diff options
author | Max Horn | 2011-04-12 16:53:15 +0200 |
---|---|---|
committer | Max Horn | 2011-04-12 16:53:15 +0200 |
commit | 0ce2ca4e006a70d787481040fa844c85aac43222 (patch) | |
tree | 25fb61d7e7165ec2570ecf14a4af52e9bdb6b176 /engines/sword1/control.h | |
parent | a8b3501252c46c3fc4fd129fa0a945eb87f47d0a (diff) | |
download | scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.tar.gz scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.tar.bz2 scummvm-rg350-0ce2ca4e006a70d787481040fa844c85aac43222.zip |
COMMON: Replace MKID_BE by MKTAG
MKID_BE relied on unspecified behavior of the C++ compiler,
and as such was always a bit unsafe. The new MKTAG macro
is slightly less elegant, but does no longer depend on the
behavior of the compiler.
Inspired by FFmpeg, which has an almost identical macro.
Diffstat (limited to 'engines/sword1/control.h')
-rw-r--r-- | engines/sword1/control.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/control.h b/engines/sword1/control.h index a6ccb09a04..2e5bfc7197 100644 --- a/engines/sword1/control.h +++ b/engines/sword1/control.h @@ -44,7 +44,7 @@ class Mouse; class Music; class Sound; -#define SAVEGAME_HEADER MKID_BE('BS_1') +#define SAVEGAME_HEADER MKTAG('B','S','_','1') #define SAVEGAME_VERSION 2 #define MAX_BUTTONS 16 |