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authorFilippos Karapetis2009-02-15 13:29:48 +0000
committerFilippos Karapetis2009-02-15 13:29:48 +0000
commit781d7da6b1f0ff9ad7dd4b28b51ed1e3064d222b (patch)
tree91569e4d8abee185ba91875718afee94dc20a0f4 /engines/sword1/animation.cpp
parent47a1cd754586a8f61381db7ac7147987bbaa27dc (diff)
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Applied my patch for the BS1/2 video player
- Support for the MPEG2 videos in BS1/2 has been dropped. The MPEG2 videos were lossy, and support for them complicated the code a lot. - Support for the non-existing enhanced MPEG cutscene packs for BS1 has been dropped. As a consequence, the credits player and the splitted audio stream players used for these packs has been removed - The original Smacker videos for both games are now supported, using our Smacker player (which is based off publically available specs and FFMPEG) - The animations now use the common video player code. Both the Smacker videos and our DXA video packs are supported svn-id: r38236
Diffstat (limited to 'engines/sword1/animation.cpp')
-rw-r--r--engines/sword1/animation.cpp544
1 files changed, 95 insertions, 449 deletions
diff --git a/engines/sword1/animation.cpp b/engines/sword1/animation.cpp
index 04344a9b3f..f6e6e4d1db 100644
--- a/engines/sword1/animation.cpp
+++ b/engines/sword1/animation.cpp
@@ -27,7 +27,6 @@
#include "common/file.h"
#include "sword1/sword1.h"
#include "sword1/animation.h"
-#include "sword1/credits.h"
#include "sword1/text.h"
#include "sound/vorbis.h"
@@ -36,8 +35,11 @@
#include "common/str.h"
#include "common/events.h"
#include "common/system.h"
+#include "common/list.h"
#include "graphics/surface.h"
+#include "gui/message.h"
+
namespace Sword1 {
static const char *sequenceList[20] = {
@@ -67,107 +69,14 @@ static const char *sequenceList[20] = {
// Basic movie player
///////////////////////////////////////////////////////////////////////////////
-MoviePlayer::MoviePlayer(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : _vm(vm), _screen(screen), _textMan(textMan), _snd(snd), _system(system) {
+MoviePlayer::MoviePlayer(SwordEngine *vm, Text *textMan, Audio::Mixer *snd, OSystem *system, Audio::SoundHandle *bgSoundHandle, Graphics::VideoDecoder *decoder, DecoderType decoderType)
+ : _vm(vm), _textMan(textMan), _snd(snd), _bgSoundHandle(bgSoundHandle), _system(system), VideoPlayer(decoder) {
_bgSoundStream = NULL;
- _ticks = 0;
- _black = 1;
- _white = 255;
- _currentFrame = 0;
- _forceFrame = false;
- _framesSkipped = 0;
+ _decoderType = decoderType;
}
MoviePlayer::~MoviePlayer(void) {
-}
-
-void MoviePlayer::updatePalette(byte *pal, bool packed) {
- byte palette[4 * 256];
- byte *p = palette;
-
- uint32 maxWeight = 0;
- uint32 minWeight = 0xFFFFFFFF;
-
- for (int i = 0; i < 256; i++) {
- int r = *pal++;
- int g = *pal++;
- int b = *pal++;
-
- if (!packed)
- pal++;
-
- uint32 weight = 3 * r * r + 6 * g * g + 2 * b * b;
-
- if (weight >= maxWeight) {
- _white = i;
- maxWeight = weight;
- }
-
- if (weight <= minWeight) {
- _black = i;
- minWeight = i;
- }
-
- *p++ = r;
- *p++ = g;
- *p++ = b;
- *p++ = 0;
- }
-
- _system->setPalette(palette, 0, 256);
- _forceFrame = true;
-}
-
-void MoviePlayer::handleScreenChanged(void) {
-}
-
-bool MoviePlayer::initOverlays(uint32 id) {
- return true;
-}
-
-bool MoviePlayer::checkSkipFrame(void) {
- if (_forceFrame) {
- _forceFrame = false;
- return false;
- }
- if (_framesSkipped > 10) {
- warning("Forced frame %d to be displayed", _currentFrame);
- _framesSkipped = 0;
- return false;
- }
- if (_bgSoundStream) {
- if ((_snd->getSoundElapsedTime(_bgSoundHandle) * 12) / 1000 < _currentFrame + 1)
- return false;
- } else {
- if (_system->getMillis() <= _ticks)
- return false;
- }
- _framesSkipped++;
- return true;
-}
-
-bool MoviePlayer::syncFrame(void) {
- _ticks += 83;
- if (checkSkipFrame()) {
- warning("Skipped frame %d", _currentFrame);
- return false;
- }
- if (_bgSoundStream) {
- while (_snd->isSoundHandleActive(_bgSoundHandle) && (_snd->getSoundElapsedTime(_bgSoundHandle) * 12) / 1000 < _currentFrame) {
- _system->delayMillis(10);
- }
-
- // In case the background sound ends prematurely, update _ticks
- // so that we can still fall back on the no-sound sync case for
- // the subsequent frames.
