } else if ((verb == ACTION_TAKE) && (obj1._id == CELL_WIRE) && !(obj1.hasProperty(CARRIED))) { + if (isSectionVisible(3)) { + _vm->renderImage(_gm->invertSection(3)); + _gm->takeObject(obj1); + } else if (isSectionVisible(5)) { + _vm->renderImage(_gm->invertSection(5)); + _gm->takeObject(obj1); + } else + _vm->renderMessage(kStringAxacussCell_3); + } else if ((verb == ACTION_WALK) && (obj1._id == CELL_DOOR) && (obj1.hasProperty(OPENED))) { + if (isSectionVisible(30) || isSectionVisible(29)) + return false; + _vm->playSound(kAudioGunShot); + + while (_vm->_sound->isPlaying()) + _gm->wait(1); + + _vm->playSound(kAudioGunShot); + _vm->playSound(kAudioGunShot); + _gm->dead(kStringAxacussCell_4); + } else if ((verb == ACTION_USE) && (obj1._id == TRAY)) + _vm->renderMessage(kStringAxacussCell_5); + else if ((verb == ACTION_TAKE) && (obj1._id == MAGNET)) { + if (isSectionVisible(6)) + _gm->shock(); + _gm->takeObject(obj1); + _vm->renderMessage(kStringOk); + } else + return false; + + return true; +} + +AxacussCorridor1::AxacussCorridor1(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR1; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + _shown[13] = kShownTrue; + _shown[21] = kShownTrue; + _shown[23] = kShownTrue; + _shown[25] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,GUARD3,2); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR2,22); +} + +void AxacussCorridor1::onEntrance() { + _gm->corridorOnEntrance(); +} + + +AxacussCorridor2::AxacussCorridor2(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR2; + _shown[0] = kShownTrue; + _shown[2] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + _shown[17] = kShownTrue; + _shown[21] = kShownTrue; + _shown[24] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR1,2); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR3,22); + _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,CORRIDOR4,14); +} + +void AxacussCorridor2::onEntrance() { + _gm->corridorOnEntrance(); +} + +AxacussCorridor3::AxacussCorridor3(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR3; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[5] = kShownTrue; + _shown[19] = kShownTrue; + _shown[23] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR2,2); +} + +void AxacussCorridor3::onEntrance() { + _gm->corridorOnEntrance(); +} + +void AxacussCorridor4::onEntrance() { + _gm->great(4); + _gm->corridorOnEntrance(); + if (_gm->_rooms[GUARD]->isSectionVisible(1)) + _gm->busted(0); +} + +AxacussCorridor4::AxacussCorridor4(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR4; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[2] = kShownTrue; + _shown[8] = kShownTrue; + _shown[9] = kShownTrue; + _shown[11] = kShownTrue; + _shown[15] = kShownTrue; + _shown[18] = kShownTrue; + _shown[20] = kShownTrue; + _shown[26] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,0,0,0,CORRIDOR2,10); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,1,1,0,GUARD,14); + _objectState[2] = Object(_id, kStringCellDoor,kStringCellDoorDescription,DOOR,EXIT|OPENABLE|OPENED|CLOSED,7,7,0,CELL,16); + _objectState[3] = Object(_id, kStringLaptop,kStringDefaultDescription,NEWSPAPER,TAKE,6,6,8); + _objectState[4] = Object(_id, kStringWristwatch,kStringDefaultDescription,WATCH,TAKE|COMBINABLE,255,255,8); + _objectState[5] = Object(_id, kStringTable,kStringDefaultDescription,TABLE,COMBINABLE,5,5,0); +} + +void AxacussCorridor4::animation() { +} + +bool AxacussCorridor4::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_TAKE) && (obj1._id == NEWSPAPER)) { + setSectionVisible(9, false); + _gm->takeObject(obj1); + if (isSectionVisible(29)) + _vm->renderImage(29); + } else if (((verb == ACTION_USE) && Object::combine(obj1, obj2, TABLE, WATCH)) || + ((verb == ACTION_GIVE) && (obj1._id == WATCH) && (obj2._id == TABLE))) { + if (obj1._id == WATCH) + _gm->_inventory.remove(obj1); + else + _gm->_inventory.remove(obj2); + + _vm->renderImage(29); + getObject(4)->_click = 8; + } else if ((verb == ACTION_TAKE) && (obj1._id == WATCH) && !obj1.hasProperty(CARRIED)) { + setSectionVisible(29, false); + getObject(4)->_click = 255; + _gm->takeObject(*_gm->_rooms[INTRO]->getObject(2)); + if (isSectionVisible(9)) + _vm->renderImage(9); + } else + return false; + + return true; +} + +AxacussCorridor5::AxacussCorridor5(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR5; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + _shown[12] = kShownTrue; + _shown[22] = kShownTrue; + _shown[23] = kShownTrue; + _shown[24] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,2,2,0,NULLROOM,2); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR6,22); + + _dialog1[0] = kStringDialogAxacussCorridor5_1; + _dialog1[1] = kStringDialogAxacussCorridor5_2; + _dialog2[0] = kStringDialogAxacussCorridor5_3; + _dialog2[1] = kStringDialogAxacussCorridor5_4; + _dialog3[0] = kStringDialogAxacussCorridor5_5; + _dialog3[1] = kStringDialogAxacussCorridor5_6; + _dialog3[2] = kStringDialogAxacussCorridor5_7; + _dialog3[3] = kStringDialogAxacussCorridor5_7; + + _rows[0] = 1; + _rows[1] = 1; + _rows[2] = 1; + _rows[3] = 1; + _rows[4] = 0; + _rows[5] = 0; +} + +void AxacussCorridor5::onEntrance() { + _gm->corridorOnEntrance(); +} + +bool AxacussCorridor5::handleMoneyDialog() { + if (_gm->dialog(2, _rows, _dialog2, 0) == 0) { + _gm->reply(kStringAxacussCorridor5_5, 1, 1 + 128); + addAllSentences(2); + if (_gm->_state._money == 0) { + removeSentence(2, 2); + removeSentence(3, 2); + } else { + Common::String string = _vm->getGameString(kStringDialogAxacussCorridor5_7); + _vm->setGameString(kStringPlaceholder1, Common::String::format(string.c_str(), _gm->_state._money - 200)); + _vm->setGameString(kStringPlaceholder2, Common::String::format(string.c_str(), _gm->_state._money)); + _dialog3[2] = kStringPlaceholder1; + _dialog3[3] = kStringPlaceholder2; + } + switch (_gm->dialog(4, _rows, _dialog3, 2)) { + case 1: + _gm->wait(3); + _vm->renderImage(1); + _vm->playSound(kAudioVoiceHalt); + _vm->renderImage(_gm->invertSection(1)); + _gm->wait(5); + _vm->renderImage(2); + _gm->wait(2); + _gm->shot(3, _gm->invertSection(3)); + break; + case 2: + if (_gm->_state._money > 1100) { + stopInteract(_gm->_state._money - 200); + return true; + } + _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128); + break; + case 3: + if (_gm->_state._money >= 900) { + stopInteract(_gm->_state._money); + return true; + } + _gm->reply(kStringAxacussCorridor5_6, 1, 1 + 128); + break; + } + } + return false; +} + +void AxacussCorridor5::stopInteract(int sum) { + _gm->reply(kStringAxacussCorridor5_7, 1, 1 + 128); + _gm->great(0); + _gm->changeRoom(ELEVATOR); + _gm->takeMoney(-sum); +} + +bool AxacussCorridor5::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_WALK) && (obj1._id == DOOR)) { + g_system->fillScreen(kColorBlack); + _vm->setCurrentImage(41); + _vm->renderImage(0); + _vm->paletteBrightness(); + if (_gm->_guiEnabled) { + _gm->reply(kStringAxacussCorridor5_1, 1, 1 + 128); + if (handleMoneyDialog()) + return true; + } else { + _gm->_guiEnabled = true; + _gm->reply(kStringAxacussCorridor5_2, 1, 1 + 128); + if (_gm->dialog(2, _rows, _dialog1, 0)) + _gm->reply(kStringAxacussCorridor5_3, 1, 1 + 128); + else { + _gm->reply(kStringAxacussCorridor5_4, 1, 1 + 128); + if (handleMoneyDialog()) + return true; + } + } + g_system->fillScreen(kColorBlack); + return true; + } + return false; +} + +AxacussCorridor6::AxacussCorridor6(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR6; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + _shown[6] = kShownTrue; + _shown[22] = kShownTrue; + _shown[24] = kShownTrue; + _shown[25] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR5,2); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,CORRIDOR7,22); + _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,OPENABLE|CLOSED,255,255,0,CORRIDOR8,13); +} + +void AxacussCorridor6::onEntrance() { + _gm->corridorOnEntrance(); +} + +bool AxacussCorridor6::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && + (obj1.hasProperty(OPENED))) { + _vm->renderImage(6); + setSectionVisible(7, false); + obj1.resetProperty(EXIT | OPENABLE | CLOSED); + _gm->_rooms[CORRIDOR8]->setSectionVisible(27, false); + _gm->_rooms[CORRIDOR8]->setSectionVisible(28, true); + _gm->_rooms[CORRIDOR8]->getObject(0)->disableProperty(OPENED); + _vm->playSound(kAudioDoorClose); + } else + return false; + + return true; +} + +AxacussCorridor7::AxacussCorridor7(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR7; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[4] = kShownTrue; + _shown[5] = kShownTrue; + _shown[10] = kShownTrue; + _shown[21] = kShownTrue; + _shown[24] = kShownTrue; + _shown[25] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,CORRIDOR6,2); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,GUARD,22); +} + +void