diff options
author | Joseph-Eugene Winzer | 2018-03-25 06:06:56 +0200 |
---|---|---|
committer | Thierry Crozat | 2018-04-15 18:28:38 +0100 |
commit | 3749f98dea6eda097e14fbc2139498fba84bece1 (patch) | |
tree | 69eff1555fee85427499a0cca3aa2d57523c1205 /engines/supernova | |
parent | 454b8a98c308b04f4ee3205ae6ed0fcce88a07d1 (diff) | |
download | scummvm-rg350-3749f98dea6eda097e14fbc2139498fba84bece1.tar.gz scummvm-rg350-3749f98dea6eda097e14fbc2139498fba84bece1.tar.bz2 scummvm-rg350-3749f98dea6eda097e14fbc2139498fba84bece1.zip |
SUPERNOVA: Fixes type camel case
Diffstat (limited to 'engines/supernova')
-rw-r--r-- | engines/supernova/imageid.h | 2 | ||||
-rw-r--r-- | engines/supernova/msn_def.h | 20 | ||||
-rw-r--r-- | engines/supernova/rooms.cpp | 14 | ||||
-rw-r--r-- | engines/supernova/rooms.h | 40 | ||||
-rw-r--r-- | engines/supernova/screen.cpp | 9 | ||||
-rw-r--r-- | engines/supernova/screen.h | 8 | ||||
-rw-r--r-- | engines/supernova/state.cpp | 24 | ||||
-rw-r--r-- | engines/supernova/state.h | 18 | ||||
-rw-r--r-- | engines/supernova/supernova.cpp | 6 | ||||
-rw-r--r-- | engines/supernova/supernova.h | 6 |
10 files changed, 74 insertions, 73 deletions
diff --git a/engines/supernova/imageid.h b/engines/supernova/imageid.h index 22928303cd..952f707b6e 100644 --- a/engines/supernova/imageid.h +++ b/engines/supernova/imageid.h @@ -25,7 +25,7 @@ namespace Supernova { -enum ImageID { +enum ImageId { // file 0 kAxacussanShipBackground, kAxacussanShipCenterMouthOpen, diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h index 72ea7531ca..7738471dee 100644 --- a/engines/supernova/msn_def.h +++ b/engines/supernova/msn_def.h @@ -100,7 +100,7 @@ enum Action { ACTION_GIVE }; -enum RoomID { +enum RoomId { INTRO,CORRIDOR,HALL,SLEEP,COCKPIT,AIRLOCK, HOLD,LANDINGMODULE,GENERATOR,OUTSIDE, CABIN_R1,CABIN_R2,CABIN_R3,CABIN_L1,CABIN_L2,CABIN_L3,BATHROOM, @@ -112,7 +112,7 @@ enum RoomID { ELEVATOR,STATION,SIGN,OUTRO,NUMROOMS,NULLROOM }; -enum ObjectID { +enum ObjectId { INVALIDOBJECT = -1, NULLOBJECT = 0, KEYCARD,KNIFE,WATCH, @@ -156,7 +156,7 @@ enum ObjectID { JUNGLE,STATION_SLOT,STATION_SIGN }; -enum StringID { +enum StringId { kNoString = -1, // 0 kStringCommandGo = 0, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose, @@ -341,8 +341,8 @@ struct Object { , _exitRoom(NULLROOM) , _direction(0) {} - Object(byte roomId, StringID name, StringID description, ObjectID id, ObjectType type, - byte click, byte click2, byte section = 0, RoomID exitRoom = NULLROOM, byte direction = 0) + Object(byte roomId, StringId name, StringId description, ObjectId id, ObjectType type, + byte click, byte click2, byte section = 0, RoomId exitRoom = NULLROOM, byte direction = 0) : _name(name) , _description(description) , _id(id) @@ -377,7 +377,7 @@ struct Object { return _type & type; } - static bool combine(Object &obj1, Object &obj2, ObjectID id1, ObjectID id2) { + static bool combine(Object &obj1, Object &obj2, ObjectId id1, ObjectId id2) { if (obj1.hasProperty(COMBINABLE)) return (((obj1._id == id1) && (obj2._id == id2)) || ((obj1._id == id2) && (obj2._id == id1))); @@ -386,14 +386,14 @@ struct Object { } byte _roomId; - StringID _name; - StringID _description; - ObjectID _id; + StringId _name; + StringId _description; + ObjectId _id; ObjectTypes _type; byte _click; byte _click2; byte _section; - RoomID _exitRoom; + RoomId _exitRoom; byte _direction; }; diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp index f1e1342bf2..9360d58aa1 100644 --- a/engines/supernova/rooms.cpp +++ b/engines/supernova/rooms.cpp @@ -80,15 +80,15 @@ bool Room::deserialize(Common::ReadStream *in, int version) { int numObjects = in->readSint32LE(); for (int i = 0; i < numObjects; ++i) { - _objectState[i]._name = static_cast<StringID>(in->readSint32LE()); - _objectState[i]._description = static_cast<StringID>(in->readSint32LE()); + _objectState[i]._name = static_cast<StringId>(in->readSint32LE()); + _objectState[i]._description = static_cast<StringId>(in->readSint32LE()); _objectState[i]._roomId = in->readByte(); - _objectState[i]._id = static_cast<ObjectID>(in->readSint32LE()); + _objectState[i]._id = static_cast<ObjectId>(in->readSint32LE()); _objectState[i]._type = static_cast<ObjectType>(in->readSint32LE()); _objectState[i]._click = in->readByte(); _objectState[i]._click2 = in->readByte(); _objectState[i]._section = in->readByte(); - _objectState[i]._exitRoom = static_cast<RoomID>(in->readSint32LE()); + _objectState[i]._exitRoom = static_cast<RoomId>(in->readSint32LE()); _objectState[i]._direction = in->readByte(); } @@ -229,7 +229,7 @@ bool Intro::animate(int section1, int section2, int duration) { } bool Intro::animate(int section1, int section2, int duration, - MessagePosition position, StringID textId) { + MessagePosition position, StringId textId) { Common::KeyCode key = Common::KEYCODE_INVALID; const Common::String& text = _vm->getGameString(textId); _vm->renderMessage(text, position); @@ -254,7 +254,7 @@ bool Intro::animate(int section1, int section2, int duration, } bool Intro::animate(int section1, int section2, int section3, int section4, - int duration, MessagePosition position, StringID textId) { + int duration, MessagePosition position, StringId textId) { Common::KeyCode key = Common::KEYCODE_INVALID; const Common::String& text = _vm->getGameString(textId); _vm->renderMessage(text, position); @@ -333,7 +333,7 @@ void Intro::cutscene() { exitOnEscape(28); _vm->removeMessage(); - StringID textCounting[4] = + StringId textCounting[4] = {kStringIntroCutscene7, kStringIntroCutscene8, kStringIntroCutscene9, kStringIntroCutscene10}; _vm->setCurrentImage(31); _vm->renderImage(0); diff --git a/engines/supernova/rooms.h b/engines/supernova/rooms.h index 59cec07d60..5c9b283dcd 100644 --- a/engines/supernova/rooms.h +++ b/engines/supernova/rooms.h @@ -57,7 +57,7 @@ public: int getFileNumber() const { return _fileNumber; } - RoomID getId() const { + RoomId getId() const { return _id; } @@ -117,7 +117,7 @@ protected: bool _shown[kMaxSection]; byte _sentenceRemoved[kMaxDialog]; Object _objectState[kMaxObject]; - RoomID _id; + RoomId _id; SupernovaEngine *_vm; GameManager *_gm; @@ -134,9 +134,9 @@ public: private: bool animate(int section1, int section2, int duration); bool animate(int section1, int section2, int duration, MessagePosition position, - StringID text); + StringId text); bool animate(int section1, int section2, int section3, int section4, int duration, - MessagePosition position, StringID text); + MessagePosition position, StringId text); void titleScreen(); void titleFadeIn(); @@ -686,9 +686,9 @@ public: virtual void animation(); private: - StringID _dialog1[5]; - StringID _dialog2[5]; - StringID _dialog3[5]; + StringId _dialog1[5]; + StringId _dialog2[5]; + StringId _dialog3[5]; byte _eyewitness; }; class ArsanoRemaining : public Room { @@ -747,7 +747,7 @@ public: virtual bool interact(Action verb, Object &obj1, Object &obj2); private: - StringID _dialog1[4]; + StringId _dialog1[4]; byte _eyewitness; byte _hands; }; @@ -814,10 +814,10 @@ public: private: // TODO: change to 6, fix initialization - StringID _dialog1[2]; - StringID _dialog2[2]; - StringID _dialog3[4]; - StringID _dialog4[3]; + StringId _dialog1[2]; + StringId _dialog2[2]; + StringId _dialog3[4]; + StringId _dialog4[3]; bool _found; bool _flug; @@ -851,11 +851,11 @@ public: virtual bool interact(Action verb, Object &obj1, Object &obj2); private: - StringID _dialog2[4]; - StringID _dialog3[2]; + StringId _dialog2[4]; + StringId _dialog3[2]; // TODO: Hack, to be move away and renamed when the other uses are found - StringID _dialogsX[6]; + StringId _dialogsX[6]; // }; @@ -1030,9 +1030,9 @@ private: bool handleMoneyDialog(); // TODO: Change to 6, or