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authorD G Turner2018-08-09 22:11:01 +0100
committerD G Turner2018-08-09 22:11:01 +0100
commit85ebfd835dd8cedf007b8010e6d356df897b5ca8 (patch)
tree55fa5ff8f77a139766e678a9696ea975d41b26e1 /engines/sword1/sound.cpp
parentd7a977b15201f2c849da4b8bbadca05122f8be6f (diff)
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STARTREK: Possible Fix for OUYA Toolchain Build Error.
The size of the void StarTrekEngine::drawR3Shape(R3 *r3) function is very large, and this is using quite a lot of large variables on the stack, rather than by heap allocation. The exact cause is unclear, but this provokes an internal GCC error / bug in the Android OUYA toolchain. To try to avoid this, this commit changes several of the large local allocations from stack to heap i.e. using new and delete[] to try to avoid this.
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