AxacussCorridor7::onEntrance() { + _gm->corridorOnEntrance(); +} + +AxacussCorridor8::AxacussCorridor8(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR8; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[4] = kShownTrue; + _shown[15] = kShownTrue; + _shown[20] = kShownTrue; + _shown[22] = kShownTrue; + _shown[28] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,CORRIDOR6,10); + _objectState[1] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,3,3,0,BCORRIDOR,22); +} + +void AxacussCorridor8::onEntrance() { + _gm->corridorOnEntrance(); +} + +bool AxacussCorridor8::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) { + _vm->renderImage(27); + setSectionVisible(28, false); + obj1.setProperty(OPENED); + _gm->_rooms[CORRIDOR6]->setSectionVisible(6, false); + _gm->_rooms[CORRIDOR6]->setSectionVisible(7, true); + _gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | OPENED | OPENABLE); + _gm->_rooms[CORRIDOR6]->getObject(2)->_click = 4; + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1._type & OPENED)) { + _vm->renderImage(28); + setSectionVisible(27, false); + obj1.disableProperty(OPENED); + _gm->_rooms[CORRIDOR6]->setSectionVisible(6, true); + _gm->_rooms[CORRIDOR6]->setSectionVisible(7, false); + _gm->_rooms[CORRIDOR6]->getObject(2)->resetProperty(EXIT | CLOSED | OPENABLE); + _vm->playSound(kAudioDoorClose); + } else + return false; + + return true; +} + +AxacussCorridor9::AxacussCorridor9(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 16; + _id = CORRIDOR9; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[3] = kShownTrue; + _shown[14] = kShownTrue; + _shown[19] = kShownTrue; + _shown[23] = kShownTrue; + _shown[28] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,2,2,0,BCORRIDOR,2); + _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,0,0,0,GUARD,10); +} + +void AxacussCorridor9::onEntrance() { + _gm->corridorOnEntrance(); +} + +bool AxacussCorridor9::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && (obj1.hasProperty(OPENED))) { + _vm->renderImage(28); + setSectionVisible(27, false); + obj1.disableProperty(OPENED); + _gm->_rooms[GUARD]->setSectionVisible(6, false); + _gm->_rooms[GUARD]->getObject(2)->disableProperty(OPENED); + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) { + _vm->renderImage(27); + setSectionVisible(28, false); + obj1.setProperty(OPENED); + _gm->_rooms[GUARD]->setSectionVisible(6, true); + _gm->_rooms[GUARD]->getObject(2)->setProperty(OPENED); + _vm->playSound(kAudioDoorOpen); + if (!_gm->_rooms[GUARD]->isSectionVisible(1)) + _gm->busted(0); + } else + return false; + + return true; +} + +AxacussBcorridor::AxacussBcorridor(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 6; + _id = BCORRIDOR; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + + _objectState[0] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR1,NULLTYPE,4,4,0); + _objectState[1] = Object(_id, kStringPillar,kStringDefaultDescription,PILLAR2,NULLTYPE,5,5,0); + _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,6,6,0,CORRIDOR8,2); + _objectState[3] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,7,7,0,CORRIDOR9,22); + _objectState[4] = Object(_id, kStringDoor,kStringDoorDescription1,DOOR1,EXIT|OPENABLE|CLOSED|OCCUPIED,0,0,1,OFFICE_L1,6); + _objectState[5] = Object(_id, kStringDoor,kStringDoorDescription2,DOOR2,EXIT|OPENABLE|CLOSED|OCCUPIED,1,1,2,OFFICE_L2,16); + _objectState[6] = Object(_id, kStringDoor,kStringDoorDescription3,DOOR3,EXIT|OPENABLE|OPENED,2,2,3,OFFICE_R1,8); + _objectState[7] = Object(_id, kStringDoor,kStringDoorDescription4,DOOR4,EXIT|OPENABLE|CLOSED|OCCUPIED,3,3,4,OFFICE_R2,18); +} + +void AxacussBcorridor::onEntrance() { + _gm->corridorOnEntrance(); + if (isSectionVisible(7)) + _gm->busted(-1); +} + +bool AxacussBcorridor::interact(Action verb, Object &obj1, Object &obj2) { + if (obj1.hasProperty(EXIT) || + ((verb == ACTION_USE) && obj1.hasProperty(COMBINABLE) && obj2.hasProperty(EXIT))) { + _gm->_state._playerHidden = false; + } + + if ((verb == ACTION_CLOSE) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4) && obj1.hasProperty(OPENED)) { + _vm->renderImage(_gm->invertSection(obj1._id - DOOR1 + 1)); + _vm->playSound(kAudioDoorClose); + obj1.disableProperty(OPENED); + obj1.setProperty(CLOSED); + if (obj1.hasProperty(OCCUPIED)) { + _gm->_state._destination = 255; + obj1.disableProperty(OCCUPIED); + obj1.setProperty(CAUGHT); + if (!