change struct, and fix initialization - StringID _dialog1[2]; - StringID _dialog2[2]; - StringID _dialog3[4]; + StringId _dialog1[2]; + StringId _dialog2[2]; + StringId _dialog3[4]; byte _rows[6]; }; @@ -1181,7 +1181,7 @@ public: virtual bool interact(Action verb, Object &obj1, Object &obj2); private: - StringID _dialogsX[6]; + StringId _dialogsX[6]; }; class AxacussExit : public Room { @@ -1210,7 +1210,7 @@ public: virtual bool interact(Action verb, Object &obj1, Object &obj2); private: - StringID _dialogsX[6]; + StringId _dialogsX[6]; }; class AxacussOffice1 : public Room { public: diff --git a/engines/supernova/screen.cpp b/engines/supernova/screen.cpp index a57e3af6d3..da940c32e0 100644 --- a/engines/supernova/screen.cpp +++ b/engines/supernova/screen.cpp @@ -27,6 +27,7 @@ #include "graphics/palette.h" #include "graphics/surface.h" +#include "supernova/imageid.h" #include "supernova/resman.h" #include "supernova/state.h" #include "supernova/screen.h" @@ -228,7 +229,7 @@ void Screen::setTextCursorColor(byte color) { _textColor = color; } -void Screen::renderMessage(StringID stringId, MessagePosition position, +void Screen::renderMessage(StringId stringId, MessagePosition position, Common::String var1, Common::String var2) { Common::String text = _vm->getGameString(stringId); @@ -258,7 +259,7 @@ void Screen::renderText(const char *text) { renderText(text, _textCursorX, _textCursorY, _textColor); } -void Screen::renderText(StringID stringId) { +void Screen::renderText(StringId stringId) { renderText(_vm->getGameString(stringId)); } @@ -322,7 +323,7 @@ void Screen::renderText(const Common::String &text, int x, int y, byte color) { renderText(text.c_str(), x, y, color); } -void Screen::renderText(StringID stringId, int x, int y, byte color) { +void Screen::renderText(StringId stringId, int x, int y, byte color) { renderText(_vm->getGameString(stringId), x, y, color); } @@ -372,7 +373,7 @@ void Screen::renderImageSection(int section) { sectionRect.width(), sectionRect.height()); } -void Screen::renderImage(ImageID id) { +void Screen::renderImage(ImageId id) { // TODO: include staticscreen.cpp and render section of filenumber } diff --git a/engines/supernova/screen.h b/engines/supernova/screen.h index ff36fdc38b..84a5375112 100644 --- a/engines/supernova/screen.h +++ b/engines/supernova/screen.h @@ -118,7 +118,7 @@ public: void paletteFadeIn(); void paletteFadeOut(); void paletteBrightness(); - void renderImage(ImageID id); + void renderImage(ImageId id); void renderImage(int section); void renderImageSection(int section); bool setCurrentImage(int filenumber); @@ -128,17 +128,17 @@ public: void renderRoom(Room &room); void renderMessage(const char *text, MessagePosition position = kMessageNormal); void renderMessage(const Common::String &text, MessagePosition position = kMessageNormal); - void renderMessage(StringID stringId, MessagePosition position = kMessageNormal, + void renderMessage(StringId stringId, MessagePosition position = kMessageNormal, Common::String var1 = "", Common::String var2 = ""); void removeMessage(); void renderText(const uint16 character); void renderText(const char *text); void renderText(const Common::String &text); - void renderText(StringID stringId); + void renderText(StringId stringId); void renderText(const uint16 character, int x, int y, byte color); void renderText(const char *text, int x, int y, byte color); void renderText(const Common::String &text, int x, int y, byte color); - void renderText(StringID stringId, int x, int y, byte color); + void renderText(StringId stringId, int x, int y, byte color); void renderText(const GuiElement &guiElement); void renderBox(int x, int y, int width, int height, byte color); void renderBox(const GuiElement &guiElement); diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index 70a0767d49..51e0ee5c73 