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author | Thierry Crozat | 2017-11-05 02:34:25 +0000 |
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committer | Thierry Crozat | 2018-01-23 02:15:37 +0000 |
commit | 5b76bbb016a4e24f72e895b96c3c6ce2c4615b1f (patch) | |
tree | a3a51fba586f540d20b66b76a91d3ee14142c66b /engines/supernova | |
parent | 5dd3bea723b61e83e375e7c503c1f95a8f6fbee0 (diff) | |
download | scummvm-rg350-5b76bbb016a4e24f72e895b96c3c6ce2c4615b1f.tar.gz scummvm-rg350-5b76bbb016a4e24f72e895b96c3c6ce2c4615b1f.tar.bz2 scummvm-rg350-5b76bbb016a4e24f72e895b96c3c6ce2c4615b1f.zip |
SUPERNOVA: Fix graphics glitches
Diffstat (limited to 'engines/supernova')
-rw-r--r-- | engines/supernova/state.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index 0b569e4fc3..995f390fd7 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -622,8 +622,8 @@ void GameManager::drawImage(int section) { section -= 128; } + _currentRoom->setSectionVisible(section, sectionVisible); do { - _currentRoom->setSectionVisible(section, sectionVisible); if (sectionVisible) _vm->renderImage(_currentRoom->getFileNumber(), section); else |