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author | sluicebox | 2019-11-15 01:38:21 -0800 |
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committer | Eugene Sandulenko | 2019-11-19 00:20:40 +0100 |
commit | b8390fa161c0c324af0e52a4f3a740cca9e9a479 (patch) | |
tree | e88f1e7cbb2c35c1b1c3319c9481c4edafca734d /engines/supernova | |
parent | 3238e523ee2ac442c7562830a85b347400b7da88 (diff) | |
download | scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.tar.gz scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.tar.bz2 scummvm-rg350-b8390fa161c0c324af0e52a4f3a740cca9e9a479.zip |
GRAPHICS: Add interface for horizontal shake
Diffstat (limited to 'engines/supernova')
-rw-r--r-- | engines/supernova/game-manager.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/supernova/game-manager.cpp b/engines/supernova/game-manager.cpp index 66fb013f86..1af355b4d9 100644 --- a/engines/supernova/game-manager.cpp +++ b/engines/supernova/game-manager.cpp @@ -804,9 +804,9 @@ void GameManager::saveTime() { void GameManager::screenShake() { for (int i = 0; i < 12; ++i) { - _vm->_system->setShakePos(8); + _vm->_system->setShakePos(0, 8); wait(1); - _vm->_system->setShakePos(0); + _vm->_system->setShakePos(0, 0); wait(1); } } |