-
- _ticks = _system->getMillis();
- } else {
- while (_system->getMillis() < _ticks) {
- _system->delayMillis(10);
- }
- }
- return true;
+ delete(_decoder);
}
/**
@@ -178,8 +87,11 @@ bool MoviePlayer::load(uint32 id) {
Common::File f;
char fileName[20];
- _id = id;
- _bgSoundStream = NULL;
+ if (_decoderType == kVideoDecoderDXA) {
+ _bgSoundStream = Audio::AudioStream::openStreamFile(sequenceList[id]);
+ } else {
+ _bgSoundStream = NULL;
+ }
if (SwordEngine::_systemVars.showText) {
sprintf(fileName, "%s.txt", sequenceList[id]);
@@ -221,98 +133,51 @@ bool MoviePlayer::load(uint32 id) {
}
}
- if (SwordEngine::_systemVars.cutscenePackVersion == 1) {
- if ((id == SEQ_INTRO) || (id == SEQ_FINALE) || (id == SEQ_HISTORY) || (id == SEQ_FERRARI)) {
-#ifdef USE_VORBIS
- // these sequences are language specific
- sprintf(fileName, "%s.snd", sequenceList[id]);
- Common::File *oggSource = new Common::File();
- if (oggSource->open(fileName)) {
- SplittedAudioStream *sStream = new SplittedAudioStream();
- uint32 numSegs = oggSource->readUint32LE(); // number of audio segments, either 1 or 2.
- // for each segment and each of the 7 languages, we've got fileoffset and size
- uint32 *header = (uint32*)malloc(numSegs * 7 * 2 * 4);
- for (uint32 cnt = 0; cnt < numSegs * 7 * 2; cnt++)
- header[cnt] = oggSource->readUint32LE();
- for (uint32 segCnt = 0; segCnt < numSegs; segCnt++) {
- oggSource->seek( header[SwordEngine::_systemVars.language * 2 + 0 + segCnt * 14]);
- uint32 segSize = header[SwordEngine::_systemVars.language * 2 + 1 + segCnt * 14];
- Common::MemoryReadStream *stream = oggSource->readStream(segSize);
- Audio::AudioStream *apStream = Audio::makeVorbisStream(stream, true);
- if (!apStream)
- error("Can't create Vorbis Stream from file %s", fileName);
- sStream->appendStream(apStream);
- }
- free(header);
- _bgSoundStream = sStream;
- } else
- warning("Sound file \"%s\" not found", fileName);
- delete oggSource;
-#endif
- initOverlays(id);
- }
+ char filename[20];
+ switch (_decoderType) {
+ case kVideoDecoderDXA:
+ snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
+ break;
+ case kVideoDecoderSMK:
+ snprintf(filename, sizeof(filename), "%s.smk", sequenceList[id]);
+ break;
+ }
+
+ if (_decoder->loadFile(filename)) {
+ // The Broken Sword games always use external audio tracks.
