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author | Torbjörn Andersson | 2007-02-20 18:04:13 +0000 |
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committer | Torbjörn Andersson | 2007-02-20 18:04:13 +0000 |
commit | 547858993725af19d2167857c4e7a4a8ba8da185 (patch) | |
tree | cac56452387fa7b94a955ea2d32856a8dc99141d /engines/sword1/text.h | |
parent | 91f088bb8bbad70ae0d1b73d296f802b3127e6c3 (diff) | |
download | scummvm-rg350-547858993725af19d2167857c4e7a4a8ba8da185.tar.gz scummvm-rg350-547858993725af19d2167857c4e7a4a8ba8da185.tar.bz2 scummvm-rg350-547858993725af19d2167857c4e7a4a8ba8da185.zip |
Last batch of header consistency fixes. At least for the game engines.
svn-id: r25751
Diffstat (limited to 'engines/sword1/text.h')
-rw-r--r-- | engines/sword1/text.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sword1/text.h b/engines/sword1/text.h index 34b106518a..c5d10fbf0c 100644 --- a/engines/sword1/text.h +++ b/engines/sword1/text.h @@ -20,8 +20,8 @@ * */ -#ifndef BSTEXT_H -#define BSTEXT_H +#ifndef SWORD1_TEXT_H +#define SWORD1_TEXT_H #include "sword1/object.h" #include "sword1/sworddefs.h" |