aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1/credits.cpp
diff options
context:
space:
mode:
authorTorbjörn Andersson2006-04-18 00:20:07 +0000
committerTorbjörn Andersson2006-04-18 00:20:07 +0000
commite22f1c64c51f35a2eef869f03c10e38fb3cf635e (patch)
treed0b6073ef5d546005831dd6a49116adad132a7eb /engines/sword1/credits.cpp
parentb4c8b498debb05967547ce82ffc3680cca3fda57 (diff)
downloadscummvm-rg350-e22f1c64c51f35a2eef869f03c10e38fb3cf635e.tar.gz
scummvm-rg350-e22f1c64c51f35a2eef869f03c10e38fb3cf635e.tar.bz2
scummvm-rg350-e22f1c64c51f35a2eef869f03c10e38fb3cf635e.zip
Call updateScreen() from delay functions for smoother mouse cursor movement.
svn-id: r21996
Diffstat (limited to 'engines/sword1/credits.cpp')
-rw-r--r--engines/sword1/credits.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/sword1/credits.cpp b/engines/sword1/credits.cpp
index e5bda89e10..7a3b6f077b 100644
--- a/engines/sword1/credits.cpp
+++ b/engines/sword1/credits.cpp
@@ -111,7 +111,6 @@ void CreditsPlayer::play(void) {
memset(screenBuf, 0, CREDITS_X * BUFSIZE_Y);
_system->copyRectToScreen(screenBuf, 640, 0, 0, 640, 480);
_system->setPalette(_palette, 0, _palLen);
- _system->updateScreen();
// everything's initialized, time to render and show the credits.
Audio::SoundHandle bgSound;
@@ -173,7 +172,6 @@ void CreditsPlayer::play(void) {
uint8 *revoPal = credFile.fetchFile(REVO_PAL, &_palLen);
_palLen /= 3;
while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEUP_TIME) && !SwordEngine::_systemVars.engineQuit) {
- _system->updateScreen();
delay(100);
}
memset(_palette, 0, 256 * 4);
@@ -183,7 +181,6 @@ void CreditsPlayer::play(void) {
fadePalette(revoPal, true, _palLen);
while ((_mixer->getSoundElapsedTime(bgSound) < LOGO_FADEDOWN_TIME) && !SwordEngine::_systemVars.engineQuit) {
- _system->updateScreen();
delay(100);
}
fadePalette(revoPal, false, _palLen);
@@ -203,7 +200,6 @@ void CreditsPlayer::fadePalette(uint8 *srcPal, bool fadeup, uint16 len) {
for (uint16 cnt = 0; cnt < len * 3; cnt++)
_palette[(cnt / 3) * 4 + (cnt % 3)] = (srcPal[cnt] * fadeStep) / 12;
_system->setPalette(_palette, 0, 256);
- _system->updateScreen();
relDelay += 1000 / 12;
delay(relDelay - _system->getMillis());
}
@@ -288,6 +284,8 @@ void CreditsPlayer::delay(int msecs) {
}
}
+ _system->updateScreen();
+
if (msecs > 0)
_system->delayMillis(10);