+ if (_decoder->readSoundHeader() != MKID_BE('NULL'))
+ return false;
+ } else {
+ return false;
}
+
return true;
}
void MoviePlayer::play(void) {
- _screen->clearScreen();
- _framesSkipped = 0;
- _ticks = _system->getMillis();
- _bgSoundStream = Audio::AudioStream::openStreamFile(sequenceList[_id]);
if (_bgSoundStream) {
- _snd->playInputStream(Audio::Mixer::kSFXSoundType, &_bgSoundHandle, _bgSoundStream);
+ _snd->playInputStream(Audio::Mixer::kSFXSoundType, _bgSoundHandle, _bgSoundStream);
}
- _currentFrame = 0;
bool terminated = false;
- Common::EventManager *eventMan = _system->getEventManager();
- while (!terminated && decodeFrame()) {
- if (!_movieTexts.empty()) {
- if (_currentFrame == _movieTexts[0]->_startFrame) {
- _textMan->makeTextSprite(2, (uint8 *)_movieTexts[0]->_text, 600, LETTER_COL);
-
- FrameHeader *frame = _textMan->giveSpriteData(2);
- _textWidth = frame->width;
- _textHeight = frame->height;
- _textX = 320 - _textWidth / 2;
- _textY = 420 - _textHeight;
- }
- if (_currentFrame == _movieTexts[0]->_endFrame) {
- _textMan->releaseText(2, false);
- delete _movieTexts.remove_at(0);
- }
- }
- processFrame();
- if (syncFrame())
- updateScreen();
- _currentFrame++;
- Common::Event event;
- while (eventMan->pollEvent(event)) {
- switch (event.type) {
- case Common::EVENT_SCREEN_CHANGED:
- handleScreenChanged();
- break;
- case Common::EVENT_KEYDOWN:
- if (event.kbd.keycode == Common::KEYCODE_ESCAPE)
- terminated = true;
- break;
- default:
- break;
- }
- }
- if (_vm->shouldQuit())
- terminated = true;
- }
+
+ Common::List<Common::Event> stopEvents;
+ Common::Event stopEvent;
+ stopEvents.clear();
+ stopEvent.type = Common::EVENT_KEYDOWN;
+ stopEvent.kbd = Common::KEYCODE_ESCAPE;
+ stopEvents.push_back(stopEvent);
+
+ terminated = !playVideo(&stopEvents);
if (terminated)
- _snd->stopHandle(_bgSoundHandle);
+ _snd->stopHandle(*_bgSoundHandle);
_textMan->releaseText(2, false);
while (!_movieTexts.empty())
delete _movieTexts.remove_at(_movieTexts.size() - 1);
- while (_snd->isSoundHandleActive(_bgSoundHandle))
+ while (_snd->isSoundHandleActive(*_bgSoundHandle))
_system->delayMillis(100);
// It's tempting to call _screen->fullRefresh() here to restore the old
@@ -322,324 +187,105 @@ void MoviePlayer::play(void) {
byte pal[3 * 256];
memset(pal, 0, sizeof(pal));
- updatePalette(pal, true);
-}
-
-SplittedAudioStream::SplittedAudioStream(void) {
- _queue = NULL;
-}
-
-SplittedAudioStream::~SplittedAudioStream(void) {
- while (_queue) {
- delete _queue->stream;
- FileQueue *que = _queue->next;
- delete _queue;
- _queue = que;
- }
-}
-
-int SplittedAudioStream::getRate(void) const {
- if (_queue)
- return _queue->stream->getRate();
- else
- return 22050;
+ _system->setPalette(pal, 0, 255);
}
-void SplittedAudioStream::appendStream(Audio::AudioStream *stream) {
- FileQueue **que = &_queue;
- while (*que)
- que = &((*que)->next);
- *que = new FileQueue;
- (*que)->stream = stream;
- (*que)->next = NULL;
-}
-
-bool SplittedAudioStream::endOfData(void) const {
- if (_queue)
- return _queue->stream->endOfData();
- else
- return true;
-}
-
-bool SplittedAudioStream::isStereo(void) const {
- if (_queue)
- return _queue->stream->isStereo();
- else
- return false; // all the BS1 files are mono, anyways.
