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authorFilippos Karapetis2011-02-10 16:48:29 +0000
committerFilippos Karapetis2011-02-10 16:48:29 +0000
commite4b46bd159419c96c683a6a19b63416fb368e6d8 (patch)
tree96bd7fae76e66185fa8a3e05cdc7ad3c83b45796 /engines/sword1/object.h
parent80347e96303ff707d394759297547b3392fdb64b (diff)
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SCI: Added resource manager support for changing the audio directory dynamically. Also,
moved some audio-specific resource code inside resource_audio.cpp This functionality is used by kSetLanguage(), called when switching the language in MUMG Deluxe from the game's main menu. svn-id: r55872
Diffstat (limited to 'engines/sword1/object.h')
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