_gm->_rooms[OFFICE_L1 + obj1._id - DOOR1]->isSectionVisible(4)) + _gm->search(180); + else + _gm->_state._eventTime = kMaxTimerValue; + } + } else if (((verb == ACTION_WALK) || ((verb == ACTION_OPEN) && !obj1.hasProperty(OPENED))) && + (obj1._id >= DOOR1) && (obj1._id <= DOOR4) && + obj1.hasProperty(OCCUPIED)) { + _vm->renderMessage(kStringDontEnter); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR1) && + !getObject(4)->hasProperty(OPENED)) { + if (getObject(4)->hasProperty(OCCUPIED)) + _vm->renderMessage(kStringDontEnter); + else { + _vm->renderImage(1); + _vm->playSound(kAudioDoorOpen); + if (getObject(4)->hasProperty(CAUGHT)) + _gm->busted(11); + getObject(4)->resetProperty(EXIT | OPENABLE | OPENED); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR2) && !getObject(5)->hasProperty(OPENED)) { + if (getObject(5)->hasProperty(OCCUPIED)) + _vm->renderMessage(kStringDontEnter); + else { + _vm->renderImage(2); + _vm->playSound(kAudioDoorOpen); + if (getObject(5)->hasProperty(CAUGHT)) + _gm->busted(16); + getObject(5)->resetProperty(EXIT | OPENABLE | OPENED); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR3) && !getObject(6)->hasProperty(OPENED)) { + if (getObject(6)->hasProperty(OCCUPIED)) + _vm->renderMessage(kStringDontEnter); + else { + _vm->renderImage(3); + _vm->playSound(kAudioDoorOpen); + if (getObject(6)->hasProperty(CAUGHT)) + _gm->busted(15); + getObject(6)->resetProperty(EXIT | OPENABLE | OPENED); + } + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR4) && !getObject(7)->hasProperty(OPENED)) { + if (getObject(7)->hasProperty(OCCUPIED)) { + _vm->renderMessage(kStringDontEnter); + } else { + _vm->renderImage(4); + _vm->playSound(kAudioDoorOpen); + if (getObject(7)->hasProperty(CAUGHT)) + _gm->busted(20); + getObject(7)->resetProperty(EXIT | OPENABLE | OPENED); + } + } else if ((verb == ACTION_LOOK) && (obj1._id >= DOOR1) && (obj1._id <= DOOR4)) { + _gm->_state._nameSeen[obj1._id - DOOR1] = true; + return false; + } else if ((verb == ACTION_WALK) && ((obj1._id == PILLAR1) || (obj1._id == PILLAR2))) { + _vm->renderMessage(kStringAxacussBcorridor_1); + _gm->_state._playerHidden = true; + } else + return false; + + return true; +} + +AxacussIntersection::AxacussIntersection(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 40; + _id = GUARD; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit, kStringDefaultDescription, NULLOBJECT, EXIT, 255, 255, 0, CORRIDOR4, 21); + _objectState[1] = Object(_id, kStringCorridor, kStringDefaultDescription, NULLOBJECT, EXIT, 3, 3, 0, CORRIDOR7, 5); + _objectState[2] = Object(_id, kStringDoor, kStringDefaultDescription, DOOR, EXIT | OPENABLE, 1, 1, 6, CORRIDOR9, 3); + _objectState[3] = Object(_id, kStringAxacussan, kStringAxacussanDescription, GUARDIAN, TALK, 0, 0, 0); + _objectState[4] = Object(_id, kStringImage, kStringImageDescription2, NULLOBJECT, NULLTYPE, 2, 2, 0); + _objectState[5] = Object(_id, kStringMastercard, kStringMastercardDescription, MASTERKEYCARD, TAKE | COMBINABLE, 255, 255, 1); + + _dialogsX[0] = kStringDialogX1; + _dialogsX[1] = kStringDialogX2; + _dialogsX[2] = kStringDialogX3; +} + +bool AxacussIntersection::interact(Action verb, Object &obj1, Object &obj2) { + byte rowsX[6] = {1, 1, 1, 0, 0, 0}; + + if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !isSectionVisible(1)) + _gm->guardShot(); + else if ((verb == ACTION_OPEN) && (obj1._id == DOOR) && !obj1.hasProperty(OPENED)) { + _gm->_rooms[CORRIDOR9]->setSectionVisible(27, true); + _gm->_rooms[CORRIDOR9]->setSectionVisible(28, false); + _gm->_rooms[CORRIDOR9]->getObject(1)->setProperty(OPENED); + return false; + } else if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) { + _gm->_rooms[CORRIDOR9]->setSectionVisible(27, false); + _gm->_rooms[CORRIDOR9]->setSectionVisible(28, true); + _gm->_rooms[CORRIDOR9]->getObject(1)->disableProperty(OPENED); + return false; + } else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) { + _gm->dialog(3, rowsX, _dialogsX, 0); + _gm->guardShot(); + } else if ((verb == ACTION_TAKE) && (obj1._id == MASTERKEYCARD)) { + _gm->great(0); + setSectionVisible(7, false); + return false; + } else if ((verb == ACTION_USE) && (Object::combine(obj1, obj2, MAGNET, GUARDIAN) || Object::combine(obj1, obj2, KNIFE, GUARDIAN))) + _vm->renderMessage(kStringArsanoEntrance27); + else + return false; + + return true; +} + +AxacussExit::AxacussExit(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 42; + _id = GUARD3; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,CORRIDOR1,22); + _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,0,0,0,NULLROOM,20); + _objectState[2] = Object(_id, kStringDoor,kStringDefaultDescription,NULLOBJECT,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,15); + _objectState[3] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE,2,2,11,OFFICE_L,0); + _objectState[4] = Object(_id, kStringLamp2,kStringDefaultDescription,LAMP,COMBINABLE,3,3,0); + _objectState[5] = Object(_id, kStringAxacussan,kStringDefaultDescription,GUARDIAN,TALK,5,5,0); + _objectState[6] = Object(_id, kStringImage,kStringGenericDescription5,NULLOBJECT,NULLTYPE,4,4,0); + + _dialogsX[0] = kStringDialogX1; + _dialogsX[1] = kStringDialogX2; + _dialogsX[2] = kStringDialogX3; +} + +bool AxacussExit::interact(Action verb, Object &obj1, Object &obj2) { + byte rowsX[6] = {1, 1, 1, 0, 0, 0}; + + if (((verb == ACTION_WALK) || (verb == ACTION_OPEN)) && (obj1._id == DOOR) && !_gm->_state._powerOff) + _gm->guard3Shot(); + else if ((verb == ACTION_TALK) && (obj1._id == GUARDIAN)) { + _gm->dialog(3, rowsX, _dialogsX,0); + _gm->guard3Shot(); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, LAMP, MAGNET)) { + _gm->_inventory.remove(*_gm->_rooms[CELL]->getObject(7)); + for (int i = 4; i <= 11; i++) { + _vm->renderImage(i); + if (i == 11) + _vm->playSound(kAudioSmash); // 046/4020 + _gm->wait(1); + _vm->renderImage(i + 128); + } + _gm->_state._powerOff = true; + _objectState[5]._click = 255; + + _gm->search(450); + _gm->roomBrightness(); + } else if ((verb == ACTION_USE) && (Object::combine(obj1,obj2,MAGNET,GUARDIAN) || Object::combine(obj1,obj2,KNIFE,GUARDIAN))) + _vm->renderMessage(kStringArsanoEntrance27); + else + return false; + + return true; +} + +AxacussOffice1::AxacussOffice1(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 7; + _id = OFFICE_L1; + _shown[0] = kShownTrue; + _shown[2] = kShownTrue; + _shown[7] = kShownTrue; + _shown[9] = kShownTrue; + _shown[16] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9); + _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0); + _objectState[2] = Object(_id, kStringMoney,kStringMoneyDescription1,MONEY,TAKE,255,255,0); + _objectState[3] = Object(_id, kStringLocker,kStringLockerDescription,LOCKER,OPENABLE|CLOSED,5,5,0); + _objectState[4] = Object(_id, kStringLetter,kStringDefaultDescription,LETTER,UNNECESSARY,3,3,0); +} + +bool AxacussOffice1::interact(Action verb, Object &obj1, Object &obj2) { + Common::String input; + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && + obj1.hasProperty(OPENED)) { + _vm->renderImage(_gm->invertSection(9)); + obj1.disableProperty(OPENED); + obj1.setProperty(CLOSED); + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && + !getObject(0)->hasProperty(OPENED)) { + _vm->renderImage(9); + getObject(0)->disableProperty(CLOSED); + getObject(0)->setProperty(OPENED); + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) { + _vm->renderImage(4); + setSectionVisible(16, false); + _vm->playSound(kAudioSmash); + } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) { + if (isSectionVisible(4)) + _vm->renderMessage(kStringBroken); + else + _gm->telomat(0); + } else if (((verb == ACTION_OPEN) || (verb == ACTION_USE)) && + (obj1._id == LOCKER) && + !obj1.hasProperty(OPENED)) { + _vm->renderMessage(kStringAxacussOffice1_1); + _vm->renderBox(160, 70, 70, 10, kColorDarkBlue); + _gm->edit(input, 161, 71, 10); + + _vm->removeMessage(); + if (_gm->_key.keycode != Common::KEYCODE_ESCAPE) { + if (!input.equals("89814")) { + if (input.equals("41898")) + _vm->renderMessage(kStringAxacussOffice1_2); + else + _vm->renderMessage(kStringAxacussOffice1_3); + } else { + _vm->renderImage(6); + setSectionVisible(7, false); + obj1.resetProperty(OPENABLE | OPENED); + if (getObject(2)->hasProperty(TAKE)) { + _vm->renderImage(8); + getObject(2)->_click = 9; + } + _vm->playSound(kAudioDoorOpen); + _gm->great(7); + } + } + } else if ((verb == ACTION_CLOSE) && (obj1._id == LOCKER) && obj1.hasProperty(OPENED)) { + _vm->renderImage(7); + setSectionVisible(6, false); + obj1.resetProperty(OPENABLE | CLOSED); + setSectionVisible(8, false); + getObject(2)->_click = 255; + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) { + _vm->renderImage(6); + setSectionVisible(8, false); + getObject(2)->_click = 255; + getObject(2)->resetProperty(); + _gm->takeMoney(500); + } else if ((verb == ACTION_LOOK) && (obj1._id == LETTER)) { + g_system->fillScreen(kColorBlack); + _vm->renderText(kStringAxacussOffice1_4, 