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author | Jaromir Wysoglad | 2019-05-30 08:15:53 +0200 |
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committer | Thierry Crozat | 2019-07-28 15:09:14 +0100 |
commit | 5c8171eed688380a4173d61a066fde03bbf0f822 (patch) | |
tree | c0ca6b0dd86b54b5d2300b2e65ceac338f12e85a /engines/supernova2/state.cpp | |
parent | 777040557d7a48eb6c408ea5b66d3048434afdfb (diff) | |
download | scummvm-rg350-5c8171eed688380a4173d61a066fde03bbf0f822.tar.gz scummvm-rg350-5c8171eed688380a4173d61a066fde03bbf0f822.tar.bz2 scummvm-rg350-5c8171eed688380a4173d61a066fde03bbf0f822.zip |
SUPERNOVA2: Add gui commands to game manager
Diffstat (limited to 'engines/supernova2/state.cpp')
-rw-r--r-- | engines/supernova2/state.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engines/supernova2/state.cpp b/engines/supernova2/state.cpp index 2d44b2a479..ef05df99c4 100644 --- a/engines/supernova2/state.cpp +++ b/engines/supernova2/state.cpp @@ -32,15 +32,15 @@ namespace Supernova2 { -//StringId GameManager::guiCommands[] = { -// kStringCommandGo, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose, -// kStringCommandPress, kStringCommandPull, kStringCommandUse, kStringCommandTalk, kStringCommandGive -//}; - -//StringId GameManager::guiStatusCommands[] = { -// kStringStatusCommandGo, kStringStatusCommandLook, kStringStatusCommandTake, kStringStatusCommandOpen, kStringStatusCommandClose, -// kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive -//}; +StringId GameManager::guiCommands[] = { + kStringCommandGo, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose, + kStringCommandPress, kStringCommandPull, kStringCommandUse, kStringCommandTalk, kStringCommandGive +}; + +StringId GameManager::guiStatusCommands[] = { + kStringStatusCommandGo, kStringStatusCommandLook, kStringStatusCommandTake, kStringStatusCommandOpen, kStringStatusCommandClose, + kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive +}; void Inventory::add(Object &obj) { if (_numObjects < kMaxCarry) { |