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authorJohannes Schickel2015-12-21 05:05:37 +0100
committerJohannes Schickel2016-03-16 20:29:25 +0100
commitc7c870bf7f269229d069d47c22b61c237737cdae (patch)
tree000a7365799a2ed99d044e4169d6916314c34145 /engines/sword1/debug.cpp
parent5752f125e1a0d334c3a5bfcea314c4ffceede640 (diff)
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OPENGL: (Partly) move context specific handling to Context.
This does not include (most) shader setup, and projection matrices yet.
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