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author | md5 | 2011-03-04 21:56:14 +0200 |
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committer | md5 | 2011-03-04 22:04:13 +0200 |
commit | d95b5331fb266de492c45d348ccb8313ca7824aa (patch) | |
tree | c820e2dbc538cfdf63b7a0dbbec03810805d340c /engines/sword1/router.cpp | |
parent | 5b9677da72efadf566be2a666bd9ca44ca35adc8 (diff) | |
download | scummvm-rg350-d95b5331fb266de492c45d348ccb8313ca7824aa.tar.gz scummvm-rg350-d95b5331fb266de492c45d348ccb8313ca7824aa.tar.bz2 scummvm-rg350-d95b5331fb266de492c45d348ccb8313ca7824aa.zip |
SCI: Some palette related changes
- Moved palette color count inside the GfxPalette class
- Enabled all of the kPalette subops for 16 color SCI1 games, apart from
the ones for intensity palette animation, and palette resource loading
- Removed isVGA() and isAmiga32color() methods from the resource manager -
they ended up in having inconsistent code
Diffstat (limited to 'engines/sword1/router.cpp')
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