-}
+void MoviePlayer::performPostProcessing(byte *screen) {
+ if (!_movieTexts.empty()) {
+ if (_decoder->getCurFrame() == _movieTexts[0]->_startFrame) {
+ _textMan->makeTextSprite(2, (uint8 *)_movieTexts[0]->_text, 600, LETTER_COL);
-int SplittedAudioStream::readBuffer(int16 *buffer, const int numSamples) {
- int retVal = 0;
- int needSamples = numSamples;
- while (needSamples && _queue) {
- int retSmp = _queue->stream->readBuffer(buffer, needSamples);
- needSamples -= retSmp;
- retVal += retSmp;
- buffer += retSmp;
- if (_queue->stream->endOfData()) {
- delete _queue->stream;
- FileQueue *que = _queue->next;
- delete _queue;
- _queue = que;
+ FrameHeader *frame = _textMan->giveSpriteData(2);
+ _textWidth = frame->width;
+ _textHeight = frame->height;
+ _textX = 320 - _textWidth / 2;
+ _textY = 420 - _textHeight;
+ }
+ if (_decoder->getCurFrame() == _movieTexts[0]->_endFrame) {
+ _textMan->releaseText(2, false);
+ delete _movieTexts.remove_at(0);
}
}
- return retVal;
-}
-
-#ifdef USE_ZLIB
-
-///////////////////////////////////////////////////////////////////////////////
-// Movie player for the new DXA movies
-///////////////////////////////////////////////////////////////////////////////
-
-MoviePlayerDXA::MoviePlayerDXA(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : MoviePlayer(vm, screen, textMan, snd, system) {
- debug(0, "Creating DXA cutscene player");
-}
-
-MoviePlayerDXA::~MoviePlayerDXA(void) {
- closeFile();
-}
-
-bool MoviePlayerDXA::load(uint32 id) {
- if (!MoviePlayer::load(id))
- return false;
-
- char filename[20];
- snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
- if (loadFile(filename)) {
- // The Broken Sword games always use external audio tracks.
- if (_fileStream->readUint32BE() != MKID_BE('NULL'))
- return false;
- _frameWidth = getWidth();
- _frameHeight = getHeight();
- _frameX = (640 - _frameWidth) / 2;
- _frameY = (480 - _frameHeight) / 2;
- return true;
- }
- return false;
-}
-
-bool MoviePlayerDXA::initOverlays(uint32 id) {
- // TODO
- return true;
-}
-
-void MoviePlayerDXA::setPalette(byte *pal) {
- updatePalette(pal, true);
-}
-
-bool MoviePlayerDXA::decodeFrame(void) {
- if ((uint32)_currentFrame < (uint32)getFrameCount()) {
- decodeNextFrame();
- return true;
- }
- return false;
-}
-
-void MoviePlayerDXA::processFrame(void) {
-}
-
-void MoviePlayerDXA::updateScreen(void) {
- Graphics::Surface *frameBuffer = _system->lockScreen();
- copyFrameToBuffer((byte *)frameBuffer->pixels, _frameX, _frameY, 640);
-
- // TODO: Handle the advanced cutscene packs. Do they really exist?
-
- // We cannot draw the text to _drawBuffer, since that's one of the
- // decoder's internal buffers, and besides it may be much smaller than
- // the screen, so it's possible that the subtitles don't fit on it.
- // Instead, we get the frame buffer from the backend, after copying the
- // frame to it, and draw on that.
