aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1/animation.h
diff options
context:
space:
mode:
authorJohannes Schickel2010-01-30 19:23:00 +0000
committerJohannes Schickel2010-01-30 19:23:00 +0000
commit676bebe2be5d7cd685feb29059997f2a4b4f4442 (patch)
tree121bde9a49c08200a31b4800ec7aebdb014d7f91 /engines/sword1/animation.h
parent87856c545c5b46a0d6062cf4f953e7ee4e0e2d8e (diff)
downloadscummvm-rg350-676bebe2be5d7cd685feb29059997f2a4b4f4442.tar.gz
scummvm-rg350-676bebe2be5d7cd685feb29059997f2a4b4f4442.tar.bz2
scummvm-rg350-676bebe2be5d7cd685feb29059997f2a4b4f4442.zip
- Call the special debug channels "channels" consistently. (Formerly sometimes they were refered to as "levels").
- Along with it add some more descriptive commentary about what is the intention behind debug channels. svn-id: r47727
Diffstat (limited to 'engines/sword1/animation.h')
0 files changed, 0 insertions, 0 deletions