aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1/collision.h
diff options
context:
space:
mode:
authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/sword1/collision.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
downloadscummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.gz
scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.tar.bz2
scummvm-rg350-26ee630756ebdd7c96bccede0881a8c8b98e8f2b.zip
Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/sword1/collision.h')
-rw-r--r--engines/sword1/collision.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/engines/sword1/collision.h b/engines/sword1/collision.h
new file mode 100644
index 0000000000..0795298ec6
--- /dev/null
+++ b/engines/sword1/collision.h
@@ -0,0 +1,50 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2003-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BSCOLLISION_H
+#define BSCOLLISION_H
+
+/*#include "objectman.h"
+
+namespace Sword1 {
+
+class Logic;
+
+class Collision {
+public:
+ Collision(ObjectMan *pObjMan, Logic *pLogic);
+ ~Collision(void);
+ void checkCollisions(void);
+ void fnBumpOff(void);
+ void fnBumpOn(void);
+private:
+ int32 getIntersect(int32 x0, int32 y0, int32 x1, int32 y1, int32 x2, int32 y2, int32 x3, int32 y3);
+ int noCol;
+ ObjectMan *_objMan;
+ Logic *_logic; // for CFN_preset_script
+};
+
+} // End of namespace Sword1
+*/
+// maybe it's better to make this part of Router
+
+#endif // BSCOLLISION_H