10, 10, 4); + _vm->renderText(kStringAxacussOffice1_5, 270, 10, 4); + _vm->renderText(kStringAxacussOffice1_6, 10, 60, 4); + _vm->renderText(kStringAxacussOffice1_7, 10, 75, 4); + _vm->renderText(kStringAxacussOffice1_8, 10, 86, 4); + _vm->renderText(kStringAxacussOffice1_9, 10, 97, 4); + _vm->renderText(kStringAxacussOffice1_10, 10, 108, 4); + _vm->renderText(kStringAxacussOffice1_11, 10, 119, 4); + _vm->renderText(kStringAxacussOffice1_12, 10, 130, 4); + _vm->renderText(kStringAxacussOffice1_13, 10, 147, 4); + _vm->renderText(kStringAxacussOffice1_14, 200, 170, 4); + _vm->renderText(kStringAxacussOffice1_15, 200, 181, 4); + _gm->getInput(); + g_system->fillScreen(kColorBlack); + _vm->renderMessage(kStringAxacussOffice1_16); + } else + return false; + + return true; +} + +AxacussOffice2::AxacussOffice2(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 7; + _id = OFFICE_L2; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[9] = kShownTrue; + _shown[16] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,9,BCORRIDOR,9); + _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0); + _objectState[2] = Object(_id, kStringCube,kStringGenericDescription6,NULLOBJECT,NULLTYPE,0,0,0); + _objectState[3] = Object(_id, kStringImage,kStringGenericDescription7,NULLOBJECT,NULLTYPE,1,1,0); + _objectState[4] = Object(_id, kStringStrangeThing,kStringGenericDescription8,NULLOBJECT,UNNECESSARY,2,2,0); +} + +bool AxacussOffice2::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && + obj1.hasProperty(OPENED)) { + _vm->renderImage(_gm->invertSection(9)); + obj1.disableProperty(OPENED); + obj1.setProperty(CLOSED); + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && !getObject(0)->hasProperty(OPENED)) { + _vm->renderImage(9); + getObject(0)->disableProperty(CLOSED); + getObject(0)->setProperty(OPENED); + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) { + _vm->renderImage(4); + setSectionVisible(16, false); + _vm->playSound(kAudioSmash); + } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) { + if (isSectionVisible(4)) + _vm->renderMessage(kStringBroken); + else + _gm->telomat(1); + } else + return false; + + return true; +} + +AxacussOffice3::AxacussOffice3(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 8; + _id = OFFICE_R1; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + _shown[3] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5); + _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0); + _objectState[2] = Object(_id, kStringImage,kStringImageDescription2,NULLOBJECT,UNNECESSARY,1,1,0); + _objectState[3] = Object(_id, kStringImage,kStringImageDescription2,PAINTING,UNNECESSARY,2,2,0); + _objectState[4] = Object(_id, kStringPlant,kStringDefaultDescription,NULLOBJECT,UNNECESSARY,3,3,0); + _objectState[5] = Object(_id, kNoString,kStringDefaultDescription,MONEY,TAKE|COMBINABLE,255,255,0); +} + +bool AxacussOffice3::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && + obj1.hasProperty(OPENED)) { + _vm->renderImage(_gm->invertSection(3)); + obj1.disableProperty(OPENED); + obj1.setProperty(CLOSED); + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && + !getObject(0)->hasProperty(OPENED)) { + _vm->renderImage(3); + getObject(0)->disableProperty(CLOSED); + getObject(0)->setProperty(OPENED); + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) { + _vm->renderImage(4); + _vm->playSound(kAudioSmash); + } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) { + if (isSectionVisible(4)) + _vm->renderMessage(kStringBroken); + else + _gm->telomat(2); + } else if ((verb == ACTION_LOOK) && (obj1._id == PAINTING)) { + _vm->renderMessage(kStringAxacussOffice3_1); + _gm->takeMoney(300); + obj1._id = NULLOBJECT; + } else + return false; + + return true; +} + +AxacussOffice4::AxacussOffice4(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 8; + _id = OFFICE_R2; + _shown[0] = kShownTrue; + _shown[2] = kShownTrue; + _shown[3] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,0,0,3,BCORRIDOR,5); + _objectState[1] = Object(_id, kStringComputer,kStringDefaultDescription,COMPUTER,COMBINABLE,4,4,0); + _objectState[2] = Object(_id, kStringStatue,kStringStatueDescription,NULLOBJECT,UNNECESSARY,6,6,0); + _objectState[3] = Object(_id, kStringPlant,kStringPlantDescription,NULLOBJECT,UNNECESSARY,5,5,0); +} + +bool