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -138,13 +138,13 @@ bool GameManager::deserialize(Common::ReadStream *in, int version) { _inventoryScroll = in->readSint32LE(); _inventory.clear(); for (int i = 0; i < inventorySize; ++i) { - RoomID objectRoom = static_cast<RoomID>(in->readSint32LE()); + RoomId objectRoom = static_cast<RoomId>(in->readSint32LE()); int objectIndex = in->readSint32LE(); _inventory.add(*_rooms[objectRoom]->getObject(objectIndex)); } // Rooms - RoomID curRoomId = static_cast<RoomID>(in->readByte()); + RoomId curRoomId = static_cast<RoomId>(in->readByte()); for (int i = 0; i < NUMROOMS; ++i) { _rooms[i]->deserialize(in, version); } @@ -199,7 +199,7 @@ Object *Inventory::get(int index) const { return const_cast<Object *>(&Object::nullObject); } -Object *Inventory::get(ObjectID id) const { +Object *Inventory::get(ObjectId id) const { for (int i = 0; i < _numObjects; ++i) { if (_inventory[i]->_id == id) return _inventory[i]; @@ -277,12 +277,12 @@ static Common::String timeToString(int msec) { return Common::String(s); } -StringID GameManager::guiCommands[] = { +StringId GameManager::guiCommands[] = { kStringCommandGo, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose, kStringCommandPress, kStringCommandPull, kStringCommandUse, kStringCommandTalk, kStringCommandGive }; -StringID GameManager::guiStatusCommands[] = { +StringId GameManager::guiStatusCommands[] = { kStringStatusCommandGo, kStringStatusCommandLook, kStringStatusCommandTake, kStringStatusCommandOpen, kStringStatusCommandClose, kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive }; @@ -838,7 +838,7 @@ void GameManager::telomat(int nr) { "Alga Hurz Li" }; - StringID dial1[4]; + StringId dial1[4]; dial1[0] = kStringTelomat1; dial1[1] = kNoString; dial1[2] = kStringTelomat3; @@ -846,7 +846,7 @@ void GameManager::telomat(int nr) { static byte rows1[3] = {1, 2, 1}; - StringID dial2[4]; + StringId dial2[4]; dial2[0] = kStringTelomat4; dial2[1] = kStringTelomat5; dial2[2] = kStringTelomat6; @@ -1398,7 +1398,7 @@ void GameManager::sentence(int number, bool brightness) { } } -void GameManager::say(StringID textId) { +void GameManager::say(StringId textId) { Common::String str = _vm->getGameString(textId); if (!str.empty()) say(str.c_str()); @@ -1428,7 +1428,7 @@ void GameManager::say(const char *text) { _vm->renderBox(0, 138, 320, 62, kColorBlack); } -void GameManager::reply(StringID textId, int aus1, int aus2) { +void GameManager::reply(StringId textId, int aus1, int aus2) { Common::String str = _vm->getGameString(textId); if (!str.empty()) reply(str.c_str(), aus1, aus2); @@ -1452,7 +1452,7 @@ void GameManager::reply(const char *text, int aus1, int aus2) { _vm->removeMessage(); } -int GameManager::dialog(int num, byte rowLength[6], StringID text[6], int number) { +int GameManager::dialog(int num, byte rowLength[6], StringId text[6], int number) { _vm->_allowLoadGame = false; _guiEnabled = false; @@ -1637,7 +1637,7 @@ void GameManager::roomBrightness() { _vm->paletteBrightness(); } -void GameManager::changeRoom(RoomID id) { +void GameManager::changeRoom(RoomId id) { _currentRoom = _rooms[id]; _newRoom = true; } @@ -1905,7 +1905,7 @@ void GameManager::closeLocker(const Room *room, Object *obj, Object *lock, int s } } -void GameManager::dead(StringID messageId) { +void GameManager::dead(StringId messageId) { _vm->paletteFadeOut(); _guiEnabled = false; _vm->setCurrentImage(11); diff --git a/engines/supernova/state.h b/engines/supernova/state.h index dc2ff378e1..e3de0eb94b 100644 --- a/engines/supernova/state.h +++ b/engines/supernova/state.h @@ -74,7 +74,7 @@ public: void remove(Object &obj); void clear(); Object *get(int index) const; - Object *get(ObjectID id) const; + Object *get(ObjectId id) const; int getSize() const { return _numObjects; } private: @@ -133,8 +133,8 @@ public: bool serialize(Common::WriteStream *out); bool