if (_textMan->giveSpriteData(2)) {
byte *src = (byte *)_textMan->giveSpriteData(2) + sizeof(FrameHeader);
- byte *dst = (byte *)frameBuffer->getBasePtr(_textX, _textY);
+ byte *dst = screen + _textY * _decoder->getWidth() + _textX * 1;
for (int y = 0; y < _textHeight; y++) {
for (int x = 0; x < _textWidth; x++) {
switch (src[x]) {
case BORDER_COL:
- dst[x] = _black;
+ dst[x] = _decoder->getBlack();
break;
case LETTER_COL:
- dst[x] = _white;
+ dst[x] = _decoder->getWhite();
break;
}
}
src += _textWidth;
- dst += frameBuffer->pitch;
+ dst += _decoder->getWidth();
}
-
}
-
- _system->unlockScreen();
-
- _system->updateScreen();
}
-#endif
-
-#ifdef USE_MPEG2
-
-///////////////////////////////////////////////////////////////////////////////
-// Movie player for the old MPEG movies
-///////////////////////////////////////////////////////////////////////////////
-
-MoviePlayerMPEG::MoviePlayerMPEG(SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system)
- : MoviePlayer(vm, screen, textMan, snd, system) {
-#ifdef BACKEND_8BIT
- debug(0, "Creating MPEG cutscene player (8-bit)");
-#else
- debug(0, "Creating MPEG cutscene player (16-bit)");
-#endif
- for (uint8 cnt = 0; cnt < INTRO_LOGO_OVLS; cnt++)
- _logoOvls[cnt] = NULL;
- _introPal = NULL;
- _anim = NULL;
+DXAPlayerWithSound::DXAPlayerWithSound(Audio::Mixer *mixer, Audio::SoundHandle *bgSoundHandle)
+ : _mixer(mixer), _bgSoundHandle(bgSoundHandle) {
}
-MoviePlayerMPEG::~MoviePlayerMPEG(void) {
- free(_introPal);
- for (uint8 cnt = 0; cnt < INTRO_LOGO_OVLS; cnt++)
- free(_logoOvls[cnt]);
- delete _anim;
-}
+int32 DXAPlayerWithSound::getAudioLag() {
+ if (!_fileStream)
+ return 0;
-void MoviePlayerMPEG::handleScreenChanged(void) {
- _anim->handleScreenChanged();
-}
+ int32 frameDelay = getFrameDelay();
+ int32 videoTime = _videoInfo.currentFrame * frameDelay;
+ int32 audioTime;
-void MoviePlayerMPEG::insertOverlay(OverlayColor *buf, uint8 *ovl, OverlayColor *pal) {
- if (ovl != NULL)
- for (uint32 cnt = 0; cnt < 640 * 400; cnt++)
- if (ovl[cnt])
- buf[cnt] = pal[ovl[cnt]];
-}
+ audioTime = (((int32) _mixer->getSoundElapsedTime(*_bgSoundHandle)) * 100);
-bool MoviePlayerMPEG::load(uint32 id) {
- if (MoviePlayer::load(id)) {
- _anim = new AnimationState(this, _screen, _system);
- return _anim->init(sequenceList[id]);
- }
- return false;
+ return videoTime - audioTime;
}
-bool MoviePlayerMPEG::initOverlays(uint32 id) {
- if (id == SEQ_INTRO) {
- ArcFile ovlFile;
- if (!ovlFile.open("intro.dat")) {
- warning("\"intro.dat\" not found");
- return false;
- }
- ovlFile.enterPath(SwordEngine::_systemVars.language);
- for (uint8 fcnt = 0; fcnt < 12; fcnt++) {
- _logoOvls[fcnt] = ovlFile.decompressFile(fcnt);
- if (fcnt > 0)
- for (uint32 cnt = 0; cnt < 640 * 400; cnt++)
- if (_logoOvls[fcnt - 1][cnt] && !_logoOvls[fcnt][cnt])
- _logoOvls[fcnt][cnt] = _logoOvls[fcnt - 1][cnt];
- }
- uint8 *pal = ovlFile.fetchFile(12);
- _introPal = (OverlayColor *)malloc(256 * sizeof(OverlayColor));
- Graphics::PixelFormat format = _system->getOverlayFormat();
- for (uint16 cnt = 0; cnt < 256; cnt++)
- _introPal[cnt] = format.RGBToColor(pal[cnt * 3 + 0], pal[cnt * 3 + 1], pal[cnt * 3 + 2]);
- }
-
- return true;
-}
-
-bool MoviePlayerMPEG::decodeFrame(void) {
- return _anim->decodeFrame();
-}
-
-void MoviePlayerMPEG::updateScreen(void) {
- _anim->updateScreen();
-}
-
-void MoviePlayerMPEG::processFrame(void) {
