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authorJohannes Schickel2009-05-24 15:17:42 +0000
committerJohannes Schickel2009-05-24 15:17:42 +0000
commitb3c6751b9b7fc1401fd5e87a034cdaec92b67b20 (patch)
treeaa00dba58fb88ea2e095b886963370c7290c692b /engines/sword1/text.cpp
parent7c1eb057146af11793c627327f3fefe309d27fbb (diff)
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
Diffstat (limited to 'engines/sword1/text.cpp')
-rw-r--r--engines/sword1/text.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/sword1/text.cpp b/engines/sword1/text.cpp
index fd9b9dea28..1ca6fdd27d 100644
--- a/engines/sword1/text.cpp
+++ b/engines/sword1/text.cpp
@@ -80,7 +80,7 @@ uint32 Text::lowTextManager(uint8 *ascii, int32 width, uint8 pen) {
void Text::makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen) {
LineInfo lines[MAX_LINES];
uint16 numLines = analyzeSentence(text, maxWidth, lines);
-
+
uint16 sprWidth = 0;
uint16 lineCnt;
for (lineCnt = 0; lineCnt < numLines; lineCnt++)
@@ -103,7 +103,7 @@ void Text::makeTextSprite(uint8 slot, uint8 *text, uint16 maxWidth, uint8 pen) {
memset(linePtr, NO_COL, sprSize);
for (lineCnt = 0; lineCnt < numLines; lineCnt++) {
uint8 *sprPtr = linePtr + (sprWidth - lines[lineCnt].width) / 2; // center the text
- for (uint16 pos = 0; pos < lines[lineCnt].length; pos++)
+ for (uint16 pos = 0; pos < lines[lineCnt].length; pos++)
sprPtr += copyChar(*text++, sprPtr, sprWidth, pen) - OVERLAP;
text++; // skip space at the end of the line
if(SwordEngine::isPsx()) //Chars are half height in psx version
@@ -166,7 +166,7 @@ uint16 Text::copyChar(uint8 ch, uint8 *sprPtr, uint16 sprWidth, uint8 pen) {
uint8 *decBuf = NULL;
uint8 *decChr;
uint16 frameHeight = 0;
-
+
if(SwordEngine::isPsx()) {
frameHeight = _resMan->getUint16(chFrame->height)/2;
if(_fontId == CZECH_GAME_FONT) { //Czech game fonts are compressed
@@ -179,7 +179,7 @@ uint16 Text::copyChar(uint8 ch, uint8 *sprPtr, uint16 sprWidth, uint8 pen) {
frameHeight = _resMan->getUint16(chFrame->height);
decChr = chData;
}
-
+
for (uint16 cnty = 0; cnty < frameHeight; cnty++) {
for (uint16 cntx = 0; cntx < _resMan->getUint16(chFrame->width); cntx++) {
if (*decChr == LETTER_COL)