deserialize(Common::ReadStream *in, int version); - static StringID guiCommands[]; - static StringID guiStatusCommands[]; + static StringId guiCommands[]; + static StringId guiStatusCommands[]; SupernovaEngine *_vm; Sound *_sound; Common::KeyState _key; @@ -170,7 +170,7 @@ public: // Dialog int _currentSentence; int _sentenceNumber[6]; - StringID _texts[6]; + StringId _texts[6]; byte _rows[6]; byte _rowsStart[6]; @@ -206,7 +206,7 @@ public: void drawStatus(); void drawCommandBox(); void drawInventory(); - void changeRoom(RoomID id); + void changeRoom(RoomId id); void resetInputState(); void handleInput(); void handleTime(); @@ -214,12 +214,12 @@ public: void loadTime(); void saveTime(); void setAnimationTimer(int ticks); - void dead(StringID messageId); - int dialog(int num, byte rowLength[6], StringID text[6], int number); + void dead(StringId messageId); + int dialog(int num, byte rowLength[6], StringId text[6], int number); void sentence(int number, bool brightness); - void say(StringID textId); + void say(StringId textId); void say(const char *text); - void reply(StringID textId, int aus1, int aus2); + void reply(StringId textId, int aus1, int aus2); void reply(const char *text, int aus1, int aus2); void mousePosDialog(int x, int y); void shot(int a, int b); diff --git a/engines/supernova/supernova.cpp b/engines/supernova/supernova.cpp index d9c6d6d392..a2b34bd6c5 100644 --- a/engines/supernova/supernova.cpp +++ b/engines/supernova/supernova.cpp @@ -282,7 +282,7 @@ void SupernovaEngine::renderMessage(const Common::String &text, MessagePosition _screen->renderMessage(text, position); } -void SupernovaEngine::renderMessage(StringID stringId, MessagePosition position, Common::String var1, Common::String var2) { +void SupernovaEngine::renderMessage(StringId stringId, MessagePosition position, Common::String var1, Common::String var2) { _screen->renderMessage(stringId, position, var1, var2); } @@ -302,7 +302,7 @@ void SupernovaEngine::renderText(const Common::String &text) { _screen->renderText(text); } -void SupernovaEngine::renderText(StringID stringId) { +void SupernovaEngine::renderText(StringId stringId) { _screen->renderText(stringId); } @@ -322,7 +322,7 @@ void SupernovaEngine::renderText(const Common::String &text, int x, int y, byte _screen->renderText(text, x, y, color); } -void SupernovaEngine::renderText(StringID stringId, int x, int y, byte color) { +void SupernovaEngine::renderText(StringId stringId, int x, int y, byte color) { _screen->renderText(stringId, x, y, color); } diff --git a/engines/supernova/supernova.h b/engines/supernova/supernova.h index 9544f075cb..cbd7c810b1 100644 --- a/engines/supernova/supernova.h +++ b/engines/supernova/supernova.h @@ -105,17 +105,17 @@ public: void renderRoom(Room &room); void renderMessage(const char *text, MessagePosition position = kMessageNormal); void renderMessage(const Common::String &text, MessagePosition position = kMessageNormal); - void renderMessage(StringID stringId, MessagePosition position = kMessageNormal, + void renderMessage(StringId stringId, MessagePosition position = kMessageNormal, Common::String var1 = "", Common::String var2 = ""); void removeMessage(); void renderText(const uint16 character); void renderText(const char *text); void renderText(const Common::String &text); - void renderText(StringID stringId); + void renderText(StringId stringId); void renderText(const uint16 character, int x, int y, byte color); void renderText(const char *text, int x, int y, byte color); void renderText(const Common::String &text, int x, int y, byte color); - void renderText(StringID stringId, int x, int y, byte color); + void renderText(StringId stringId, int x, int y, byte color); void renderText(const GuiElement &guiElement); void renderBox(int x, int y, int width, int height, byte color); void renderBox(const GuiElement &guiElement); |