-#ifndef BACKEND_8BIT
- if ((_id != 4) || (SwordEngine::_systemVars.cutscenePackVersion == 0))
- return;
- OverlayColor *buf = _anim->giveRgbBuffer();
- if ((_currentFrame > 397) && (_currentFrame < 444)) { // Broken Sword Logo
- if (_currentFrame <= 403)
- insertOverlay(buf, _logoOvls[_currentFrame - 398], _introPal); // fade up
- else if (_currentFrame <= 437)
- insertOverlay(buf, _logoOvls[(_currentFrame - 404) % 6 + 6], _introPal); // animation
- else {
- insertOverlay(buf, _logoOvls[5 - (_currentFrame - 438)], _introPal); // fade down
- }
- }
-#endif
-}
-
-AnimationState::AnimationState(MoviePlayer *player, Screen *screen, OSystem *system)
- : BaseAnimationState(system, 640, 400), _player(player), _screen(screen) {
-}
-
-AnimationState::~AnimationState(void) {
-}
-
-#ifdef BACKEND_8BIT
-void AnimationState::setPalette(byte *pal) {
- _player->updatePalette(pal, false);
-}
-#endif
-
-void AnimationState::drawYUV(int width, int height, byte *const *dat) {
- _frameWidth = width;
- _frameHeight = height;
-
-#ifdef BACKEND_8BIT
- _screen->plotYUV(_lut, width, height, dat);
-#else
- plotYUV(width, height, dat);
-#endif
-}
-
-OverlayColor *AnimationState::giveRgbBuffer(void) {
-#ifdef BACKEND_8BIT
- return NULL;
-#else
- return _overlay;
-#endif
-}
-
-Audio::AudioStream *AnimationState::createAudioStream(const char *name, void *arg) {
- if (arg)
- return (Audio::AudioStream*)arg;
- else
- return Audio::AudioStream::openStreamFile(name);
-}
-
-#endif
-
///////////////////////////////////////////////////////////////////////////////
// Factory function for creating the appropriate cutscene player
///////////////////////////////////////////////////////////////////////////////
-MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Screen *screen, Text *textMan, Audio::Mixer *snd, OSystem *system) {
-#if defined(USE_ZLIB) || defined(USE_MPEG2)
+MoviePlayer *makeMoviePlayer(uint32 id, SwordEngine *vm, Text *textMan, Audio::Mixer *snd, OSystem *system) {
char filename[20];
-#endif
+ char buf[60];
+ Audio::SoundHandle bgSoundHandle;
-#ifdef USE_ZLIB
- snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
+ snprintf(filename, sizeof(filename), "%s.smk", sequenceList[id]);
if (Common::File::exists(filename)) {
- return new MoviePlayerDXA(vm, screen, textMan, snd, system);
+ Graphics::SMKPlayer *smkDecoder = new Graphics::SMKPlayer(snd);
+ return new MoviePlayer(vm, textMan, snd, system, &bgSoundHandle, smkDecoder, kVideoDecoderSMK);
}
+
+ snprintf(filename, sizeof(filename), "%s.dxa", sequenceList[id]);
+
+ if (Common::File::exists(filename)) {
+#ifdef USE_ZLIB
+ DXAPlayerWithSound *dxaDecoder = new DXAPlayerWithSound(snd, &bgSoundHandle);
+ return new MoviePlayer(vm, textMan, snd, system, &bgSoundHandle, dxaDecoder, kVideoDecoderDXA);
+#else
+ GUI::MessageDialog dialog("DXA cutscenes found but ScummVM has been built without zlib support", "OK");
+ dialog.runModal();
+ return NULL;
#endif
+ }
-#ifdef USE_MPEG2
+ // Old MPEG2 cutscenes
snprintf(filename, sizeof(filename), "%s.mp2", sequenceList[id]);
if (Common::File::exists(filename)) {
- return new MoviePlayerMPEG(vm, screen, textMan, snd, system);
+ GUI::MessageDialog dialog("MPEG2 cutscenes are no longer supported", "OK");
+ dialog.runModal();
+ return NULL;
}
-#endif
+
+ sprintf(buf, "Cutscene '%s' not found", sequenceList[id]);
+ GUI::MessageDialog dialog(buf, "OK");
+ dialog.runModal();
return NULL;
}