AxacussOffice4::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_CLOSE) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) { + _vm->renderImage(_gm->invertSection(3)); + obj1.disableProperty(OPENED); + obj1.setProperty(CLOSED); + _vm->playSound(kAudioDoorClose); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, MASTERKEYCARD, DOOR) && + !getObject(0)->hasProperty(OPENED)) { + _vm->renderImage(3); + getObject(0)->disableProperty(CLOSED); + getObject(0)->setProperty(OPENED); + _vm->playSound(kAudioDoorOpen); + } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) { + _vm->renderImage(4); + _vm->playSound(kAudioSmash); + } else if ((verb == ACTION_LOOK) && (obj1._id == COMPUTER)) { + if (isSectionVisible(4)) + _vm->renderMessage(kStringBroken); + else + _gm->telomat(3); + } else + return false; + + return true; +} + +AxacussOffice5::AxacussOffice5(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 7; + _id = OFFICE_L; + _shown[0] = kShownTrue; + _shown[3] = kShownTrue; + _shown[5] = kShownTrue; + _shown[17] = kShownTrue; + + _objectState[0] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|OPENED,6,6,17,GUARD3,9); + _objectState[1] = Object(_id, kStringComputer,kStringComputerDescription,COMPUTER,COMBINABLE,4,4,0); + _objectState[2] = Object(_id, kStringGraffiti,kStringGraffitiDescription,NULLOBJECT,NULLTYPE,7,7,0); + _objectState[3] = Object(_id, kStringMoney,kStringMoneyDescription2,MONEY,TAKE,8,8,0); +} + +void AxacussOffice5::onEntrance() { + _gm->great(5); +} + +bool AxacussOffice5::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, COMPUTER, MAGNET)) { + _vm->renderImage(4); + _vm->playSound(kAudioSmash); + } else if ((verb == ACTION_TAKE) && (obj1._id == MONEY)) { + _vm->renderImage(_gm->invertSection(5)); + obj1._click = 255; + _gm->takeMoney(350); + } else + return false; + + return true; +} + +AxacussElevator::AxacussElevator(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 3; + _id = ELEVATOR; + _shown[0] = kShownTrue; + + _objectState[0] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON1,PRESS,0,0,0); + _objectState[1] = Object(_id, kStringButton,kStringDefaultDescription,BUTTON2,PRESS,1,1,0); + _objectState[2] = Object(_id, kStringExit,kStringDefaultDescription,DOOR,EXIT,255,255,0,NULLROOM,22); + _objectState[3] = Object(_id, kStringJungle,kStringJungleDescription,JUNGLE,NULLTYPE,255,255,0,STATION,2); +} + +bool AxacussElevator::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_WALK) && (obj1._id == DOOR)) { + g_system->fillScreen(kColorBlack); + _vm->setCurrentImage(41); + _vm->renderImage(0); + _vm->paletteBrightness(); + _gm->reply(kStringAxacussElevator_1, 1, 1 + 128); + _gm->say(kStringAxacussElevator_2); + g_system->fillScreen(kColorBlack); + } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON1)) { + if (!isSectionVisible(3)) { + _vm->renderImage(1); + getObject(2)->resetProperty(); + _vm->playSound(kAudioSlideDoor); + _gm->wait(25); + for (int i = 3; i <= 7; i++) { + _gm->wait(2); + _vm->renderImage(i); + } + getObject(3)->resetProperty(EXIT); + getObject(3)->_click = 2; + _vm->renderImage(_gm->invertSection(1)); + if (!(_gm->_state._greatFlag & 0x4000)) { + _vm->playSound(kAudioFoundLocation); + _gm->_state._greatFlag |= 0x4000; + } + } + } else if ((verb == ACTION_PRESS) && (obj1._id == BUTTON2)) { + if (isSectionVisible(3)) { + _vm->renderImage(2); + getObject(3)->resetProperty(); + getObject(3)->_click = 255; + _vm->playSound(kAudioSlideDoor); + for (int i = 7; i >= 3; i--) { + _gm->wait(2); + _vm->renderImage(_gm->invertSection(i)); + } + _gm->wait(25); + _vm->playSound(kAudioSlideDoor); + getObject(2)->resetProperty(EXIT); + _vm->renderImage(_gm->invertSection(2)); + } + } else if ((verb == ACTION_WALK) && (obj1._id == JUNGLE)) { + _vm->paletteFadeOut(); + g_system->fillScreen(kColorBlack); + _vm->_screen->setGuiBrightness(255); + _vm->paletteBrightness(); + _vm->renderMessage(kStringAxacussElevator_3); + _gm->waitOnInput(_gm->_messageDuration); + _vm->removeMessage(); + _vm->_screen->setGuiBrightness(0); + _vm->paletteBrightness(); + _gm->_time += ticksToMsec(125000); // 2 hours + _gm->_state._alarmOn = (_gm->_state._timeAlarm > _gm->_time); + return false; + } else + return false; + + return true; +} + +AxacussStation::AxacussStation(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 5; + _id = STATION; + _shown[0] = kShownTrue; + _objectState[0] = Object(_id, kStringSign,kStringDefaultDescription,STATION_SIGN,NULLTYPE,0,0,0); + _objectState[1] = Object(_id, kStringDoor,kStringDefaultDescription,DOOR,EXIT|OPENABLE|CLOSED,1,1,0,NULLROOM,7); +} + +bool