diff options
author | Matthew Hoops | 2012-08-26 15:39:18 -0400 |
---|---|---|
committer | Matthew Hoops | 2012-08-26 15:41:56 -0400 |
commit | 857b92f8ffececa9c1f990d21a6a8d1630199a62 (patch) | |
tree | 420463df7bf481f8c4e0dcba9bd37e68d999b43d /engines/sword1/logic.cpp | |
parent | 1d58ebe133c274643a89f2f4f0d24a2a8ab343c3 (diff) | |
parent | 18e7573dafbffdd509943c8f90f91933b17b0435 (diff) | |
download | scummvm-rg350-857b92f8ffececa9c1f990d21a6a8d1630199a62.tar.gz scummvm-rg350-857b92f8ffececa9c1f990d21a6a8d1630199a62.tar.bz2 scummvm-rg350-857b92f8ffececa9c1f990d21a6a8d1630199a62.zip |
Merge pull request #268 from clone2727/video-rewrite
VideoDecoder upgrade & partial rewrite
Diffstat (limited to 'engines/sword1/logic.cpp')
-rw-r--r-- | engines/sword1/logic.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sword1/logic.cpp b/engines/sword1/logic.cpp index 8e04861edf..757d768780 100644 --- a/engines/sword1/logic.cpp +++ b/engines/sword1/logic.cpp @@ -959,7 +959,7 @@ int Logic::fnPlaySequence(Object *cpt, int32 id, int32 sequenceId, int32 d, int3 // meantime, we don't want any looping sound effects still playing. _sound->quitScreen(); - MoviePlayer *player = makeMoviePlayer(sequenceId, _vm, _textMan, _resMan, _mixer, _system); + MoviePlayer *player = makeMoviePlayer(sequenceId, _vm, _textMan, _resMan, _system); if (player) { _screen->clearScreen(); if (player->load(sequenceId)) |