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author | Filippos Karapetis | 2011-02-10 16:48:29 +0000 |
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committer | Filippos Karapetis | 2011-02-10 16:48:29 +0000 |
commit | e4b46bd159419c96c683a6a19b63416fb368e6d8 (patch) | |
tree | 96bd7fae76e66185fa8a3e05cdc7ad3c83b45796 /engines/sword1/object.h | |
parent | 80347e96303ff707d394759297547b3392fdb64b (diff) | |
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SCI: Added resource manager support for changing the audio directory dynamically. Also,
moved some audio-specific resource code inside resource_audio.cpp
This functionality is used by kSetLanguage(), called when switching the language in
MUMG Deluxe from the game's main menu.
svn-id: r55872
Diffstat (limited to 'engines/sword1/object.h')
0 files changed, 0 insertions, 0 deletions