AxacussStation::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_LOOK) && (obj1._id == STATION_SIGN)) { + _gm->changeRoom(SIGN); + } else if ((verb == ACTION_WALK) && (obj1._id == DOOR) && obj1.hasProperty(OPENED)) { + _gm->great(0); + _gm->_guiEnabled = false; + _vm->paletteFadeOut(); + _vm->_system->fillScreen(kColorBlack); + _gm->changeRoom(OUTRO); + } else + return false; + + return true; +} + +AxacussSign::AxacussSign(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = 32; + _id = SIGN; + _shown[0] = kShownTrue; + _shown[1] = kShownTrue; + + _objectState[0] = Object(_id, kStringExit,kStringDefaultDescription,NULLOBJECT,EXIT,255,255,0,STATION,22); + _objectState[1] = Object(_id, kStringSlot,kStringDefaultDescription,STATION_SLOT,COMBINABLE,0,0,0); +} + +bool AxacussSign::interact(Action verb, Object &obj1, Object &obj2) { + if ((verb == ACTION_USE) && Object::combine(obj1, obj2, STATION_SLOT, MONEY) && + isSectionVisible(1)) { + _gm->takeMoney(-180); + _vm->renderImage(2); + setSectionVisible(1, false); + _gm->_state._eventTime = _gm->_time + ticksToMsec(600); + _gm->_state._eventCallback = kTaxiFn; + return true; + } + return false; +} + + +Outro::Outro(SupernovaEngine *vm, GameManager1 *gm) { + _vm = vm; + _gm = gm; + + _fileNumber = -1; + _id = OUTRO; + _shown[0] = kShownFalse; + + _outroText = + _vm->getGameString(kStringOutro1) + '\0' + + _vm->getGameString(kStringOutro2) + '\0' + + _vm->getGameString(kStringOutro3) + '\0' + + _vm->getGameString(kStringOutro4) + '\0' + + _vm->getGameString(kStringOutro5) + '\0' + + _vm->getGameString(kStringOutro6) + '\0' + + _vm->getGameString(kStringOutro7) + '\0' + + _vm->getGameString(kStringOutro8) + '\0' + + _vm->getGameString(kStringOutro9) + '\0' + + _vm->getGameString(kStringOutro10) + '\0' + + _vm->getGameString(kStringOutro11) + '\0' + + _vm->getGameString(kStringOutro12) + '\0' + + _vm->getGameString(kStringOutro13) + '\0' + + _vm->getGameString(kStringOutro14) + '\0'; +} + +void Outro::onEntrance() { + _vm->setCurrentImage(35); + _vm->renderImage(0); + _vm->renderImage(1); + _vm->paletteFadeIn(); + _gm->wait(10); + for (int i = 8; i <= 21; i++) { + _vm->renderImage(i); + _gm->wait(2); + _vm->renderImage(_gm->invertSection(i)); + } + _gm->wait(18); + _vm->renderImage(_gm->invertSection(1)); + for (int i = 2; i <= 7; i++) { + _vm->renderImage(i); + _gm->wait(3); + _vm->renderImage(_gm->invertSection(i)); + } + + _vm->playSound(kMusicOutro); + Marquee marquee(_vm->_screen, Marquee::kMarqueeOutro, _outroText.c_str()); + while (!_vm->shouldQuit()) { + _gm->updateEvents(); + marquee.renderCharacter(); + if (_gm->_mouseClicked || _gm->_keyPressed) + break; + g_system->updateScreen(); + g_system->delayMillis(_vm->_delay); + } + _vm->paletteFadeOut(); + _vm->setCurrentImage(55); + _vm->renderImage(0); + _vm->paletteFadeIn(); + _gm->getInput(); + _vm->paletteFadeOut(); + _vm->_screen->setViewportBrightness(1); + + Common::Event event; + event.type = Common::EVENT_RTL; + _vm->getEventManager()->pushEvent(event); +} + +void Outro::animation() { +} + +void Outro::animate(int filenumber, int section1, int section2, int duration) { + _vm->setCurrentImage(filenumber); + while (duration) { + _vm->renderImage(section1); + _gm->wait(2); + _vm->renderImage(section2); + _gm->wait(2); + --duration; + } +} + +void Outro::animate(int filenumber, int section1, int section2, int duration, + MessagePosition position, const char *text) { + _vm->renderMessage(text, position); + int delay = (Common::strnlen(text, 512) + 20) * (10 - duration) * _vm->_textSpeed / 400; + _vm->setCurrentImage(filenumber); + while (delay) { + if (section1) + _vm->renderImage(section1); + _gm->wait(2); + if (section2) + _vm->renderImage(section2); + _gm->wait(2); + --delay; + } + _vm->removeMessage(); +} + +void Outro::animate(int filenumber, int section1, int section2, int section3, int section4, + int duration, MessagePosition position, const char *text) { + _vm->renderMessage(text, position); + if (duration == 0) + duration = (Common::strnlen(text, 512) + 20) * _vm->_textSpeed / 40; + + _vm->setCurrentImage(filenumber); + while(duration) { + _vm->renderImage(section1); + _vm->renderImage(section3); + _gm->wait(2); + _vm->renderImage(section2); + _vm->renderImage(section4); + _gm->wait(2); + duration--; + } + _vm->removeMessage(); +} + +} |