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author | Joseph-Eugene Winzer | 2017-12-13 00:48:58 +0100 |
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committer | Thierry Crozat | 2018-01-23 02:15:43 +0000 |
commit | 6a39148a3040e51976c8cf299c2da042c2b30e82 (patch) | |
tree | 7b367d58294522e2ba92df9ae6a3f1cd0a7dd9dd /engines/supernova | |
parent | e8d50c3c1b655a186f03df5fa5c6ad151f802c62 (diff) | |
download | scummvm-rg350-6a39148a3040e51976c8cf299c2da042c2b30e82.tar.gz scummvm-rg350-6a39148a3040e51976c8cf299c2da042c2b30e82.tar.bz2 scummvm-rg350-6a39148a3040e51976c8cf299c2da042c2b30e82.zip |
SUPERNOVA: Sets sections in the correct room
Diffstat (limited to 'engines/supernova')
-rw-r--r-- | engines/supernova/state.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index e0f30e941e..7f8475aba5 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -838,8 +838,8 @@ void GameManager::guardNoticed() { wait2(2); reply(kStringGuardNoticed2, 2, 5); _vm->paletteFadeOut(); - r->setSectionVisible(2, false); - r->setSectionVisible(5, false); + _currentRoom->setSectionVisible(2, false); + _currentRoom->setSectionVisible(5, false); _currentRoom = r; _guiEnabled = true; drawMapExits(); |